Gears of War: E-Day
Where It Has the Edge
- immersion is 4.5 vs 2.5. Immersion evidence is positive around ray-traced lighting and high-fidelity presentation.
- enemy variety is 4.4 vs 2.5. Enemy presentation is praised, especially the updated Reavers, Seeders, Boomers, and scarier Locust designs.
- frame rate stability is 4.4 vs 3.4. Frame-rate evidence is positive but narrow, with 60 FPS campaign and 120 FPS multiplayer described as fitting the...
- character roster is 4.3 vs 3.3. The new Bravo Squad roster is viewed positively as fitting with established Gears legends.