Compare Metroid Prime 4: Beyond vs Assassin’s Creed Black Flag Resynced

P1 Metroid Prime 4: Beyond
P2 Assassin’s Creed Black Flag Resynced

Comparison Takeaways

Metroid Prime 4: Beyond

Where It Has the Edge

  • performance optimization is 4.9 vs 3.8. Performance optimization is excellent on Switch 2, repeatedly praised as technically strong and stable.
  • lore depth is 4.3 vs 3.5. Lore depth is a strength, especially through scanning, environmental storytelling, and Lamorn history.
  • level design is 4.3 vs 3.5. Level design is strong in the dungeon-like areas but more criticized when reviewers discuss linearity or the desert...
  • frame rate stability is 4.9 vs 4.2. Frame rate stability is a strong technical point, with repeated praise for 60fps, 120fps, and barely dropping frames...

Assassin’s Creed Black Flag Resynced

Where It Has the Edge

  • open-world design is 4.4 vs 2.1. The Caribbean map is described as seamless and familiar, with improved cities, NPC density, and no city-docking load...
  • checkpoint system is 4.5 vs 2.5. Checkpoint and fail-state design improves because detection in tailing missions no longer causes instant desynchronization.
  • character development is 4.2 vs 2.2. Character development gains support from new backstories and gameplay roles for companion officers.
  • writing quality is 4.4 vs 2.4. Writing evidence is positive but narrow, centered on Darby McDevitt's involvement with new Caroline-related material and confidence in...
Average score
Product 1: Metroid Prime 4: Beyond
3.6
Product 2: Assassin’s Creed Black Flag Resynced
4.1
AI behavior
Product 1: Metroid Prime 4: Beyond
No score yet
Product 2: Assassin’s Creed Black Flag Resynced
3.8

AI evidence is mixed: official previews describe more realistic reactions, while one observer still sees enemies waiting to attack.

aiming precision
Product 1: Metroid Prime 4: Beyond
3.9

Reviewers liked the precision possible with gyro, pointer, or mouse-style aiming, though comfort and consistency varied by setup.

Product 2: Assassin’s Creed Black Flag Resynced
No score yet
animation quality
Product 1: Metroid Prime 4: Beyond
No score yet
Product 2: Assassin’s Creed Black Flag Resynced
4.6

Animation quality looks improved through modern motion capture and stronger cutscene presentation.

art direction
Product 1: Metroid Prime 4: Beyond
4.5

Art direction is a consistent strength, with reviewers calling out alien visual design, striking environments, and strong Switch 2 presentation.

Product 2: Assassin’s Creed Black Flag Resynced
4.5

Art direction is praised for preserving Black Flag's look while making the remake brighter, richer, and more detailed, with minor soul concerns.

atmosphere
Product 1: Metroid Prime 4: Beyond
4.7

Atmosphere is one of the clearest wins: many reviews describe Viewros as eerie, lonely, alien, and richly mood-driven.

Product 2: Assassin’s Creed Black Flag Resynced
4.5

Atmosphere is a standout, with weather, lighting, waves, cities, and Caribbean color repeatedly cited as more alive and dramatic.

boss design
Product 1: Metroid Prime 4: Beyond
4.4

Boss design lands well overall, often described as puzzle-like, spectacular, intense, and among the stronger parts of the adventure.

Product 2: Assassin’s Creed Black Flag Resynced
No score yet
bug frequency
Product 1: Metroid Prime 4: Beyond
5.0

Bug frequency receives limited but positive evidence from one completion-focused review that reported no glitches or frame drops.

Product 2: Assassin’s Creed Black Flag Resynced
No score yet
camera behavior
Product 1: Metroid Prime 4: Beyond
2.0

Camera behavior has limited negative evidence, with one review describing the bike/camera targeting as snapping away from the intended object.

Product 2: Assassin’s Creed Black Flag Resynced
2.8

Camera behavior has one notable concern around harsh camera changes during assassinations.

character development
Product 1: Metroid Prime 4: Beyond
2.2

Character development is divisive: some moments lose impact because Samus stays silent, while companions rarely receive deep arcs.

Product 2: Assassin’s Creed Black Flag Resynced
4.2

Character development gains support from new backstories and gameplay roles for companion officers.

character roster
Product 1: Metroid Prime 4: Beyond
4.1

The supporting cast is broader than older Prime games, with some reviewers enjoying the team and others seeing them as thin archetypes.

Product 2: Assassin’s Creed Black Flag Resynced
4.3

The roster expands through recruitable officers and new crewmates, while familiar pirates and Edward remain central.

checkpoint system
Product 1: Metroid Prime 4: Beyond
2.5

Checkpoint design drew criticism in boss fights, especially when deaths send players back to the beginning of lengthy encounters.

Product 2: Assassin’s Creed Black Flag Resynced
4.5

Checkpoint and fail-state design improves because detection in tailing missions no longer causes instant desynchronization.

combat system
Product 1: Metroid Prime 4: Beyond
4.3

Combat is generally fun, weighty, and quick, although some reviewers found its action focus repetitive or less exploratory than classic Prime.

Product 2: Assassin’s Creed Black Flag Resynced
4.4

Combat is broadly seen as meaningfully reworked, with parries, faster attacks, chain takedowns, and more tool use while avoiding full RPG combat.

companion AI
Product 1: Metroid Prime 4: Beyond
2.5

Companion behavior is one of the most divisive elements, ranging from tolerable or charming to intrusive, over-explanatory, and mechanically awkward.

Product 2: Assassin’s Creed Black Flag Resynced
No score yet
content variety
Product 1: Metroid Prime 4: Beyond
No score yet
Product 2: Assassin’s Creed Black Flag Resynced
4.3

Content variety expands with new officers, quests, story arcs, locations, pets, shanties, and around six hours of mostly story content.

controls responsiveness
Product 1: Metroid Prime 4: Beyond
4.6

Controls are widely praised, with strong support for dual-stick, gyro, pointer, and other setups, aside from ergonomic caveats around mouse mode.

Product 2: Assassin’s Creed Black Flag Resynced
4.2

One preview specifically cites tighter control and speed, suggesting responsiveness is improved even though most reviews did not test it hands-on.

core gameplay loop
Product 1: Metroid Prime 4: Beyond
3.9

The core loop still works best when it emphasizes scanning, combat, puzzle-solving, upgrades, and atmospheric exploration, though some reviews say action and padding disrupt it.

Product 2: Assassin’s Creed Black Flag Resynced
4.3

Reviewers repeatedly frame Resynced as a solo, non-RPG action-adventure that preserves Black Flag's play-and-explore foundation while modernizing it.

difficulty balance
Product 1: Metroid Prime 4: Beyond
3.3

Difficulty is mixed: boss fights can be challenging and adjustable, but some reviewers called spikes or easy completion balance uneven.

Product 2: Assassin’s Creed Black Flag Resynced
4.0

Difficulty looks more deliberate through tighter parry timing and punishment for reckless combat, while still keeping fast kills.

DLC value
Product 1: Metroid Prime 4: Beyond
2.0

DLC value is only lightly supported through criticism of amiibo-locked music, framed as poor value rather than traditional expansion content.

Product 2: Assassin’s Creed Black Flag Resynced
2.2

DLC value is the clearest weakness: Freedom Cry and other original DLC content are repeatedly described as absent.

driving mechanics
Product 1: Metroid Prime 4: Beyond
4.0

Vi-O-La is polarizing: several reviewers love its speed and feel, while others dislike its drift, open-hub use, or role as padding.

Product 2: Assassin’s Creed Black Flag Resynced
4.3

Naval handling and ship combat are treated positively, especially with dynamic weather, stronger waves, and retained Black Flag naval foundations.

emotional impact
Product 1: Metroid Prime 4: Beyond
4.0

Emotional impact has limited positive evidence around the finale and companion relationships, but it is not a universal strength.

Product 2: Assassin’s Creed Black Flag Resynced
4.4

Emotional impact may improve through more expressive faces and deeper story scenes, but evidence remains preview-based.

enemy variety
Product 1: Metroid Prime 4: Beyond
2.8

Enemy variety is mixed-to-negative in several reviews, with some praise for boss variety but repeated complaints about similar bots, bugs, and aliens.

Product 2: Assassin’s Creed Black Flag Resynced
4.0

Enemy variety has limited but concrete evidence through a new Demolitionist enemy mention.

environmental detail
Product 1: Metroid Prime 4: Beyond
4.8

Environmental detail is a strong point, with varied biomes, dense visual detail, and effects that communicate heat, cold, and alien scale.

Product 2: Assassin’s Creed Black Flag Resynced
4.6

Environmental detail is repeatedly praised through high-resolution textures, denser foliage, more NPCs, improved cities, and richer scenery.

exploration quality
Product 1: Metroid Prime 4: Beyond
4.1

Exploration remains a major draw inside the main regions, though the desert hub and linear structure weaken the Metroidvania feeling for some reviewers.

Product 2: Assassin’s Creed Black Flag Resynced
4.3

Exploration appears stronger through seamless docking, new locations, and expanded underwater areas, though reviewers have not fully explored it yet.

facial animations
Product 1: Metroid Prime 4: Beyond
4.0

Facial animations receive limited positive evidence, mostly tied to Nintendo taking a step forward with character presentation.

Product 2: Assassin’s Creed Black Flag Resynced
4.3

Facial animation is mostly praised as handcrafted and much improved, though one preview found it hit-or-miss.

faithfulness to franchise
Product 1: Metroid Prime 4: Beyond
4.1

Faithfulness is split: some see it as unmistakably Prime, while others feel the open hub, companions, and linearity dilute classic Metroid identity.

Product 2: Assassin’s Creed Black Flag Resynced
4.5

Faithfulness to franchise is broadly positive because reviewers say it remains Black Flag, not an RPG reinvention, with the original story intact.

fast travel convenience
Product 1: Metroid Prime 4: Beyond
2.0

Fast travel convenience is weak, with multiple reviewers wishing for faster ways to revisit areas or move between hubs.

Product 2: Assassin’s Creed Black Flag Resynced
No score yet
frame rate stability
Product 1: Metroid Prime 4: Beyond
4.9

Frame rate stability is a strong technical point, with repeated praise for 60fps, 120fps, and barely dropping frames on Switch 2.

Product 2: Assassin’s Creed Black Flag Resynced
4.2

Frame-rate support looks positive on paper, with uncapped PC frame rates and 60 fps console options, but no final benchmark evidence yet.

fun factor
Product 1: Metroid Prime 4: Beyond
3.9

Fun factor is mostly positive despite caveats, with several reviewers saying the core adventure kept them engaged or was hard to put down.

Product 2: Assassin’s Creed Black Flag Resynced
4.5

Fun factor is positive in preview reactions, with several reviewers expressing strong excitement or preorder intent.

gameplay mechanics
Product 1: Metroid Prime 4: Beyond
3.5

Gameplay mechanics are solid but uneven: classic Prime mechanics still compel, while psychic powers and some additions feel conservative or clunky.

Product 2: Assassin’s Creed Black Flag Resynced
No score yet
graphics quality
Product 1: Metroid Prime 4: Beyond
4.8

Graphics quality is one of the strongest consensus positives, frequently described as gorgeous, stunning, or best-looking on Switch 2.

Product 2: Assassin’s Creed Black Flag Resynced
4.5

Graphics are one of the strongest areas, with rebuilt assets, improved lighting, richer water, higher detail, and frequent praise for the new look.

grind level
Product 1: Metroid Prime 4: Beyond
2.0

Grind level is a repeated concern, especially around green crystal collection and late-game resource padding.

Product 2: Assassin’s Creed Black Flag Resynced
No score yet
handheld play suitability
Product 1: Metroid Prime 4: Beyond
4.7

Handheld play is well supported, with reviewers praising handheld performance and docked/handheld control smoothness.

Product 2: Assassin’s Creed Black Flag Resynced
4.5

Handheld suitability is promising because dedicated Steam Deck and ROG Ally-style presets are mentioned.

HUD clarity
Product 1: Metroid Prime 4: Beyond
4.0

Supported by direct review evidence.

Product 2: Assassin’s Creed Black Flag Resynced
3.3

HUD clarity is mixed because replacing the minimap with a compass may be preference-dependent.

immersion
Product 1: Metroid Prime 4: Beyond
4.4

Immersion is high in the crafted areas, although chatter, hints, and hub padding can interrupt the mood.

Product 2: Assassin’s Creed Black Flag Resynced
4.4

Immersion benefits from the seamless Caribbean, ship life, denser environments, dynamic weather, and stronger visual atmosphere.

innovation
Product 1: Metroid Prime 4: Beyond
2.8

Innovation is mixed-to-weak: the game adds psychic powers and a bike, but many reviewers call the changes conservative or not compelling.

Product 2: Assassin’s Creed Black Flag Resynced
No score yet
level design
Product 1: Metroid Prime 4: Beyond
4.3

Level design is strong in the dungeon-like areas but more criticized when reviewers discuss linearity or the desert connector.

Product 2: Assassin’s Creed Black Flag Resynced
3.5

Level design evidence is limited to concern that parkour tools only matter if the world supports them, so confidence remains cautious.

load times
Product 1: Metroid Prime 4: Beyond
2.7

Load times are mixed: some praise minimal loading, while others criticize traversal layers and disguised loading sequences.

Product 2: Assassin’s Creed Black Flag Resynced
4.2

Load-time evidence is positive around seamless docking and reduced loading screens, while SSD requirements may matter for smooth streaming.

loot system
Product 1: Metroid Prime 4: Beyond
No score yet
Product 2: Assassin’s Creed Black Flag Resynced
4.0

Loot evidence is limited but positive, with new outfits and weapons placed in added locations.

lore depth
Product 1: Metroid Prime 4: Beyond
4.3

Lore depth is a strength, especially through scanning, environmental storytelling, and Lamorn history.

Product 2: Assassin’s Creed Black Flag Resynced
3.5

Lore depth is mixed because modern-day content is changed or removed, yet new rifts focused on Edward add alternate-story possibilities.

map and navigation design
Product 1: Metroid Prime 4: Beyond
3.1

Map and navigation design is mixed, with useful markers and collectible tracking offset by split areas, hub traversal, and reduced discovery.

Product 2: Assassin’s Creed Black Flag Resynced
4.4

Navigation improves through seamless access, dynamic weather navigation demands, and movement between locations without old friction.

menu usability
Product 1: Metroid Prime 4: Beyond
2.2

Menu usability has limited negative evidence around unclear progress/menu information for crystal collection.

Product 2: Assassin’s Creed Black Flag Resynced
No score yet
microtransaction impact
Product 1: Metroid Prime 4: Beyond
No score yet
Product 2: Assassin’s Creed Black Flag Resynced
2.5

Microtransaction impact is a concern in one preview because cosmetic pet items and perk-granting packs may affect perception.

mission design
Product 1: Metroid Prime 4: Beyond
No score yet
Product 2: Assassin’s Creed Black Flag Resynced
4.5

Tailing and eavesdropping missions are the most consistently praised fix: detection no longer forces instant failure and objectives can adapt.

monetization fairness
Product 1: Metroid Prime 4: Beyond
2.0

Monetization fairness has limited negative evidence tied to criticism of amiibo-locked bike music and perceived Nintendo greed.

Product 2: Assassin’s Creed Black Flag Resynced
2.5

Monetization fairness raises concern because paid or bonus items appear to include unique perks.

movement feel
Product 1: Metroid Prime 4: Beyond
4.8

Movement feel is strong for Samus and general first-person control, though vehicle handling is more divisive.

Product 2: Assassin’s Creed Black Flag Resynced
4.2

Movement and parkour are a major upgrade, but some reviewers worry about slower pacing or stop-and-go momentum in certain traversal clips.

multiplayer design
Product 1: Metroid Prime 4: Beyond
No score yet
Product 2: Assassin’s Creed Black Flag Resynced
2.3

Multiplayer design scores low because the original multiplayer and pirate PvP modes are removed from Resynced.

narrative quality
Product 1: Metroid Prime 4: Beyond
2.3

Narrative quality is mixed-to-negative: Lamorn lore interests reviewers, but the conclusion, Sylux, and Samus's silence often disappoint.

Product 2: Assassin’s Creed Black Flag Resynced
4.3

Narrative quality is viewed positively because the main Edward story remains while new arcs, scenes, and rifts expand character context.

onboarding experience
Product 1: Metroid Prime 4: Beyond
2.8

Onboarding is divisive, with some reviewers appreciating newcomer guidance and others criticizing forced tutorials and aggressive handholding.

Product 2: Assassin’s Creed Black Flag Resynced
No score yet
open-world design
Product 1: Metroid Prime 4: Beyond
2.1

Open-world design is the clearest repeated weakness; Sol Valley is often called empty, barren, dated, or padding.

Product 2: Assassin’s Creed Black Flag Resynced
4.4

The Caribbean map is described as seamless and familiar, with improved cities, NPC density, and no city-docking load screens.

originality
Product 1: Metroid Prime 4: Beyond
2.8

Originality receives limited and lukewarm evidence, with reviewers saying the game has fewer memorable ideas than Prime Remastered.

Product 2: Assassin’s Creed Black Flag Resynced
No score yet
pacing
Product 1: Metroid Prime 4: Beyond
2.7

Pacing is inconsistent: dungeon progression can flow well, but desert backtracking, late-game crystals, and bloat are common complaints.

Product 2: Assassin’s Creed Black Flag Resynced
3.4

Pacing is mildly mixed because one preview thinks the new parkour looks a bit slower than the original.

performance optimization
Product 1: Metroid Prime 4: Beyond
4.9

Performance optimization is excellent on Switch 2, repeatedly praised as technically strong and stable.

Product 2: Assassin’s Creed Black Flag Resynced
3.8

Performance optimization has promising PC features and presets, but reviewers caution that actual launch performance is still untested.

platform-specific feature support
Product 1: Metroid Prime 4: Beyond
4.7

Platform-specific support is strong on Switch 2 thanks to control options, HDR, and 60/120fps display modes.

Product 2: Assassin’s Creed Black Flag Resynced
4.6

Platform-specific support is strong on PC, with HDR, ultrawide, upscalers, and uncapped frame-rate options noted.

platforming precision
Product 1: Metroid Prime 4: Beyond
No score yet
Product 2: Assassin’s Creed Black Flag Resynced
3.7

Parkour precision looks more modern and controllable, though one reviewer flagged a small landing delay that may affect flow.

polish
Product 1: Metroid Prime 4: Beyond
3.0

Polish is mixed: presentation can be excellent, but some reviews note rough spots, glitches, or awkward technical seams.

Product 2: Assassin’s Creed Black Flag Resynced
3.9

Polish is cautiously positive: previews note delays and generally few complaints, but integration and launch performance remain open questions.

progression system
Product 1: Metroid Prime 4: Beyond
4.0

Progression works when upgrades make Samus feel more capable, but the macro-structure is often considered too linear.

Product 2: Assassin’s Creed Black Flag Resynced
4.1

Progression gets added layers through trinkets and the returning Kenway's Fleet, while remaining outside full RPG territory.

protagonist appeal
Product 1: Metroid Prime 4: Beyond
2.5

Protagonist appeal is limited by Samus's silence in dialogue-heavy scenes, even though her iconic presence remains central.

Product 2: Assassin’s Creed Black Flag Resynced
4.4

Edward's protagonist appeal is supported by the enduring pirate captain fantasy described in one review.

puzzle design
Product 1: Metroid Prime 4: Beyond
4.2

Puzzle design is generally good, especially in boss and dungeon contexts, though some psychic mechanics feel familiar.

Product 2: Assassin’s Creed Black Flag Resynced
No score yet
quest design
Product 1: Metroid Prime 4: Beyond
No score yet
Product 2: Assassin’s Creed Black Flag Resynced
4.4

New officer quest lines and individual story missions are consistently described as substantive additions to the campaign.

remake/remaster quality
Product 1: Metroid Prime 4: Beyond
No score yet
Product 2: Assassin’s Creed Black Flag Resynced
4.5

Remake quality is strongly supported: reviewers consistently distinguish it from a simple remaster and describe a ground-up remake with real additions.

replay value
Product 1: Metroid Prime 4: Beyond
4.5

Replay value has limited positive evidence from a reviewer who wanted to continue collecting and replay after near-completion.

Product 2: Assassin’s Creed Black Flag Resynced
No score yet
sandbox freedom
Product 1: Metroid Prime 4: Beyond
No score yet
Product 2: Assassin’s Creed Black Flag Resynced
4.1

Sandbox freedom receives light support from pet adoption and ship-life customization rather than broader systemic freedom.

save system reliability
Product 1: Metroid Prime 4: Beyond
2.0

Save reliability is a recurring concern, especially point-of-no-return behavior and limited autosave frequency.

Product 2: Assassin’s Creed Black Flag Resynced
No score yet
side character depth
Product 1: Metroid Prime 4: Beyond
3.4

Side character depth is mixed, with some attachment to the crew but repeated criticism that arcs and personalities are thin.

Product 2: Assassin’s Creed Black Flag Resynced
4.3

Side character depth is one of the clearer additions, with new officer stories and expanded arcs for Blackbeard, Stede, and others.

sound design
Product 1: Metroid Prime 4: Beyond
4.5

Sound design is praised for maintaining Prime's atmospheric feel and supporting the alien setting.

Product 2: Assassin’s Creed Black Flag Resynced
No score yet
soundtrack quality
Product 1: Metroid Prime 4: Beyond
4.8

Soundtrack quality is very strong, with many reviewers calling the music excellent, fantastic, or phenomenal.

Product 2: Assassin’s Creed Black Flag Resynced
4.4

Soundtrack and shanties are a clear positive, with original shanties returning and new music or shanties added.

stealth mechanics
Product 1: Metroid Prime 4: Beyond
No score yet
Product 2: Assassin’s Creed Black Flag Resynced
4.4

Stealth is improved by free crouching and more forgiving mission behavior, but there is some concern that less penalty may weaken stealth tension.

tutorial quality
Product 1: Metroid Prime 4: Beyond
2.0

Tutorial quality is criticized in limited evidence for a mandatory motorcycle tutorial and over-explanation.

Product 2: Assassin’s Creed Black Flag Resynced
No score yet
upgrade system
Product 1: Metroid Prime 4: Beyond
4.2

Upgrade system is mostly positive where quality-of-life upgrades and ability growth improve return visits.

Product 2: Assassin’s Creed Black Flag Resynced
4.3

Upgrade systems are repeatedly praised for new Jackdaw fire options, ship upgrades, weapon perks, and officer-linked abilities.

user interface design
Product 1: Metroid Prime 4: Beyond
4.2

User interface design gets positive evidence from map item display, though some hinting systems were too aggressive.

Product 2: Assassin’s Creed Black Flag Resynced
3.5

Interface evidence is mixed, with modern tool selection present but one reviewer calling the combat UI messy.

value for money
Product 1: Metroid Prime 4: Beyond
2.6

Value for money is mixed, with one reviewer recommending a sale for the Switch 2 version and another feeling the purchase was not worthwhile.

Product 2: Assassin’s Creed Black Flag Resynced
3.9

Value is mixed-to-positive: $60 and no DLC/multiplayer create caveats, but new content and collector items add appeal for fans.

visual effects quality
Product 1: Metroid Prime 4: Beyond
4.2

Visual effects are strong overall, with impressive lighting and particles, though one review notes some effects animate at a lower frame rate.

Product 2: Assassin’s Creed Black Flag Resynced
4.6

Visual effects are strongly supported by ray tracing, water rendering, weather simulation, reflections, and modern lighting technology.

voice acting
Product 1: Metroid Prime 4: Beyond
3.5

Voice acting is mixed, praised by some as strong and criticized by others as uneven or tied to annoying characters.

Product 2: Assassin’s Creed Black Flag Resynced
4.5

Voice acting looks strong because Matt Ryan returns as Edward and was recorded for new material.

weapon balance
Product 1: Metroid Prime 4: Beyond
No score yet
Product 2: Assassin’s Creed Black Flag Resynced
4.1

Weapon balance and variety look more flexible through weapon perks and no large RPG health bars, though some details remain unclear.

world-building
Product 1: Metroid Prime 4: Beyond
4.6

World-building is a major strength, especially in how Viewros, the Lamorn, and environmental scans make the planet feel coherent.

Product 2: Assassin’s Creed Black Flag Resynced
4.3

World-building is supported by the preserved pirate-and-assassin fantasy, though evidence is less extensive than for visuals or combat.

world interactivity
Product 1: Metroid Prime 4: Beyond
No score yet
Product 2: Assassin’s Creed Black Flag Resynced
4.3

World interactivity improves through destructible environments and combat use of walls, ledges, and breakable objects.

writing quality
Product 1: Metroid Prime 4: Beyond
2.4

Writing quality is uneven, with repeated criticism of clichés, caricatures, repeated reminders, and over-explaining.

Product 2: Assassin’s Creed Black Flag Resynced
4.4

Writing evidence is positive but narrow, centered on Darby McDevitt's involvement with new Caroline-related material and confidence in added content.