Compare Borderlands 4 vs Marathon

Borderlands 4
Marathon

Quick verdict

What each product is best for

Choose Borderlands 4 for class balance and content variety.

Choose Marathon for polish and world interactivity.

Comparison Takeaways

Borderlands 4

Where It Has the Edge

  • content variety is 4.5 vs 2.0. Content variety is generally positive, with reviewers citing many side missions, weapons, endgame loops, and activities, though some...
  • class balance is 4.5 vs 2.0. Class balance is positive, with reviewers saying the Vault Hunters feel useful, viable, and suited to different playstyles.
  • HUD clarity is 3.5 vs 1.5. HUD clarity is mixed-to-positive, with a serviceable compass and optional radar helping situational awareness.
  • grind level is 4.3 vs 2.7. Grind level is mixed-to-positive for players who enjoy farming, but low drop chances and repeated boss farming can...

Marathon

Where It Has the Edge

  • polish is 4.6 vs 1.0. The core shooter feels highly polished, from weapon handling to map presentation and audiovisual feedback. UI and onboarding...
  • world interactivity is 5.0 vs 2.0. The strongest spaces are more than scenery: windows, doors, vertical routes, and interactive areas can change how a...
  • bug frequency is 5.0 vs 2.1. Major bugs appear uncommon during play. Serious issues are rare, with only a minor one-off NPC problem standing...
  • level design is 4.4 vs 2.0. Map design improves noticeably as the game opens up, with Outpost and Cryo Archive earning especially strong praise...
Average score
Borderlands 4
3.6
Marathon
3.8
polish
Borderlands 4
1.0

Polish has limited negative evidence, with one review calling the launch state rushed and half-baked.

Marathon
4.6

The core shooter feels highly polished, from weapon handling to map presentation and audiovisual feedback. UI and onboarding roughness keep that polish from feeling equally strong outside matches.

world interactivity
Borderlands 4
2.0

World interactivity has limited scored evidence and is criticized for not giving players more engaging ways to interact beyond combat and object prompts.

Marathon
5.0

The strongest spaces are more than scenery: windows, doors, vertical routes, and interactive areas can change how a fight or infiltration plays out. Environmental choices have real tactical value.

bug frequency
Borderlands 4
2.1

Bug frequency is a common concern, from minor bugs to severe reports that affect co-op, quests, and playability.

Marathon
5.0

Major bugs appear uncommon during play. Serious issues are rare, with only a minor one-off NPC problem standing out among otherwise clean technical reports.

class balance
Borderlands 4
4.5

Class balance is positive, with reviewers saying the Vault Hunters feel useful, viable, and suited to different playstyles.

Marathon
2.0

Shell balance needs tuning. Assassin can feel overpowered, while Recon can lag behind stronger defensive and offensive options.

content variety
Borderlands 4
4.5

Content variety is generally positive, with reviewers citing many side missions, weapons, endgame loops, and activities, though some later content still feels thin.

Marathon
2.0

The available maps have distinct personalities, but the overall amount of launch content is a recurring concern. More maps and modes would help the strong individual spaces feel less limited over time.

level design
Borderlands 4
2.0

Level design draws negative evidence from a reviewer who felt the open-world gaps were filled with weak filler content.

Marathon
4.4

Map design improves noticeably as the game opens up, with Outpost and Cryo Archive earning especially strong praise for verticality, secrets, and combat flow. The earliest maps are more divisive and can feel flat or repetitive.

environmental detail
Borderlands 4
2.5

Environmental detail has limited negative evidence, focused on muddy-looking textures and real-time loading issues.

Marathon
4.8

Maps reward close attention with environmental details that support both atmosphere and storytelling. The strongest spaces feel deliberately built rather than like generic combat arenas.

HUD clarity
Borderlands 4
3.5

HUD clarity is mixed-to-positive, with a serviceable compass and optional radar helping situational awareness.

Marathon
1.5

HUD readability has clear weaknesses, including very small text and objective markers that can be hard to spot. Those problems are especially costly when the game is already asking players to make quick decisions.

platform-specific feature support
Borderlands 4
2.5

Platform-specific feature support is mixed-to-negative, especially around console FOV support and platform-specific launch concerns.

Marathon
4.5

PS5-specific features are used well, especially the strong DualSense haptics and PS5 Pro image treatment. These additions reinforce the already strong presentation rather than changing the core game.

frame rate stability
Borderlands 4
2.9

Frame rate stability is mixed-to-negative, with dips, tearing, stutters, and console issues offset by a few reports of smooth 60 fps modes.

Marathon
4.9

Frame rates are consistently described as stable, including solid 60fps console performance and smooth higher-end PC results. Dropped-frame complaints are rare in the scored material.

puzzle design
Borderlands 4
2.5

Puzzle design has limited evidence, but one puzzle-like ground-pound interaction was criticized as confusing when the game fails to explain it.

Marathon
4.3

Cryo Archive’s vaults and endgame spaces add meaningful puzzle-solving to the extraction formula. The puzzle-heavy design is praised for depth, though some random elements can undermine a clean solution.

online stability
Borderlands 4
3.3

Online stability is highly mixed, from smooth co-op sessions to lag, desync, and Steam/network weirdness.

Marathon
5.0

Connections are generally stable, with few disconnect-style problems surfacing during long sessions. Online reliability is much less troublesome than the game’s UI or balance.

grind level
Borderlands 4
4.3

Grind level is mixed-to-positive for players who enjoy farming, but low drop chances and repeated boss farming can become a chore.

Marathon
2.7

The grind is substantial and central to Marathon’s identity. Some players enjoy faction progression and long-term goals, while others find repetitive quests and time demands exhausting.

onboarding experience
Borderlands 4
3.8

Onboarding is mixed: one reviewer praises menu tutorials, while another says important level and difficulty information is poorly communicated.

Marathon
2.2

Onboarding is one of the biggest barriers. Dense menus, limited guidance, unclear objectives, and unfamiliar extraction systems can make the first several hours feel much harder than the later game.

monetization fairness
Borderlands 4
5.0

Monetization fairness is praised because reviewers value the single-box-price approach and lack of live-service monetization pressure.

Marathon
3.5

Monetization earns mixed-to-negative reactions: expensive cosmetics and a weak rewards track draw criticism, but the lack of meaningful pay-to-win advantages is a clear positive. The base game is not gated by paid maps or abilities.

microtransaction impact
Borderlands 4
5.0

Microtransaction impact has limited positive evidence because one reviewer praises the absence of a microtransaction-driven always-online focus.

Marathon
3.5

Paid extras are mostly cosmetic and do not appear to create a serious pay-to-win problem. The bigger concern is the quality and pricing of the store and rewards pass rather than direct gameplay power.

skill tree depth
Borderlands 4
4.6

Skill tree depth is a major strength, with reviewers repeatedly praising broader trees, build variety, and meaningful character experimentation.

Marathon
3.1

The faction trees create useful goals, but their structure is not always clear. Some players like having upgrades to chase, while others find the paths too loosely organized to make build decisions feel exciting.

enemy variety
Borderlands 4
4.7

Enemy variety is praised across reviews for distinct factions, modifiers, new enemy types, and encounters that force tactical adjustments.

Marathon
3.3

Enemy variety is serviceable rather than a standout. Some players find enough variety to keep encounters from going stale, while others specifically call the bot roster limited.

pacing
Borderlands 4
2.7

Pacing is mixed to negative: several reviewers mention slow starts, overlong fights, drawn-out structure, or content stretched too thin.

Marathon
4.1

The pace swings between careful, slow movement and explosive, very short firefights. That contrast can create terrific tension, but it also makes the game feel abrupt or uneven for players expecting a faster run-and-gun shooter.

emotional impact
Borderlands 4
3.5

Emotional impact is split between a lack of sincerity in one review and surprisingly thoughtful side content in another.

Marathon
4.8

Successful extractions and close fights can produce unusually physical reactions—shaking hands, pounding hearts, relief, and triumph. The risk of losing gear gives victories and defeats more emotional weight than a routine shooter match.

mission variety
Borderlands 4
3.8

Mission variety is positive for side content and activities, but some reviewers still find enemy waves or fights repetitive.

Marathon
2.5

Mission variety is a weak spot, especially early on. Repetitive fetch-style objectives can make the grind feel artificial even when later contracts become more interesting.

performance optimization
Borderlands 4
2.7

Performance optimization is the most repeated concern, with reviews ranging from smooth experiences to severe stutter, bad optimization, and hardware caveats.

Marathon
3.9

Performance is generally strong across consoles and a range of PCs, including older hardware. Most reports describe smooth play with few major technical problems, though isolated issues remain.

multiplayer design
Borderlands 4
5.0

Multiplayer design has limited but strong positive evidence for frictionless shared play design.

Marathon
3.9

Multiplayer is aggressively PvP-focused, with trios, solo play, and emerging duo options producing very different experiences. Squad play can be excellent, while solo and mismatched team sizes expose some of the game’s harshest tradeoffs.

faithfulness to franchise
Borderlands 4
4.0

Faithfulness to franchise is mostly positive, with several reviewers calling it a return to what worked, though one says the identity is partly lost.

Marathon
5.0

The reboot carries meaningful connections to Bungie’s older Marathon games through lore, aesthetics, locations, and endgame references. Fans of the original universe get more continuity than the genre shift initially suggests.

seasonal content quality
Borderlands 4
3.5

Seasonal content quality has limited evidence, focused on unique Halloween-themed legendary items rather than broad seasonal depth.

Marathon
4.5

Season 1’s early content is described as a fun addition, with extra rewards and activities fitting naturally into normal play. The longer-term seasonal cadence still has more to prove.

quest design
Borderlands 4
4.3

Quest design trends positive, especially side quests, though one review’s praise contrasts with broader concerns about main-story pacing.

Marathon
3.3

Questing gives the extraction loop direction and steady progression, yet the structure can be restrictive and grindy. Fetch-style objectives, poor signposting, and one-at-a-time progression are common pain points.

originality
Borderlands 4
3.5

Originality is mixed: reviewers see the game as fresh enough, but not especially original.

Marathon
4.3

Marathon feels most original in its audiovisual identity, corporate sci-fi setting, and the way it reshapes extraction-shooter conventions. Some class and genre elements are familiar enough to keep it from feeling wholly new.

animation quality
Borderlands 4
3.5

Animation quality is mixed: cutscenes are praised for life, while NPC animations are described as limited in another review.

Marathon
4.3

Small animation details, including reload and movement touches, reinforce the snappy feel of play. The wider presentation also gives shells and weapons distinct animation work.

dialogue quality
Borderlands 4
3.7

Dialogue quality is mixed: several reviewers like sharper chatter, while others criticize sarcasm, cringe remnants, or uneven quips.

Marathon
4.5

Faction dialogue helps sell the mystery and corporate personalities, with interactions described as meaningful, unnerving, and worth following. It works best for players already interested in the setting.

upgrade system
Borderlands 4
4.3

Upgrade systems receive positive evidence for direct SDU upgrades and inventory-capacity improvements tied to collectibles.

Marathon
3.5

Weapon mods, faction upgrades, cores, and implants can meaningfully reshape a loadout and keep progression interesting. The depth is rewarding once understood, though the surrounding menus can make upgrades harder to parse than necessary.

platforming precision
Borderlands 4
2.8

Platforming precision is mixed because some traversal tools help, but limited grappling and weak air-dash behavior frustrate reviewers.

Marathon
2.0

Jumping and climbing can feel smooth when the geometry cooperates, but mantling is inconsistent enough to cause failures at bad moments. Ledge grabs are the clearest point of frustration.

accessibility options
Borderlands 4
2.0

Accessibility evidence is limited but negative, focused on small text that can be hard to read from normal TV distance.

Marathon
2.8

Accessibility is mixed: customizable subtitles and color options help, but there is no dedicated accessibility hub and audio-heavy play lacks strong visual sound-direction support. Hard-of-hearing players may be especially underserved.

AI behavior
Borderlands 4
4.0

AI behavior has limited scored evidence, but enemies are credited with making the player adapt to tactics in memorable ways.

Marathon
3.3

Enemy AI is dangerous, aggressive, and often smart enough to flank, pressure, or expose players to rival squads. Balance has shifted through patches, and some players still find the bots either too punishing or less threatening than they should be.

atmosphere
Borderlands 4
5.0

Atmosphere has limited positive evidence from music and art that fit the Timekeeper and Order presentation.

Marathon
4.3

Tau Ceti IV has a distinctive uneasy atmosphere, mixing bright retro-futurism with abandoned spaces, corporate menace, and creeping dread. The contrast makes the world memorable even before combat starts.

world-building
Borderlands 4
3.9

World-building is moderately positive, with Kairos and the franchise lore described as broader and more connected, though not always fully realized.

Marathon
4.7

Corporate factions, environmental storytelling, and sci-fi lore give Tau Ceti IV a strong sense of place. The world-building is often praised as unusually rich for a multiplayer extraction game.

innovation
Borderlands 4
3.0

Innovation is mixed-to-low, with reviewers saying the series has not reinvented itself even as it improves key systems.

Marathon
3.7

Progression ideas, Cryo Archive, and the interaction between PvP and extraction systems show real cleverness. Still, the broader extraction-shooter direction can feel more trend-following than groundbreaking.

learning curve
Borderlands 4
3.0

Learning curve evidence is limited and mixed, with one reviewer noting that builds take time to come online.

Marathon
2.3

The learning curve is steep and sometimes brutal, but many players say the game becomes far more rewarding once its systems click. That delayed payoff is a strength for committed players and a major obstacle for casual ones.

core gameplay loop
Borderlands 4
4.9

The shoot-loot-repeat loop is repeatedly praised as addictive and strong, with reviewers calling the core feel one of the game’s biggest successes.

Marathon
4.2

The drop-loot-extract loop produces tense, memorable runs and a strong one-more-match pull. Repetition can creep in when contracts stall or the available content starts feeling familiar.

gameplay mechanics
Borderlands 4
4.6

Reviewers who scored general gameplay mechanics describe the new mechanics as fun, layered, and stronger than prior entries, with only isolated caveats.

Marathon
3.9

The underlying systems are layered and often rewarding, especially once builds, faction goals, and extraction risks start working together. Some mechanics can clash with the very short time-to-kill.

movement feel
Borderlands 4
4.5

Movement is widely praised as a major upgrade, with gliding, grappling, dashing, and vertical combat making fights and traversal feel faster and more dynamic.

Marathon
3.9

Movement is generally fluid and expressive, with sprinting, sliding, grapples, jumps, and shell abilities creating tactical routes. Heat limits, fall damage, and occasional mantling friction can make it feel less free-flowing than it first appears.

tutorial quality
Borderlands 4
2.5

Tutorial quality is criticized for a weak opening tutorial and for leaving important movement or systems unexplained.

Marathon
3.1

The tutorial covers the basic extraction loop, but it often leaves deeper systems to text prompts and trial-and-error. Its basic introduction works, yet the lack of guidance quickly becomes frustrating.

sound design
Borderlands 4
4.1

Sound design is mostly praised for clean combat readability, strong audio mix, and punchier weapon sound, with one audio-cutting complaint.

Marathon
4.7

Sound design is a major strength, with footsteps, weapons, abilities, environmental hazards, and distant fights providing both atmosphere and tactical information. Good headphones materially improve situational awareness.

boss design
Borderlands 4
3.4

Boss design is mixed: some reviewers praise new mechanics and serious fights, while others complain about excessive health, weak scale, or tedious phases.

Marathon
4.0

Cryo Archive gives boss encounters real endgame weight, with difficult fights and a final encounter that can feel worth the preparation. Bosses are most effective when combined with the map’s PvP and puzzle pressure.

lore depth
Borderlands 4
4.5

Lore depth receives limited but positive evidence for building on vault and Siren lore.

Marathon
3.9

Lore is unusually deep for a competitive shooter, with factions, AIs, codex entries, and ties to the original games creating a dense mystery. Players willing to read and connect clues get much more from the world than those who ignore it.

endgame content
Borderlands 4
3.5

Endgame content is mixed: several reviewers call it robust, addictive, or rich, while others say it is thin, weak, or disappointing at launch.

Marathon
4.1

Cryo Archive is the standout endgame attraction, combining tougher AI, puzzles, high-value gear, bosses, and heavy PvP pressure. Its weekend-only access is repeatedly questioned despite the activity itself earning strong praise.

narrative quality
Borderlands 4
3.4

Narrative quality is strongly divided: reviewers praise the grounded tone and progression while others call the story dull, thin, or weakened near the end.

Marathon
4.0

The underlying story and mystery are compelling, but Marathon tells them indirectly through factions, lore entries, briefings, and environmental clues. That approach fascinates lore-minded players and leaves others wishing for a more direct campaign-style narrative.

crash stability
Borderlands 4
2.8

Crash stability varies widely, with some reviewers reporting no crashes and others citing crashes, black screens, or crash-related lost rewards.

Marathon
3.3

Crash behavior is mostly manageable but not flawless. A few mid-match crashes can occur, although rejoining softens the impact and some long sessions run without crashing at all.

art direction
Borderlands 4
5.0

Art direction receives strong praise for the series’ comic-book style being more striking than before.

Marathon
4.4

The loud retro-futurist art direction is one of the game’s defining traits. It is often gorgeous, vibrant, and refreshingly distinctive, though the color and visual density can be overwhelming.

writing quality
Borderlands 4
3.9

Writing quality is mixed but often improved over prior entries, with praise for stronger humor and tone balanced by complaints of bland or bad writing.

Marathon
4.5

Faction introductions and story moments benefit from sharp, personality-driven writing. The strongest dialogue and briefings make the corporations and AIs feel distinctive rather than like generic quest dispensers.

character roster
Borderlands 4
4.7

The character roster is widely praised for distinct Vault Hunters, varied playstyles, and stronger class variety than past entries.

Marathon
4.2

The six main Runner shells plus Rook support noticeably different playstyles through movement, stealth, healing, defense, and utility. Their identities are useful and varied even when some archetypes feel familiar.

controls responsiveness
Borderlands 4
4.1

Controls are mostly praised for smooth aiming and responsive play, although one reviewer found a specific melee-style ability poorly controlled.

Marathon
3.6

Shooting and movement controls are often described as crisp and responsive, but inventory swapping and a few control choices can feel cumbersome. Some players needed tweaking before the controls felt right.

aiming precision
Borderlands 4
4.5

Aiming precision receives positive evidence from headshot and critical-hit satisfaction during gunplay.

Marathon
4.0

Aiming benefits from Bungie’s familiar precision and strong weapon feedback, making accurate shooting feel satisfying. Some ADS-focused build effects matter less when fights end almost instantly.

sandbox freedom
Borderlands 4
5.0

Sandbox freedom is praised for allowing players to leave the main path and explore Kairos with fewer structural constraints.

Marathon
4.5

Players can often choose how much danger to accept, from quietly looting and extracting to chasing tougher events or fights. That flexibility is a major part of the appeal for players who dislike being forced into constant combat.

exploration quality
Borderlands 4
3.8

Exploration is rewarding when it leads to loot and side content, but some reviewers find navigation and invisible walls limiting.

Marathon
4.2

Exploration is rewarding when maps reveal vents, tunnels, locked rooms, hidden loot, and secrets. Some early areas become familiar too quickly, reducing the sense of discovery over time.

live-service support
Borderlands 4
3.9

Live-service support is moderately positive but slow, with reviewers expecting free and paid updates while noting post-launch momentum is still building.

Marathon
4.3

Early support looks responsive, with balance patches, fixes, and community feedback moving quickly. Long-term confidence still depends on Bungie maintaining that pace and expanding the game enough to sustain its audience.

user interface design
Borderlands 4
2.2

User interface design is one of the clearest pain points, criticized as poorly conceived, flat, slow, or a step backward despite one positive UI comparison note.

Marathon
1.8

The interface is the most consistent criticism. Menus, inventory icons, loot management, and information density are stylish but frequently described as cluttered, confusing, or unnecessarily hard to use.

voice acting
Borderlands 4
4.6

Voice acting is consistently praised where scored, with reviewers calling the performances strong, phenomenal, or a contributor to character appeal.

Marathon
5.0

Voice work is a presentation strength, especially in faction scenes and debriefs. The cast and performances add personality to material that could otherwise feel like dry lore delivery.

value for money
Borderlands 4
3.1

Value for money is mixed, from strong recommendations to warnings to wait for patches or avoid the current state.

Marathon
3.5

The $39.99 entry price is considered reasonable by some players given the production quality, though the premium pass and live-service model complicate the value proposition. It is easier to justify for committed extraction-shooter fans than casual players.

menu usability
Borderlands 4
1.8

Menu usability is criticized for poor backpack design, annoying sorting, slow opening, and clunky loot-management steps.

Marathon
1.5

Menu navigation is often slower and more confusing than the shooting itself. The layout can become familiar with time, but familiarity does not fully solve the clutter and extra steps.

map and navigation design
Borderlands 4
2.5

Map and navigation design is mixed-to-negative, with pathing failures, rough navigation, missing minimap complaints, and clunky map controls.

Marathon
2.2

Objectives are not always well signposted, and several maps can become hard to navigate under pressure. The problem ranges from tiny markers to layouts that make players lose time simply finding the next interaction point.

community features
Borderlands 4
4.0

Community features have limited positive evidence around the community hunt for Maurice’s vending machine.

Marathon
3.8

Proximity chat and lightweight communication can create memorable truces or help clear up intentions, but the wider culture remains heavily shoot-on-sight. Social cooperation is possible rather than encouraged.

economy and resource balance
Borderlands 4
4.0

Resource balance has limited evidence, but the repkit health option is judged useful when health drops are unavailable.

Marathon
4.3

Materials and faction economies give players useful goals beyond simple kills, while barter rewards make salvage feel valuable. The better implementations keep resources circulating without completely removing the consequences of losing gear.

graphics quality
Borderlands 4
4.4

Graphics quality is mostly praised, with reviewers calling the game beautiful, detailed, or good-looking, despite some isolated environmental texture concerns.

Marathon
4.2

Graphics are widely praised for sharp detail, bold color, and strong presentation across platforms. The visual identity is a major draw even for players who are unsure about the extraction-shooter format.

replay value
Borderlands 4
4.6

Replay value is strongly positive, driven by alternate Vault Hunters, build experimentation, co-op, and endgame loops.

Marathon
4.4

The best runs create a powerful one-more-match pull, with several players staying hooked for dozens or even hundreds of hours. Long-term replayability depends on whether fresh content can keep repetition from overtaking the core loop.

progression system
Borderlands 4
3.8

Progression is often praised for customization and character growth, but some reviewers dislike slow early growth, RNG layers, or Ultimate Vault Hunter progression friction.

Marathon
3.6

Faction progression is one of the strongest long-term hooks, with reputation, upgrades, materials, and rewards giving failed runs some forward momentum. Seasonal resets and slow early progress are the main reservations.

fun factor
Borderlands 4
4.3

Fun factor is strongly positive overall, despite some dissent, with many reviewers calling the game highly fun, addictive, or a favorite.

Marathon
4.5

The game is highly enjoyable once it clicks, with gunplay and extraction highs repeatedly pulling players back. It is not instantly fun for everyone, and some players never get past the early friction.

soundtrack quality
Borderlands 4
4.1

Soundtrack quality is generally positive, though one reviewer wanted more music in the wide world.

Marathon
4.3

The soundtrack ranges from understated and atmospheric to haunting and memorable. Music reinforces the uneasy sci-fi mood without overpowering the important positional audio.

combat system
Borderlands 4
4.7

Combat is the strongest consensus point: reviewers praise punchy gunplay, chaotic fights, and responsive shooting, despite a few concerns about repetition or tuning.

Marathon
4.5

Bungie-style gunplay is the clearest strength: weapons feel punchy, precise, and satisfying, and team fights can be exhilarating. The very short time-to-kill can also make some deaths feel abrupt or frustrating.

mission design
Borderlands 4
3.2

Main mission design ranges from carefully crafted to fetch-quest heavy, with reviewers split between praise for structure and frustration with repetition.

Marathon
3.3

Contracts give each run a concrete purpose and feed faction progression, but several missions are vague, repetitive, or frustrating. The one-active-contract restriction is a frequent complaint because it can make failed runs feel wasted.

difficulty balance
Borderlands 4
2.9

Difficulty balance is divided: reviewers enjoy tougher challenge in places, but criticize level spikes, bullet sponges, damage scaling, and lack of difficulty options.

Marathon
2.8

Marathon is intentionally demanding, with lethal PvP, dangerous AI, and a steep skill curve. Hardcore players often admire that commitment, while casual and new players repeatedly find the difficulty intimidating or punishing.

social features
Borderlands 4
4.0

Social features have limited positive evidence around sharing desirable loot with friends.

Marathon
3.9

Friends, proximity chat, and coordinated squads can produce some of the game’s best moments. Solo-focused players also point out that finding a dependable group is harder than it should be.

loot system
Borderlands 4
4.1

The loot system is heavily praised for addictive drops and build-defining combinations, though several reviewers dislike weak legendaries, bad guns, or rarity balance.

Marathon
4.1

Loot creates the stakes that make extraction exciting, and modular gear can produce genuinely valuable finds. Losing a prized kit is thrilling when the system clicks and deeply frustrating when deaths or inventory friction feel unfair.

co-op experience
Borderlands 4
4.3

Co-op experience is generally praised as fun and central, though one review warns that bugs and progression issues can undermine group play.

Marathon
4.3

Marathon is at its best with a coordinated group that communicates and combines shell abilities. Friends make risky gear choices and intense fights more manageable, while silent random squads can quickly unravel.

immersion
Borderlands 4
4.5

Immersion has limited positive evidence, with the open world helping one reviewer feel more like a Vault Hunter.

Marathon
4.5

The game can become deeply immersive once its lore, sound cues, world design, and tense extraction rhythm click together. Its unusual presentation helps players inhabit the role of a Runner rather than simply chase kills.

visual effects quality
Borderlands 4
4.5

Visual effects quality has limited positive evidence, with combat described as a colorful burst of effects and particles.

Marathon
4.5

Shield breaks and explosive hits provide satisfying visual feedback during combat. Those effects help gunfights feel punchy without needing elaborate spectacle.

weapon balance
Borderlands 4
3.0

Weapon balance is mixed: variety is praised, but weak charged guns, disappointing weapons, uneven legendaries, and risky overpowered items are noted.

Marathon
3.0

The arsenal is broadly viable, but not perfectly tuned. Sniper rifles in particular are described as slightly overtuned even while the overall weapon pool remains varied and useful.

battle pass value
Borderlands 4No score yet
Marathon
2.4

The first battle or rewards pass is a weak point, with recolors, duplicate items, and underwhelming cosmetics drawing criticism. Its non-expiring, low-pressure structure is one of the few positives.

character customization
Borderlands 4No score yet
Marathon
3.6

Shell skins and weapon cosmetics give players ways to personalize their look, but the reward quality is inconsistent. Recolors, repeated items, and paid cosmetics reduce the appeal of customization for some players.

character development
Borderlands 4
2.7

Character development is mixed-to-negative overall, with criticism of bland characters balanced by one review that found the cast tolerable.

MarathonNo score yet
checkpoint system
Borderlands 4
2.0

Checkpoint design is criticized for a severe lack of respawn points in parts of the open world.

MarathonNo score yet
companion AI
Borderlands 4
4.0

Companion AI is mixed-to-positive, with Echo-4 navigation described as useful in one review and hit-or-miss in another.

MarathonNo score yet
competitive balance
Borderlands 4No score yet
Marathon
2.1

Competitive balance is most satisfying when teams and gear are evenly matched. Skill gaps, gear gaps, and uneven squad sizes can create lopsided fights that feel decided before tactics have a chance to matter.

crafting system
Borderlands 4No score yet
Marathon
4.5

Build-crafting through mods and gear is flexible and satisfying, and the lack of extra crafting chores keeps the loop moving. The main tradeoff is that very short firefights can make some carefully built bonuses feel less important.

cross-play support
Borderlands 4
4.0

Cross-play support has limited positive evidence, with multiplayer cross-play described as working well.

MarathonNo score yet
DLC value
Borderlands 4
4.0

DLC value has limited positive evidence, with upcoming content described as likely bang for buck.

MarathonNo score yet
driving mechanics
Borderlands 4
3.5

Driving is convenient when vehicles can be summoned instantly, but reviewers also complain about weak firepower or awkward vehicle handling.

MarathonNo score yet
fast travel convenience
Borderlands 4
3.0

Fast travel convenience is mixed, with limited safehouse travel and requests for more stations offsetting the broader open-world freedom.

MarathonNo score yet
flying mechanics
Borderlands 4
2.5

Flying and aerial traversal are mixed: gliding is enjoyable, while grappling and aerial tactics can feel underexplored or poorly implemented.

MarathonNo score yet
handheld play suitability
Borderlands 4
2.3

Handheld play suitability is weak, with Steam Deck play criticized even though another handheld performed better.

MarathonNo score yet
haptic feedback integration
Borderlands 4No score yet
Marathon
5.0

DualSense haptics noticeably strengthen weapon feel on PS5. The implementation is singled out as stellar rather than merely present.

horror tension
Borderlands 4No score yet
Marathon
3.9

Tension is one of Marathon’s best tools: quiet looting can turn into a lethal encounter in seconds, and solo Rook runs can feel like survival horror. For some players that pressure becomes frustration rather than excitement.

load times
Borderlands 4
5.0

Load times receive positive evidence from seamless traversal and the absence of loading-screen interruptions.

MarathonNo score yet
matchmaking quality
Borderlands 4No score yet
Marathon
2.3

Matchmaking quality depends heavily on who fills the squad. Coordinated friends are preferred, while random teammates can make runs miserable even when the technical act of matchmaking works reliably.

open-world design
Borderlands 4
4.0

Open-world design is broadly praised as a smart evolution for the series, yet several reviewers criticize emptiness, old-fashioned structure, or frustrating traversal barriers.

MarathonNo score yet
protagonist appeal
Borderlands 4
2.5

Protagonist appeal has limited evidence, with Vex criticized as too quippy and shallow in one review.

MarathonNo score yet
save system reliability
Borderlands 4
1.3

Save reliability is a serious concern in the scored evidence, including lost progress, wiped saves, and non-host progress problems.

MarathonNo score yet
server reliability
Borderlands 4No score yet
Marathon
4.0

Servers held up well during play, with no major reliability problems standing out. The bigger uncertainty is long-term population and support rather than immediate server stability.

side character depth
Borderlands 4
3.5

Side character depth is split: one review finds faction leaders relatable, while another says the game does not spend enough time with them.

MarathonNo score yet
stealth mechanics
Borderlands 4No score yet
Marathon
3.9

Stealth is a real playstyle rather than a novelty, especially with Rook and Assassin abilities. Sneaking, invisibility, noise control, and alternate routes can let careful players avoid or set up fights.