Compare Cabernet vs Donkey Kong Bananza

P1 Cabernet
P2 Donkey Kong Bananza

Comparison Takeaways

Cabernet

Where It Has the Edge

  • onboarding experience is 4.4 vs 3.5. Onboarding is strong, using the funeral, vampire induction, and early controls to teach both lore and mechanics smoothly.
  • tutorial quality is 4.8 vs 4.0. The tutorial design is praised for avoiding intrusive explanations and weaving mechanics into the opening narrative.
  • economy and resource balance is 4.0 vs 3.4. Blood, money, feeding, and relationship costs create meaningful resource pressure, especially when bottled blood is expensive or relationships...
  • lore depth is 4.5 vs 4.1. Lore is rich and useful, drawing from vampire society, Eastern European folklore, and optional glossary/contextual material.

Donkey Kong Bananza

Where It Has the Edge

  • combat system is 4.0 vs 1.0. Combat is framed as power-forward and brawler-like rather than precision-heavy, with enjoyment coming from impact and force.
  • load times is 4.9 vs 2.5. Load times are praised as extremely short in the GamingTrend review.
  • facial animations is 4.7 vs 2.4. Facial animations are praised through DK's expressive face and elaborate facial expressions.
  • controls responsiveness is 4.8 vs 2.5. Controls are a major strength: reviewers describe DK as polished, fluid, perfectly responsive, and easy to chain between...
Average score
Product 1: Cabernet
3.8
Product 2: Donkey Kong Bananza
4.3
accessibility options
Product 1: Cabernet
4.5

An infinite blood option gives players a way to soften the feeding pressure and focus more comfortably on the story.

Product 2: Donkey Kong Bananza
4.5

Accessibility is helped by Assist Mode and health or guidance support, making the game more approachable for younger or less experienced players.

age appropriateness
Product 1: Cabernet
3.8

Age appropriateness is moderate: the game is rated T and lacks sex or gore, but reviews emphasize dark vampire themes.

Product 2: Donkey Kong Bananza
4.6

Age appropriateness is positive, with one review explicitly calling it a kids game that should be accessible to kids.

animation quality
Product 1: Cabernet
4.0

Animation quality is mixed-positive, with impressive cutscenes offset by noted limitations in character interaction animation.

Product 2: Donkey Kong Bananza
4.7

Animation quality is a standout, especially DK's expressive redesign, movement, and well-animated character performances.

art direction
Product 1: Cabernet
4.5

Art direction is a strength, with paper-cutout, storybook, hand-painted, and gothic visual descriptions appearing across reviews.

Product 2: Donkey Kong Bananza
4.4

Art direction is colorful and vibrant, with enough personality to support the game's playful tone.

atmosphere
Product 1: Cabernet
4.7

The gothic atmosphere is repeatedly praised, with reviewers highlighting background art, mood, and the opening’s strong tone.

Product 2: Donkey Kong Bananza
4.5

Atmosphere is praised for charming structure, distinct layer vibes, adrenaline, and whimsical underground settings.

boss design
Product 1: Cabernet
No score yet
Product 2: Donkey Kong Bananza
3.4

Boss design is mixed: some reviewers praise creative bosses and late-game fights, while others call them easy, repetitive, or weak.

bug frequency
Product 1: Cabernet
2.6

Bugs are the most repeated concern, ranging from minor visual jank to quest-breaking glitches and progress-blocking issues.

Product 2: Donkey Kong Bananza
No score yet
camera behavior
Product 1: Cabernet
No score yet
Product 2: Donkey Kong Bananza
3.6

Camera behavior is mixed: many reviewers found it impressive for a destructible world, but repeated digging-related hiccups remain.

character development
Product 1: Cabernet
4.4

Character development is strong overall, with Liza and the broader cast shaped through relationships, choices, and branching consequences.

Product 2: Donkey Kong Bananza
4.6

Character development centers on Pauline and DK's bond, with reviewers noting growth, confidence, warmth, and a heartwarming relationship.

character roster
Product 1: Cabernet
4.2

The character roster is varied, with reviewers emphasizing a diverse range of vampires, humans, and side-story figures.

Product 2: Donkey Kong Bananza
4.0

The returning roster includes major Kong family members such as Diddy, Dixie, and Cranky, though not every legacy character appears.

checkpoint system
Product 1: Cabernet
4.0

Autosaves can help recover from failed action segments, but the broader save and bug situation still makes manual caution important.

Product 2: Donkey Kong Bananza
4.0

Checkpoint support appears through Getaways, which act as safe points for rest and healing.

co-op experience
Product 1: Cabernet
No score yet
Product 2: Donkey Kong Bananza
4.1

Co-op experience is available and generally positive, though evidence frames it more as an assistive mode than a full coequal adventure.

combat system
Product 1: Cabernet
1.0

Combat is effectively absent; the game is framed as a social RPG built around dialogue and vampire role-play rather than fighting.

Product 2: Donkey Kong Bananza
4.0

Combat is framed as power-forward and brawler-like rather than precision-heavy, with enjoyment coming from impact and force.

content variety
Product 1: Cabernet
4.2

Content variety comes from side quests, character-specific stories, puzzles, stealth, and relationship-driven objectives rather than action combat.

Product 2: Donkey Kong Bananza
4.5

Content variety is strong, with layers, transformations, puzzles, secrets, side activities, and later ideas keeping the experience fresh.

controls responsiveness
Product 1: Cabernet
2.5

Controls are a recurring weak point, with clunky movement, awkward ability activation, and finicky positioning making interaction less smooth than the writing.

Product 2: Donkey Kong Bananza
4.8

Controls are a major strength: reviewers describe DK as polished, fluid, perfectly responsive, and easy to chain between actions.

core gameplay loop
Product 1: Cabernet
4.3

Reviewers describe a talk-heavy loop of night exploration, quests, relationship building, and resource management that suits Cabernet’s narrative RPG structure.

Product 2: Donkey Kong Bananza
4.8

The core loop of smashing, digging, collecting, and upgrading is repeatedly described as joyful, rewarding, and hard to put down.

couch co-op quality
Product 1: Cabernet
No score yet
Product 2: Donkey Kong Bananza
4.1

Couch co-op quality is solid for younger or second players, especially through Pauline support and Joy-Con controls.

crash stability
Product 1: Cabernet
2.6

Crash stability is inconsistent: several reviewers reported crashes or freezes, while one Switch reviewer had no unexpected crashes.

Product 2: Donkey Kong Bananza
No score yet
dialogue quality
Product 1: Cabernet
4.3

Dialogue is widely praised for shaping relationships, unlocking options through stats, and making the cast feel vibrant and reactive.

Product 2: Donkey Kong Bananza
4.0

Dialogue quality is mixed-positive, with playful chatter and grunts praised by one review while another felt Pauline talks too much.

difficulty balance
Product 1: Cabernet
3.4

Difficulty is mostly thoughtful, but some gated choices and early skill checks can feel punitive depending on player build.

Product 2: Donkey Kong Bananza
4.3

Difficulty balance works for broad accessibility and later optional challenge, but several reviewers describe the main path as easy early on.

DLC value
Product 1: Cabernet
No score yet
Product 2: Donkey Kong Bananza
3.4

DLC value is mixed: Emerald Rush is considered fun by some, but not worthwhile for players expecting major new worlds.

economy and resource balance
Product 1: Cabernet
4.0

Blood, money, feeding, and relationship costs create meaningful resource pressure, especially when bottled blood is expensive or relationships decay.

Product 2: Donkey Kong Bananza
3.4

Resource balance is mixed because gold and chips are often plentiful enough to reduce friction or trivialize limits.

emotional impact
Product 1: Cabernet
4.6

The game lands strong emotional moments through grief, addiction, moral compromise, difficult choices, and character consequences.

Product 2: Donkey Kong Bananza
4.6

Emotional impact is stronger than expected, with reviewers citing attachment to Pauline, the DK partnership, and a memorable finale.

endgame content
Product 1: Cabernet
4.2

Endgame material is viewed positively, with one reviewer singling out the last chapters as especially strong.

Product 2: Donkey Kong Bananza
4.2

Endgame content is generally positive but uneven, with some reviewers praising post-game challenges while another calls it barebones.

enemy variety
Product 1: Cabernet
No score yet
Product 2: Donkey Kong Bananza
3.1

Enemy variety is a weaker point, with at least one reviewer saying repeated club-wielding rock monsters show the limitation.

environmental detail
Product 1: Cabernet
4.5

Environmental detail supports the story, especially through graphic-novel-like settings and environmental storytelling.

Product 2: Donkey Kong Bananza
4.8

Environmental detail is a major strength, with material types, mini-games, treasures, and lush worlds repeatedly cited.

exploration quality
Product 1: Cabernet
4.1

Exploration benefits from the town-at-night premise and bat traversal, though it is more about social routes than broad physical discovery.

Product 2: Donkey Kong Bananza
4.7

Exploration is one of the strongest attributes, with reviewers repeatedly saying hidden rewards, secrets, collectibles, and smart destruction make discovery compelling.

facial animations
Product 1: Cabernet
2.4

Facial presentation is a weakness on Switch, with reviewers calling out blurry character faces and conversation models.

Product 2: Donkey Kong Bananza
4.7

Facial animations are praised through DK's expressive face and elaborate facial expressions.

faithfulness to franchise
Product 1: Cabernet
No score yet
Product 2: Donkey Kong Bananza
4.6

Faithfulness to franchise is strong, with callbacks, DK history, Donkey Kong 64 references, and series identity praised.

family friendliness
Product 1: Cabernet
3.2

Family friendliness is limited by vampire themes, though one reviewer notes the game lacks sex and gore.

Product 2: Donkey Kong Bananza
4.8

Family friendliness is strong due to low-violence presentation, kid accessibility, and family play appeal.

fast travel convenience
Product 1: Cabernet
4.5

Fast travel convenience is helped by bat form, which reviewers describe as rapid travel across the map.

Product 2: Donkey Kong Bananza
4.4

Fast travel convenience is supported by Eelevators that let players return to previous layers.

flying mechanics
Product 1: Cabernet
3.2

Flying as a bat is often fun and useful for travel, but landing detection and action sequences can make the mechanic feel unreliable.

Product 2: Donkey Kong Bananza
4.3

Flying mechanics are supported through Ostrich Bananza, which reviewers describe as a useful flight or glide-based transformation.

frame rate stability
Product 1: Cabernet
3.1

Frame-rate evidence is mixed, with one Switch reviewer seeing smooth play while another reported drastic frame skipping.

Product 2: Donkey Kong Bananza
3.5

Frame rate stability is the most repeated technical caveat, with many reviews noting dips during destruction, bosses, or intense scenes.

fun factor
Product 1: Cabernet
4.2

Fun factor is strong for narrative fans, with reviewers calling it enjoyable, hard to put down, and satisfying despite flaws.

Product 2: Donkey Kong Bananza
4.8

Fun factor is the clearest consensus strength; reviewers repeatedly call the game a blast, pure fun, or a favorite experience.

gameplay mechanics
Product 1: Cabernet
3.9

Vampire powers, feeding, morality, and social manipulation are praised as strong narrative supports, though reviewers note the ability set is limited.

Product 2: Donkey Kong Bananza
4.6

Reviewers consistently praise the central destruction mechanics and DK's broad toolkit, though Polygon notes the ability set can feel limited outside punching.

graphics quality
Product 1: Cabernet
4.2

Graphics are generally appealing and stylish, though some reviewers describe them as simple or note platform-specific blur.

Product 2: Donkey Kong Bananza
4.5

Graphics quality is broadly strong on Switch 2, though Digital Foundry is more reserved about image quality.

grind level
Product 1: Cabernet
No score yet
Product 2: Donkey Kong Bananza
3.6

Grind level is mixed because completion can be massive and smashing can become tiring, even when the loop remains appealing.

handheld play suitability
Product 1: Cabernet
4.0

Handheld suitability is mixed-positive in one review that calls the Switch port strong despite longer initial loading and blur.

Product 2: Donkey Kong Bananza
4.6

Handheld suitability is positive based on a review saying the game looks great handheld or docked.

haptic feedback integration
Product 1: Cabernet
No score yet
Product 2: Donkey Kong Bananza
4.6

Haptic feedback is a clear strength, with reviewers citing force feedback, visual/audio cues, and HD Rumble that enhance destruction.

horror tension
Product 1: Cabernet
3.8

Horror tension is more eerie than terrifying, creating a spooky gothic mood rather than a gore-heavy or hard-R experience.

Product 2: Donkey Kong Bananza
No score yet
HUD clarity
Product 1: Cabernet
4.0

HUD and menu information is generally useful, with clear blood and glossary/inventory systems, though not every UI element is equally smooth.

Product 2: Donkey Kong Bananza
4.5

HUD clarity is helped by the 3D map and clear lists of gems or objectives.

immersion
Product 1: Cabernet
4.7

Immersion is a major strength, supported by role-play identity, atmosphere, art, and the feeling of inhabiting Liza’s world.

Product 2: Donkey Kong Bananza
4.8

Immersion is supported by the reviewer describing the game as a rare, special experience that affected them strongly.

innovation
Product 1: Cabernet
4.7

Innovation stands out through its knowledge-based leveling, funeral-stat setup, and RPG systems inside a narrative game.

Product 2: Donkey Kong Bananza
4.6

Innovation is high thanks to destruction, systemic material interactions, and a new take on 3D Donkey Kong.

learning curve
Product 1: Cabernet
4.0

The game is approachable once its systems are explained, and quality-of-life touches like skipping read dialogue reduce friction.

Product 2: Donkey Kong Bananza
4.0

The learning curve is approachable overall, though controls and digging systems take some adjustment at first.

level design
Product 1: Cabernet
3.5

The 2D areas support nocturnal exploration, though blocked-off routes and linear boundaries keep the level design from feeling fully open.

Product 2: Donkey Kong Bananza
4.5

Level design is a major strength, with layers praised for unique mechanics, malleable spaces, strong structure, and handcrafted design that survives heavy destruction.

load times
Product 1: Cabernet
2.5

Load times are a recurring drawback, especially on Switch, with multiple reviewers noting long or delayed loading.

Product 2: Donkey Kong Bananza
4.9

Load times are praised as extremely short in the GamingTrend review.

loot system
Product 1: Cabernet
No score yet
Product 2: Donkey Kong Bananza
4.1

Loot and collectibles arrive constantly and feel rewarding, though one reviewer found the collectible load occasionally overwhelming.

lore depth
Product 1: Cabernet
4.5

Lore is rich and useful, drawing from vampire society, Eastern European folklore, and optional glossary/contextual material.

Product 2: Donkey Kong Bananza
4.1

Lore depth appears in the Underground World's separate civilization and layered world framing, though it is not the main draw.

map and navigation design
Product 1: Cabernet
2.5

Map and navigation are limited, with reviewers specifically noting the lack of a map and difficulty locating NPCs.

Product 2: Donkey Kong Bananza
4.4

Map and navigation design is strong thanks to Pauline's singing, whistles, and guidance toward tasks.

menu usability
Product 1: Cabernet
2.0

Menus are a major pain point, particularly on Switch where mouse-style cursor control and poor navigation hurt usability.

Product 2: Donkey Kong Bananza
4.2

Menu usability is positive where menus track materials, gems, fossils, and completion progress.

mission design
Product 1: Cabernet
4.2

Quest structure is substantial, with reviewers highlighting many human and vampire tasks that fill the nightly routine.

Product 2: Donkey Kong Bananza
4.5

Mission design benefits from curated challenge rooms, clear objectives, and focused progression paths alongside open exploration.

mission variety
Product 1: Cabernet
4.3

Mission variety is solid, with branching side stories and varied quest types helping keep the narrative structure from feeling one-note.

Product 2: Donkey Kong Bananza
4.5

Mission variety is supported by side quests, mini-games, new objectives, and constant new tasks across layers.

movement feel
Product 1: Cabernet
3.0

Movement earns mixed marks: bat travel can help, but slow walking, character snags, and awkward speed controls repeatedly frustrated reviewers.

Product 2: Donkey Kong Bananza
4.9

Movement feel earns strong praise for momentum, expressiveness, climbing, rolling, and the satisfying sense of controlling a heavy but agile DK.

multiplayer design
Product 1: Cabernet
No score yet
Product 2: Donkey Kong Bananza
4.0

Multiplayer design is limited but functional through separate DK and Pauline roles in local co-op.

narrative quality
Product 1: Cabernet
4.2

Narrative quality is consistently strong, though a few reviewers found parts of the main plot less compelling than the character stories.

Product 2: Donkey Kong Bananza
4.3

Narrative quality is better than expected for a platformer, with several reviewers praising Pauline, the central bond, and later story turns.

onboarding experience
Product 1: Cabernet
4.4

Onboarding is strong, using the funeral, vampire induction, and early controls to teach both lore and mechanics smoothly.

Product 2: Donkey Kong Bananza
3.5

Onboarding has mixed evidence: the game introduces basics through an opening layer, but some reviewers felt the early stretch dragged.

open-world design
Product 1: Cabernet
3.2

The game suggests open-world freedom, but reviewers note its structure is more guided and sequence-dependent than truly open.

Product 2: Donkey Kong Bananza
4.5

Open-world design is described through large worlds with main goals and many optional activities rather than a fully freeform world.

originality
Product 1: Cabernet
4.2

Originality is a strength, with reviewers calling it a distinctive vampire game and unusual visual novel/RPG hybrid.

Product 2: Donkey Kong Bananza
4.6

Originality is high because reviewers describe Bananza as a unique, reinvention-level 3D platformer and sandbox.

pacing
Product 1: Cabernet
3.9

Pacing is mixed: several reviewers praise the nocturnal rhythm and urgency, while others found midgame lulls or waiting periods.

Product 2: Donkey Kong Bananza
4.1

Pacing is positive once the game gets moving, but several reviews note slow early hours or uneven layer length.

performance optimization
Product 1: Cabernet
2.3

Performance optimization is one of the clearest weaknesses, especially on Switch and consoles where reviewers cite roughness and unresolved issues.

Product 2: Donkey Kong Bananza
3.9

Performance optimization is mixed: reviewers often forgive dips because of technical ambition, but heavy destruction still causes issues.

platform-specific feature support
Product 1: Cabernet
2.0

Platform-specific support is weak on Switch, where reviewers describe the conversion from PC controls as insufficiently thought through.

Product 2: Donkey Kong Bananza
4.1

Platform-specific features include Joy-Con mouse use and GameShare, though one review says mouse mode adds little overall.

platforming precision
Product 1: Cabernet
No score yet
Product 2: Donkey Kong Bananza
3.2

Platforming precision is more mixed, with some reviewers finding it secondary, light, or occasionally awkward despite strong movement.

polish
Product 1: Cabernet
2.4

Polish is the main tradeoff against the strong writing, with quality-control concerns and technical rough edges recurring across reviews.

Product 2: Donkey Kong Bananza
4.4

Polish is high overall, but several reviewers note imperfections such as technical issues, frame drops, or small rough edges.

progression system
Product 1: Cabernet
4.4

The progression system is a standout, tying stats, reading, outfits, quests, and experience to new dialogue and role-play options.

Product 2: Donkey Kong Bananza
4.2

Progression is built around bananas, skill points, collectibles, and upgrades, with generally positive reactions but some debate over motivation.

protagonist appeal
Product 1: Cabernet
4.8

Liza is highlighted as an unusually endearing protagonist whose humanity anchors the vampire role-playing.

Product 2: Donkey Kong Bananza
4.6

Protagonist appeal is strong because DK is described as endearing, expressive, funny, and full of personality.

puzzle design
Product 1: Cabernet
3.8

Puzzle content exists alongside stealth and quest challenges, but reviewers discuss it as a light supporting element rather than a major strength.

Product 2: Donkey Kong Bananza
4.1

Puzzle design is generally strong when it uses materials, destruction, and challenge rooms creatively, though some single-solution or bypassed puzzles are weaker.

quest design
Product 1: Cabernet
4.4

Optional quest lines are a major strength, offering variety, side character focus, and some of the game’s most memorable material.

Product 2: Donkey Kong Bananza
4.3

Quest design allows flexible or even unintended solutions, reinforcing the game's broader freedom-first approach.

replay value
Product 1: Cabernet
4.5

Replay value is a major strength, with multiple endings, branching relationships, varied quests, and achievements encouraging new runs.

Product 2: Donkey Kong Bananza
4.6

Replay value is high thanks to hundreds of collectibles, post-game goals, return visits, and completionist cleanup.

sandbox freedom
Product 1: Cabernet
3.9

Freedom is strongest in dialogue, morality, and role-play choices, while sandbox-style systemic freedom is more constrained.

Product 2: Donkey Kong Bananza
4.8

Sandbox freedom is a defining strength, with reviewers highlighting open routes, playful destruction, and unusually free traversal.

save system reliability
Product 1: Cabernet
3.0

Saving is mixed: manual and autosaves exist, but reloads, no save states, and broken questlines make reliability a concern.

Product 2: Donkey Kong Bananza
No score yet
side character depth
Product 1: Cabernet
4.6

Side characters are a major draw, with reviewers praising their depth, relationship arcs, and well-rounded roles in the town.

Product 2: Donkey Kong Bananza
4.6

Side character depth is anchored by Pauline, who multiple reviewers describe as a strong addition and DK's equal.

skill tree depth
Product 1: Cabernet
4.0

Dialogue skill categories give Cabernet some RPG depth, though reviewers describe them more as knowledge tracks than a sprawling skill tree.

Product 2: Donkey Kong Bananza
3.7

Skill tree depth is useful but modest; reviewers liked effective upgrades while also noting the tree can feel like justification for collectibles.

sound design
Product 1: Cabernet
3.5

Sound design mostly fits the tone, but isolated audio issues and tinny delivery keep it from being uniformly strong.

Product 2: Donkey Kong Bananza
4.7

Sound design is a major strength, with destruction feedback, terrain sounds, voice work, and impact audio repeatedly praised.

soundtrack quality
Product 1: Cabernet
4.5

The soundtrack is repeatedly praised as gothic, mournful, haunting, and emotionally effective.

Product 2: Donkey Kong Bananza
4.4

Soundtrack quality is broadly praised for DK callbacks, transformation songs, and musical personality, though some reviewers found it less memorable or repetitive.

stealth mechanics
Product 1: Cabernet
4.0

Invisibility is noted as useful for stealth-oriented quest approaches, though stealth is only one small part of the broader adventure design.

Product 2: Donkey Kong Bananza
No score yet
tutorial quality
Product 1: Cabernet
4.8

The tutorial design is praised for avoiding intrusive explanations and weaving mechanics into the opening narrative.

Product 2: Donkey Kong Bananza
4.0

Tutorial quality is generally functional, with Ingot Isle introducing mechanics well, though one review found the opening stretched too long.

upgrade system
Product 1: Cabernet
4.2

Skill upgrades are simple and satisfying, letting players improve dialogue capabilities and shape Liza’s build over time.

Product 2: Donkey Kong Bananza
3.9

Upgrade systems are helpful and often fun, though some costume or transformation upgrades can feel underwhelming or too powerful.

user interface design
Product 1: Cabernet
2.7

The user interface needs refinement, especially around parsing information and selecting the right interaction in busy areas.

Product 2: Donkey Kong Bananza
4.4

User interface design is supported by the helpful gem tracking list and map-facing completion tools.

value for money
Product 1: Cabernet
4.2

Value is favorable for players drawn to narrative RPGs, with one reviewer framing the discussion around the $20 price.

Product 2: Donkey Kong Bananza
4.3

Value for money is generally favorable because of content volume and quality, though the $70 price remains a caveat.

visual effects quality
Product 1: Cabernet
2.8

Visual effects are uneven, with temporary visual echo and other visual jank mentioned as part of the technical roughness.

Product 2: Donkey Kong Bananza
4.7

Visual effects quality is supported by the spectacle of beautiful chaos during heavy destruction.

voice acting
Product 1: Cabernet
4.2

Voice acting is broadly praised and often elevates the writing, although some reviewers noticed uneven accents, audio quality, or performance variance.

Product 2: Donkey Kong Bananza
4.7

Voice acting is a strength, especially Pauline's performance and the broader move toward a more voiced presentation.

world-building
Product 1: Cabernet
4.7

World-building is consistently praised for making the gothic town, vampire society, and historical setting feel distinctive and alive.

Product 2: Donkey Kong Bananza
4.4

World-building is praised for distinct underground civilizations, whimsical internal logic, and a world built around the destruction mechanic.

world interactivity
Product 1: Cabernet
4.5

Choices can meaningfully alter character outcomes and story elements, making relationships and decisions feel consequential.

Product 2: Donkey Kong Bananza
4.8

World interactivity is exceptional; reviewers emphasize that most terrain can be smashed, dug, reshaped, or otherwise used by DK.

writing quality
Product 1: Cabernet
4.6

Writing is one of Cabernet’s clearest strengths, with reviewers repeatedly praising its sharp dialogue, themes, and character-driven storytelling.

Product 2: Donkey Kong Bananza
4.5

Writing quality is supported by restrained handling of the DK-Pauline relationship rather than heavy exposition.