Arc Raiders
Where It Has the Edge
- co-op experience is 4.6 vs 1.4. Co-op is praised for friends, squads, spontaneous team-ups, and group fights against ARC enemies.
- multiplayer design is 4.4 vs 1.3. Multiplayer design is central to the praise, especially PvPvE tension, emergent player behavior, and genre execution.
- live-service support is 4.1 vs 1.1. Live-service support is cautiously positive, with roadmaps, patches, and long-term plans balanced by concern about future changes.
- level design is 4.9 vs 3.4. Level design is repeatedly praised, especially for verticality, strong map layouts, and varied spaces that create encounters.