The Last of Us Part II Remastered

The Last of Us Part II Remastered Review

Released: January 19, 2024
Updated: 2 months ago
4.4
Overall review score
298
Review evidence points
58
Scored features
37
Expert reviews

Bottom Line

Choose it for No Return, polished combat, strong extras, and the best-looking version of Part II. Skip it if you only want major story changes, dislike grim violence, or already played it and don’t value roguelike replay.

Best for

Best for players who love The Last of Us Part II’s combat and want a replayable No Return mode, richer extras, faster loading, haptics, and the most complete version of the campaign.

Not for

Not for players expecting major new story content, a dramatic graphical remake, a relaxing tone, or a family-friendly game; returning story-only players may find the additions less essential.

Verdict

Reviewers frame The Last of Us Part II Remastered less as a dramatic visual overhaul and more as a strong special edition. The campaign’s brutal story, performances, combat, environments, and accessibility remain the foundation, while PS5 features such as faster loading, haptics, 3D audio, and smoother modes add polish. The clearest new reason to return is No Return, praised for turning the game’s tense stealth-combat into a replayable roguelike loop with characters, modifiers, bosses, and custom runs. The tradeoff is that visual gains are often described as modest, Lost Levels are short, and several reviewers still find the story exhausting, divisive, or unevenly paced.

Feature Scorecards

Summary

58 reviewed features
  • Very positive 4.5-5.0
    27 (47%)
  • Positive 3.5-4.4
    23 (40%)
  • Neutral 2.5-3.4
    6 (10%)
  • Negative 1.5-2.4
    2 (3%)

Pros

  • 4.6
    15 reviews strong consensus
    combat system: 4.6, 15 reviews, strong consensus
    Combat was one of the strongest areas overall, with reviewers praising its brutal feel, polish, resource pressure, and ability to shine in No Return despite a few dissenting takes.
  • 4.5
    20 reviews moderate consensus
    remake/remaster quality: 4.5, 20 reviews, moderate consensus
    Remaster quality was generally praised as a definitive or worthwhile edition, though the visual upgrade was often called modest and content-focused.
  • 4.4
    20 reviews strong consensus
    graphics quality: 4.4, 20 reviews, strong consensus
    Graphics were widely praised as excellent or stunning, but reviewers often stressed that the jump over the PS4/PS5-patched version is modest.
  • 4.8
    8 reviews strong consensus
    load times: 4.8, 8 reviews, strong consensus
    Load times were consistently praised as much faster and a clear quality-of-life upgrade.
  • 4.7
    9 reviews strong consensus
    haptic feedback integration: 4.7, 9 reviews, strong consensus
    Haptic feedback integration was strongly praised for bows, weapons, bandaging, traversal, and added immersion, though one reviewer found extended use tiring.
  • 4.4
    16 reviews moderate consensus
    replay value: 4.4, 16 reviews, moderate consensus
    Replay value was one of the strongest remaster arguments, driven mainly by No Return, daily/custom runs, unlocks, and added extras.

Cons

  • 1.5
    1 review
    family friendliness: 1.5, 1 review
    Family friendliness scored low because one reviewer explicitly described the game as gritty, intense, and extremely violent.
  • 2.0
    1 review
    puzzle design: 2.0, 1 review
    Puzzle design was a weak point in one review, which complained that environmental puzzles were too few and underdeveloped.
  • 2.5
    1 review
    map and navigation design: 2.5, 1 review
    Map and navigation design drew one notable complaint about unclear progression paths in naturalistic environments.
  • 2.5
    1 review
    user interface design: 2.5, 1 review
    User interface design had one PC-specific criticism, where mouse-related UI elements could hurt frame rate.
  • 2.9
    7 reviews strong consensus
    pacing: 2.9, 7 reviews, strong consensus
    Pacing was the most consistent structural complaint, with multiple reviewers saying the campaign felt long, bloated, or uneven despite strong moments.
  • 3.0
    1 review
    age appropriateness: 3.0, 1 review
    Age appropriateness was limited by the game’s mature themes, violence, and emotional weight, with one reviewer saying younger players may not appreciate it.

Compared With Category Average

Compared with other Video Games, this product is above average in economy and resource balance, stealth mechanics, AI behavior, near average in content variety, remake/remaster quality, below average in family friendliness, puzzle design, innovation.

Comparison summary

58 compared features
  • Above average 0.4+ pts higher
    36 (62%)
  • Same as average within 0.3 pts
    12 (21%)
  • Below average 0.4+ pts lower
    10 (17%)

Largest category differences

Attribute This product Category average Difference
family friendliness 1.5 3.6 -2.1
economy and resource balance 5.0 3.3 +1.7
puzzle design 2.0 3.6 -1.6
stealth mechanics 4.7 3.3 +1.4
AI behavior 4.3 2.9 +1.4
platform-specific feature support 5.0 3.6 +1.4
facial animations 5.0 3.7 +1.3
aiming precision 4.5 3.2 +1.3

Consider This Instead

If you want better map and navigation design

Choose Ghost of Yōtei. It scores 4.8 vs 2.5 for map and navigation design, with a 4.4 overall score.

Compare

If you want better innovation

Choose The Alters. It scores 4.8 vs 3.0 for innovation, with a 4.2 overall score.

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If you want better family friendliness

Choose Donkey Kong Bananza. It scores 5.0 vs 1.5 for family friendliness, with a 4.5 overall score.

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Compared in Reviews

Products reviewers directly compared with this model, grouped into quick takeaways.

Call of Duty’s Zombie mode

  • Similar: Holdout mode action feel Holdout is compared to Call of Duty’s Zombie mode because it turns infected defense into over-the-top action.

God of War Ragnarok DLC

  • Better: story integration No Return is described as less story-driven than the recent God of War Ragnarok DLC.

God of War Ragnarok: Valhalla

  • Compared: roguelike mode structure and value The reviewer compares No Return with God of War Ragnarok: Valhalla, saying they serve different purposes.

FAQ

Is The Last of Us Part II Remastered worth the $10 upgrade?

Most reviewers say yes, mainly because No Return, faster loads, DualSense support, commentary, and Lost Levels make the package feel worthwhile. They generally agree the visual upgrade alone would not justify it.

What is the best new feature?

No Return is the standout. Reviewers repeatedly praise it for turning the game’s tense stealth and combat into a replayable roguelike mode with characters, modifiers, bosses, and daily or custom runs.

Are the graphics a major upgrade?

Reviewers still call the game beautiful, but many say the visual jump is modest because the PS4 version already looked excellent and had a PS5 60fps patch.

Does the remaster change the campaign story?

No. Reviewers describe the campaign as essentially the same story, with added commentary, Lost Levels, skins, speedrun options, and technical or controller improvements around it.

How is the PC version?

PC coverage is mostly positive about performance and visuals, especially compared with Part I’s troubled PC launch. A few reviewers still report stutter, texture or UI-related issues, so the port is not uniformly flawless.

Is it good for players who only care about story?

Newcomers still get the full acclaimed campaign, but returning story-only players may find less reason to revisit because the main scenario is unchanged and the biggest addition is combat-focused.

Is it family friendly?

No. The reviewed evidence describes it as gritty, intense, extremely violent, emotionally heavy, and better suited to mature players.

Sample Expert Reviews We Analyzed

These are a few of the reviews included in our analysis.

Video Reviews

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