Saros
Where It Has the Edge
- combat system is 4.7 vs 2.0. Combat was the strongest consensus point, described as thrilling, precise, tactile, and among Housemarque’s best work.
- learning curve is 3.8 vs 2.1. The learning curve was approachable for some but still initially demanding, with trial-and-error teaching and a tough early...
- fun factor is 4.9 vs 3.2. Fun factor was very high, with reviewers repeatedly describing the act of playing, replaying, and mastering Saros as...
- polish is 4.7 vs 3.1. Polish was praised frequently, with reviewers calling Saros smooth, refined, and consistently excellent.