Shinobi: Art of Vengeance

Shinobi: Art of Vengeance Review

Brand: Limited Run
Updated: 2 days ago
4.2
Consolidated expert score
372
Review insights
63
Scored features
30
Expert reviews

Bottom Line

Choose Shinobi: Art of Vengeance for gorgeous 2D art, fluid combat, and rewarding replay. Skip it if you need deep storytelling, flawless platforming, or smooth Switch performance.

Best for

Best for players who want a stylish 2D action platformer with deep combat, fast movement, secrets, and strong replay incentives. It especially suits Shinobi fans open to a modernized revival rather than a pure throwback.

Not for

Not for players who mainly want a deep narrative, purely linear stages, multiplayer features, or perfectly consistent precision platforming. Switch players sensitive to frame-rate dips should also be cautious.

Verdict

Shinobi: Art of Vengeance is a highly successful retro revival built around elite hand-drawn presentation, fast movement, and a combat system reviewers repeatedly describe as fluid, deep, and satisfying. The tradeoff is that its Metroidvania-lite structure does not land for everyone: exploration and replayable secrets delight completionists, but some reviewers find backtracking, long stages, and optional precision platforming frustrating. The story is generally treated as simple set dressing rather than a major strength, and Switch-focused impressions note performance caveats. Even with those limitations, the consensus points to a stylish, modernized action platformer whose combat and visual craft carry the experience.

Compared in Reviews

Products reviewers directly compared with this model, grouped into quick takeaways.

  • Worse: gameplay depth The reviewer says Shinobi avoids South of Midnight's mistake of looking great while skimping on gameplay.

Ninja Gaiden: Ragebound

  • Compared: combat structure The review contrasts Shinobi's health-bar combo combat with Ragebound's more precision-based enemy design.
  • Compared: modern ninja action overlap The review notes both games overlap as modern ninja action revivals, then argues Shinobi stands out.
  • Compared: design philosophy The review frames Shinobi as a modern 2D character-action take rather than a Ragebound-style retro revival.

Prince of Persia: The Lost Crown

  • Similar: platforming quality The reviewer says Shinobi's platforming reaches a level they had not seen since The Lost Crown.
  • Better: platforming precision The reviewer says Shinobi's instant-fail platforming is not tight enough compared with Prince of Persia.
  • Similar: optional platforming challenges The review compares Shinobi's demanding secret platforming to Prince of Persia: The Lost Crown.

Feature Scorecards

Summary

63 reviewed features
  • Very positive 4.5-5.0 52% 33 features
  • Positive 3.5-4.4 29% 18 features
  • Neutral 2.5-3.4 17% 11 features
  • Negative 1.5-2.4 2% 1 feature
  • Very negative below 1.5 0% 0 features

Pros

  • 5.0
    based on 10 reviews
    graphics quality: 5.0, based on 10 reviews
    Graphics quality is a major strength, with reviewers repeatedly calling the game gorgeous, beautiful, and visually impressive.
  • 5.0
    based on 3 reviews
    environmental detail: 5.0, based on 3 reviews
    Environmental detail stands out in reviews that praise painterly backgrounds, large-scale set pieces, and richly detailed level backdrops.
  • 5.0
    based on 1 review
    camera behavior: 5.0, based on 1 review
    Camera behavior is praised in one review for intelligently changing framing to support mood, traversal, and visual depth.
  • 5.0
    based on 1 review
    checkpoint system: 5.0, based on 1 review
    The checkpoint system is praised as a quality-of-life improvement because it reduces frustration around difficult optional challenges.
  • 5.0
    based on 1 review
    crash stability: 5.0, based on 1 review
    Crash stability is strong in the PS5 review that reports no crashes, soft-locks, or freezes over a long playthrough.
  • 5.0
    based on 1 review
    menu usability: 5.0, based on 1 review
    Menu usability is praised through the clean, easy-to-navigate interface that removes friction around fast travel and play.
  • 5.0
    based on 1 review
    user interface design: 5.0, based on 1 review
    User interface design receives praise for being clean and easy to navigate.
  • 5.0
    based on 18 reviews
    art direction: 5.0, based on 18 reviews
    The hand-drawn art direction receives near-universal praise for its style, cohesion, painterly look, and strong franchise fit.
  • 4.9
    based on 8 reviews
    animation quality: 4.9, based on 8 reviews
    Animation quality is a standout, especially Joe’s motion, hand-drawn character work, and the way combat and traversal read in motion.
  • 4.9
    based on 28 reviews
    combat system: 4.9, based on 28 reviews
    Combat is the most consistently praised attribute, with reviewers calling it fluid, deep, expressive, satisfying, and central to the game’s appeal.
  • 4.8
    based on 7 reviews
    fast travel convenience: 4.8, based on 7 reviews
    Fast travel is repeatedly praised for making revisits, secret hunting, and post-completion cleanup smoother rather than tedious.
  • 4.8
    based on 7 reviews
    fun factor: 4.8, based on 7 reviews
    Fun factor is high, with many reviewers calling the combat, challenge rooms, and overall ninja fantasy enjoyable or easy to recommend.
  • 4.8
    based on 8 reviews
    movement feel: 4.8, based on 8 reviews
    Movement feel is heavily praised as fast, fluid, snappy, and fun, though one Switch review notes combat can feel slower than traversal.
  • 4.8
    based on 4 reviews
    innovation: 4.8, based on 4 reviews
    Innovation is praised where reviewers say the game evolves Shinobi meaningfully instead of merely repeating the past.
  • 4.8
    based on 4 reviews
    visual effects quality: 4.8, based on 4 reviews
    Visual effects are praised for stylish Ninjutsu, cinematic flourishes, audiovisual impact, and bold combat feedback.
  • 4.8
    based on 2 reviews
    polish: 4.8, based on 2 reviews
    Polish is praised where reviewers highlight the game as well put together and visually refined.
  • 4.7
    based on 9 reviews
    core gameplay loop: 4.7, based on 9 reviews
    The core loop is widely liked as fast, stylish 2D action with strong combat and traversal, with a few reviewers calling it great despite structural complaints.
  • 4.7
    based on 12 reviews
    controls responsiveness: 4.7, based on 12 reviews
    Controls are usually described as smooth, tight, intuitive, and responsive, with a few caveats around moments where scripted control loss or platforming inputs feel awkward.
  • 4.7
    based on 20 reviews
    faithfulness to franchise: 4.7, based on 20 reviews
    Reviewers broadly describe the revival as faithful to Shinobi’s legacy while modernizing it with new structure, combat depth, and visual presentation.
  • 4.7
    based on 10 reviews
    enemy variety: 4.7, based on 10 reviews
    Enemy variety is a strength, with reviewers praising the range of ninjas, soldiers, monsters, bosses, and specialized foes that shape encounters.
  • 4.6
    based on 5 reviews
    value for money: 4.6, based on 5 reviews
    Value for money is positive overall, especially for combat-focused or completionist players, though one review frames value as more moderate for players skipping side content.
  • 4.6
    based on 9 reviews
    progression system: 4.6, based on 9 reviews
    Progression is praised for steadily adding moves, abilities, upgrades, and customization that keep combat and traversal evolving.
  • 4.5
    based on 4 reviews
    upgrade system: 4.5, based on 4 reviews
    The upgrade system is praised for meaningful amulets, combat additions, and flexible build choices that alter playstyle.
  • 4.5
    based on 1 review
    atmosphere: 4.5, based on 1 review
    Atmosphere is supported by presentation touches such as camera framing and mood-setting scenes that help the 2D spaces feel more dramatic.
  • 4.5
    based on 1 review
    learning curve: 4.5, based on 1 review
    The learning curve is favorable because reviewers describe the combat as simple to engage with while still rewarding mastery.
  • 4.5
    based on 1 review
    load times: 4.5, based on 1 review
    Load times receive a positive note from one Switch reviewer who says they did not take too long.
  • 4.5
    based on 1 review
    mission design: 4.5, based on 1 review
    Mission design is praised through comments about well-crafted stages that mix platforming, combat, puzzles, and optional routes.
  • 4.5
    based on 1 review
    mission variety: 4.5, based on 1 review
    Mission variety is supported by praise for fresh objectives and distinct environments across the stages.
  • 4.5
    based on 1 review
    onboarding experience: 4.5, based on 1 review
    Onboarding is praised for easing the player into each move rather than overwhelming them with the full combat kit at once.
  • 4.5
    based on 1 review
    originality: 4.5, based on 1 review
    Originality is praised where reviewers call the revival fresh for the series rather than a simple nostalgic retread.
  • 4.5
    based on 1 review
    protagonist appeal: 4.5, based on 1 review
    Protagonist appeal is positive where Joe Musashi is described as a compelling, badass ninja fantasy rather than a talkative character.
  • 4.5
    based on 1 review
    tutorial quality: 4.5, based on 1 review
    Tutorial quality is positive where one reviewer says the early tutorials made combat options easy to understand and apply.
  • 4.5
    based on 13 reviews
    content variety: 4.5, based on 13 reviews
    Content variety is strong across stage themes, optional challenges, enemy encounters, bonus levels, and replay modes, though some side segments are less loved.
  • 4.4
    based on 12 reviews
    soundtrack quality: 4.4, based on 12 reviews
    The soundtrack is mostly praised as energetic, fitting, and memorable, though one review finds it weaker than the visuals and Genesis-era expectations.
  • 4.4
    based on 4 reviews
    gameplay mechanics: 4.4, based on 4 reviews
    Gameplay mechanics are praised for depth and power fantasy, though one reviewer argues an execution mechanic lacks meaningful challenge pressure.
  • 4.4
    based on 13 reviews
    boss design: 4.4, based on 13 reviews
    Boss design earns many positive notes for memorable, exciting encounters, though a few reviewers find some bosses too easy, clunky, or mechanically weaker than regular fights.
  • 4.2
    based on 9 reviews
    accessibility options: 4.2, based on 9 reviews
    Accessibility options are praised for adjustable difficulty, assist settings, and sliders that make the challenge more approachable without fully flattening it.
  • 4.1
    based on 13 reviews
    replay value: 4.1, based on 13 reviews
    Replay value is strong for completionists thanks to collectibles, secrets, stage revisits, Arcade Mode, Boss Rush, ranks, and unlockables, though not every reviewer loves revisiting.
  • 4.1
    based on 8 reviews
    endgame content: 4.1, based on 8 reviews
    Endgame content is generally seen as useful for replay through Arcade Mode, Boss Rush, superbosses, and ranking challenges, though one reviewer sees arcade mode as padding.
  • 4.1
    based on 17 reviews
    exploration quality: 4.1, based on 17 reviews
    Exploration is divisive: many enjoy secrets, replayable routes, and rewards, while others find backtracking or Metroidvania-lite detours less compelling.
  • 4.1
    based on 11 reviews
    level design: 4.1, based on 11 reviews
    Level design is usually praised for scale, variety, secrets, and challenge structure, but some reviewers criticize flow, pacing, or underused combat spaces.
  • 4.1
    based on 9 reviews
    difficulty balance: 4.1, based on 9 reviews
    Difficulty is generally viewed as fair and satisfying, but opinions split on spikes, projectile-heavy sections, undertuned enemies, and some hard optional challenges.
  • 4.0
    based on 8 reviews
    voice acting: 4.0, based on 8 reviews
    Voice acting receives mixed-to-positive reactions: some reviews praise the performances, while others call the English voices merely fine or jarring.
  • 4.0
    based on 2 reviews
    immersion: 4.0, based on 2 reviews
    Immersion is supported by strong presentation and visual depth, though one reviewer says the game remained enjoyable without strongly resonating.
  • 4.0
    based on 1 review
    lore depth: 4.0, based on 1 review
    Lore depth gets mild praise where the reviewer appreciates Shinobi’s blend of cultural mythological elements.
  • 4.0
    based on 1 review
    puzzle design: 4.0, based on 1 review
    Puzzle design receives a mild positive note for being logical and not slowing the action down.
  • 4.0
    based on 18 reviews
    platforming precision: 4.0, based on 18 reviews
    Platforming is often praised as tight, precise, and rewarding, though several reviewers flag optional challenge rooms or late-game traversal as frustrating or inconsistent.
  • 3.8
    based on 3 reviews
    map and navigation design: 3.8, based on 3 reviews
    Map and navigation design is mixed: reviewers like map clarity and fast travel, but some cite confusing secret tracking or unclear pits.
  • 3.8
    based on 4 reviews
    performance optimization: 3.8, based on 4 reviews
    Performance optimization varies by platform and context, with PS5 impressions strong but Switch-oriented reviews noting optimization and frame-pacing caveats.
  • 3.6
    based on 10 reviews
    pacing: 3.6, based on 10 reviews
    Pacing is mixed: several reviewers like the length and steady tool rollout, while others say long stages, revisit loops, or samey rhythm weaken momentum.
  • 3.5
    based on 2 reviews
    sound design: 3.5, based on 2 reviews
    Sound design is mixed: impact feedback and combat audio are praised, but one reviewer strongly disliked the harsh radio or speaker filter.

Cons

  • 3.3
    based on 13 reviews
    narrative quality: 3.3, based on 13 reviews
    Narrative quality is the most mixed creative element: some call it one of the franchise’s better stories, while many describe it as simple, thin, or tonally inconsistent.
  • 3.3
    based on 2 reviews
    character development: 3.3, based on 2 reviews
    Character development is limited overall, with one reviewer liking a supporting character but another calling broader character depth minimal.
  • 3.3
    based on 2 reviews
    save system reliability: 3.3, based on 2 reviews
    Save reliability is split: one review praises frequent saves, while another reports the serious problem of a save being wiped twice.
  • 3.0
    based on 1 review
    flying mechanics: 3.0, based on 1 review
    Flying mechanics are mildly criticized in the glider’s case, with the reviewer saying it slows down otherwise snappy traversal.
  • 3.0
    based on 1 review
    HUD clarity: 3.0, based on 1 review
    HUD clarity receives a mixed score because flashy combat effects can make the player lose track of the action.
  • 2.9
    based on 4 reviews
    frame rate stability: 2.9, based on 4 reviews
    Frame rate stability is mixed, especially on Switch, where reviewers note dips or painful frame-rate issues despite otherwise strong presentation.
  • 2.8
    based on 3 reviews
    writing quality: 2.8, based on 3 reviews
    Writing quality is mixed-to-weak, with reviewers describing the script as fine, tropey, or not especially nuanced.
  • 2.5
    based on 2 reviews
    dialogue quality: 2.5, based on 2 reviews
    Dialogue quality is uneven: one review criticizes a dull character, and another finds paused dialogue barks jarring despite fun narrative moments.
  • 2.5
    based on 1 review
    emotional impact: 2.5, based on 1 review
    Emotional impact is limited in the review evidence, with one reviewer wishing for a stronger moment of emotional weight.
  • 2.5
    based on 1 review
    side character depth: 2.5, based on 1 review
    Side character depth is weak in the evidence focused on Ankou, whom one reviewer calls dull despite liking the broader visual design.
  • 2.5
    based on 1 review
    world-building: 2.5, based on 1 review
    World-building is weak in the evidence that explicitly says not to expect captivating world building from the campy action story.
  • 2.0
    based on 1 review
    bug frequency: 2.0, based on 1 review
    Bug frequency is a concern in one review that reports a severe save-wipe issue, even though other technical impressions were cleaner.

Compared With Category Average

Compared with other Video Games, this product is above average in camera behavior, menu usability, crash stability, below average in emotional impact, world-building, side character depth.

Summary

8 compared features
  • Above average 0.4+ pts higher 50% 4 features
  • Same as average within 0.3 pts 0% 0 features
  • Below average 0.4+ pts lower 50% 4 features
Attribute This product Category average Difference
emotional impact 2.5 4.5 -2.0
world-building 2.5 4.4 -1.9
camera behavior 5.0 3.1 +1.9
menu usability 5.0 3.2 +1.8
side character depth 2.5 4.0 -1.5
crash stability 5.0 3.5 +1.5
bug frequency 2.0 3.5 -1.5
user interface design 5.0 3.6 +1.4

FAQ

Is Shinobi: Art of Vengeance good for longtime Shinobi fans?

Yes, most reviewers say it respects the franchise while modernizing the combat, movement, and presentation. A few note that it is not simply Shinobi III with new graphics.

How is the combat?

Combat is the strongest point across the reviews. Reviewers repeatedly describe it as fluid, deep, snappy, satisfying, and flexible thanks to combos, Ninpo, executions, amulets, and upgrades.

Is the platforming difficult?

The main path is generally seen as fair and approachable, especially with difficulty options. Optional rifts and late-game precision sections are much more divisive, with some reviewers praising them and others finding them frustrating.

Does the game have replay value?

Yes. Reviewers cite collectibles, secrets, stage revisits, Elite encounters, Arcade Mode, Boss Rush, ranking goals, and unlockables as reasons to return after the campaign.

Is the story a major reason to play?

Usually not. The story is often described as simple, campy, or serviceable, though a few reviewers appreciate it as one of the franchise’s stronger narrative efforts.

How does performance hold up?

PS5 impressions are generally strong, including one review reporting no crashes or freezes. Switch-focused reviews are more cautious, noting frame-rate dips, frame-pacing issues, or optimization concerns.

Consider This Instead

If you want better bug frequency

Choose Pragmata. It scores 4.8 vs 2.0 for bug frequency, with a 4.3 overall score.

Compare

If you want better side character depth

Choose Hades II. It scores 5.0 vs 2.5 for side character depth, with a 4.6 overall score.

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