Monster Hunter Wilds
Where It Has the Edge
- accessibility options is 4.5 vs 3.0. Accessibility options were widely praised, including UI adjustments, color-blindness settings, arachnophobia mode, and broader approachability.
- weapon balance is 4.8 vs 3.7. Weapon balance was praised, with reviewers saying weapons felt viable, well-tuned, and not underpowered.
- loot system is 4.1 vs 3.2. Loot was generally accessible and generous, especially decorations and investigation rewards, though that also made gearing faster.
- movement feel is 4.5 vs 3.9. Mount movement was praised for smooth traversal and climbing, especially while using the Seikret.