Yakuza Kiwami 3 & Dark Ties

Yakuza Kiwami 3 & Dark Ties Feature Scores

Explore all 71 feature scores for Yakuza Kiwami 3 & Dark Ties, organized into pros and cons.

Scores by Feature

Summary

71 reviewed features
  • Very positive 4.5-5.0
    3 (4%)
  • Positive 3.5-4.4
    38 (54%)
  • Neutral 2.5-3.4
    28 (39%)
  • Negative 1.5-2.4
    1 (1%)
  • Very negative below 1.5
    1 (1%)

Pros

Sort
  • 4.1
    49 reviews strong consensus
    fun factor: 4.1, 49 reviews, strong consensus
    Despite the controversy around the remake, most reviewers still find the package genuinely fun, especially its brawling, orphanage activities, and standout side modes.
  • 4.1
    41 reviews strong consensus
    combat system: 4.1, 41 reviews, strong consensus
    Combat is the clearest upgrade: faster encounters, two versatile Kiryu styles, and Mine’s aggressive moveset make fighting far smoother and more satisfying than Yakuza 3.
  • 4.7
    5 reviews strong consensus
    controls responsiveness: 4.7, 5 reviews, strong consensus
    Inputs and style transitions are repeatedly praised as fluid and responsive, especially when chaining Ryukyu weapons, counters, and crowd-control attacks.
  • 4.0
    19 reviews strong consensus
    protagonist appeal: 4.0, 19 reviews, strong consensus
    Kiryu’s fatherly side and Mine’s colder perspective both land well for many reviewers, giving the package two distinct protagonists with strong appeal.
  • 4.2
    9 reviews strong consensus
    character roster: 4.2, 9 reviews, strong consensus
    The ensemble remains a major strength, with Kiryu, Mine, Rikiya, Daigo, and the Okinawan cast frequently singled out as memorable or engaging.
  • 4.2
    9 reviews strong consensus
    writing quality: 4.2, 9 reviews, strong consensus
    Writing is strongest in intimate character moments and parts of Dark Ties, but some new plot decisions and exposition-heavy scenes weaken an otherwise engaging script.
  • 4.0
    11 reviews strong consensus
    soundtrack quality: 4.0, 11 reviews, strong consensus
    The soundtrack remains a consistent strength, mixing energetic battle music, jazzier pieces, remixes, and nostalgic Sega tracks.
  • 3.8
    41 reviews moderate consensus
    narrative quality: 3.8, 41 reviews, moderate consensus
    The core Yakuza 3 drama remains compelling for many reviewers, but altered late-game events, Dark Ties choices, and uneven additions make the overall narrative divisive.
  • 3.8
    27 reviews low consensus
    remake/remaster quality: 3.8, 27 reviews, low consensus
    As a remake, the package meaningfully modernizes combat and expands side content, but its cut material, recasting, visuals, and canon changes keep it from being a universally accepted definitive edition.
  • 4.0
    8 reviews strong consensus
    onboarding experience: 4.0, 8 reviews, strong consensus
    Recaps and a faster route into exploration help newcomers, although several reviewers still think this is a difficult entry point because of its accumulated series history.
  • 4.1
    6 reviews low consensus
    value for money: 4.1, 6 reviews, low consensus
    Most value-focused comments see substantial content for the price, especially with Dark Ties included, though a few reviewers question whether the remake or its shorter campaign justifies full-price expectations.
  • 3.7
    25 reviews moderate consensus
    graphics quality: 3.7, 25 reviews, moderate consensus
    The visual overhaul is divisive: environments can look vibrant and attractive, but dated textures, harsh lighting, and uneven character rendering keep it from feeling fully current.
  • 3.9
    8 reviews strong consensus
    handheld play suitability: 3.9, 8 reviews, strong consensus
    Switch 2 is widely considered a strong portable way to play, with stable performance and only modest visual softness or longer loads compared with more powerful systems.
  • 3.9
    9 reviews strong consensus
    performance optimization: 3.9, 9 reviews, strong consensus
    Performance is a strength on current hardware, with smooth console play and strong Switch 2 results, though isolated technical problems prevent a spotless record.
  • 3.8
    14 reviews strong consensus
    frame rate stability: 3.8, 14 reviews, strong consensus
    Frame-rate performance is usually smooth on PS5 and Xbox Series X, while Switch 2 generally holds its target with occasional drops in heavier scenes.
  • 3.7
    17 reviews moderate consensus
    gameplay mechanics: 3.7, 17 reviews, moderate consensus
    Modernized mechanics improve the feel of both combat and side activities, though Dark Ties and some recycled systems can still seem mechanically limited.
  • 3.6
    24 reviews moderate consensus
    originality: 3.6, 24 reviews, moderate consensus
    Fresh combat ideas and Mine’s perspective add novelty, but repeated minigames and familiar structural beats leave some reviewers feeling the series formula is wearing thin.
  • 3.8
    9 reviews low consensus
    AI behavior: 3.8, 9 reviews, low consensus
    The remake substantially reduces Yakuza 3’s notorious block-heavy enemy behavior, though a few reviewers still found defensive enemies irritating.
  • 3.8
    8 reviews moderate consensus
    world-building: 3.8, 8 reviews, moderate consensus
    Okinawa is repeatedly welcomed as a refreshing setting that contrasts with Kamurocho, though some lighting and remake choices reduce the distinction between the two.
  • 4.1
    4 reviews strong consensus
    learning curve: 4.1, 4 reviews, strong consensus
    The new fighting tools are generally intuitive and easy to grasp once their button combinations click, keeping the expanded combat approachable.
  • 3.7
    12 reviews low consensus
    voice acting: 3.7, 12 reviews, low consensus
    Voice acting is highly uneven by language and character: several performances are praised, while Kiryu’s English delivery and certain recast roles draw substantial criticism.
  • 3.6
    23 reviews moderate consensus
    polish: 3.6, 23 reviews, moderate consensus
    The Dragon Engine brings welcome refinement to combat and presentation, but rough animation, lighting, and content decisions keep the remake from feeling uniformly polished.
  • 3.6
    14 reviews moderate consensus
    environmental detail: 3.6, 14 reviews, moderate consensus
    Okinawa and Kamurocho are often praised for lively streets, richer detail, and attractive coastal scenery, even when texture quality is inconsistent up close.
  • 3.5
    30 reviews moderate consensus
    quest design: 3.5, 30 reviews, moderate consensus
    Substories remain a major source of humor and character, but the reduced count and uneven replacement quests make their overall quality more inconsistent than expected.
  • 4.0
    4 reviews strong consensus
    upgrade system: 4.0, 4 reviews, strong consensus
    The revised upgrade structure is more streamlined and convenient than before, although simplification reduces some of the depth found in other entries.
  • 3.5
    18 reviews low consensus
    content variety: 3.5, 18 reviews, low consensus
    There is a huge spread of minigames, management modes, substories, and diversions, though the abundance can feel recycled or overwhelming rather than consistently fresh.
  • 3.6
    8 reviews moderate consensus
    innovation: 3.6, 8 reviews, moderate consensus
    Playing from Mine’s villainous perspective and expanding large-scale combat feel fresh, but much of the package still repurposes familiar Yakuza systems.
  • 4.0
    3 reviews moderate consensus
    boss design: 4.0, 3 reviews, moderate consensus
    Boss encounters benefit from the faster combat and dramatic QTE flourishes, with several reviewers finding the big fights more rewarding than before.
  • 4.0
    3 reviews strong consensus
    visual effects quality: 4.0, 3 reviews, strong consensus
    Modern particle effects and flashy combat flourishes give fights more spectacle, even when the broader visual overhaul remains inconsistent.
  • 3.8
    4 reviews strong consensus
    art direction: 3.8, 4 reviews, strong consensus
    The brighter, more colorful presentation suits Okinawa for some players, while others feel the palette and lighting dilute the original’s grittier identity.
  • 3.8
    4 reviews low consensus
    dialogue quality: 3.8, 4 reviews, low consensus
    Dialogue can deliver strong character moments and humor, yet long exposition-heavy conversations occasionally test patience.
  • 3.8
    3 reviews low consensus
    economy and resource balance: 3.8, 3 reviews, low consensus
    Money is generally easy to earn and upgrades stay affordable, which keeps progression moving but can also reduce resource pressure.
  • 3.6
    5 reviews strong consensus
    lore depth: 3.6, 5 reviews, strong consensus
    Dark Ties fills in parts of Mine’s background and Tojo Clan context, but it does not answer every lingering question or fully transform his role in the main story.
  • 4.0
    2 reviews limited evidence
    QTE design: 4.0, 2 reviews, limited evidence
    QTEs add cinematic punctuation to stronger boss encounters, but simpler uses can feel shallow rather than mechanically meaningful.
  • 4.0
    2 reviews limited evidence
    sound design: 4.0, 2 reviews, limited evidence
    Sound design complements the action and city atmosphere well, with the strongest praise coming from current-console presentation.
  • 3.5
    5 reviews strong consensus
    replay value: 3.5, 5 reviews, strong consensus
    Completionists have plenty to return to, especially Survival Hell, orphanage progression, gang modes, collectibles, and optional challenges that can extend playtime well beyond the story.
  • 4.5
    1 review
    accessibility options: 4.5, 1 review
    The accessibility suite is described as comprehensive, with remappable controls, QTE assistance, text sizing, camera options, and color-vision support.
  • 4.5
    1 review
    movement feel: 4.5, 1 review
    Kiryu’s movement is described as noticeably more fluid than in the older version, helping the faster combat feel more modern.
  • 3.5
    4 reviews low consensus
    bug frequency: 3.5, 4 reviews, low consensus
    Technical bugs appear limited overall, with several smooth playthroughs, though isolated glitches and NPC oddities were still reported.
  • 3.8
    2 reviews limited evidence
    world interactivity: 3.8, 2 reviews, limited evidence
    The streets feel more interactive through shops, NPC activity, social connections, and small discoveries, making exploration feel busier and more rewarding.
  • 3.5
    2 reviews limited evidence
    open-world design: 3.5, 2 reviews, limited evidence
    The compact open-world areas feel dense and rewarding rather than huge, with optional restaurants, minigames, substories, collectibles, and fights packed into each district.

Cons

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  • 1.4
    18 reviews strong consensus
    casting choices: 1.4, 18 reviews, strong consensus
    Recasting is the most consistently criticized non-gameplay decision, with objections focused on the Hamazaki choice and mixed reactions to how redesigned characters fit their original roles.
  • 2.3
    18 reviews moderate consensus
    grind level: 2.3, 18 reviews, moderate consensus
    Grinding is one of the most repeated drawbacks, especially when mandatory side-mode ranks, fetch tasks, or repeated battles interrupt story progress.
  • 2.8
    13 reviews moderate consensus
    difficulty balance: 2.8, 13 reviews, moderate consensus
    Difficulty is inconsistent: the new tools make combat more accessible, but powerful Ryukyu options and abundant upgrades can reduce challenge more than some reviewers wanted.
  • 2.8
    6 reviews low consensus
    Dark Ties campaign length: 2.8, 6 reviews, low consensus
    Dark Ties is intentionally compact, which some reviewers appreciate, but others find its few-hour runtime too slight or artificially padded by required side activities.
  • 2.9
    12 reviews moderate consensus
    animation quality: 2.9, 12 reviews, moderate consensus
    Animation quality is uneven: combat and many cutscenes look smooth, but stiff or reused-looking character motions remain noticeable in places.
  • 2.5
    1 review
    driving mechanics: 2.5, 1 review
    Motorcycle-related play adds variety, but the actual riding mechanics were described as somewhat stiff.
  • 2.8
    2 reviews limited evidence
    crash stability: 2.8, 2 reviews, limited evidence
    Stability is platform-dependent: some playthroughs were crash-free, while one PC account reported repeated crashes later in the game.
  • 2.8
    2 reviews limited evidence
    map and navigation design: 2.8, 2 reviews, limited evidence
    Navigation is functional but not universally praised; compact maps and quick travel help, while trimmed areas and some layout changes disappoint returning players.
  • 2.9
    24 reviews low consensus
    battle mode quality: 2.9, 24 reviews, low consensus
    The large side modes are sharply divisive: Baddies battles and Survival Hell can be addictive, yet repetition and mandatory progression often wear out their welcome.
  • 3.0
    7 reviews low consensus
    mission variety: 3.0, 7 reviews, low consensus
    Mission variety is inconsistent: the best side chains mix combat, humor, and investigation, while some modes recycle the same encounters too often.
  • 3.0
    5 reviews strong consensus
    character customization: 3.0, 5 reviews, strong consensus
    Customization is a playful extra, especially Kiryu’s phone, gang presentation, and wardrobe unlocks, though Dark Ties offers noticeably less flexibility.
  • 3.0
    3 reviews moderate consensus
    immersion: 3.0, 3 reviews, moderate consensus
    Some new systems deepen the sense of living in Okinawa, while others feel tonally out of place and reduce the immersion of the original story.
  • 3.0
    3 reviews moderate consensus
    skill tree depth: 3.0, 3 reviews, moderate consensus
    Skill progression is easy to understand but can feel shallow or too quickly completed, especially in the shorter Dark Ties campaign.
  • 3.0
    1 review
    save system reliability: 3.0, 1 review
    Autosaves were credited with preventing most lost progress during a crash-prone playthrough, making the save system a useful safety net.
  • 3.0
    1 review
    tutorial quality: 3.0, 1 review
    The opening teaches a lot of systems, but at least one reviewer found the early tutorialization excessive and disruptive to the game’s initial pace.
  • 3.0
    1 review
    user interface design: 3.0, 1 review
    The interface is praised for fitting Mine’s calculating personality and presenting his systems in a thematically coherent way.
  • 3.0
    26 reviews low consensus
    pacing: 3.0, 26 reviews, low consensus
    Pacing is one of the package’s most contested traits: optional orphanage content helps, yet mandatory Baddies and Dark Ties tasks can stall urgent story beats.
  • 3.2
    3 reviews low consensus
    load times: 3.2, 3 reviews, low consensus
    Loading is fast on current consoles and often nearly invisible during ordinary encounters, though Switch 2 can show more noticeable waits between larger scenes.
  • 3.2
    5 reviews low consensus
    level design: 3.2, 5 reviews, low consensus
    Arena and dungeon layouts vary in quality: Survival Hell can be compelling, while repeated warehouses and recycled battle spaces make other modes feel monotonous.
  • 3.3
    4 reviews moderate consensus
    atmosphere: 3.3, 4 reviews, moderate consensus
    Okinawa’s sunny change of scenery gives the game a distinctive mood, but some remake additions and visual choices weaken the atmosphere for purists.
  • 3.3
    5 reviews moderate consensus
    exploration quality: 3.3, 5 reviews, moderate consensus
    Exploration benefits from dense optional activities and rewarding discoveries, although a few versions or previews feel more constrained than the best series entries.
  • 3.4
    4 reviews strong consensus
    core gameplay loop: 3.4, 4 reviews, strong consensus
    The familiar Yakuza brawler-and-side-content formula still works for many players, but franchise fatigue and repeated systems make the loop feel stale to others.
  • 3.4
    4 reviews low consensus
    facial animations: 3.4, 4 reviews, low consensus
    Facial work is mixed: some scenes show improved capture, while other expressions look stiff, subdued, or less expressive than the original.
  • 3.4
    4 reviews moderate consensus
    fast travel convenience: 3.4, 4 reviews, moderate consensus
    Cars, taxis, and especially the Street Surfer make moving through the compact cities quicker and reduce downtime between activities.
  • 3.3
    11 reviews low consensus
    progression system: 3.3, 11 reviews, low consensus
    Progression can be satisfying and generous, especially in side modes, though abundant Training Points and forced rank requirements sometimes make growth feel poorly balanced.
  • 3.3
    13 reviews moderate consensus
    faithfulness to franchise: 3.3, 13 reviews, moderate consensus
    The remake keeps much of Yakuza 3 intact but makes contentious changes to canon, character presentation, and removed content that divide longtime fans.
  • 3.3
    16 reviews moderate consensus
    side character depth: 3.3, 16 reviews, moderate consensus
    Supporting characters often supply the game’s heart, especially the orphans and Okinawan allies, although reactions to Kanda and the redesigned Rikiya are much more divided.
  • 3.4
    6 reviews strong consensus
    character development: 3.4, 6 reviews, strong consensus
    Dark Ties adds meaningful context to Mine and several relationships, but some reviewers felt the extra backstory still leaves his characterization underdeveloped.
  • 3.3
    13 reviews moderate consensus
    mission design: 3.3, 13 reviews, moderate consensus
    Individual tasks range from charming household activities and varied Damage Control jobs to menial fetch work that feels like filler.
  • 3.4
    20 reviews strong consensus
    emotional impact: 3.4, 20 reviews, strong consensus
    Kiryu’s life with the orphans provides many of the package’s warmest moments, while controversial story changes blunt some of the original ending’s emotional force.