Average score
Hyrule Warriors: Age of Imprisonment
4.1
Tales of Berseria Remastered
3.7
endgame content
Hyrule Warriors: Age of Imprisonment
4.2
Endgame content was praised when mentioned for high-level postgame battles and extra missions beyond credits.
Tales of Berseria Remastered
1.0
One detailed review found the endgame side content rushed, typo-heavy, and noticeably less polished than the main story.
environmental detail
Hyrule Warriors: Age of Imprisonment
4.6
Environmental detail was praised for richer environments, landmarks, and small visual touches such as grass and pollen.
Tales of Berseria Remastered
1.5
Environments are widely criticized as bland, sparse, low-detail, or dated, especially beside the stronger character models and art direction.
save system reliability
Hyrule Warriors: Age of Imprisonment
2.0
Save system reliability was only directly judged once, with a negative comment about not being able to save during missions.
Tales of Berseria Remastered
5.0
Autosave is a welcome modern convenience that reduces the risk of lost progress and makes the long RPG easier to play casually.
replay value
Hyrule Warriors: Age of Imprisonment
4.4
Replay value was positive overall due to optional missions, postgame content, achievements, and long completion paths, though not every reviewer wanted to return.
Tales of Berseria Remastered
1.5
One repeat player felt the magic faded on subsequent runs and explicitly recommended experiencing Berseria once rather than replaying it repeatedly.
quest design
Hyrule Warriors: Age of Imprisonment
3.9
Quest design was mixed, with useful rewards and side stories offset by repetitive or hollow side objectives.
Tales of Berseria Remastered
1.5
One review specifically lamented the absence of a meaningful side-quest system alongside the game’s uninspired dungeon structure.
side character depth
Hyrule Warriors: Age of Imprisonment
2.8
Side character depth was mixed to negative, with some reviewers connecting to new characters and others finding them underdeveloped or weak.
Tales of Berseria Remastered
5.0
The supporting party is praised for distinct motivations, chemistry, banter, and storylines that make them more than simple companions to Velvet.
dialogue quality
Hyrule Warriors: Age of Imprisonment
2.5
Dialogue quality was only directly judged in one review, which found the dialogue and voice performances unimpressive.
Tales of Berseria Remastered
4.6
Skits, banter, and party conversations are often funny, warm, and character-rich, though one remaster review noticed awkwardly compressed dialogue timing.
originality
Hyrule Warriors: Age of Imprisonment
3.3
Originality was mixed, with strong fit and fanservice but criticism that the game was not consistently novel.
Tales of Berseria Remastered
5.0
The anti-hero revenge structure and morally gray party help Berseria stand apart from the brighter, more traditional hero stories associated with the series.
exploration quality
Hyrule Warriors: Age of Imprisonment
4.0
Exploration quality was limited but positively noted in the hands-on review for adding slower searching and environmental interaction between battles.
Tales of Berseria Remastered
2.3
Exploration is often dragged down by backtracking, long corridors, repetitive dungeons, and repeated fights, although faster movement and encounter toggles improve it in the remaster.
innovation
Hyrule Warriors: Age of Imprisonment
2.8
Innovation was mixed to low, with strong mechanical adaptations but criticism that creative thinking and mission structure were limited.
Tales of Berseria Remastered
4.5
Berseria’s anti-hero lead, darker story, and freer combat represented meaningful departures from older Tales conventions that several reviewers still appreciate.
sound design
Hyrule Warriors: Age of Imprisonment
4.5
Sound design was praised where discussed, especially for recreating the Tears of the Kingdom aesthetic through familiar effects.
Tales of Berseria Remastered
2.8
Audio opinions are mixed: battle effects can be excellent, but some remaster versions have distracting menu mixing or unusually loud effects.
camera behavior
Hyrule Warriors: Age of Imprisonment
2.5
Camera feedback was limited but mixed, with one performance-focused reviewer specifically criticizing the default sensitivity as too slow.
Tales of Berseria Remastered
4.0
The combat camera was described as mostly well behaved, helping the fast battle system keep a cohesive flow.
mission variety
Hyrule Warriors: Age of Imprisonment
3.0
Mission variety was mixed, with some reviewers finding each level distinct and others calling variety limited.
Tales of Berseria Remastered
1.5
One review specifically criticized repeated tasks and story padding for making the adventure feel longer than its central conflict needed.
multiplayer design
Hyrule Warriors: Age of Imprisonment
5.0
Multiplayer design was positive where local split-screen support was tested, though related evidence also notes 30 fps compromises.
Tales of Berseria Remastered
3.5
Battle multiplayer was described as serviceable but superfluous: usable for shared play, yet far from central to the experience.
onboarding experience
Hyrule Warriors: Age of Imprisonment
4.0
Onboarding experience was positive where prior knowledge was said not to be required.
Tales of Berseria Remastered
2.5
The opening combat hours can feel overwhelming as Artes and interconnected systems arrive before every player feels comfortable with them.
mission design
Hyrule Warriors: Age of Imprisonment
3.4
Mission design was mixed to negative, with story missions praised but many objectives criticized as repetitive, short, or non-bespoke.
Tales of Berseria Remastered
2.0
Repeated objectives and forced backtracking can turn progression into a routine trek through already visited maps.
core gameplay loop
Hyrule Warriors: Age of Imprisonment
3.4
The core loop was fun but repetitive, with several reviewers enjoying the loop while openly calling out genre repetition.
Tales of Berseria Remastered
2.0
One reviewer felt the long combat-exploration-upgrade cycle stopped introducing enough new systems to stay fresh through the full runtime.
frame rate stability
Hyrule Warriors: Age of Imprisonment
4.8
Frame rate stability was a standout strength, with many reviewers praising smooth 60 fps or only minor dips.
Tales of Berseria Remastered
3.4
Performance is strong on PS5 in several reviews, but Switch impressions are much less consistent, with 30fps caps and occasional dips drawing criticism.
world-building
Hyrule Warriors: Age of Imprisonment
3.6
World-building was mixed, praised as meaningful Zelda history while some reviews said ancient Hyrule felt insufficiently distinct.
Tales of Berseria Remastered
4.9
Midgand’s moral conflicts, regional stories, and changing societies give the setting a stronger sense of history and consequence than its plain environments suggest.
progression system
Hyrule Warriors: Age of Imprisonment
4.5
Progression was praised for a rewarding map loop, meaningful unlocks, and steady character growth.
Tales of Berseria Remastered
3.2
Progression has useful depth through equipment, Grade Shop options, and evolving combat choices, but some reviewers feel growth is muted because the game can be too easy or bonuses too incremental.
value for money
Hyrule Warriors: Age of Imprisonment
4.0
Value for money was mixed, with lots of content praised but price concerns noted for the Switch 2 package or game cost.
Tales of Berseria Remastered
2.7
Value depends heavily on ownership: newcomers often get the best package with bundled DLC and QoL upgrades, while existing PS4/PC owners repeatedly see little reason to pay again.
soundtrack quality
Hyrule Warriors: Age of Imprisonment
5.0
Soundtrack quality was consistently praised where discussed, often called excellent, fantastic, or among the series’ best.
Tales of Berseria Remastered
3.7
The soundtrack divides reviewers more than the story or voice acting: some rank it highly, while others call most of it average or forgettable outside standout themes.
economy and resource balance
Hyrule Warriors: Age of Imprisonment
3.3
Economy and resource balance was mixed: some found the item economy deliberate, while others found materials too abundant or weapon resources awkward.
Tales of Berseria Remastered
4.5
The Soul system’s give-and-take creates an enjoyable resource rhythm when earning and spending Souls is working well.
map and navigation design
Hyrule Warriors: Age of Imprisonment
3.1
Map and navigation design was mixed, with useful territory/progression structure offset by cluttered or cheap-feeling interfaces.
Tales of Berseria Remastered
4.2
New objective markers, collectible icons, and minimap changes are genuinely useful, although a few reviewers found them inconsistent or absent when most needed.
grind level
Hyrule Warriors: Age of Imprisonment
3.0
Grind level was mixed to negative, mainly due to repetitive side missions or fatigue over long sessions.
Tales of Berseria Remastered
4.1
Encounter toggles and Grade Shop XP boosts make grinding far easier to control, a widely appreciated convenience for story-focused or returning players.
performance optimization
Hyrule Warriors: Age of Imprisonment
4.8
Performance optimization was one of the strongest areas, with reviewers repeatedly saying Switch 2 runs the action cleanly and smoothly.
Tales of Berseria Remastered
3.8
PS5 performance is usually smooth, while PC and especially Switch reports are more variable; the harshest Switch review described serious input-lag and image-quality problems.
content variety
Hyrule Warriors: Age of Imprisonment
3.9
Content variety was mixed: reviewers praised new mechanics, flight sections, and breaks in action, while others saw too much combat repetition.
Tales of Berseria Remastered
5.0
Minigames, battle arenas, collectibles, exploration rewards, and other side activities help break up the main loop and give the package welcome variety.
graphics quality
Hyrule Warriors: Age of Imprisonment
4.5
Graphics quality was mostly praised, though some technical reviews noted low resolution or visual softness.
Tales of Berseria Remastered
3.5
The visual picture is mixed: the anime style still looks appealing and some remaster versions are crisp, but many reviewers see only minor upgrades and Switch can look noticeably worse.
difficulty balance
Hyrule Warriors: Age of Imprisonment
3.7
Difficulty balance was mixed, with tactical higher difficulties and tough bosses offset by comments that Normal or optimized play could be too easy.
Tales of Berseria Remastered
2.6
Difficulty can swing too far toward easy when Grade Shop bonuses or Velvet’s strongest loops are used, while harder settings do a better job exposing the combat’s strategic depth.
pacing
Hyrule Warriors: Age of Imprisonment
4.2
Pacing was generally positive when story breaks and ability unlocks were praised, but sidequest padding disrupted some narrative momentum.
Tales of Berseria Remastered
3.2
Story pacing is often strong, but repetitive dungeons and backtracking can interrupt emotional highs; the remaster’s faster travel helps without eliminating the issue.
writing quality
Hyrule Warriors: Age of Imprisonment
2.8
Writing quality was mixed to negative where cited, with concerns about dull lore, key moments being danced around, or uneven story delivery.
Tales of Berseria Remastered
3.8
Characterization and emotional writing are often excellent, especially around Velvet and the party, but a few reviewers criticize tropey sections, weaker villains, or missed thematic opportunities.
lore depth
Hyrule Warriors: Age of Imprisonment
4.0
Lore depth was divisive: many praised canonical gap-filling, while IGN-style reviews argued key lore threads were still underexplored.
Tales of Berseria Remastered
5.0
The story’s moral ambiguity, revenge themes, free-will questions, and philosophical framing give reviewers more to think about than a typical straightforward hero narrative.
crafting system
Hyrule Warriors: Age of Imprisonment
4.0
Crafting-like camp and economy systems were praised as simple support loops rather than deep creative crafting.
Tales of Berseria Remastered
5.0
Equipment enhancement earned praise for making dropped materials useful and giving gear management a satisfying purpose between battles.
immersion
Hyrule Warriors: Age of Imprisonment
4.9
Immersion was high where discussed, especially for recreating the feeling of returning to Tears of the Kingdom’s Hyrule.
Tales of Berseria Remastered
4.0
Strong art and music can bring Midgand to life, but pop-in and dated environmental presentation can noticeably break immersion.
movement feel
Hyrule Warriors: Age of Imprisonment
4.8
Movement feel was positive where cited, especially improved locomotion and responsive control feel.
Tales of Berseria Remastered
3.9
The 20% movement-speed boost is one of the most appreciated QoL changes, though some reviewers still find traversal floaty, sluggish, or detached from the world.
character development
Hyrule Warriors: Age of Imprisonment
4.1
Review evidence supports a scored assessment for this attribute.
Tales of Berseria Remastered
4.9
Character growth is one of Berseria’s strongest qualities, especially Velvet’s arc and the way major party members evolve across the story.
character roster
Hyrule Warriors: Age of Imprisonment
4.0
Review evidence supports a scored assessment for this attribute.
Tales of Berseria Remastered
4.9
The cast is the most consistently praised element after the story, with strong chemistry, memorable personalities, and unusually compelling anti-hero dynamics.
combat system
Hyrule Warriors: Age of Imprisonment
4.6
Combat was the clearest strength across the review set, often called deep, reactive, satisfying, or the best Hyrule Warriors has felt.
Tales of Berseria Remastered
3.8
Combat is the biggest point of disagreement: many reviewers love its speed, combo freedom, and risk-reward systems, while others find it button-mashy, overcomplicated, poorly balanced, or repetitive.
narrative quality
Hyrule Warriors: Age of Imprisonment
4.0
Narrative quality was the most divisive attribute: several reviewers praised the canon story, while others found it dull or a missed opportunity.
Tales of Berseria Remastered
4.8
The revenge story is the clearest consensus strength, praised for its darker perspective, twists, emotional weight, and willingness to center morally gray characters.
world interactivity
Hyrule Warriors: Age of Imprisonment
3.2
World interactivity was mixed, praised for elemental interactions but criticized for underused sky/depth layers.
Tales of Berseria Remastered
4.0
Collectibles, Katz rewards, treasure, and other field pickups add small reasons to explore otherwise straightforward spaces.
open-world design
Hyrule Warriors: Age of Imprisonment
2.8
Open-world design scored low where the game’s static map was contrasted with mainline Zelda’s open world.
Tales of Berseria Remastered
2.0
Berseria is notably linear rather than truly open, and a couple of reviewers felt the zones were smaller or more constrained than they first appeared.
upgrade system
Hyrule Warriors: Age of Imprisonment
3.7
Upgrade system was mixed: reviewers liked easy, useful upgrades and new moves but criticized weapon upgrading as resource-heavy or boring.
Tales of Berseria Remastered
3.0
Gear and ability systems can support steady growth, but several critics see them as shallow, overly menu-heavy, or unnecessary because combat can be trivialized.
level design
Hyrule Warriors: Age of Imprisonment
2.4
Level design was a repeated weakness, with corridors, boxes, bland routes, and underused depths/sky spaces criticized.
Tales of Berseria Remastered
1.7
Dungeon design is one of the clearest weaknesses, repeatedly described as linear, bland, maze-like, repetitive, or too long.
user interface design
Hyrule Warriors: Age of Imprisonment
4.5
User interface design was mixed, with praise for faithful Zelda-style menus but other reviews criticizing map/interface clutter.
Tales of Berseria Remastered
3.8
New icons and clearer indicators improve navigation and inventory clarity, but older build menus can still feel convoluted.
platform-specific feature support
Hyrule Warriors: Age of Imprisonment
4.0
Platform-specific feature support was mixed: Game Share exists but was described as unusual and limited to 30 fps in one performance review.
Tales of Berseria Remastered
3.4
Bringing Berseria to Switch and Xbox expands access, but missing upgrade paths, sparse PC options, screenshot restrictions, and no native Switch 2 version disappointed some reviewers.
tutorial quality
Hyrule Warriors: Age of Imprisonment
4.2
Tutorial quality was positive in direct evidence, with a decent early tutorial session helping new Warriors players.
Tales of Berseria Remastered
3.6
Some reviewers think the game teaches its mechanics well, while others find the explanations confusing or insufficient for the combat’s complexity.
enemy variety
Hyrule Warriors: Age of Imprisonment
2.7
Enemy variety was criticized in the clearest evidence, with repetition of the same enemies hurting long sessions.
Tales of Berseria Remastered
2.1
Enemy variety is a recurring weakness in dungeons, with repeated foes and samey encounter waves undercutting otherwise lively combat.
co-op experience
Hyrule Warriors: Age of Imprisonment
4.4
Co-op was viewed positively overall, with split-screen and two-player play considered smooth or valid despite 30 fps and pauses.
Tales of Berseria Remastered
3.8
Local battle multiplayer is welcomed as a useful extra, though it is described as serviceable rather than essential.
controls responsiveness
Hyrule Warriors: Age of Imprisonment
4.7
Controls were described as simple, readable, and responsive, with strong input latency and snappy combat feel.
Tales of Berseria Remastered
4.2
Most versions feel smooth and responsive in combat, but one Switch review reported severe input lag that made both fighting and exploration unwieldy.
handheld play suitability
Hyrule Warriors: Age of Imprisonment
4.0
Handheld play was mixed, from strong portable performance to one reviewer finding it less impressive on a smaller screen.
Tales of Berseria Remastered
3.6
Portable Berseria is a major selling point for some reviewers, but Switch-specific image quality, 30fps limits, and one severe input-lag report make handheld recommendations platform-sensitive.
menu usability
Hyrule Warriors: Age of Imprisonment
3.0
Menu usability was criticized in direct evidence for a long single-row menu.
Tales of Berseria Remastered
2.6
Menu impressions are mixed: new item indicators can help, but build management, DLC claiming, and some older interfaces are still cumbersome.
protagonist appeal
Hyrule Warriors: Age of Imprisonment
4.3
Protagonist appeal was mostly positive around Zelda’s central role, though one review criticized how the Construct displaced her.
Tales of Berseria Remastered
4.8
Velvet is overwhelmingly praised as a distinctive, compelling anti-heroine whose anger, vulnerability, and growth give the story its identity.
load times
Hyrule Warriors: Age of Imprisonment
4.4
Load times were positively noted as quick or reasonable in the performance-focused reviews.
Tales of Berseria Remastered
4.8
Modern versions generally load faster, with several reviewers calling the improvements noticeable or nicely brisk.
polish
Hyrule Warriors: Age of Imprisonment
3.9
Polish was mixed overall, with high praise for care and detail but repeated caveats about compressed or stuttering cutscenes.
Tales of Berseria Remastered
3.6
Quality-of-life tweaks add welcome smoothness, but dated assets, unresolved rough edges, and the small scale of the update keep the remaster from feeling comprehensively polished.
visual effects quality
Hyrule Warriors: Age of Imprisonment
4.6
Visual effects quality was mostly strong, with praise for spectacular attacks and dense effects, though a technical review noted visual variance.
Tales of Berseria Remastered
5.0
Battle effects and flashy ultimate attacks add energy and spectacle to the real-time combat.
companion AI
Hyrule Warriors: Age of Imprisonment
2.2
Companion behavior received a low score where one reviewer said ordered allies were not useful at actually completing objectives.
Tales of Berseria Remastered
1.8
Companion AI is a weak spot, with basic behavior and unreliable healing leaving the player to handle much of the important decision-making.
boss design
Hyrule Warriors: Age of Imprisonment
4.3
Boss design was generally positive thanks to counter windows, elemental weaknesses, and satisfying interrupts, though complexity was not always deep.
Tales of Berseria Remastered
3.9
Boss opinions were split: several reviewers enjoyed the stronger encounters, while another found boss battles uninspired.
HUD clarity
Hyrule Warriors: Age of Imprisonment
4.7
HUD clarity was praised through clear prompts and on-screen guidance, though broader tutorial flow could feel dense.
Tales of Berseria Remastered
5.0
New objective and collectible indicators make the minimap more useful and reduce friction when tracking goals and pickups.
fast travel convenience
Hyrule Warriors: Age of Imprisonment
4.2
Fast travel convenience was positively noted where Zonai devices were said to prevent tiresome walks across the map.
Tales of Berseria Remastered
3.9
Earlier and less restrictive travel tools are a meaningful improvement, though some reviewers still found warping limited or awkwardly structured.
voice acting
Hyrule Warriors: Age of Imprisonment
4.9
Voice acting was consistently praised except for one broader dialogue/voice caveat, with several reviewers calling performances strong or fantastic.
Tales of Berseria Remastered
4.7
Voice work is a major strength, especially the performances behind Velvet and the main cast, though one reviewer strongly preferred Japanese audio over the English dub.
couch co-op quality
Hyrule Warriors: Age of Imprisonment
4.0
Couch co-op quality was positive where reviewers described split-screen play as valid, fun, or seamless despite frame-rate tradeoffs.
Tales of Berseria Remastered
3.8
Local battle co-op is functional and welcome for players who want to share fights, but it is not presented as a major reason to buy.
fun factor
Hyrule Warriors: Age of Imprisonment
4.7
Fun factor was high overall, with reviewers repeatedly calling the combat addictive, cathartic, and hard to put down despite repetition.
Tales of Berseria Remastered
4.4
Even reviewers who criticize the remaster often still call Berseria itself fun, entertaining, or a must-play first experience.
learning curve
Hyrule Warriors: Age of Imprisonment
3.2
Learning curve was approachable but sometimes dense, with tutorial and prompt support balanced against information overload.
Tales of Berseria Remastered
3.1
Combat can be approachable at first yet overwhelming as systems stack up; reviewers disagree on whether the tutorials and gradual introductions make that complexity manageable.
art direction
Hyrule Warriors: Age of Imprisonment
4.8
Art direction was a major positive, repeatedly tied to the Tears of the Kingdom aesthetic and strong visual mood.
Tales of Berseria Remastered
4.7
The anime and watercolor-inspired art direction continues to hold up well, with reviewers praising its style even when textures and environments look dated.
atmosphere
Hyrule Warriors: Age of Imprisonment
4.9
Atmosphere was praised through the fusion of Zelda presentation, music, and battle audio that gave fights a stronger sense of place.
Tales of Berseria Remastered
5.0
Berseria’s darker, morally gray tone is a standout strength, giving the familiar Tales formula a more mature and emotionally charged identity.
emotional impact
Hyrule Warriors: Age of Imprisonment
4.9
Emotional impact was positive where cited, especially around Zelda, Calamo, and the ending moments that moved reviewers.
Tales of Berseria Remastered
5.0
The revenge story repeatedly lands with real emotional force; reviewers describe tears, goosebumps, poignancy, and a strong attachment to Velvet’s journey.
faithfulness to franchise
Hyrule Warriors: Age of Imprisonment
4.9
Faithfulness to the franchise was one of the strongest areas, with canon handling and Zelda/Tears of the Kingdom attention repeatedly praised.
Tales of Berseria Remastered
5.0
Despite its darker tone, Berseria still feels recognizably Tales, retaining the series’ charm, party chemistry, visual identity, and action-RPG character.
gameplay mechanics
Hyrule Warriors: Age of Imprisonment
4.5
Gameplay mechanics were widely praised for adapting Zonai devices, Sync Strikes, counters, and elemental reactions into Musou combat.
Tales of Berseria Remastered
4.5
Soul management, Break Souls, combo trees, and character-specific systems can create satisfying tactical depth, though some critics think the systems do not always harmonize.
accessibility options
Hyrule Warriors: Age of Imprisonment
4.6
Reviewers noted approachable configuration and combat clarity, with sensitivity options and complexity/accessibility balance helping the game feel easier to engage with.
Tales of Berseria Remastered
4.6
Encounter toggles, difficulty controls, Grade Shop modifiers, button mapping, and other conveniences give players strong control over how demanding or time-consuming the journey feels, though one review noted the lack of colorblind modes.
animation quality
Hyrule Warriors: Age of Imprisonment
5.0
Animation was praised where cited, especially for character attacks and fast object-summoning effects that make combat feel stylish.
Tales of Berseria Remastered
5.0
Character and battle animation was praised as smooth and effective, even when other visual elements still showed the game’s age.
age appropriateness
Hyrule Warriors: Age of ImprisonmentNo score yet
Tales of Berseria Remastered
2.0
The darker story includes death, killing, child-directed violence, and revealing costumes, making it a more mature Tales entry than some reviewers expected.
AI behavior
Hyrule Warriors: Age of ImprisonmentNo score yet
Tales of Berseria Remastered
2.0
Party and enemy AI drew criticism for being basic, with players often expected to do most of the meaningful work themselves.
battle mode quality
Hyrule Warriors: Age of ImprisonmentNo score yet
Tales of Berseria Remastered
5.0
Reviewers who clicked with the battle system found fights fast, satisfying, and highly engaging, with especially strong moment-to-moment action.
bug frequency
Hyrule Warriors: Age of ImprisonmentNo score yet
Tales of Berseria Remastered
2.3
Technical polish varies sharply by platform. PS5 reports are often smooth, while Switch reviews repeatedly mention pop-in, flicker, shimmering, and other visual glitches.
character customization
Hyrule Warriors: Age of ImprisonmentNo score yet
Tales of Berseria Remastered
3.9
Costumes and cosmetic options are fun and plentiful, but deeper build customization can feel limited or inflexible in places.
class balance
Hyrule Warriors: Age of ImprisonmentNo score yet
Tales of Berseria Remastered
1.5
Velvet’s power is a recurring balance problem in the more critical combat takes, where her Break Soul loop can make other party members feel unnecessary.
collector appeal
Hyrule Warriors: Age of ImprisonmentNo score yet
Tales of Berseria Remastered
5.0
A physical release with extra presentation value was specifically appreciated by a longtime Tales fan.
cross-save support
Hyrule Warriors: Age of ImprisonmentNo score yet
Tales of Berseria Remastered
1.5
The lack of PS4 save transfer was called a missed opportunity for returning players considering the remaster.
DLC value
Hyrule Warriors: Age of ImprisonmentNo score yet
Tales of Berseria Remastered
4.6
Bundled DLC is one of the remaster’s clearest wins: most reviewers liked getting the original costumes and extras included, especially for newcomers.
facial animations
Hyrule Warriors: Age of ImprisonmentNo score yet
Tales of Berseria Remastered
2.0
Facial models can still look stiff, one of several presentation details that make the game’s older technical foundation visible.
family friendliness
Hyrule Warriors: Age of ImprisonmentNo score yet
Tales of Berseria Remastered
2.0
The revenge plot’s violence, mature themes, and occasional revealing costumes make this a less family-friendly Tales entry than the series’ lighter adventures.
flying mechanics
Hyrule Warriors: Age of Imprisonment
3.8
Flying mechanics were mixed but generally useful as variety, with reviewers praising them as a break while noting limited depth or underuse.
Tales of Berseria RemasteredNo score yet
loot system
Hyrule Warriors: Age of Imprisonment
4.2
Loot and item rewards were viewed positively where discussed, with random post-battle items treated as useful for quests and bonuses.
Tales of Berseria RemasteredNo score yet
monetization fairness
Hyrule Warriors: Age of ImprisonmentNo score yet
Tales of Berseria Remastered
1.0
One PC-focused review went beyond calling the remaster unnecessary and described the commercial proposition as potentially predatory for existing owners.
puzzle design
Hyrule Warriors: Age of ImprisonmentNo score yet
Tales of Berseria Remastered
2.6
Dungeon puzzles are usually considered simple or underdeveloped, with only occasional later sections standing out positively.
remake/remaster quality
Hyrule Warriors: Age of ImprisonmentNo score yet
Tales of Berseria Remastered
2.6
The dominant complaint is that this feels more like a port or convenience-focused rerelease than a transformative remaster. The QoL work is useful, but many existing owners see too little reason to rebuy.
skill tree depth
Hyrule Warriors: Age of ImprisonmentNo score yet
Tales of Berseria Remastered
4.3
Arte and combo customization gives combat meaningful flexibility, letting players experiment with large move sets and different strings.
split-screen quality
Hyrule Warriors: Age of Imprisonment
4.3
Split-screen quality was generally positive, with smooth or playable 30 fps and only mild visual compromises.
Tales of Berseria RemasteredNo score yet