Death Stranding 2: On the Beach

Death Stranding 2: On the Beach Review

Released: June 26, 2025
Updated: 1 week ago
4.3
Consolidated expert score
378
Review insights
75
Scored features
30
Expert reviews

Bottom Line

Choose Death Stranding 2 if you want a gorgeous, stranger, more action-friendly delivery epic with powerful performances. Skip it if fetch quests, Kojima exposition, reduced tension, or easier traversal undercut what you loved about the original.

Best for

Best for players who like methodical traversal, strange sci-fi storytelling, asynchronous online cooperation, and a more action-friendly version of the Death Stranding formula.

Not for

Not for players who dislike fetch-quest delivery loops, long Kojima exposition, messy lore, or sequels that make survival and traversal friction more forgiving.

Verdict

Death Stranding 2: On the Beach is described as a major refinement of Kojima’s delivery formula: more beautiful, more approachable, and far more flexible in combat, stealth, vehicles, and progression. The strongest agreement sits around its visuals, performances, soundtrack, and asynchronous community systems, which many reviewers found moving and unusually cohesive. The tradeoff is that smoother tools, earlier vehicles, and stronger weapons can dilute the slow, fragile tension that made the first game distinctive. Narrative reactions are also split between career-best praise and complaints about muddled pacing, underused characters, or messy writing.

Compared in Reviews

Products reviewers directly compared with this model, grouped into quick takeaways.

Metal Gear Solid 5

  • Compared: camp-clearing rhythm The reviewer says DS2 camp-clearing resembles Metal Gear Solid 5’s open-world rhythm.
  • Better: gunplay fluidity The reviewer says DS2 shooting is improved but still not as free-flowing as Metal Gear Solid 5.

Breath of the Wild

  • Similar: sequel expansion The reviewer uses Breath of the Wild as the predecessor side of the sequel analogy.

Death Stranding 1

  • Worse: fun factor The reviewer says DS2 is more fun than Death Stranding 1, while enjoying it less overall.

Feature Scorecards

Summary

75 reviewed features
  • Very positive 4.5-5.0 55% 41 features
  • Positive 3.5-4.4 32% 24 features
  • Neutral 2.5-3.4 13% 10 features
  • Negative 1.5-2.4 0% 0 features
  • Very negative below 1.5 0% 0 features

Pros

  • 5.0
    based on 5 reviews
    facial animations: 5.0, based on 5 reviews
    Facial animation evidence is uniformly positive, with reviewers highlighting detailed faces, capture, and rendered human contact.
  • 5.0
    based on 4 reviews
    frame rate stability: 5.0, based on 4 reviews
    Frame-rate stability is consistently positive, with reviewers citing smooth 60fps, high PC frame rates, and handheld stability.
  • 5.0
    based on 3 reviews
    animation quality: 5.0, based on 3 reviews
    Animation quality is strongly praised through motion capture, character animation, and facial/body performance work.
  • 5.0
    based on 3 reviews
    platform-specific feature support: 5.0, based on 3 reviews
    Platform-specific support is excellent in cited reviews, covering deep PC settings, controller support, and full DualSense implementation.
  • 5.0
    based on 2 reviews
    haptic feedback integration: 5.0, based on 2 reviews
    Haptic/DualSense integration is praised as highly immersive through controller feedback, speaker use, and adaptive triggers.
  • 5.0
    based on 2 reviews
    immersion: 5.0, based on 2 reviews
    Immersion is strongly praised, with reviewers describing effortless absorption and deeply lingering experiences.
  • 5.0
    based on 2 reviews
    visual effects quality: 5.0, based on 2 reviews
    Visual effects are praised as incredible, with weather, landscapes, and special effects repeatedly singled out.
  • 5.0
    based on 1 review
    innovation: 5.0, based on 1 review
    Reviewers praise the sequel’s inventive systems, unusual world, and a gameplay structure that few other games attempt.
  • 5.0
    based on 1 review
    load times: 5.0, based on 1 review
    Load times receive a perfect single-review score for near-seamless transitions between menu, cutscenes, and gameplay.
  • 5.0
    based on 1 review
    map and navigation design: 5.0, based on 1 review
    Map and navigation design gets strong praise from the Route Simulator and more convenient route planning.
  • 5.0
    based on 17 reviews
    graphics quality: 5.0, based on 17 reviews
    Graphics quality receives near-universal acclaim, with reviewers repeatedly calling it gorgeous, stunning, or among the best-looking games on PS5/PC.
  • 5.0
    based on 4 reviews
    sound design: 5.0, based on 4 reviews
    Sound design is very highly rated for immersive environmental audio, rain, wind, footsteps, and overall atmosphere.
  • 4.9
    based on 6 reviews
    performance optimization: 4.9, based on 6 reviews
    Performance optimization is praised across PS5 and PC, including smooth performance mode, strong PC scaling, and polished port work.
  • 4.9
    based on 3 reviews
    polish: 4.9, based on 3 reviews
    Polish is praised through refined systems, a smooth PC port, and an almost flawless technical presentation.
  • 4.9
    based on 7 reviews
    environmental detail: 4.9, based on 7 reviews
    Environmental detail is consistently praised for texture, variety, visual density, and natural effects.
  • 4.9
    based on 6 reviews
    community features: 4.9, based on 6 reviews
    Community features receive strong praise for likes, shared structures, monorails, roads, and the sense of helping unseen players.
  • 4.9
    based on 2 reviews
    companion AI: 4.9, based on 2 reviews
    Dollman’s companion role is strongly praised for scouting, advice, and personality, making the journey feel less lonely.
  • 4.9
    based on 8 reviews
    multiplayer design: 4.9, based on 8 reviews
    Asynchronous multiplayer is one of the clearest strengths, making players feel connected through structures, roads, likes, and shared effort.
  • 4.9
    based on 11 reviews
    soundtrack quality: 4.9, based on 11 reviews
    Soundtrack quality is strongly praised, from licensed tracks to Ludvig Forssell/Woodkid scoring and emotionally timed music.
  • 4.8
    based on 1 review
    faithfulness to franchise: 4.8, based on 1 review
    One reviewer praised the sequel for preserving the franchise’s heart and soul while expanding its systems.
  • 4.8
    based on 1 review
    level design: 4.8, based on 1 review
    Level and environment design is praised for being more thoughtful and confident in how it leverages traversal.
  • 4.8
    based on 2 reviews
    art direction: 4.8, based on 2 reviews
    Art direction is strongly praised, especially the detailed vistas and rugged depiction of Australia.
  • 4.8
    based on 2 reviews
    social features: 4.8, based on 2 reviews
    Social features are praised where likes and player feedback create a warm, positive network of encouragement.
  • 4.7
    based on 5 reviews
    exploration quality: 4.7, based on 5 reviews
    Exploration is strongly praised for making Australia exciting, scenic, and rewarding to traverse, especially when routes and vistas click.
  • 4.7
    based on 10 reviews
    open-world design: 4.7, based on 10 reviews
    The open world is repeatedly praised as varied, beautiful, and more densely interesting, with Australia seen as a stronger setting than before.
  • 4.6
    based on 13 reviews
    voice acting: 4.6, based on 13 reviews
    Voice acting is one of the strongest consensus positives, with performances frequently called excellent, memorable, or world-bringing.
  • 4.6
    based on 6 reviews
    atmosphere: 4.6, based on 6 reviews
    Atmosphere is a major strength, ranging from meditative and haunting to warm, strange, and emotionally resonant.
  • 4.6
    based on 6 reviews
    movement feel: 4.6, based on 6 reviews
    Movement and hiking retain a distinctive physical weight that many reviewers loved, even when vehicles reduce how often players need to walk.
  • 4.6
    based on 10 reviews
    character roster: 4.6, based on 10 reviews
    The cast/character roster is widely praised as excellent, quirky, memorable, and performance-rich, with a few mixed views on newer characters.
  • 4.5
    based on 7 reviews
    core gameplay loop: 4.5, based on 7 reviews
    The delivery loop is often called addictive, satisfying, and more approachable, with dissent focused on repetition rather than the basic loop itself.
  • 4.5
    based on 5 reviews
    originality: 4.5, based on 5 reviews
    Originality remains high, with reviewers praising bold creativity, even as some say the sequel is safer than the first.
  • 4.5
    based on 3 reviews
    onboarding experience: 4.5, based on 3 reviews
    Onboarding is praised for clearer instructions, a stronger opening, and a better job of pulling players into the systems.
  • 4.5
    based on 3 reviews
    upgrade system: 4.5, based on 3 reviews
    Upgrade systems are praised for flexible perks and incentives that help tailor traversal, stealth, and combat approaches.
  • 4.5
    based on 2 reviews
    character development: 4.5, based on 2 reviews
    Character development is praised where reviewers saw Sam relying on others more and the sequel deepening characterization.
  • 4.5
    based on 2 reviews
    user interface design: 4.5, based on 2 reviews
    User interface design is praised for thoughtful fictional UI and a radial menu that makes road management easier.
  • 4.5
    based on 1 review
    grind level: 4.5, based on 1 review
    Grind level is rated positively by one reviewer who felt the game can be enjoyed at the player’s own pace without grinding.
  • 4.5
    based on 1 review
    protagonist appeal: 4.5, based on 1 review
    One reviewer found Sam especially well cast and suited to the game’s semi-silent protagonist role.
  • 4.5
    based on 1 review
    replay value: 4.5, based on 1 review
    Replay value is supported by one reviewer eager to return for more missions after finishing the story.
  • 4.5
    based on 1 review
    sandbox freedom: 4.5, based on 1 review
    One reviewer praised the sequel for letting individual playstyles feel legitimate through its expanded systems.
  • 4.5
    based on 1 review
    tutorial quality: 4.5, based on 1 review
    VR Training/tutorial support is praised as both useful and fun for refreshing mechanics.
  • 4.5
    based on 6 reviews
    mission variety: 4.5, based on 6 reviews
    Mission variety is praised for fresher cargo conditions, hazards, and delivery setups, though some reviewers still noted simplification.
  • 4.4
    based on 3 reviews
    progression system: 4.4, based on 3 reviews
    Progression is praised for faster unlock pacing and more forgiving advancement that keeps deliveries rewarding.
  • 4.4
    based on 3 reviews
    skill tree depth: 4.4, based on 3 reviews
    Skill-tree and APAS-style systems are praised for rewarding playstyle choices and allowing situational re-specs.
  • 4.4
    based on 9 reviews
    stealth mechanics: 4.4, based on 9 reviews
    Stealth is broadly praised as deeper, more flexible, and more fun, with many reviewers comparing the expanded toolkit favorably to Kojima’s stealth legacy.
  • 4.4
    based on 6 reviews
    controls responsiveness: 4.4, based on 6 reviews
    Controls are mostly praised as more refined, smoother, and less cumbersome, including PC input support, with only minor complexity caveats.
  • 4.3
    based on 9 reviews
    emotional impact: 4.3, based on 9 reviews
    Emotional impact is usually strong, driven by sincerity, human stories, and moving payoffs, but not every reviewer felt affected.
  • 4.3
    based on 7 reviews
    side character depth: 4.3, based on 7 reviews
    Supporting characters are often praised for nuance and memorable moments, though one review felt they were underused.
  • 4.3
    based on 4 reviews
    content variety: 4.3, based on 4 reviews
    Reviewers praise expanded tools, weapons, boots, and unlockable options, making the sequel feel broader than the first game.
  • 4.3
    based on 8 reviews
    fun factor: 4.3, based on 8 reviews
    Fun factor trends positive, with many reviewers calling the sequel more fun, though some still did not personally connect with it.
  • 4.2
    based on 10 reviews
    gameplay mechanics: 4.2, based on 10 reviews
    Reviewers generally describe the broader mechanics as substantially refined and more approachable, though one review found the gameplay disappointing despite the spectacle.
  • 4.2
    based on 1 review
    handheld play suitability: 4.2, based on 1 review
    Handheld play is viable but compromised, with Steam Deck running at low resolution while ROG handheld play was issue-free.
  • 4.2
    based on 1 review
    lore depth: 4.2, based on 1 review
    Lore support and depth are praised through the Corpus encyclopedia, which helps handle the dense terminology and proper nouns.
  • 4.2
    based on 15 reviews
    boss design: 4.2, based on 15 reviews
    Boss design earns frequent praise for spectacle and improvement, though some reviewers found bosses simple or out of place.
  • 4.2
    based on 6 reviews
    world interactivity: 4.2, based on 6 reviews
    Dynamic weather, terrain hazards, and reactive routes add life and variety, though one critic felt some additions gesture at depth without enough substance.
  • 4.1
    based on 5 reviews
    menu usability: 4.1, based on 5 reviews
    Menu usability is improved overall, especially radial menus and reworked menus, though some still found systems fiddly or clunky.
  • 4.1
    based on 6 reviews
    enemy variety: 4.1, based on 6 reviews
    Enemy variety is mostly praised for new forms and loadouts, but at least one review felt bandits and BTs were too familiar.
  • 4.1
    based on 5 reviews
    world-building: 4.1, based on 5 reviews
    World-building is praised as bizarre, imaginative, and distinctive, though one review criticized gaps in cultural representation.
  • 4.1
    based on 3 reviews
    accessibility options: 4.1, based on 3 reviews
    Accessibility-adjacent options, especially boss skips and a more accessible sequel structure, are treated positively by reviewers who mentioned them.
  • 4.0
    based on 18 reviews
    combat system: 4.0, based on 18 reviews
    Combat is widely seen as tighter and more viable than before, but several reviewers still found it basic, intrusive, or less compelling than traversal.
  • 4.0
    based on 3 reviews
    fast travel convenience: 4.0, based on 3 reviews
    Fast travel is useful and convenient through the Magellan and waypoint systems, though some restrictions and grading tradeoffs remain.
  • 4.0
    based on 1 review
    vehicle roster: 4.0, based on 1 review
    Vehicle roster evidence is limited but positive, with one reviewer praising the usefulness and variety of vehicles across missions.
  • 4.0
    based on 22 reviews
    narrative quality: 4.0, based on 22 reviews
    Narrative quality is highly divisive: many praise the story as memorable and emotional, while others find it muddled, messy, or unsatisfying.
  • 4.0
    based on 9 reviews
    driving mechanics: 4.0, based on 9 reviews
    Vehicles are praised for handling better and arriving earlier, though several reviewers felt driving can trivialize the hiking-focused identity.
  • 3.9
    based on 11 reviews
    pacing: 3.9, based on 11 reviews
    Pacing is mixed: many reviews praise improved mission or story momentum, while others call the narrative slow, muddled, or filler-heavy.
  • 3.5
    based on 1 review
    learning curve: 3.5, based on 1 review
    The main noted learning curve is movement weight, which takes adjustment before it becomes satisfying.

Cons

  • 3.4
    based on 5 reviews
    writing quality: 3.4, based on 5 reviews
    Writing quality is split sharply, ranging from career-best praise to criticisms that the script and finale do not land.
  • 3.3
    based on 8 reviews
    difficulty balance: 3.3, based on 8 reviews
    Difficulty balance is one of the more divisive areas: some praise fair harder settings, while others say combat, BTs, or traversal became too easy.
  • 3.3
    based on 4 reviews
    mission design: 3.3, based on 4 reviews
    Mission design is mixed: reviewers liked forward momentum and variety, but some criticized forced backtracking or insufficient challenge.
  • 3.2
    based on 3 reviews
    dialogue quality: 3.2, based on 3 reviews
    Dialogue quality is mixed, with one review praising clarity while others complain about long or nonsensical speeches.
  • 3.2
    based on 1 review
    economy and resource balance: 3.2, based on 1 review
    Resource balance is mixed because plentiful building materials make construction smoother but also reduce challenge.
  • 3.1
    based on 7 reviews
    weapon balance: 3.1, based on 7 reviews
    Weapon balance is mixed to weak, with several reviewers calling Sam overpowered or finding many weapons redundant, despite some praise for variety.
  • 3.0
    based on 1 review
    aiming precision: 3.0, based on 1 review
    The only clear aiming criticism was the absence of gyroscopic aiming, despite the game pushing ranged weapons more heavily.
  • 2.9
    based on 3 reviews
    horror tension: 2.9, based on 3 reviews
    Horror tension is mixed to weak because BTs can still feel tense, but several reviewers say the sequel reduces their fear factor.
  • 2.8
    based on 2 reviews
    AI behavior: 2.8, based on 2 reviews
    Enemy AI is a repeated weak spot, with reviewers noting it is not especially sharp even when combat remains fun.
  • 2.8
    based on 1 review
    quest design: 2.8, based on 1 review
    Fetch-style questing remains a pain point for one reviewer, who found ferrying boxes back and forth exhausting.

Compared With Category Average

Compared with other Video Games, this product is above average in map and navigation design, companion AI, grind level.

Summary

8 compared features
  • Above average 0.4+ pts higher 100% 8 features
  • Same as average within 0.3 pts 0% 0 features
  • Below average 0.4+ pts lower 0% 0 features
Attribute This product Category average Difference
map and navigation design 5.0 3.5 +1.5
companion AI 4.9 3.5 +1.4
grind level 4.5 3.2 +1.3
facial animations 5.0 3.8 +1.2
tutorial quality 4.5 3.4 +1.1
multiplayer design 4.9 4.0 +0.9
polish 4.9 3.9 +1.0
frame rate stability 5.0 4.0 +1.0

FAQ

Is Death Stranding 2 easier than the first game?

Several reviewers say it is easier or more forgiving thanks to earlier vehicles, stronger weapons, and reduced BT tension, though harder settings and late-game challenges still exist.

Is the combat improved?

Most reviewers say combat is tighter, more responsive, and more varied than the first game, but some still call it basic or less interesting than traversal.

Do I need to play the first Death Stranding?

Reviewers note that the sequel includes recap or lore tools, but several still recommend knowing the first game because important nuance and context carry over.

How are the visuals and performance?

The evidence is strongly positive: reviewers repeatedly praise the visuals, art direction, facial capture, frame rate, and PC/PS5 optimization.

Is the story good?

Story reactions are split. Some reviewers call it Kojima’s best or deeply moving, while others criticize muddled pacing, messy reveals, or underused characters.

What stands out most besides the story?

The most praised non-story elements are the world, traversal, asynchronous multiplayer structures, social likes, music, audio, and expanded toolset.

Consider This Instead

If you want better mission design

Choose Absolum. It scores 5.0 vs 3.3 for mission design, with a 4.3 overall score.

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If you want better dialogue quality

Choose Hades II. It scores 5.0 vs 3.2 for dialogue quality, with a 4.5 overall score.

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If you want better horror tension

Choose Saros. It scores 4.7 vs 2.9 for horror tension, with a 4.2 overall score.

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