Compare Hades II vs Monster Hunter Wilds

P1 Hades II
P2 Monster Hunter Wilds

Comparison Takeaways

Hades II

Where It Has the Edge

  • dialogue quality is 5.0 vs 1.5. Dialogue is repeatedly praised as reactive, plentiful, well-written, and strongly tied to runs, characters, and player choices.
  • writing quality is 4.9 vs 2.0. Writing receives very strong praise for sharp dialogue, mythic reinterpretation, charm, and character-driven storytelling.
  • pacing is 4.8 vs 2.3. Progression pacing is praised for regularly reversing fatigue with unlocks, story beats, or new challenges when repetition starts...
  • endgame content is 4.8 vs 2.7. Endgame content is positively covered through postgame challenges, completionist hours, epilogue pursuit, and additional mechanics after credits.

Monster Hunter Wilds

Where It Has the Edge

  • innovation is 4.5 vs 3.6. Innovation was praised through new systems and additions that separated Wilds from earlier entries.
  • cross-play support is rated 5.0 while the other product has no score yet. Cross-play support was praised as a major multiplayer addition across platforms.
  • multiplayer design is rated 4.5 while the other product has no score yet. Multiplayer design was praised for cross-platform Link Party support once set up with friends.
  • server reliability is rated 4.5 while the other product has no score yet. Server reliability was supported by at least one reviewer reporting smooth lobbies without the issues seen in prior...
Average score
Product 1: Hades II
4.6
Product 2: Monster Hunter Wilds
3.7
accessibility options
Product 1: Hades II
4.6

Accessibility evidence is positive, including God Mode, subtitle and screen-shake options, Aim Assist, language/audio settings, and story accessibility for newcomers.

Product 2: Monster Hunter Wilds
4.5

Accessibility options were widely praised, including UI adjustments, color-blindness settings, arachnophobia mode, and broader approachability.

AI behavior
Product 1: Hades II
No score yet
Product 2: Monster Hunter Wilds
2.0

AI behavior had a negative mark from pathing issues, including monsters getting stuck or failing to react.

aiming precision
Product 1: Hades II
No score yet
Product 2: Monster Hunter Wilds
4.0

Focus Mode improved attack aiming and part targeting, though one reviewer felt its accuracy reduced the need for careful positioning.

animation quality
Product 1: Hades II
4.9

Animation is praised for subtle character touches, fluid combat transitions, improved visual motion, and illustrated enemy work.

Product 2: Monster Hunter Wilds
4.5

Animation quality was praised for strong monster and hunter animations.

art direction
Product 1: Hades II
5.0

Art direction receives near-universal praise for mythic character designs, color, UI styling, and strong visual identity.

Product 2: Monster Hunter Wilds
4.5

Art direction stood out in armor and creature fashion, especially flamboyant equipment designs.

atmosphere
Product 1: Hades II
4.9

Atmosphere is praised for its witchy identity, mythic presentation, and Supergiant’s polished sense of style.

Product 2: Monster Hunter Wilds
5.0

Atmosphere was a strength, especially during weather-driven exploration that felt epic.

boss design
Product 1: Hades II
4.8

Boss design is widely praised, especially musical and dynamic fights, memorable move sets, and challenging but learnable encounters.

Product 2: Monster Hunter Wilds
4.8

Boss and monster design received strong praise for awe-inspiring, intimidating, epic, and visually powerful encounters.

bug frequency
Product 1: Hades II
5.0

Bug evidence is positive but limited, with reviewers explicitly reporting no bugs or crashes in tested PC play.

Product 2: Monster Hunter Wilds
3.5

Bug frequency appeared mostly minor in one review, though graphical glitches were still observed.

camera behavior
Product 1: Hades II
3.7

Camera evidence is limited but mildly negative on handheld, where the zoomed-out perspective can make small enemies hard to read.

Product 2: Monster Hunter Wilds
2.3

Camera behavior was a recurring caveat, with camera hitches, freak-outs, and restricted vision mentioned in several reviews.

character development
Product 1: Hades II
4.0

Character development is mixed: reviewers praise layered relationships and connection, but one critic found Melinoe too flawless.

Product 2: Monster Hunter Wilds
4.0

Character development was strongest around Nata, whose growth and changing perspective were called out positively.

character roster
Product 1: Hades II
4.7

The character roster is mostly praised as vast, captivating, and varied, though one reviewer preferred the original cast.

Product 2: Monster Hunter Wilds
No score yet
co-op experience
Product 1: Hades II
No score yet
Product 2: Monster Hunter Wilds
4.0

Co-op was generally enjoyable and a major hook, though story restrictions and janky setup remained caveats.

combat system
Product 1: Hades II
4.9

Combat is one of the strongest areas: reviewers call it fast, satisfying, tactical, and deeper thanks to casts, omega attacks, mana, and more deliberate battlefield control.

Product 2: Monster Hunter Wilds
4.4

Combat was one of the strongest areas, repeatedly described as fluid, satisfying, refined, and among the best in the series despite easier fights.

companion AI
Product 1: Hades II
4.6

Familiars are viewed as useful companions that help in battle and resource gathering, though evidence focuses more on their utility than advanced AI.

Product 2: Monster Hunter Wilds
4.3

Companion AI was a clear strength, with AI hunters and Palicos praised for healing, traps, aggro control, and useful support.

content variety
Product 1: Hades II
4.9

Content variety is one of the strongest themes: reviewers cite more characters, weapons, upgrades, systems, bosses, biomes, and two major routes.

Product 2: Monster Hunter Wilds
4.3

Content variety was supported by plenty of beasts and new mechanics, though individual opinions on total content depth varied.

controls responsiveness
Product 1: Hades II
4.9

Controls are described as tight and responsive, with strong input feel, cancelable animation frames, and smooth handling across platforms.

Product 2: Monster Hunter Wilds
2.8

Control feel was mixed: some reviewers found smoother combat, while others disliked animation lock-in, radial clutter, or limited remapping.

core gameplay loop
Product 1: Hades II
4.7

Reviewers generally praise the run-die-upgrade loop for making failures feel rewarding, though a few note random encounters or roguelike repetition can still frustrate.

Product 2: Monster Hunter Wilds
4.0

The hunt-craft-hunt loop drew strong praise from many reviewers, though a few said lower difficulty and streamlining weakened its purpose.

crafting system
Product 1: Hades II
4.5

Alchemy, incantations, cauldron work, gathering, and material use are praised as thematic witchcraft systems, though some reviewers think there are too many materials.

Product 2: Monster Hunter Wilds
4.3

Crafting remained a meaningful part of the endgame through armor, talismans, decorations, weapons, and Artian weapon crafting.

crash stability
Product 1: Hades II
5.0

Crash stability is positive in the available evidence, with reviewers reporting no crashes or technical trouble.

Product 2: Monster Hunter Wilds
3.3

Crash stability was mixed: several reviewers had no crashes, while others reported crashes or post-update crash complaints.

cross-play support
Product 1: Hades II
No score yet
Product 2: Monster Hunter Wilds
5.0

Cross-play support was praised as a major multiplayer addition across platforms.

cross-save support
Product 1: Hades II
5.0

Cross-save support is directly praised for letting players bring PC progress to Nintendo Switch 2.

Product 2: Monster Hunter Wilds
No score yet
dialogue quality
Product 1: Hades II
5.0

Dialogue is repeatedly praised as reactive, plentiful, well-written, and strongly tied to runs, characters, and player choices.

Product 2: Monster Hunter Wilds
1.5

Dialogue quality was criticized by one reviewer for long, boring NPC chatter during story missions.

difficulty balance
Product 1: Hades II
4.4

Difficulty is considered challenging but manageable, with harder routes, boss pressure, modifiers, and God Mode helping players tune the experience.

Product 2: Monster Hunter Wilds
2.6

Difficulty balance was the most repeated concern: many reviewers found Wilds much easier than prior entries, especially for veterans.

DLC value
Product 1: Hades II
No score yet
Product 2: Monster Hunter Wilds
4.3

DLC value was viewed positively because reviewers expected free updates and later Master Rank expansion support.

economy and resource balance
Product 1: Hades II
3.9

The resource economy is mixed: reviewers like targeted material hunting and meaningful carrots, but several complain about clutter, busy work, or too many currencies.

Product 2: Monster Hunter Wilds
2.0

Resource balance was criticized for showering players with materials, reducing the need to repeat hunts during the story.

emotional impact
Product 1: Hades II
4.7

The emotional response is positive but not uniform; reviewers mention moving music and family themes, while some feel the sequel loses some heart.

Product 2: Monster Hunter Wilds
4.0

Emotional impact came through stronger presentation, danger, and story moments that helped sell the world.

endgame content
Product 1: Hades II
4.8

Endgame content is positively covered through postgame challenges, completionist hours, epilogue pursuit, and additional mechanics after credits.

Product 2: Monster Hunter Wilds
2.7

Endgame content was highly mixed, with some reviewers finding challenge and long-term hooks while many criticized thin or easy endgame offerings.

enemy variety
Product 1: Hades II
4.8

Reviewers praise the expanded enemy lineup and note new enemies often push players to use Melinoe’s different combat tools.

Product 2: Monster Hunter Wilds
4.6

Enemy variety was a highlight, with reviewers praising the creature roster as strange, memorable, creative, and visually distinct.

environmental detail
Product 1: Hades II
4.9

Environmental detail is praised for distinct themes, hidden details, rich biomes, and spaces with a strong sense of presence.

Product 2: Monster Hunter Wilds
4.7

Environmental detail was a major strength, with beautiful biomes, detailed areas, and living ecosystems repeatedly noted.

exploration quality
Product 1: Hades II
No score yet
Product 2: Monster Hunter Wilds
4.0

Exploration was strongest after the campaign opens up, with reviewers praising discoveries, map navigation, and rewarding endemic-life hunts.

facial animations
Product 1: Hades II
No score yet
Product 2: Monster Hunter Wilds
4.0

Facial animation and character movement were noted as more natural than prior entries.

faithfulness to franchise
Product 1: Hades II
4.9

Faithfulness is strong: reviewers repeatedly say it keeps the Hades identity while expanding, polishing, or doubling down on the formula.

Product 2: Monster Hunter Wilds
3.0

Faithfulness to the franchise was split: some said it retained the trademark loop, while others felt it damaged the series identity.

fast travel convenience
Product 1: Hades II
No score yet
Product 2: Monster Hunter Wilds
3.5

Fast travel convenience helped movement across regions, though one reviewer felt it reduced meaningful open roaming.

frame rate stability
Product 1: Hades II
5.0

Frame-rate evidence is strong, including stable 120 FPS reports, smooth 60 FPS handheld Switch play, and no reported frame-rate problems in tested versions.

Product 2: Monster Hunter Wilds
4.0

Frame rate reports varied by platform, with some reviewers seeing smooth 55–60 FPS and others noting jitter, stutter, or mode compromises.

fun factor
Product 1: Hades II
5.0

Fun factor is very high, with reviewers emphasizing joy, grin-inducing play, and satisfying action.

Product 2: Monster Hunter Wilds
4.6

Fun factor remained high for many reviewers, including those who played extensively or called the game a favorite.

gameplay mechanics
Product 1: Hades II
4.8

Reviews describe Hades II as a broader mechanical evolution, adding new systems, magic, resource layers, and build tools without abandoning the original action-roguelite foundation.

Product 2: Monster Hunter Wilds
4.5

New mechanics such as Seikret, Focus Mode, and monster wounds were praised for enhancing the familiar Monster Hunter formula without overwhelming it.

graphics quality
Product 1: Hades II
5.0

Reviewers consistently describe Hades II as gorgeous, beautiful, and visually polished across PC, Switch, Switch 2, and handheld play.

Product 2: Monster Hunter Wilds
4.1

Graphics were mostly praised for environments, visuals, and RE Engine detail, though some reviewers noted blurry or lower-quality areas.

grind level
Product 1: Hades II
3.4

Grind level is mixed to negative: some reviewers mention repetition, same bosses, or tedious resource grinding despite strong overall enjoyment.

Product 2: Monster Hunter Wilds
2.5

Grinding remained part of the experience, with one reviewer calling the game a festival of grind.

handheld play suitability
Product 1: Hades II
4.5

Handheld play is mostly praised on Steam Deck, Switch, and Xbox Ally-style devices, with some portable readability caveats on smaller screens.

Product 2: Monster Hunter Wilds
No score yet
HUD clarity
Product 1: Hades II
3.6

HUD and visual clarity are mixed, with portable readability and crowded effects sometimes making combat harder to parse.

Product 2: Monster Hunter Wilds
3.0

HUD and interface clarity were criticized by one reviewer as lacking elegance amid too many field options.

immersion
Product 1: Hades II
5.0

Immersion is supported by the game feeling like a place to inhabit, with memorable characters, music, and a Crossroads hub reviewers wanted to return to.

Product 2: Monster Hunter Wilds
4.5

Immersion benefited from cinematic presentation that made the player feel heroic.

innovation
Product 1: Hades II
3.6

Innovation is one of the weaker scored areas, with reviewers saying it follows the Hades form and does not reinvent the wheel.

Product 2: Monster Hunter Wilds
4.5

Innovation was praised through new systems and additions that separated Wilds from earlier entries.

learning curve
Product 1: Hades II
4.0

The learning curve can be steep or overwhelming at first, especially for players carrying over Hades muscle memory, but reviewers generally adapted.

Product 2: Monster Hunter Wilds
3.8

The learning curve was mixed: Wilds removes many barriers, but some reviewers still found mechanics underexplained or intimidating.

level design
Product 1: Hades II
4.9

The two-route structure, distinct biomes, and varied regional layouts are repeatedly praised for expanding the game and reducing route fatigue.

Product 2: Monster Hunter Wilds
4.0

The Forbidden Lands opened into freer exploration for at least one reviewer once the story loosened its grip.

live-service support
Product 1: Hades II
No score yet
Product 2: Monster Hunter Wilds
2.0

Live-service support was questioned in a retrospective review that compared post-launch updates unfavorably to World.

load times
Product 1: Hades II
3.8

Load-time evidence is limited to Switch comparison, where Switch 1 was smooth but had longer loading than Switch 2.

Product 2: Monster Hunter Wilds
4.0

Load times were generally acceptable to good, with one reviewer praising quick travel between connected areas.

loot system
Product 1: Hades II
4.4

Room rewards and run rewards are described as consistently useful for powering up, though this is a smaller part of the evidence than broader progression.

Product 2: Monster Hunter Wilds
4.1

Loot was generally accessible and generous, especially decorations and investigation rewards, though that also made gearing faster.

lore depth
Product 1: Hades II
4.8

Evidence points to a dense story and lore layer for players who want to dig into mythology and character backgrounds.

Product 2: Monster Hunter Wilds
4.0

Lore depth was supported by the story’s monster mystery and wider worldbuilding details.

map and navigation design
Product 1: Hades II
4.0

Navigation and pathing are mixed: the route structure is strong, but one reviewer wanted more agency and variety in pathing.

Product 2: Monster Hunter Wilds
2.3

Map and navigation design was divisive, with clutter, confusing layers, and autopilot undermining some reviewers’ map familiarity.

matchmaking quality
Product 1: Hades II
No score yet
Product 2: Monster Hunter Wilds
2.0

Matchmaking setup drew criticism for being finicky and hard to explain.

menu usability
Product 1: Hades II
3.6

Menu usability has a small caveat: one reviewer liked the game overall but needed time to find inventory submenus.

Product 2: Monster Hunter Wilds
2.6

Menu usability split reviewers, with praise for radial menus but repeated complaints about confusing or unresponsive menu systems.

microtransaction impact
Product 1: Hades II
No score yet
Product 2: Monster Hunter Wilds
2.0

Microtransactions had a negative impact around paid character edit vouchers.

mission design
Product 1: Hades II
No score yet
Product 2: Monster Hunter Wilds
2.0

Story missions were criticized by one reviewer for being intrusive and unpleasant compared with the open hunting experience.

mission variety
Product 1: Hades II
No score yet
Product 2: Monster Hunter Wilds
3.0

Mission variety was only lightly supported and was tempered by one reviewer describing quest structure as repetitive.

monetization fairness
Product 1: Hades II
No score yet
Product 2: Monster Hunter Wilds
2.0

Monetization fairness drew criticism around cosmetic purchases and character-edit microtransactions.

movement feel
Product 1: Hades II
4.3

Melinoe’s movement is more deliberate and mage-like than Zagreus, which several reviewers found distinct, while one felt she was not quite as slick.

Product 2: Monster Hunter Wilds
4.5

Mount movement was praised for smooth traversal and climbing, especially while using the Seikret.

multiplayer design
Product 1: Hades II
No score yet
Product 2: Monster Hunter Wilds
4.5

Multiplayer design was praised for cross-platform Link Party support once set up with friends.

narrative quality
Product 1: Hades II
4.4

Narrative reception is positive but mixed: many reviewers praise the reactive story structure, while some find the ending, heart, or central plot weaker than the first game.

Product 2: Monster Hunter Wilds
3.9

Narrative quality was sharply divided: some reviewers found it the series’ best or more engaging, while others called it overlong or weak.

onboarding experience
Product 1: Hades II
4.8

Onboarding is mostly positive for returning players and measured mechanic delivery, though reviewers mention early adjustment and sequel context.

Product 2: Monster Hunter Wilds
4.3

Onboarding was viewed positively for newcomers, with several reviewers calling Wilds approachable and more hand-holding than earlier entries.

online stability
Product 1: Hades II
No score yet
Product 2: Monster Hunter Wilds
3.8

Online stability was mixed, ranging from frequent disconnects to smooth online sessions and no stutters.

open-world design
Product 1: Hades II
No score yet
Product 2: Monster Hunter Wilds
3.3

Open-world design split reviewers: some loved the seamless connected world, while others felt autopilot and streamlining wasted the spaces.

originality
Product 1: Hades II
4.0

Originality is mixed: reviewers admire the new parts, but several call it safe, familiar, or more of a sidestep than a reinvention.

Product 2: Monster Hunter Wilds
4.0

Originality was supported by reviewers describing Wilds as familiar but refreshingly new.

pacing
Product 1: Hades II
4.8

Progression pacing is praised for regularly reversing fatigue with unlocks, story beats, or new challenges when repetition starts to creep in.

Product 2: Monster Hunter Wilds
2.3

Pacing was divisive, with praise for consistent story momentum but repeated complaints about padding, rails, and a stalling campaign.

performance optimization
Product 1: Hades II
5.0

Performance evidence is very strong, with reviewers reporting flawless or issue-free performance on PC, Switch 2, Steam Deck, and Xbox handheld hardware.

Product 2: Monster Hunter Wilds
3.3

Performance optimization was inconsistent across reviews, ranging from flawless PC experiences to serious complaints about console modes and PC issues.

platform-specific feature support
Product 1: Hades II
4.9

Platform-specific support is strong, including Steam Deck/cloud-save support and Switch 2’s 120 FPS mode.

Product 2: Monster Hunter Wilds
No score yet
polish
Product 1: Hades II
4.9

Polish is consistently high, with reviewers calling the game fine-tuned, mirror-polished, well-constructed, and polished across systems.

Product 2: Monster Hunter Wilds
2.8

Polish was mixed, with some smooth experiences but one reviewer calling it the least polished launch in the series.

progression system
Product 1: Hades II
4.8

Progression earns very strong praise for constant unlocks, Arcana cards, cauldron upgrades, weapons, resources, and meaningful rewards after failed or successful runs.

Product 2: Monster Hunter Wilds
3.3

Progression was smoother and more flexible, but some reviewers felt faster gear progress reduced long-term goals.

protagonist appeal
Product 1: Hades II
4.5

Melinoe is generally liked as a charming and strong protagonist, though one reviewer felt she lacks flaws and another preferred Zagreus’ charm.

Product 2: Monster Hunter Wilds
4.0

The voiced protagonist helped the created hunter feel more involved in the plot.

quest design
Product 1: Hades II
No score yet
Product 2: Monster Hunter Wilds
4.0

Quest activation in the field was praised as seamless because fights can turn directly into formal quests.

replay value
Product 1: Hades II
4.8

Replay value is very high across reviews, with repeated praise for one-more-run momentum, build experimentation, postgame goals, and continued discovery.

Product 2: Monster Hunter Wilds
4.5

Replay value looked strong for reviewers who wanted more hunts, endgame gear, multiplayer, and continued play after the story.

sandbox freedom
Product 1: Hades II
No score yet
Product 2: Monster Hunter Wilds
4.0

Sandbox freedom improved after the credits for reviewers who felt the world opened up with more monsters and less story pressure.

save system reliability
Product 1: Hades II
4.8

Save reliability evidence is narrow but positive, focused on Switch 2 cross-progression preserving PC progress rather than broad save-system testing.

Product 2: Monster Hunter Wilds
No score yet
server reliability
Product 1: Hades II
No score yet
Product 2: Monster Hunter Wilds
4.5

Server reliability was supported by at least one reviewer reporting smooth lobbies without the issues seen in prior entries.

side character depth
Product 1: Hades II
5.0

Side characters are praised for having more than one dimension, especially gods, mentors, rivals, and mythological figures.

Product 2: Monster Hunter Wilds
4.0

Side characters were praised by one reviewer as likable personalities that made the campaign more engaging.

skill tree depth
Product 1: Hades II
4.9

Reviewers highlight Arcana, Hex paths, boons, and build planning as deep customization systems, with magic management adding further decision-making.

Product 2: Monster Hunter Wilds
No score yet
social features
Product 1: Hades II
No score yet
Product 2: Monster Hunter Wilds
4.0

Social features were supported by Squads and more permanent connections to other players.

sound design
Product 1: Hades II
5.0

Sound design and dynamic audio receive strong praise, especially music reacting to boss phases and the overall audio presentation.

Product 2: Monster Hunter Wilds
4.0

Sound design supported the game’s spectacle through music and presentation that made hunts feel intense.

soundtrack quality
Product 1: Hades II
4.9

The soundtrack is one of the clearest strengths, with reviewers repeatedly praising Darren Korb’s music, vocal boss tracks, and genre-blending score.

Product 2: Monster Hunter Wilds
4.8

Soundtrack quality was praised for heightening mood, weather drama, and boss-fight spectacle.

tutorial quality
Product 1: Hades II
3.8

Evidence is limited and mixed, with one reviewer noting the cast timing took a long time to master rather than praising a formal tutorial.

Product 2: Monster Hunter Wilds
2.3

Tutorial quality was criticized because important explanations could be buried, fleeting, or difficult to recover later.

upgrade system
Product 1: Hades II
4.9

Weapon, attack, and general upgrade systems are praised for giving players powerful new options and making improvements feel substantial.

Product 2: Monster Hunter Wilds
4.0

The upgrade system was supported by steady weapon and gear improvements from monster parts during play.

user interface design
Product 1: Hades II
5.0

Interface design is praised as part of the game’s broader art direction, with Supergiant’s menu and UI work singled out positively.

Product 2: Monster Hunter Wilds
3.8

UI design was flexible in some areas but also criticized for menu confusion and occasional awkwardness.

value for money
Product 1: Hades II
4.9

Value is strong where discussed, with reviewers citing a reasonable price and a large amount of content.

Product 2: Monster Hunter Wilds
4.5

Value for money was generally positive where reviewers cited justifiable pricing, extensive playtime, and continued updates.

visual effects quality
Product 1: Hades II
4.3

Visual effects are praised as standout and stylish, though one reviewer notes effects can sometimes clutter the screen.

Product 2: Monster Hunter Wilds
4.0

Visual effects were praised through dramatic weather shifts and changing hunting grounds.

voice acting
Product 1: Hades II
5.0

Voice acting is consistently praised as top-notch, brilliant, and characterful across the cast.

Product 2: Monster Hunter Wilds
3.8

Voice acting was generally acceptable to positive, with reviewers noting solid performances despite some repeated dialogue.

weapon balance
Product 1: Hades II
4.6

Weapon and build variety are broadly praised, though one reviewer noted possible imbalance favoring long-range magical options over close-range melee.

Product 2: Monster Hunter Wilds
4.8

Weapon balance was praised, with reviewers saying weapons felt viable, well-tuned, and not underpowered.

world-building
Product 1: Hades II
4.9

World-building is a major strength, with reviewers praising Greek myth reinterpretation, expanded settings, and Supergiant’s character-first mythological framing.

Product 2: Monster Hunter Wilds
3.5

World-building was mixed, with some praising the new land and residents while others felt the series identity was being lost.

world interactivity
Product 1: Hades II
5.0

Hub and downtime activities such as gardening, bars, gifting, familiars, and environmental touches make the Crossroads feel more interactive than a simple menu hub.

Product 2: Monster Hunter Wilds
4.5

World interactivity was praised through weather, monsters reacting to conditions, traps, terrain hazards, and environmental attacks.

writing quality
Product 1: Hades II
4.9

Writing receives very strong praise for sharp dialogue, mythic reinterpretation, charm, and character-driven storytelling.

Product 2: Monster Hunter Wilds
2.0

Writing quality received criticism from one reviewer for banal writing and shallow personalities in the story campaign.