The Last of Us Part II Remastered
Where It Has the Edge
- facial animations is 4.8 vs 3.1. Facial animation and capture are repeatedly praised as best-in-class or amazing, preserving the campaign's emotional delivery.
- accessibility options is 4.7 vs 3.1. Reviewers praise the expanded accessibility suite, especially descriptive audio, speech-to-vibration support, and broader options that make the game...
- movement feel is 4.6 vs 3.0. Movement feel is praised for nimble combat, large arenas, smoother movement, and improved melee animation.
- animation quality is 4.8 vs 3.4. Animation remains a major strength, with industry-best combat animation and varied contextual actions supporting the game's brutal presentation.