Gears of War: E-Day
Where It Has the Edge
- map and navigation design is 4.5 vs 2.7. Map and navigation design is praised through layered districts, verticality, and a detailed city structure.
- facial animations is 4.7 vs 3.3. Facial animations are singled out as a massive upgrade.
- accessibility options is 4.0 vs 3.0. Customization options are viewed as respectful because they let players make controls and presentation their own.
- movement feel is 4.0 vs 3.0. Movement is the most debated area: sliding, jumping, and low cover are praised for new options, but Roadie...