The Last of Us Part II Remastered

The Last of Us Part II Remastered Review

Released: January 19, 2024
Updated: 2 weeks ago
4.2
Consolidated expert score
298
Review insights
58
Scored features
37
Expert reviews

Bottom Line

Choose it for No Return, polished combat, strong extras, and the best-looking version of Part II. Skip it if you only want major story changes, dislike grim violence, or already played it and don’t value roguelike replay.

Best for

Best for players who love The Last of Us Part II’s combat and want a replayable No Return mode, richer extras, faster loading, haptics, and the most complete version of the campaign.

Not for

Not for players expecting major new story content, a dramatic graphical remake, a relaxing tone, or a family-friendly game; returning story-only players may find the additions less essential.

Verdict

Reviewers frame The Last of Us Part II Remastered less as a dramatic visual overhaul and more as a strong special edition. The campaign’s brutal story, performances, combat, environments, and accessibility remain the foundation, while PS5 features such as faster loading, haptics, 3D audio, and smoother modes add polish. The clearest new reason to return is No Return, praised for turning the game’s tense stealth-combat into a replayable roguelike loop with characters, modifiers, bosses, and custom runs. The tradeoff is that visual gains are often described as modest, Lost Levels are short, and several reviewers still find the story exhausting, divisive, or unevenly paced.

Compared in Reviews

Products reviewers directly compared with this model, grouped into quick takeaways.

Call of Duty’s Zombie mode

  • Similar: Holdout mode action feel Holdout is compared to Call of Duty’s Zombie mode because it turns infected defense into over-the-top action.

God of War Ragnarok DLC

  • Better: story integration No Return is described as less story-driven than the recent God of War Ragnarok DLC.

God of War Ragnarok: Valhalla

  • Compared: roguelike mode structure and value The reviewer compares No Return with God of War Ragnarok: Valhalla, saying they serve different purposes.

Feature Scorecards

Summary

58 reviewed features
  • Very positive 4.5-5.0 47% 27 features
  • Positive 3.5-4.4 40% 23 features
  • Neutral 2.5-3.4 10% 6 features
  • Negative 1.5-2.4 3% 2 features
  • Very negative below 1.5 0% 0 features

Pros

  • 5.0
    based on 5 reviews
    emotional impact: 5.0, based on 5 reviews
    Emotional impact was extremely strong, with reviewers repeatedly describing the story as gutting, heartbreaking, or emotionally shattering.
  • 5.0
    based on 3 reviews
    voice acting: 5.0, based on 3 reviews
    Voice acting earned unanimous praise from scored reviews, especially for the main cast’s performances.
  • 5.0
    based on 2 reviews
    character development: 5.0, based on 2 reviews
    Character development was praised for its heavy character work and risky perspective structure.
  • 5.0
    based on 2 reviews
    facial animations: 5.0, based on 2 reviews
    Facial animation was praised as industry-leading and central to the emotional performances.
  • 5.0
    based on 1 review
    atmosphere: 5.0, based on 1 review
    Atmosphere was praised as masterful, especially for its oppressive tension and survival-horror mood.
  • 5.0
    based on 1 review
    boss design: 5.0, based on 1 review
    Boss design stood out in one PC review, which highlighted major fights as some of Naughty Dog’s best.
  • 5.0
    based on 1 review
    core gameplay loop: 5.0, based on 1 review
    The No Return loop was praised as a high-stakes, rewarding way to experience the game’s encounters repeatedly.
  • 5.0
    based on 1 review
    economy and resource balance: 5.0, based on 1 review
    Resource balance was praised for keeping ammo and materials scarce enough to make survival tense.
  • 5.0
    based on 1 review
    level design: 5.0, based on 1 review
    Level design received strong praise from one reviewer for making linear spaces feel flexible and meaningful.
  • 5.0
    based on 1 review
    platform-specific feature support: 5.0, based on 1 review
    Platform-specific support was praised for PS5-native upgrades such as load times, DualSense features, and 3D audio.
  • 5.0
    based on 1 review
    soundtrack quality: 5.0, based on 1 review
    The soundtrack was praised as atmospheric and emotionally effective.
  • 4.9
    based on 6 reviews
    environmental detail: 4.9, based on 6 reviews
    Environmental detail drew strong praise for scenery, foliage, world texture, and dense visual craftsmanship.
  • 4.9
    based on 4 reviews
    accessibility options: 4.9, based on 4 reviews
    Accessibility options were strongly praised, with reviewers calling the expanded descriptive audio, speech-to-vibration, and broader tools meaningful additions.
  • 4.8
    based on 3 reviews
    sound design: 4.8, based on 3 reviews
    Sound design was praised for 3D audio, directionality, anxiety, and stealth-tension cues.
  • 4.8
    based on 3 reviews
    world-building: 4.8, based on 3 reviews
    World-building was praised for Seattle’s detail, environmental storytelling, and the way the sequel frames grief and factions.
  • 4.8
    based on 8 reviews
    load times: 4.8, based on 8 reviews
    Load times were consistently praised as much faster and a clear quality-of-life upgrade.
  • 4.8
    based on 2 reviews
    horror tension: 4.8, based on 2 reviews
    Horror tension was praised for causing anxiety, dread, and memorable scare sequences.
  • 4.7
    based on 9 reviews
    haptic feedback integration: 4.7, based on 9 reviews
    Haptic feedback integration was strongly praised for bows, weapons, bandaging, traversal, and added immersion, though one reviewer found extended use tiring.
  • 4.7
    based on 9 reviews
    stealth mechanics: 4.7, based on 9 reviews
    Stealth mechanics were widely praised as tense, flexible, and improved, especially when No Return encouraged new approaches.
  • 4.7
    based on 3 reviews
    character roster: 4.7, based on 3 reviews
    The character roster in No Return was praised for bringing secondary characters forward with different loadouts, traits, and playstyles.
  • 4.6
    based on 15 reviews
    combat system: 4.6, based on 15 reviews
    Combat was one of the strongest areas overall, with reviewers praising its brutal feel, polish, resource pressure, and ability to shine in No Return despite a few dissenting takes.
  • 4.6
    based on 4 reviews
    controls responsiveness: 4.6, based on 4 reviews
    Controls were usually described as smooth, responsive, and solid, with PC mouse-and-keyboard support adding precision for some players.
  • 4.5
    based on 20 reviews
    remake/remaster quality: 4.5, based on 20 reviews
    Remaster quality was generally praised as a definitive or worthwhile edition, though the visual upgrade was often called modest and content-focused.
  • 4.5
    based on 2 reviews
    progression system: 4.5, based on 2 reviews
    Progression in No Return was praised for unlocks, challenges, and longer-term rewards that kept runs moving.
  • 4.5
    based on 1 review
    aiming precision: 4.5, based on 1 review
    Aiming precision received specific praise on PC, where mouse input gave reviewers strong control for headshots.
  • 4.5
    based on 1 review
    crafting system: 4.5, based on 1 review
    Crafting was praised as part of the game’s excellent survival-combat foundation.
  • 4.5
    based on 1 review
    handheld play suitability: 4.5, based on 1 review
    Handheld suitability was praised in one PC review because the Steam Deck version ran well enough to deserve verification.
  • 4.4
    based on 16 reviews
    replay value: 4.4, based on 16 reviews
    Replay value was one of the strongest remaster arguments, driven mainly by No Return, daily/custom runs, unlocks, and added extras.
  • 4.4
    based on 20 reviews
    graphics quality: 4.4, based on 20 reviews
    Graphics were widely praised as excellent or stunning, but reviewers often stressed that the jump over the PS4/PS5-patched version is modest.
  • 4.4
    based on 12 reviews
    fun factor: 4.4, based on 12 reviews
    Fun factor was strongest in No Return and combat-focused extras, though the main story’s grim tone made it less relaxing for some reviewers.
  • 4.4
    based on 11 reviews
    performance optimization: 4.4, based on 11 reviews
    Performance optimization was generally strong on PS5 and many PC setups, though one PC review reported stutter and texture issues.
  • 4.4
    based on 5 reviews
    polish: 4.4, based on 5 reviews
    Polish was a consistent strength, with reviewers describing the package, presentation, and bonus modes as well-crafted.
  • 4.4
    based on 10 reviews
    frame rate stability: 4.4, based on 10 reviews
    Frame rate stability was mostly praised, especially in performance mode, with some caveats around 30fps fidelity mode and certain PC scenes.
  • 4.3
    based on 21 reviews
    value for money: 4.3, based on 21 reviews
    Value for money was strongly positive for the $10 upgrade, with more mixed views for first-time or double-dip buyers at full price.
  • 4.3
    based on 3 reviews
    AI behavior: 4.3, based on 3 reviews
    AI behavior was praised in combat-focused reviews for swarming, faction pressure, and strong arena behavior.
  • 4.3
    based on 21 reviews
    narrative quality: 4.3, based on 21 reviews
    Narrative quality remained divisive but mostly positive, with many reviewers calling it profound or masterful while others criticized its structure, bleakness, and execution.
  • 4.3
    based on 26 reviews
    content variety: 4.3, based on 26 reviews
    Content variety was broadly praised, especially No Return, Lost Levels, commentary, guitar free play, skins, speedrun tools, and modifiers, though some extras were called short or uneven.
  • 4.3
    based on 2 reviews
    mission variety: 4.3, based on 2 reviews
    Mission variety in No Return was praised for randomized objectives and encounter types, with some caveats about uneven encounters.
  • 4.2
    based on 3 reviews
    exploration quality: 4.2, based on 3 reviews
    Exploration was generally valued for scavenging, optional environmental stories, and player choice, though one reviewer found it sometimes too guided.
  • 4.1
    based on 4 reviews
    difficulty balance: 4.1, based on 4 reviews
    Difficulty was usually viewed positively as tense and intentional, with challenge options and survival pressure fitting the game’s design.
  • 4.1
    based on 4 reviews
    writing quality: 4.1, based on 4 reviews
    Writing quality was polarized: several reviewers praised the ambitious, intentional storytelling, while one criticized the script as unsubtle.
  • 4.0
    based on 3 reviews
    protagonist appeal: 4.0, based on 3 reviews
    Protagonist appeal was mixed: Ellie was praised as carrying the sequel by some, while one reviewer found her harder to relate to.
  • 4.0
    based on 1 review
    art direction: 4.0, based on 1 review
    Art direction was praised as visually striking, though one review also noted the remaster could look too dark in places.
  • 4.0
    based on 1 review
    open-world design: 4.0, based on 1 review
    The limited semi-open Seattle section stood out positively to one reviewer, who wished more of the game pursued that feeling.
  • 4.0
    based on 1 review
    sandbox freedom: 4.0, based on 1 review
    No Return’s sandbox-like setup was praised as a fun way to experiment outside the campaign’s narrative constraints.
  • 3.5
    based on 3 reviews
    gameplay mechanics: 3.5, based on 3 reviews
    Gameplay mechanics drew mixed responses: several reviewers liked the remastered combat tools, but one felt the core stealth-loot-shoot loop had aged poorly.
  • 3.5
    based on 2 reviews
    enemy variety: 3.5, based on 2 reviews
    Enemy variety was mixed: No Return adds faction variety and AI pressure, but one reviewer criticized the limited number of new enemies.
  • 3.5
    based on 2 reviews
    skill tree depth: 3.5, based on 2 reviews
    Skill systems were split: one reviewer liked the upgrade satisfaction, while another felt No Return upgrades did not meaningfully change play enough.
  • 3.5
    based on 1 review
    originality: 3.5, based on 1 review
    Originality was mixed, with one review finding No Return strange and unusual but artistically awkward.
  • 3.5
    based on 1 review
    visual effects quality: 3.5, based on 1 review
    Visual effects were mostly strong, but one PC review noted distracting upscaling artifacts around transparencies.

Cons

  • 3.3
    based on 2 reviews
    bug frequency: 3.3, based on 2 reviews
    Bug frequency was mixed: some PC reviewers reported minor UI or texture glitches, while others found the port clean.
  • 3.0
    based on 1 review
    age appropriateness: 3.0, based on 1 review
    Age appropriateness was limited by the game’s mature themes, violence, and emotional weight, with one reviewer saying younger players may not appreciate it.
  • 3.0
    based on 1 review
    innovation: 3.0, based on 1 review
    Innovation was limited in one review, which found No Return fun but not especially unique as a mode.
  • 2.9
    based on 7 reviews
    pacing: 2.9, based on 7 reviews
    Pacing was the most consistent structural complaint, with multiple reviewers saying the campaign felt long, bloated, or uneven despite strong moments.
  • 2.5
    based on 1 review
    map and navigation design: 2.5, based on 1 review
    Map and navigation design drew one notable complaint about unclear progression paths in naturalistic environments.
  • 2.5
    based on 1 review
    user interface design: 2.5, based on 1 review
    User interface design had one PC-specific criticism, where mouse-related UI elements could hurt frame rate.
  • 2.0
    based on 1 review
    puzzle design: 2.0, based on 1 review
    Puzzle design was a weak point in one review, which complained that environmental puzzles were too few and underdeveloped.
  • 1.5
    based on 1 review
    family friendliness: 1.5, based on 1 review
    Family friendliness scored low because one reviewer explicitly described the game as gritty, intense, and extremely violent.

Compared With Category Average

Compared with other Video Games, this product is above average in economy and resource balance, stealth mechanics, AI behavior, below average in family friendliness, puzzle design.

Summary

8 compared features
  • Above average 0.4+ pts higher 75% 6 features
  • Same as average within 0.3 pts 0% 0 features
  • Below average 0.4+ pts lower 25% 2 features
Attribute This product Category average Difference
family friendliness 1.5 3.6 -2.1
puzzle design 2.0 3.7 -1.7
economy and resource balance 5.0 3.4 +1.6
stealth mechanics 4.7 3.3 +1.4
AI behavior 4.3 3.0 +1.4
facial animations 5.0 3.8 +1.2
boss design 5.0 3.8 +1.2
aiming precision 4.5 3.3 +1.2

FAQ

Is The Last of Us Part II Remastered worth the $10 upgrade?

Most reviewers say yes, mainly because No Return, faster loads, DualSense support, commentary, and Lost Levels make the package feel worthwhile. They generally agree the visual upgrade alone would not justify it.

What is the best new feature?

No Return is the standout. Reviewers repeatedly praise it for turning the game’s tense stealth and combat into a replayable roguelike mode with characters, modifiers, bosses, and daily or custom runs.

Are the graphics a major upgrade?

Reviewers still call the game beautiful, but many say the visual jump is modest because the PS4 version already looked excellent and had a PS5 60fps patch.

Does the remaster change the campaign story?

No. Reviewers describe the campaign as essentially the same story, with added commentary, Lost Levels, skins, speedrun options, and technical or controller improvements around it.

How is the PC version?

PC coverage is mostly positive about performance and visuals, especially compared with Part I’s troubled PC launch. A few reviewers still report stutter, texture or UI-related issues, so the port is not uniformly flawless.

Is it good for players who only care about story?

Newcomers still get the full acclaimed campaign, but returning story-only players may find less reason to revisit because the main scenario is unchanged and the biggest addition is combat-focused.

Is it family friendly?

No. The reviewed evidence describes it as gritty, intense, extremely violent, emotionally heavy, and better suited to mature players.

Sample Expert Reviews We Analyzed

These are a few of the reviews included in our analysis.

Video Reviews

Article Reviews

Consider This Instead

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If you want better puzzle design

Choose Split Fiction. It scores 4.8 vs 2.0 for puzzle design, with a 4.0 overall score.

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