Split Fiction
Where It Has the Edge
- cross-play support is 5.0 vs 1.0. Cross-play support is repeatedly praised as generous and player-friendly, especially when paired with Friend Pass.
- difficulty balance is 4.1 vs 1.8. Difficulty is more demanding than It Takes Two, but generous checkpoints, respawns, and assists make it forgiving for...
- multiplayer design is 4.7 vs 2.4. Multiplayer design is central to the game and praised for being purpose-built around two players and standout co-op...
- atmosphere is 4.6 vs 2.5. Atmosphere is colorful, kinetic, and entertaining, helped by broad genre shifts and energetic presentation.