Shinobi: Art of Vengeance
Where It Has the Edge
- checkpoint system is 5.0 vs 3.5. The checkpoint system is praised as a quality-of-life improvement because it reduces frustration around difficult optional challenges.
- mission design is 4.5 vs 3.2. Mission design is praised through comments about well-crafted stages that mix platforming, combat, puzzles, and optional routes.
- accessibility options is 4.2 vs 3.0. Accessibility options are praised for adjustable difficulty, assist settings, and sliders that make the challenge more approachable without...
- movement feel is 4.8 vs 3.9. Movement feel is heavily praised as fast, fluid, snappy, and fun, though one Switch review notes combat can...