Saros
Where It Has the Edge
- horror tension is 4.7 vs 2.9. Horror tension was supported through praise for dread, anxiety, cosmic horror, and the unsettling eclipse-driven world.
- mission design is 4.6 vs 3.3. Optional challenge-space design was praised as brutal but rewarding.
- weapon balance is 4.1 vs 3.1. Weapon balance was mostly positive for variety and viability, though some weapons or no-autohit variants frustrated reviewers.
- aiming precision is 4.0 vs 3.0. Aiming was generally considered forgiving and readable thanks to auto-aim and tracking, though some no-auto-aim weapons were harder...