Diablo IV

Diablo IV Review

Brand: Blizzard
Updated: 2 days ago
4.0
Consolidated expert score
324
Review insights
86
Scored features
24
Expert reviews

Bottom Line

Choose Diablo IV for polished combat, loot-driven progression, dark atmosphere, and deep endgame replay. Skip it if pricey cosmetics, always-online friction, uneven story pacing, or grind-heavy loops will frustrate you.

Best for

Best for ARPG players who enjoy polished demon-slaying combat, flexible builds, loot optimization, dark fantasy atmosphere, and long-term endgame loops. It also suits returning players interested in Lord of Hatred's new classes and War Plans.

Not for

Not for players who dislike always-online design, cosmetic monetization, heavy grind, gore, or stories with uneven pacing. It is also a weaker fit if you want major genre innovation rather than refined Diablo fundamentals.

Verdict

Across the review set, Diablo IV lands as a highly polished ARPG built around excellent combat, flexible builds, a rewarding loot loop, and one of the strongest day-one endgames reviewers saw in the genre. Its dark art direction, audio, and world detail carry the atmosphere, while later Lord of Hatred coverage adds stronger classes, War Plans, and more systems for returning players. The tradeoff is consistency: story reactions range from gripping to weak or clunky, some bosses and enemies repeat, and always-online design brings lag, disconnects, or rubber-banding in certain accounts. Monetization remains cosmetic-only in evidence, but reviewers repeatedly dislike the prices and paid battle-pass framing.

Reviewer Consensus

Strong agreement: Reviewers most consistently agree that Diablo IV's combat, loot chase, class/build flexibility, atmosphere, and endgame are the core strengths.

Mixed opinions: Opinions are split on story quality, pacing, expansion value, difficulty changes, and whether the open-world/live-service structure helps or distracts.

Common concern: The most repeated caveats are cosmetic monetization, always-online friction, bugs or rubber-banding, and grind that can become repetitive.

Evidence coverage
  • 24 expert reviews
  • 51 of 86 scored features show reviewer agreement
  • 33 scored features have limited or less conclusive evidence
  • 2 scored features show reviewer disagreement or mixed evidence
  1. Limited review data
  2. Mixed evidence
  3. Moderate consensus
  4. Strong consensus

Compared in Reviews

Products reviewers directly compared with this model, grouped into quick takeaways.

Diablo 3

  • Worse: loot system Ars Technica calls Diablo IV's loot a major improvement over launch-era Diablo 3.
  • Compared: skill experimentation Eurogamer contrasts Diablo IV's respec cost with Diablo 3's more reward-based skill unlocking.
  • Worse: tone and story Seasoned Gaming says Diablo IV is darker and narratively superior to Diablo 3.

Vessel of Hatred

  • Worse: story and expansion enjoyment Mortismal says Lord of Hatred's story landed better for him than Vessel of Hatred.
  • Worse: campaign quality Skill Up's Lord of Hatred review presents the expansion as a stronger continuation than Vessel of Hatred.

Path of Exile 2

  • Compared: crafting The same review says Diablo IV crafting remains more deterministic than PoE2's RNG-heavy approach.
  • Alternative: systems depth The reviewer contrasts PoE2's cryptic complexity with Diablo IV's smoother, more deterministic progression.

Feature Scorecards

Pros

  • 4.8
    based on 1 review
    cross-play support: 4.8, based on 1 review
    Reviewer evidence is broadly positive: cross-play support reviewers repeatedly treat it as one of Diablo IV's strengths, across the listed review evidence.
  • 4.8
    based on 1 review
    faithfulness to franchise: 4.8, based on 1 review
    Reviewer evidence is broadly positive: faithfulness to franchise reviewers repeatedly treat it as one of Diablo IV's strengths, across the listed review evidence.
  • 4.7
    based on 2 reviews
    animation quality: 4.7, based on 2 reviews
    Reviewer evidence is broadly positive: animation quality reviewers repeatedly treat it as one of Diablo IV's strengths, across the listed review evidence.
  • 4.7
    based on 2 reviews
    visual effects quality: 4.7, based on 2 reviews
    Reviewer evidence is broadly positive: visual effects quality reviewers repeatedly treat it as one of Diablo IV's strengths, with spell and magical effects described as striking and functional.
  • 4.7
    based on 1 review
    cross-save support: 4.7, based on 1 review
    Reviewer evidence is broadly positive: cross-save support reviewers repeatedly treat it as one of Diablo IV's strengths, across the listed review evidence.
  • 4.7
    based on 1 review
    horror tension: 4.7, based on 1 review
    Reviewer evidence is broadly positive: horror tension reviewers repeatedly treat it as one of Diablo IV's strengths, across the listed review evidence.
  • 4.7
    based on 1 review
    lore depth: 4.7, based on 1 review
    Reviewer evidence is broadly positive: lore depth reviewers repeatedly treat it as one of Diablo IV's strengths, with lore references and world history rewarding Diablo enthusiasts.
  • 4.7
    based on 6 reviews
    replay value: 4.7, based on 6 reviews
    Reviewer evidence is broadly positive: replay value reviewers repeatedly treat it as one of Diablo IV's strengths, because alternate classes, builds, endgame loops, and account unlocks extend play.
  • 4.7
    based on 6 reviews
    soundtrack quality: 4.7, based on 6 reviews
    Reviewer evidence is broadly positive: soundtrack quality reviewers repeatedly treat it as one of Diablo IV's strengths, with several reviews singling out the score and music as a major atmosphere driver.
  • 4.7
    based on 3 reviews
    sound design: 4.7, based on 3 reviews
    Reviewer evidence is broadly positive: sound design reviewers repeatedly treat it as one of Diablo IV's strengths, with praise for combat audio, ambient detail, and tactile hit feedback.
  • 4.7
    based on 4 reviews
    graphics quality: 4.7, based on 4 reviews
    Reviewer evidence is broadly positive: graphics quality reviewers repeatedly treat it as one of Diablo IV's strengths, with reviewers broadly praising the game's visual quality.
  • 4.7
    based on 2 reviews
    frame rate stability: 4.7, based on 2 reviews
    Reviewer evidence is broadly positive: frame rate stability reviewers repeatedly treat it as one of Diablo IV's strengths, across the listed review evidence.
  • 4.6
    based on 2 reviews
    performance optimization: 4.6, based on 2 reviews
    Reviewer evidence is broadly positive: performance optimization reviewers repeatedly treat it as one of Diablo IV's strengths, across the listed review evidence.
  • 4.6
    based on 5 reviews
    environmental detail: 4.6, based on 5 reviews
    Reviewer evidence is broadly positive: environmental detail reviewers repeatedly treat it as one of Diablo IV's strengths, with reviewers praising dense environments, biomes, and setting detail.
  • 4.6
    based on 4 reviews
    atmosphere: 4.6, based on 4 reviews
    Reviewer evidence is broadly positive: atmosphere reviewers repeatedly treat it as one of Diablo IV's strengths, with the dark gothic tone and later Skovos contrast creating a strong mood.
  • 4.6
    based on 3 reviews
    world-building: 4.6, based on 3 reviews
    Reviewer evidence is broadly positive: world-building reviewers repeatedly treat it as one of Diablo IV's strengths, with Sanctuary's history, lore, and evolving locations treated as strong.
  • 4.5
    based on 10 reviews
    combat system: 4.5, based on 10 reviews
    Reviewer evidence is broadly positive: combat system reviewers repeatedly treat it as one of Diablo IV's strengths, especially around demon-slaying feel, class abilities, and moment-to-moment combat.
  • 4.5
    based on 1 review
    community features: 4.5, based on 1 review
    Reviewer evidence is broadly positive: community features reviewers repeatedly treat it as one of Diablo IV's strengths, across the listed review evidence.
  • 4.5
    based on 1 review
    immersion: 4.5, based on 1 review
    Reviewer evidence is broadly positive: immersion reviewers repeatedly treat it as one of Diablo IV's strengths, across the listed review evidence.
  • 4.5
    based on 1 review
    sandbox freedom: 4.5, based on 1 review
    Reviewer evidence is broadly positive: sandbox freedom reviewers repeatedly treat it as one of Diablo IV's strengths, across the listed review evidence.
  • 4.5
    based on 1 review
    side character depth: 4.5, based on 1 review
    Reviewer evidence is broadly positive: side character depth reviewers repeatedly treat it as one of Diablo IV's strengths, with supporting casts praised in expansion coverage.
  • 4.5
    based on 3 reviews
    art direction: 4.5, based on 3 reviews
    Reviewer evidence is broadly positive: art direction reviewers repeatedly treat it as one of Diablo IV's strengths, with reviewers highlighting the darker horror return and strong regional art direction.
  • 4.5
    based on 3 reviews
    emotional impact: 4.5, based on 3 reviews
    Reviewer evidence is broadly positive: emotional impact reviewers repeatedly treat it as one of Diablo IV's strengths, with Lord of Hatred especially credited for heavier emotional beats.
  • 4.4
    based on 3 reviews
    polish: 4.4, based on 3 reviews
    Reviewer evidence is broadly positive: polish reviewers repeatedly treat it as one of Diablo IV's strengths, with several reviews calling the game polished while still citing bugs or server friction.
  • 4.4
    based on 3 reviews
    value for money: 4.4, based on 3 reviews
    Reviewer evidence is broadly positive: value for money reviewers repeatedly treat it as one of Diablo IV's strengths, across the listed review evidence.
  • 4.4
    based on 4 reviews
    upgrade system: 4.4, based on 4 reviews
    Reviewer evidence is broadly positive: upgrade system reviewers repeatedly treat it as one of Diablo IV's strengths, with upgrades, Talismans, and gear refinement seen as meaningful build tools.
  • 4.4
    based on 4 reviews
    voice acting: 4.4, based on 4 reviews
    Reviewer evidence is broadly positive: voice acting reviewers repeatedly treat it as one of Diablo IV's strengths, with voice performances generally praised, especially major characters.
  • 4.4
    based on 1 review
    character development: 4.4, based on 1 review
    Reviewer evidence is broadly positive: character development reviewers repeatedly treat it as one of Diablo IV's strengths, with evidence focused on Lilith's added depth.
  • 4.4
    based on 1 review
    map and navigation design: 4.4, based on 1 review
    Reviewer evidence is broadly positive: map and navigation design reviewers repeatedly treat it as one of Diablo IV's strengths, across the listed review evidence.
  • 4.4
    based on 1 review
    world interactivity: 4.4, based on 1 review
    Reviewer evidence is broadly positive: world interactivity reviewers repeatedly treat it as one of Diablo IV's strengths, across the listed review evidence.
  • 4.4
    based on 12 reviews
    character roster: 4.4, based on 12 reviews
    Reviewer evidence is broadly positive: character roster reviewers repeatedly treat it as one of Diablo IV's strengths, with five launch classes and later Paladin/Warlock additions giving the roster breadth.
  • 4.4
    based on 3 reviews
    controls responsiveness: 4.4, based on 3 reviews
    Reviewer evidence is broadly positive: controls responsiveness reviewers repeatedly treat it as one of Diablo IV's strengths, across the listed review evidence.
  • 4.4
    based on 8 reviews
    progression system: 4.4, based on 8 reviews
    Reviewer evidence is positive but qualified: progression system reviewers find useful strengths while also noting limits or context, with progression praised for skill/paragon systems, though one later review disliked flattened difficulty flow.
  • 4.3
    based on 12 reviews
    skill tree depth: 4.3, based on 12 reviews
    Reviewer evidence is positive but qualified: skill tree depth reviewers find useful strengths while also noting limits or context, with reviewers emphasizing expanded trees, buildcrafting, tooltips, and experimentation.
  • 4.3
    based on 10 reviews
    content variety: 4.3, based on 10 reviews
    Reviewer evidence is positive but qualified: content variety reviewers find useful strengths while also noting limits or context, with many activities praised, although some expansion impressions wanted more new content.
  • 4.3
    based on 1 review
    social features: 4.3, based on 1 review
    Reviewer evidence is broadly positive: social features reviewers repeatedly treat it as one of Diablo IV's strengths, across the listed review evidence.
  • 4.3
    based on 13 reviews
    fun factor: 4.3, based on 13 reviews
    Reviewer evidence is positive but qualified: fun factor reviewers find useful strengths while also noting limits or context, with many reviewers describing the game as hard to put down despite story or monetization issues.
  • 4.3
    based on 4 reviews
    core gameplay loop: 4.3, based on 4 reviews
    Reviewer evidence is positive but qualified: core gameplay loop reviewers find useful strengths while also noting limits or context, across the listed review evidence.
  • 4.3
    based on 2 reviews
    co-op experience: 4.3, based on 2 reviews
    Reviewer evidence is positive but qualified: co-op experience reviewers find useful strengths while also noting limits or context, across the listed review evidence.
  • 4.2
    based on 6 reviews
    exploration quality: 4.2, based on 6 reviews
    Reviewer evidence is positive but qualified: exploration quality reviewers find useful strengths while also noting limits or context, with exploration praised for regions, dungeons, Altars, and discovery.
  • 4.2
    based on 4 reviews
    loot system: 4.2, based on 4 reviews
    Reviewer evidence is positive but qualified: loot system reviewers find useful strengths while also noting limits or context, with evidence focused on loot cadence, itemization, aspects, and gear experimentation.
  • 4.2
    based on 4 reviews
    multiplayer design: 4.2, based on 4 reviews
    Reviewer evidence is positive but qualified: multiplayer design reviewers find useful strengths while also noting limits or context, across the listed review evidence.
  • 4.2
    based on 16 reviews
    endgame content: 4.2, based on 16 reviews
    Reviewer evidence is positive but qualified: endgame content reviewers find useful strengths while also noting limits or context, with repeated praise for World Tiers, Nightmare Dungeons, Helltides, War Plans, and long-tail activities.
  • 4.2
    based on 4 reviews
    user interface design: 4.2, based on 4 reviews
    Reviewer evidence is positive but qualified: user interface design reviewers find useful strengths while also noting limits or context, with tooltips, loot filters, map overlays, and UX praised, but controller/menu friction noted.
  • 4.2
    based on 3 reviews
    learning curve: 4.2, based on 3 reviews
    Reviewer evidence is positive but qualified: learning curve reviewers find useful strengths while also noting limits or context, across the listed review evidence.
  • 4.2
    based on 1 review
    HUD clarity: 4.2, based on 1 review
    Reviewer evidence is positive but qualified: HUD clarity reviewers find useful strengths while also noting limits or context, across the listed review evidence.
  • 4.2
    based on 15 reviews
    narrative quality: 4.2, based on 15 reviews
    Reviewer evidence is positive but qualified: narrative quality reviewers find useful strengths while also noting limits or context, with base-game and expansion story reactions ranging from gripping to disjointed or disappointing.
  • 4.2
    based on 5 reviews
    open-world design: 4.2, based on 5 reviews
    Reviewer evidence is positive but qualified: open-world design reviewers find useful strengths while also noting limits or context, with the shared open world generally praised, though level scaling and sameness drew caveats.
  • 4.2
    based on 3 reviews
    onboarding experience: 4.2, based on 3 reviews
    Reviewer evidence is positive but qualified: onboarding experience reviewers find useful strengths while also noting limits or context, across the listed review evidence.
  • 4.2
    based on 4 reviews
    movement feel: 4.2, based on 4 reviews
    Reviewer evidence is positive but qualified: movement feel reviewers find useful strengths while also noting limits or context, across the listed review evidence.
  • 4.1
    based on 7 reviews
    crafting system: 4.1, based on 7 reviews
    Reviewer evidence is positive but qualified: crafting system reviewers find useful strengths while also noting limits or context, with crafting praised through gear upgrades, Horadric Cube, and deterministic refinement.
  • 4.0
    based on 2 reviews
    competitive balance: 4.0, based on 2 reviews
    Reviewer evidence is positive but qualified: competitive balance reviewers find useful strengths while also noting limits or context, across the listed review evidence.
  • 4.0
    based on 2 reviews
    server reliability: 4.0, based on 2 reviews
    Reviewer evidence is positive but qualified: server reliability reviewers find useful strengths while also noting limits or context, across the listed review evidence.
  • 4.0
    based on 1 review
    camera behavior: 4.0, based on 1 review
    Reviewer evidence is positive but qualified: camera behavior reviewers find useful strengths while also noting limits or context, across the listed review evidence.
  • 3.9
    based on 3 reviews
    level design: 3.9, based on 3 reviews
    Reviewer evidence is positive but qualified: level design reviewers find useful strengths while also noting limits or context, across the listed review evidence.
  • 3.9
    based on 4 reviews
    fast travel convenience: 3.9, based on 4 reviews
    Reviewer evidence is positive but qualified: fast travel convenience reviewers find useful strengths while also noting limits or context, across the listed review evidence.
  • 3.9
    based on 2 reviews
    mission variety: 3.9, based on 2 reviews
    Reviewer evidence is positive but qualified: mission variety reviewers find useful strengths while also noting limits or context, because mission variety ranges from unique supporting content to copy-pasted or clichéd tasks.
  • 3.8
    based on 6 reviews
    live-service support: 3.8, based on 6 reviews
    Reviewer evidence is positive but qualified: live-service support reviewers find useful strengths while also noting limits or context, across the listed review evidence.
  • 3.8
    based on 9 reviews
    DLC value: 3.8, based on 9 reviews
    Reviewer evidence is positive but qualified: DLC value reviewers find useful strengths while also noting limits or context, with Lord of Hatred seen as strong by some reviewers and poor value by others.
  • 3.8
    based on 2 reviews
    crash stability: 3.8, based on 2 reviews
    Reviewer evidence is positive but qualified: crash stability reviewers find useful strengths while also noting limits or context, across the listed review evidence.
  • 3.7
    based on 4 reviews
    bug frequency: 3.7, based on 4 reviews
    Reviewer evidence is positive but qualified: bug frequency reviewers find useful strengths while also noting limits or context, across the listed review evidence.
  • 3.7
    based on 6 reviews
    boss design: 3.7, based on 6 reviews
    Reviewer evidence is positive but qualified: boss design reviewers find useful strengths while also noting limits or context, with memorable fights praised but repetitive or disappointing bosses also criticized.
  • 3.7
    based on 6 reviews
    class balance: 3.7, based on 6 reviews
    Reviewer evidence is positive but qualified: class balance reviewers find useful strengths while also noting limits or context, with classes mostly fun and viable, but some builds or expansion classes described as overpowered or passive.
  • 3.6
    based on 10 reviews
    difficulty balance: 3.6, based on 10 reviews
    Reviewer evidence is mixed: difficulty balance reviewers split between praise and caveats, because challenge can feel satisfying, frustrating, or flattened depending on build and version.
  • 3.6
    based on 6 reviews
    online stability: 3.6, based on 6 reviews
    Reviewer evidence is mixed: online stability reviewers split between praise and caveats, with reports ranging from smooth play to disconnects, rubber-banding, and lag.
  • 3.6
    based on 3 reviews
    enemy variety: 3.6, based on 3 reviews
    Reviewer evidence is mixed: enemy variety reviewers split between praise and caveats, because enemies can feel cohesive or fresh, but repeated types and simple minions are noted.
  • 3.6
    based on 3 reviews
    innovation: 3.6, based on 3 reviews
    Reviewer evidence is mixed: innovation reviewers split between praise and caveats, because reviewers praise refinement more than genre-changing innovation.
  • 3.5
    based on 4 reviews
    quest design: 3.5, based on 4 reviews
    Reviewer evidence is mixed: quest design reviewers split between praise and caveats, because side quests and cellars range from unique stories to fetch-like or pedestrian content.

Cons

  • 3.3
    based on 5 reviews
    monetization fairness: 3.3, based on 5 reviews
    Reviewer evidence is mixed: monetization fairness reviewers split between praise and caveats, because cosmetics are not pay-to-win, but several reviewers still dislike the paid structure.
  • 3.3
    based on 2 reviews
    dialogue quality: 3.3, based on 2 reviews
    Reviewer evidence is mixed: dialogue quality reviewers split between praise and caveats, across the listed review evidence.
  • 3.3
    based on 1 review
    economy and resource balance: 3.3, based on 1 review
    Reviewer evidence is mixed: economy and resource balance reviewers split between praise and caveats, across the listed review evidence.
  • 3.2
    based on 5 reviews
    microtransaction impact: 3.2, based on 5 reviews
    Reviewer evidence is mixed: microtransaction impact reviewers split between praise and caveats, because reviewers note cosmetic-only purchases but often object to high prices.
  • 3.2
    based on 1 review
    gameplay mechanics: 3.2, based on 1 review
    Reviewer evidence is mixed: gameplay mechanics reviewers split between praise and caveats, across the listed review evidence.
  • 3.2
    based on 1 review
    seasonal content quality: 3.2, based on 1 review
    Reviewer evidence is mixed: seasonal content quality reviewers split between praise and caveats, across the listed review evidence.
  • 3.1
    based on 3 reviews
    writing quality: 3.1, based on 3 reviews
    Reviewer evidence is mixed: writing quality reviewers split between praise and caveats, because writing ranges from emotionally resonant to ham-fisted or clunky.
  • 3.0
    based on 1 review
    AI behavior: 3.0, based on 1 review
    Reviewer evidence is mixed: AI behavior reviewers split between praise and caveats, across the listed review evidence.
  • 3.0
    based on 1 review
    grind level: 3.0, based on 1 review
    Reviewer evidence is mixed: grind level reviewers split between praise and caveats, across the listed review evidence.
  • 3.0
    based on 1 review
    originality: 3.0, based on 1 review
    Reviewer evidence is mixed: originality reviewers split between praise and caveats, because reviewers often frame Diablo IV as polished but not unprecedented.
  • 3.0
    based on 2 reviews
    battle pass value: 3.0, based on 2 reviews
    Reviewer evidence is critical: battle pass value reviewers mainly connect it to frustrations or weak spots, across the listed review evidence.
  • 2.8
    based on 2 reviews
    protagonist appeal: 2.8, based on 2 reviews
    Reviewer evidence is critical: protagonist appeal reviewers mainly connect it to frustrations or weak spots, across the listed review evidence.
  • 2.8
    based on 1 review
    facial animations: 2.8, based on 1 review
    Reviewer evidence is critical: facial animations reviewers mainly connect it to frustrations or weak spots, across the listed review evidence.
  • 2.8
    based on 1 review
    menu usability: 2.8, based on 1 review
    Reviewer evidence is critical: menu usability reviewers mainly connect it to frustrations or weak spots, across the listed review evidence.
  • 2.6
    based on 3 reviews
    pacing: 2.6, based on 3 reviews
    Reviewer evidence is critical: pacing reviewers mainly connect it to frustrations or weak spots, because campaign pacing is one of the most commonly criticized story elements.
  • 2.3
    based on 1 review
    mission design: 2.3, based on 1 review
    Reviewer evidence is critical: mission design reviewers mainly connect it to frustrations or weak spots, across the listed review evidence.
  • 2.2
    based on 1 review
    age appropriateness: 2.2, based on 1 review
    Reviewer evidence is critical: age appropriateness reviewers mainly connect it to frustrations or weak spots, because gore and violent imagery make it unsuitable for younger or sensitive players.
  • 2.0
    based on 1 review
    family friendliness: 2.0, based on 1 review
    Reviewer evidence is critical: family friendliness reviewers mainly connect it to frustrations or weak spots, because reviewers emphasize death, gore, and brutal imagery.

Compared With Category Average

Compared with other Video Games, this product is below average in mission design, family friendliness, gameplay mechanics.

Attribute This product Category average Difference
mission design 2.3 3.6 -1.3
family friendliness 2.0 3.3 -1.3
gameplay mechanics 3.2 4.3 -1.1
originality 3.0 4.1 -1.1
age appropriateness 2.2 3.3 -1.1
protagonist appeal 2.8 3.8 -1.0
facial animations 2.8 3.8 -1.0
pacing 2.6 3.5 -0.9

FAQ

Is Diablo IV mainly worth it for the campaign or the endgame?

The review evidence points more strongly to endgame, loot, buildcrafting, and replay value. Several reviewers liked the story, but others called it disjointed, predictable, or uneven.

How good is Diablo IV's combat?

Reviewers are broadly positive, describing the combat as precise, fierce, polished, and satisfying. They especially praise class abilities, build interactions, dodging, and the feel of slaughtering large enemy groups.

Are the microtransactions pay-to-win?

The supplied reviews describe the shop and battle pass as cosmetic-only, with no direct gameplay advantage. The concern is not power, but high prices and the presence of paid cosmetics in a full-priced game.

Does Diablo IV have enough replay value?

Yes, most reviews support strong replay value through alternate classes, account-wide unlocks, Paragon progression, Nightmare Dungeons, Helltides, PvP zones, War Plans, and build experimentation.

What are the biggest weaknesses reviewers mention?

Common weaknesses include story pacing, repeated enemies or bosses, server lag and disconnects, bugs, expensive cosmetics, and grind that may feel repetitive depending on the player.

Is Diablo IV good for new players?

Several reviews say the game is approachable and that newcomers can follow the story, while others note that systems can be dizzying at first. Lord of Hatred coverage also warns not to skip earlier campaigns if story context matters.

Consider This Instead

If you want better family friendliness

Choose Donkey Kong Bananza. It scores 4.8 vs 2.0 for family friendliness, with a 4.3 overall score.

Compare

If you want better age appropriateness

Choose Mario Kart World. It scores 4.7 vs 2.2 for age appropriateness, with a 3.7 overall score.

Compare

If you want better mission design

Choose Ghost of Yōtei. It scores 4.6 vs 2.3 for mission design, with a 4.2 overall score.

Compare

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