Hyrule Warriors: Age of Imprisonment
Where It Has the Edge
- HUD clarity is 4.7 vs 1.5. HUD clarity was praised through clear prompts and on-screen guidance, though broader tutorial flow could feel dense.
- multiplayer design is 5.0 vs 2.0. Multiplayer design was positive where local split-screen support was tested, though related evidence also notes 30 fps compromises.
- loot system is 4.2 vs 1.5. Loot and item rewards were viewed positively where discussed, with random post-battle items treated as useful for quests...
- replay value is 4.4 vs 2.0. Replay value was positive overall due to optional missions, postgame content, achievements, and long completion paths, though not...