Explore all 61 feature scores for Dragon Ball FighterZ, organized into pros and cons.
Scores by Feature
Summary
61 reviewed features-
Very positive 4.5-5.021 (34%)
-
Positive 3.5-4.415 (25%)
-
Neutral 2.5-3.416 (26%)
-
Negative 1.5-2.49 (15%)
Pros
Sort
-
Graphics quality receives near-universal praise, with reviewers calling the game gorgeous, stunning, anime-like, and one of the best-looking Dragon Ball titles.
-
Reviewers repeatedly describe the game as unusually approachable for a fighting game, thanks to simple inputs, auto-combos, and shared commands, while still leaving room for deeper play.
-
Combat is the central strength: reviewers praise the 3v3 tag system, speed, accessibility, depth, and the way fights feel powerful and readable.
-
Faithfulness to Dragon Ball is one of the clearest strengths, with reviewers praising authentic moves, voices, dramatic finishes, and source-material care.
-
Fun factor is very high across reviews, from casual play to online battles, though some story and online problems blunt the experience.
-
Animation is one of the strongest consensus positives, with reviewers praising immaculate frames, authentic character motion, and anime-like 2D presentation.
-
Art direction earns very high marks for faithful cel shading, Toriyama-style character work, and deliberate anime framing.
-
Visual effects are a major highlight, especially destructive finishes, energy beams, dramatic supers, and background destruction.
-
Overall gameplay mechanics are praised for being satisfying, accessible, deep, and rewarding across casual and serious play.
-
Performance optimization is a major strength on Switch, with reviewers praising near-parity ports, stable resolution, and no obvious slowdowns.
-
Content variety is mostly strong, with story, arcade, local, online, tournaments, training, and customization modes, though some single-player content feels padded.
-
Monetization fairness is mostly favorable for in-game currency and non-predatory loot boxes, with some reservations about loot boxes and DLC pricing.
-
Voice acting is broadly praised for authentic English/Japanese performances and returning cast members.
-
Frame rate stability is excellent on Switch-focused reviews, with repeated praise for steady 60 FPS and no noticeable dips.
-
Handheld suitability is a major Switch strength, with reviewers praising portability, commute play, and handheld practice despite occasional resolution or controller caveats.
-
Roster reactions are generally positive around variety and team options, but several reviews complain about duplicate Goku/Vegeta variants, limited base counts, or DLC-heavy expansion.
-
Multiplayer design is generally strong in mode variety, ranked/casual options, party matches, and local play, but online infrastructure hurts access.
-
The game lands strong nostalgic and emotional hits for fans through dramatic finishes, references, and the feeling of a long-awaited Dragon Ball fighter.
-
Learning curve is generally praised as gradual and manageable, though one reviewer stresses that serious mastery can take much longer than older Dragon Ball fighters.
-
Controls are widely praised as simple and responsive, especially with standard controllers, though Joy-Con play gets some caveats.
-
Onboarding is often praised through practice tools, story-as-tutorial design, and beginner ramps, though tutorial quality itself varies.
-
Value for money is generally positive because reviewers see the combat, offline modes, and Switch portability as worth the price, despite DLC concerns.
-
Replay value is supported by deep combat, replay tools, arcade scoring, online play, and continuing experimentation.
-
Movement feel is praised for freeform dashes, mobility routes, super dashes, and the ability to move like Dragon Ball characters.
-
Sound design is praised for impact, authenticity, and anime-like effects.
-
Community features are praised when reviewers mention the active online community or the game bringing Dragon Ball and fighting-game players together.
-
Dialogue and character banter are usually praised as fan-pleasing, humorous, and tied to team combinations.
-
Platform-specific support is strongest on Switch, where Joy-Con play, 1v1/2v2 options, and controller flexibility earn praise.
-
Local and couch play is viewed positively, especially on Switch, with local tournaments, tabletop play, and quick human matches called out as bonuses.
-
Online stability is mixed: several reviews report smooth matches or solid netcode, while others mention lag, disconnects, crashes, or lobby problems.
-
World-building is praised through the reviewer’s affection for Dragon Ball's broad world, character history, and lore appeal.
-
Progression systems are mixed: some enjoy RPG-like leveling, but others find stat bonuses, skills, or resource choices underused or costly.
-
The PS5 update/remaster quality is positive for 4K and rollback additions, though online wrinkles remain.
-
Writing quality is mixed: some praise cheesy melodrama and charm, while others object to outdated or uncomfortable humor.
-
Soundtrack quality is mixed, ranging from great music tracks to forgettable and uninspired music.
-
Lore depth is valued mainly through hidden scenes and fan-service details that reward Dragon Ball knowledge.
Cons
Sort
-
Matchmaking is one of the biggest recurring concerns, with long waits, hit-or-miss results, and awkward friend matching.
-
Grind level is a recurring criticism of story mode, where clone fights and route-clearing make progress feel padded or secondary to the actual story.
-
Load times are a consistent negative where mentioned, especially around lobbies and match transitions.
-
Save reliability is a concern where story progress can be lost through missing autosaves or online interruptions.
-
Mission variety is weak in story mode, where repeated clones and near-identical fights create filler.
-
Pacing is a story-mode weakness, with repeated easy fights, padding, and uneven progression dragging down otherwise exciting combat.
-
DLC value is mixed to negative in older and Switch reviews, with some useful roster expansion but complaints about expensive characters or forced DLC purchases.
-
Crash stability is a concern in the PS5 port review, where crashes occurred while searching for opponents.
-
Cross-play support is criticized in the PS5 review because rollback netcode prevents play with PS4 users and there is no wider crossplay.
-
Live-service support is a concern in the PS5 review because official support had already wrapped up, raising population worries.
-
Mission design is criticized in story mode for tedious clone fights and maps that slow access to the interesting moments.
-
The loot system is tolerated when cosmetic or free, but reviewers dislike randomness and locked colors or cosmetics.
-
Narrative quality is mixed to poor: some enjoy the fan-service story, but many call the plot lackluster, overstuffed, bloated, boring, or repetitive.
-
Upgrade-system evidence is mostly negative or mixed, with story skills and stat bonuses often described as underused or barely noticeable.
-
Menu usability is mixed to negative because the lobby hub often replaces a straightforward menu and makes simple mode selection feel cumbersome.
-
Only one review clearly criticizes AI behavior, noting high-difficulty opponents leaning on the same few huge moves.
-
Map and navigation design is mixed to poor where discussed, with story maps and point systems sometimes feeling nonsensical or padded.
-
Server reliability is questioned when beta or launch traffic crashes the game or causes early access problems.
-
User interface design is one of the clearest drawbacks, because the forced lobby hub and online-first structure often get in the way.
-
Environmental detail receives a mixed note: recognizable backdrops exist, but one review says there is not much to speak for beyond that.
-
Tutorial quality is sharply mixed, with some reviews praising comprehensive or intuitive training and others calling tutorials under-explained or repetitive.
-
Difficulty balance is mixed: arcade can offer welcome challenge, but story mode is often too easy and some arcade spikes are frustrating.
-
Android 21 draws mixed character reactions: one reviewer found her characterization off-putting, while another liked the design and play feel.
-
Competitive balance is mixed: auto-combos are usually seen as manageable, but some reviewers say offense, homing attacks, or low-skill tactics can be too effective.
-
Social features are mixed: chibi avatars, emotes, stickers, and lobbies add charm, but several reviewers find them limited or not functional enough.