The Last of Us Part II Remastered
Where It Has the Edge
- AI behavior is 4.3 vs 2.0. AI behavior was praised in combat-focused reviews for swarming, faction pressure, and strong arena behavior.
- progression system is 4.5 vs 2.2. Progression in No Return was praised for unlocks, challenges, and longer-term rewards that kept runs moving.
- narrative quality is 4.3 vs 2.0. Narrative quality remained divisive but mostly positive, with many reviewers calling it profound or masterful while others criticized...
- difficulty balance is 4.1 vs 2.0. Difficulty was usually viewed positively as tense and intentional, with challenge options and survival pressure fitting the game’s...