Diablo IV
Where It Has the Edge
- user interface design is 4.5 vs 1.8. UI evidence was positive where scored, especially tooltips and UX design.
- map and navigation design is 4.4 vs 2.2. Map and navigation design was praised for an easy world map, pathfinding, overlays, and War Plans teleporting.
- content variety is 4.2 vs 2.0. Content variety was mostly positive thanks to sidequests, endgame activities, and expansion additions, though one review warned some...
- onboarding experience is 4.4 vs 2.2. Reviews found the story and current ARPG structure approachable for newcomers, especially when major lore points were explained.