Compare South of Midnight vs Cthulhu: The Cosmic Abyss

P1 South of Midnight
P2 Cthulhu: The Cosmic Abyss

Comparison Takeaways

South of Midnight

Where It Has the Edge

  • boss design is 4.3 vs 2.0. Bosses are generally seen as memorable and varied enough to stand out, even by reviewers who were cooler...
  • crash stability is 4.4 vs 2.1. Crash stability looks solid overall, with reviews mentioning smooth runs and no widespread crash issues.
  • platforming precision is 4.2 vs 2.0. Platforming is approachable yet precise enough that jumps, wall-runs, and grapples usually feel reliable.
  • animation quality is 4.5 vs 2.5. The stop-motion-inspired animation is widely praised for giving the game a distinctive, intentionally stylized look.

Cthulhu: The Cosmic Abyss

Where It Has the Edge

  • replay value is 4.3 vs 2.2. Replay value is supported by multiple endings, corruption paths, and alternate solutions. Several reviews say knowing puzzle answers...
  • core gameplay loop is 4.4 vs 2.7. The strongest loop is slow investigation: gathering clues, scanning materials, reading evidence, and connecting deductions. Positive reviews say...
  • puzzle design is 4.0 vs 2.4. Puzzles are the most discussed feature. Many reviews praise their ambition, multiple solutions, and rewarding deduction, but others...
  • progression system is 4.5 vs 3.0. Progression works best when new clues and deductions unlock the next step. The video review describes a satisfying...
Average score
Product 1: South of Midnight
3.8
Product 2: Cthulhu: The Cosmic Abyss
3.6
accessibility options
Product 1: South of Midnight
4.7

The reviews consistently note robust accessibility support, including visual adjustments, accessibility tools, and options to bypass major gameplay demands.

Product 2: Cthulhu: The Cosmic Abyss
3.9

Accessibility and difficulty customization are a real strength overall. Reviews mention hints, exploration assists, corruption and energy toggles, color-blind modes, subtitle options, and other granular settings, though text size remains a concern.

age appropriateness
Product 1: South of Midnight
2.2

Reviews describe abuse, kidnapping, murder, and similarly heavy material, making the game better suited to older teens and adults than younger players.

Product 2: Cthulhu: The Cosmic Abyss
No score yet
AI behavior
Product 1: South of Midnight
No score yet
Product 2: Cthulhu: The Cosmic Abyss
4.4

Key is introduced as Noah's AI assistant and functions as a guide, analytical tool, and source of support. The evidence supports useful behavior more than autonomous enemy-like AI.

animation quality
Product 1: South of Midnight
4.5

The stop-motion-inspired animation is widely praised for giving the game a distinctive, intentionally stylized look.

Product 2: Cthulhu: The Cosmic Abyss
2.5

Animation quality is inconsistent. One review praises strong cutscene animation, while others cite flipping models or poor facial animation that break the mood.

art direction
Product 1: South of Midnight
4.7

Reviewers repeatedly highlight the game’s strong artistic vision and highly stylized presentation as standout strengths.

Product 2: Cthulhu: The Cosmic Abyss
3.8

Art direction is generally praised for lighting, shadows, and atmosphere, though one review reports lighting inconsistencies that hurt underwater and indoor readability.

atmosphere
Product 1: South of Midnight
5.0

The Deep South setting, folklore, and haunting tone create an atmosphere reviewers found memorable and absorbing.

Product 2: Cthulhu: The Cosmic Abyss
4.3

Atmosphere is one of the strongest elements. Reviews repeatedly praise dread, isolation, thalassophobia, sinister settings, and unsettling spaces, even when other systems frustrate.

boss design
Product 1: South of Midnight
4.3

Bosses are generally seen as memorable and varied enough to stand out, even by reviewers who were cooler on regular combat.

Product 2: Cthulhu: The Cosmic Abyss
2.0

Boss-like threat design is weak in the available evidence. One review says the late-game big bad was more frustrating than frightening because related mechanics failed.

bug frequency
Product 1: South of Midnight
3.2

Technical issues exist, but the reviews point to occasional bugs rather than constant problems.

Product 2: Cthulhu: The Cosmic Abyss
2.8

Bug reports recur across reviews. Some describe only minor or patched bugs, while others mention major progression problems, audio issues, frequent bugs, or crashes.

camera behavior
Product 1: South of Midnight
2.0

Camera issues are a real weakness, with at least one review citing camera glitches and another criticizing lock-on behavior in crowded fights.

Product 2: Cthulhu: The Cosmic Abyss
No score yet
character development
Product 1: South of Midnight
4.5

Hazel’s personal growth lands well in stronger reviews, which describe her coming into her own over the course of the story.

Product 2: Cthulhu: The Cosmic Abyss
2.7

Character development is a weak point in the evidence. Reviews say Noah and the NPCs lack enough development, with one review specifically saying there is not much NPC character growth.

checkpoint system
Product 1: South of Midnight
No score yet
Product 2: Cthulhu: The Cosmic Abyss
3.0

Checkpoint support is mixed. One review notes the ability to reload the final checkpoint, but other save-related evidence points to limited manual control.

combat system
Product 1: South of Midnight
3.2

Combat is functional but divisive: some reviewers enjoyed the late-game flow, while many still found it shallow or merely serviceable.

Product 2: Cthulhu: The Cosmic Abyss
3.7

The game is largely defined by its lack of traditional combat. Some reviews treat that as appropriate for a puzzle-horror investigation game, while one review that encountered combat found it clunky and infrequent.

companion AI
Product 1: South of Midnight
3.5

Crouton adds a useful twist by briefly turning enemies against each other, but companion play is treated as a light supplement rather than a core pillar.

Product 2: Cthulhu: The Cosmic Abyss
4.3

Key is one of the most consistently praised elements. Reviews describe her as helpful, warm, useful for sonar and deductions, and sometimes the best mechanic in the game.

content variety
Product 1: South of Midnight
4.0

The game offers varied scenery and chapter-to-chapter folklore color, even if its structure stays linear.

Product 2: Cthulhu: The Cosmic Abyss
4.6

Chapter and location variety are praised. Reviews note that the game rarely repeats the same trick and moves through distinct settings, from bases and temples to otherworldly spaces.

controls responsiveness
Product 1: South of Midnight
2.9

Responsiveness is mixed, with some criticism of sluggishness or delay despite otherwise playable controls.

Product 2: Cthulhu: The Cosmic Abyss
2.5

Controls and interactions are a recurring frustration. Reviews cite fiddly object handling, confusing inputs, heavy controls, and keybinding issues, even when the underlying investigation systems work.

core gameplay loop
Product 1: South of Midnight
2.7

The core loop is easy to grasp but becomes repetitive, especially once combat arenas start repeating the same pattern.

Product 2: Cthulhu: The Cosmic Abyss
4.4

The strongest loop is slow investigation: gathering clues, scanning materials, reading evidence, and connecting deductions. Positive reviews say this makes the game brainy and engaging rather than action-driven.

crash stability
Product 1: South of Midnight
4.4

Crash stability looks solid overall, with reviews mentioning smooth runs and no widespread crash issues.

Product 2: Cthulhu: The Cosmic Abyss
2.1

Crash stability is weak. Several reviews report crashes, including PS5 instability, late-game crashes, and Spanish-language comments about frequent crash issues.

dialogue quality
Product 1: South of Midnight
4.5

Dialogue is regularly described as natural, conversational, and believable.

Product 2: Cthulhu: The Cosmic Abyss
4.0

Dialogue has limited but positive support from one review, which pairs great dialogue with clever puzzles and decent storytelling.

difficulty balance
Product 1: South of Midnight
3.3

Difficulty tuning is uneven: some found it fair and forgiving, while others felt combat spikes unless eased on lower settings.

Product 2: Cthulhu: The Cosmic Abyss
2.9

Difficulty is divisive. The game offers modes and hints, but reviewers still describe confusing objectives, hard puzzles, and moments where missing one clue can stall progress.

economy and resource balance
Product 1: South of Midnight
No score yet
Product 2: Cthulhu: The Cosmic Abyss
2.9

The energy resource is often seen as underdeveloped. Reviews say analyzing items costs energy, but plentiful recharge sources or toggles can make the limitation feel unnecessary.

emotional impact
Product 1: South of Midnight
4.8

The game’s storytelling and themes hit hard emotionally, with multiple reviewers saying it stirred strong feelings.

Product 2: Cthulhu: The Cosmic Abyss
4.2

Emotional impact has narrow but positive support from one review that says the game stayed with them outside play, driven by its dread and cosmic themes.

enemy variety
Product 1: South of Midnight
3.1

Enemy variety is enough to create some contrast early on, but several reviews say the same enemy sets wear out their welcome.

Product 2: Cthulhu: The Cosmic Abyss
3.8

Enemy variety is only lightly supported, but one review notes Deep Ones and other tentacled, eye-covered beings that add nervous tension to the setting.

environmental detail
Product 1: South of Midnight
4.7

Environmental detail is a major strength, with richly dressed spaces and strong place-making throughout Prospero.

Product 2: Cthulhu: The Cosmic Abyss
4.4

Environmental detail is a clear strength. Reviews praise R’lyeh, undersea spaces, dense environments, and environmental storytelling that feeds the mystery.

exploration quality
Product 1: South of Midnight
3.3

Exploration is pleasant for atmosphere and light secrets, but many reviewers found it simple and not especially rewarding.

Product 2: Cthulhu: The Cosmic Abyss
4.0

Exploration is built around scanning, clue hunting, and investigating dense spaces. It is praised for rewarding attention, though one review says exhaustive searching sometimes became tedious.

facial animations
Product 1: South of Midnight
4.5

Character faces and expressions are frequently praised for helping cutscenes land emotionally.

Product 2: Cthulhu: The Cosmic Abyss
4.2

Facial animation receives limited positive support from one review that praises the motion capture, though other broader animation comments are less favorable.

faithfulness to franchise
Product 1: South of Midnight
No score yet
Product 2: Cthulhu: The Cosmic Abyss
4.7

Faithfulness is a strength for Lovecraft fans. Reviews praise the respectful source-material handling, mythos use, and restrained horror approach.

family friendliness
Product 1: South of Midnight
1.8

Its story regularly deals with trauma, abuse, kidnapping, and murder, so it is not presented as family-friendly entertainment.

Product 2: Cthulhu: The Cosmic Abyss
No score yet
frame rate stability
Product 1: South of Midnight
2.8

Frame-rate performance is mixed rather than disastrous, ranging from smooth reports to visible dips on some platforms.

Product 2: Cthulhu: The Cosmic Abyss
2.5

Frame rate stability is inconsistent. Sonar-heavy scenes and Xbox or PC sections are reported to cause hard drops, though one reviewer saw only rare dips.

fun factor
Product 1: South of Midnight
4.5

Even with clear flaws, several reviewers still describe the overall experience as enjoyable and easy to recommend to story-minded players.

Product 2: Cthulhu: The Cosmic Abyss
4.3

Fun factor is strongest for players who enjoy slow investigative play. One positive review describes the deep investigative mechanics as addictive and engaging.

gameplay mechanics
Product 1: South of Midnight
3.8

The mechanics are competent and readable, but most reviews frame them as familiar rather than inventive.

Product 2: Cthulhu: The Cosmic Abyss
4.1

The core systems center on investigation, sonar scanning, evidence linking, and deduction. Many reviews found those mechanics clever or engaging, while several also called them clunky, obtuse, or uneven in execution.

graphics quality
Product 1: South of Midnight
4.7

Visual fidelity is widely praised, especially the lighting, environments, and overall presentation quality.

Product 2: Cthulhu: The Cosmic Abyss
4.3

Graphics are one of the most consistent strengths. Reviews praise the Unreal Engine 5 presentation, lighting, realistic environments, underwater scenes, and grotesque creature design.

handheld play suitability
Product 1: South of Midnight
4.0

One review specifically calls the Steam Deck a perfectly fine place to play, suggesting good handheld suitability.

Product 2: Cthulhu: The Cosmic Abyss
3.2

Handheld suitability has limited support from one Steam Deck comment. It is playable, but small text and frame drops may make it less comfortable.

horror tension
Product 1: South of Midnight
4.2

The game sustains a creepy, Southern Gothic unease without leaning entirely into full horror.

Product 2: Cthulhu: The Cosmic Abyss
2.9

Horror tension is divided. Some reviews praise subtle dread and Lovecraftian unease, but many say the game is tame, not scary, or lacks enough danger.

HUD clarity
Product 1: South of Midnight
2.8

Combat readability suffers a bit, with cooldown information criticized for relying on visual indicators without explicit timers.

Product 2: Cthulhu: The Cosmic Abyss
4.2

HUD clarity is positively supported by a clean interface that keeps basic actions visible and allows useful pinning and quality-of-life features.

immersion
Product 1: South of Midnight
4.7

Strong regional detail and careful environmental touches help the world feel immersive and lived in.

Product 2: Cthulhu: The Cosmic Abyss
4.2

Immersion is positively supported where the game connects players deeply to puzzle spaces and environments, although technical issues can break that immersion elsewhere.

innovation
Product 1: South of Midnight
3.9

The setting and cultural framing feel fresh, but reviewers are clear that the underlying gameplay systems are not especially groundbreaking.

Product 2: Cthulhu: The Cosmic Abyss
4.5

Innovation is supported by the sonar and clue systems, especially the way material frequencies encourage experimentation rather than simply highlighting every key item.

learning curve
Product 1: South of Midnight
3.2

The learning curve is moderate, with some early friction but not much severe punishment once systems click.

Product 2: Cthulhu: The Cosmic Abyss
3.4

The learning curve is notable. Reviews say the scanner and Mind Palace can feel overwhelming at first, but become clearer once players understand what to search for and how to organize clues.

level design
Product 1: South of Midnight
4.2

Level design earns praise for comfort, clarity, and striking spaces, even from reviewers who dislike other parts of the game.

Product 2: Cthulhu: The Cosmic Abyss
4.1

Level design is generally positive when the sonar, clue placement, and strange spaces guide discovery. Some reviews praise intuitive spaces, while one notes static environments that lessen the sense of danger.

load times
Product 1: South of Midnight
No score yet
Product 2: Cthulhu: The Cosmic Abyss
4.5

Load times are one bright technical point in the GamingBolt text and video, which describe the game as smooth with almost instantaneous loading when running well.

lore depth
Product 1: South of Midnight
4.2

The game’s folklore, notes, and chapter tales give the world satisfying lore density for a compact adventure.

Product 2: Cthulhu: The Cosmic Abyss
4.8

Lore depth is a strength in the positive reviews. The game is described as full of Easter eggs and mythos references that reward players familiar with Lovecraft.

map and navigation design
Product 1: South of Midnight
3.4

Navigation is mixed: guidance tools keep the critical path clear, but at least one reviewer disliked the lack of a map.

Product 2: Cthulhu: The Cosmic Abyss
2.5

Navigation is weakly supported and negative. One review specifically notes the lack of an in-game map and moments of feeling lost or unsure what to do.

menu usability
Product 1: South of Midnight
4.2

Menus are described as straightforward and easy to understand.

Product 2: Cthulhu: The Cosmic Abyss
2.8

Menu usability is limited by Vault clutter in later chapters, where minor and major clues can occupy the same space and become hard to manage.

mission design
Product 1: South of Midnight
No score yet
Product 2: Cthulhu: The Cosmic Abyss
5.0

Mission design peaks in the late-game set pieces for at least one reviewer, who singled out the final puzzle as one of the best they had encountered.

mission variety
Product 1: South of Midnight
4.0

Chapter-based subplots and folklore arcs give the campaign more mission-to-mission variety than its combat structure suggests.

Product 2: Cthulhu: The Cosmic Abyss
4.6

Mission variety is supported by chapters that introduce different tricks or puzzle structures, keeping the run from feeling like the same task repeated.

movement feel
Product 1: South of Midnight
4.0

Movement generally feels smooth and satisfying during traversal, helping the game maintain momentum between fights.

Product 2: Cthulhu: The Cosmic Abyss
2.6

Movement is mixed to weak. Reviews mention awkward water traversal, sluggish underwater movement, confusing swimming orientation, and heavy character control in sections that need more precision.

narrative quality
Product 1: South of Midnight
3.5

Narrative reception is mixed but positive overall, with strong praise for the main themes offset by complaints about loose connective tissue or unresolved threads.

Product 2: Cthulhu: The Cosmic Abyss
3.3

The story receives mixed reactions. Some reviews praise the Lovecraftian mystery and near-future framing, while others call it underdeveloped, predictable, or less compelling than the puzzle systems.

onboarding experience
Product 1: South of Midnight
3.5

The onboarding is effective in some reviews thanks to strong tutorial framing, but others felt the game over-explains too much.

Product 2: Cthulhu: The Cosmic Abyss
4.0

Onboarding receives limited positive support from one review, which says the slow opening is purposeful because it teaches the systems before the game expands.

originality
Product 1: South of Midnight
4.8

The game’s blend of Deep South folklore and modern fairy-tale framing gives it a notably original identity.

Product 2: Cthulhu: The Cosmic Abyss
4.5

Originality is strong. Reviews praise the near-future Lovecraft setup, sci-fi contrast, fresh investigative focus, and the way it stands apart from many Cthulhu games.

pacing
Product 1: South of Midnight
3.7

Pacing is mostly seen as good for a short campaign, though some reviews call out a slow start or abrupt later beats.

Product 2: Cthulhu: The Cosmic Abyss
3.1

The pacing is intentionally slow and thoughtful. Some reviews value that meditative rhythm for discovery, while others say repeated searching and trial-and-error navigation can drag.

performance optimization
Product 1: South of Midnight
4.0

Optimization appears generally sound, with several reviews noting stable play and few major hitches.

Product 2: Cthulhu: The Cosmic Abyss
2.8

Performance is one of the biggest weaknesses. Reviews cite slowdown, memory leaks, stuttering, unstable console performance, and crashes, though one review found performance acceptable.

platform-specific feature support
Product 1: South of Midnight
No score yet
Product 2: Cthulhu: The Cosmic Abyss
3.5

Platform support is mixed but playable on Steam Deck according to one review, with the main caveat being text size and occasional performance drops.

platforming precision
Product 1: South of Midnight
4.2

Platforming is approachable yet precise enough that jumps, wall-runs, and grapples usually feel reliable.

Product 2: Cthulhu: The Cosmic Abyss
2.0

Platforming precision is weak where it appears. One review says repeated platforming failures and hidden-surface issues made a late section frustrating.

polish
Product 1: South of Midnight
3.9

Overall polish is good but not spotless, with strong presentation covering for a handful of rough edges.

Product 2: Cthulhu: The Cosmic Abyss
2.0

Polish is a significant concern. Reviews explicitly call out lack of polish, rough edges, and technical issues that interrupt otherwise promising systems.

progression system
Product 1: South of Midnight
3.0

Progression helps later combat somewhat, but many reviews still frame it as limited rather than transformative.

Product 2: Cthulhu: The Cosmic Abyss
4.5

Progression works best when new clues and deductions unlock the next step. The video review describes a satisfying sense of advancement as clues accumulate.

protagonist appeal
Product 1: South of Midnight
4.5

Hazel is one of the game’s clearest strengths, regularly praised as likable, charming, and easy to follow.

Product 2: Cthulhu: The Cosmic Abyss
3.0

Noah divides reviewers. Some found him likeable, but multiple reviews say he lacks a clear personality, objective, or interesting emotional presence.

puzzle design
Product 1: South of Midnight
2.4

Puzzle design is one of the weaker areas, with repeated criticism that solutions are too obvious or low challenge.

Product 2: Cthulhu: The Cosmic Abyss
4.0

Puzzles are the most discussed feature. Many reviews praise their ambition, multiple solutions, and rewarding deduction, but others say they can become obtuse, fiddly, or dependent on hidden information.

replay value
Product 1: South of Midnight
2.2

Replay appeal looks limited for most reviewers, who did not view combat or structure as reasons to revisit the whole campaign.

Product 2: Cthulhu: The Cosmic Abyss
4.3

Replay value is supported by multiple endings, corruption paths, and alternate solutions. Several reviews say knowing puzzle answers limits surprise, but the branching approaches still encourage another run.

save system reliability
Product 1: South of Midnight
No score yet
Product 2: Cthulhu: The Cosmic Abyss
2.5

Save reliability is a recurring problem. Reviews mention unclear save points, no manual saves, inconsistent autosaves, and autosave bugs that cost progress.

side character depth
Product 1: South of Midnight
4.2

Even brief side characters leave an impression thanks to expressive writing and presentation.

Product 2: Cthulhu: The Cosmic Abyss
No score yet
skill tree depth
Product 1: South of Midnight
2.7

The skill tree is consistently described as small or underwhelming, with limited build depth.

Product 2: Cthulhu: The Cosmic Abyss
3.7

Skill tree depth is modest but present through evolutions and passive abilities. Reviews mention unlockable mental upgrades, though several say the system is not essential.

sound design
Product 1: South of Midnight
4.8

Sound design is excellent, with ambient effects and movement cues repeatedly highlighted as part of the game’s identity.

Product 2: Cthulhu: The Cosmic Abyss
4.6

Sound design is a major atmosphere builder. Reviews mention strong music, eerie soundscapes, unsettling noises, and audio that keeps players anxious or immersed.

soundtrack quality
Product 1: South of Midnight
4.7

The soundtrack is one of the game’s biggest draws, earning repeated praise for memorable songs and strong story integration.

Product 2: Cthulhu: The Cosmic Abyss
4.6

The soundtrack is strongly praised where discussed. Reviews call it excellent, tension-building, and effective at reinforcing dread and unease.

stealth mechanics
Product 1: South of Midnight
No score yet
Product 2: Cthulhu: The Cosmic Abyss
2.2

Stealth receives limited but negative support. One review says stealth and scanning did not work correctly in a late-game threat section, turning tension into frustration.

tutorial quality
Product 1: South of Midnight
3.5

Tutorial quality is mixed: one review praises its narrative framing, while another finds the pop-ups overbearing.

Product 2: Cthulhu: The Cosmic Abyss
4.0

The prologue is credited with introducing core controls, tone, and mechanics, giving players an early foundation before the deeper underwater investigations begin.

upgrade system
Product 1: South of Midnight
2.5

Upgrades exist, but several reviews argue they do not evolve combat enough to feel essential.

Product 2: Cthulhu: The Cosmic Abyss
3.2

Upgrades and evolutions are a mixed layer. Some reviews like the added sonar, energy, or corruption tools, while others say the systems feel optional, superfluous, or easy to ignore.

user interface design
Product 1: South of Midnight
4.2

The UI is praised for being clean, simple, and easy to navigate.

Product 2: Cthulhu: The Cosmic Abyss
3.3

The interface is mixed. The Vault, Mental Map, and internal UI can be helpful, but several reviews call them cluttered, clumsy, or poorly explained.

value for money
Product 1: South of Midnight
3.2

At full price the value feels decent rather than outstanding, with some reviewers specifically steering buyers toward Game Pass.

Product 2: Cthulhu: The Cosmic Abyss
2.9

Value is mixed and price-sensitive. One review says the game is likely for the right audience, while another argues the launch price is too high and recommends a sale.

visual effects quality
Product 1: South of Midnight
4.5

Lighting, fog, and other visual flourishes regularly stand out and help scenes feel cinematic.

Product 2: Cthulhu: The Cosmic Abyss
4.6

Visual effects and set pieces are positively supported by a review that highlights large, awe-inspiring cosmic scenes and musical set pieces.

voice acting
Product 1: South of Midnight
4.8

Voice acting is a standout, with performances repeatedly singled out as authentic and emotionally effective.

Product 2: Cthulhu: The Cosmic Abyss
3.9

Voice acting is mostly positive but not uniformly so. Reviews praise Key, Noah, and the general cast, while one review calls the voice work uneven and another notes mixed performances.

world-building
Product 1: South of Midnight
4.5

The world-building around Prospero, its folklore, and its history is one of the game’s biggest strengths.

Product 2: Cthulhu: The Cosmic Abyss
3.8

World-building is substantial but can be divisive. Reviews note many Lovecraft nods and detailed mythos material, though one critic felt the story could get lost in those details.

world interactivity
Product 1: South of Midnight
No score yet
Product 2: Cthulhu: The Cosmic Abyss
4.4

Reviews support strong object interaction: items can be picked up, examined, stored, placed, and analyzed, making environmental inspection central to progression.

writing quality
Product 1: South of Midnight
4.2

Writing is one of the better-regarded parts of the package, especially in dialogue and scene construction, even if some larger story beats divide reviewers.

Product 2: Cthulhu: The Cosmic Abyss
3.8

Writing is uneven. One review praises the excellent writing behind the concepts and atmosphere, while another says exposition and dialogue often leave something to be desired.