Clair Obscur: Expedition 33
Where It Has the Edge
- endgame content is 4.8 vs 2.5. Endgame content was praised as expansive and build-focused, opening into a fresh layer after the main story.
- checkpoint system is 4.4 vs 2.2. The checkpoint system reduced frustration by preventing major progress loss after death.
- aiming precision is 3.9 vs 2.3. Free aiming was seen as useful for targeting weak spots, though the same reviewer wanted the system developed...
- originality is 4.8 vs 3.2. Originality was a major strength; reviewers repeatedly called it fresh, unique, and unlike anything else.