Average score
Tales of Berseria Remastered
3.7
Elder Scrolls V: Skyrim
4.0
environmental detail
Tales of Berseria Remastered
1.5
Environments are widely criticized as bland, sparse, low-detail, or dated, especially beside the stronger character models and art direction.
Elder Scrolls V: Skyrim
5.0
Environmental detail is a defining strength, from weather and mountains to towns, dungeons, waterfalls, clutter, and small interactive objects. The world’s density repeatedly makes wandering feel worthwhile.
replay value
Tales of Berseria Remastered
1.5
One repeat player felt the magic faded on subsequent runs and explicitly recommended experiencing Berseria once rather than replaying it repeatedly.
Elder Scrolls V: Skyrim
4.8
Few attributes receive stronger agreement: alternate builds, faction paths, huge content depth, mods, portable versions, and self-directed role-playing keep people returning for years and even hundreds of hours.
quest design
Tales of Berseria Remastered
1.5
One review specifically lamented the absence of a meaningful side-quest system alongside the game’s uninspired dungeon structure.
Elder Scrolls V: Skyrim
4.8
Questing is a major strength, especially in guild and optional storylines where chance encounters can blossom into long, surprising adventures. Mundane fetch quests exist, but the best side content is repeatedly considered stronger than the main plot.
animation quality
Tales of Berseria Remastered
5.0
Character and battle animation was praised as smooth and effective, even when other visual elements still showed the game’s age.
Elder Scrolls V: Skyrim
1.7
Animation is one of the clearest signs of age: stiff NPC movement, robotic scenes, dated combat motions, and awkward character behavior come up repeatedly. Later editions improve presentation around it more than the animations themselves.
open-world design
Tales of Berseria Remastered
2.0
Berseria is notably linear rather than truly open, and a couple of reviewers felt the zones were smaller or more constrained than they first appeared.
Elder Scrolls V: Skyrim
5.0
The open world is one of Skyrim’s most universally praised achievements: dense, scenic, explorable, and filled with reasons to leave the road. It still serves as a benchmark for player-driven fantasy exploration.
camera behavior
Tales of Berseria Remastered
4.0
The combat camera was described as mostly well behaved, helping the fast battle system keep a cohesive flow.
Elder Scrolls V: Skyrim
1.0
The fixed, narrow field of view on some console versions can make camera movement uncomfortable, particularly on larger displays. Lack of an FoV control is a notable port limitation.
core gameplay loop
Tales of Berseria Remastered
2.0
One reviewer felt the long combat-exploration-upgrade cycle stopped introducing enough new systems to stay fresh through the full runtime.
Elder Scrolls V: Skyrim
5.0
Exploring, fighting, looting, leveling, getting distracted, and discovering another objective remains highly compelling. Multiple reviews describe the loop as addictive even many years after release.
exploration quality
Tales of Berseria Remastered
2.3
Exploration is often dragged down by backtracking, long corridors, repetitive dungeons, and repeated fights, although faster movement and encounter toggles improve it in the remaster.
Elder Scrolls V: Skyrim
5.0
Exploration is Skyrim’s clearest consensus strength. Roads, caves, ruins, random encounters, hidden quests, scenery, and unexpected detours constantly reward curiosity and make simple travel feel like play.
level design
Tales of Berseria Remastered
1.7
Dungeon design is one of the clearest weaknesses, repeatedly described as linear, bland, maze-like, repetitive, or too long.
Elder Scrolls V: Skyrim
4.4
Skyrim improves sharply on Oblivion’s repetitive dungeons, with more individualized layouts, environmental variety, shortcuts, traps, and discoveries. Repetition still creeps in after very long play sessions.
side character depth
Tales of Berseria Remastered
5.0
The supporting party is praised for distinct motivations, chemistry, banter, and storylines that make them more than simple companions to Velvet.
Elder Scrolls V: Skyrim
2.7
NPCs make the world busy and believable, but deeper interpersonal writing and companion development are limited. Repeated voices, shallow relationships, and generic interactions keep characters behind the environmental storytelling.
enemy variety
Tales of Berseria Remastered
2.1
Enemy variety is a recurring weakness in dungeons, with repeated foes and samey encounter waves undercutting otherwise lively combat.
Elder Scrolls V: Skyrim
4.4
Many sources enjoy the mix of dragons, undead, creatures, bandits, and fantasy enemies, with some praising the designs strongly. A later perspective argues the underlying enemy mechanics become limited and repetitive with time.
menu usability
Tales of Berseria Remastered
2.6
Menu impressions are mixed: new item indicators can help, but build management, DLC claiming, and some older interfaces are still cumbersome.
Elder Scrolls V: Skyrim
4.8
The streamlined favorites and equipment menus are widely praised on controllers for making a complex RPG approachable. PC-oriented interface criticism exists, but the general menu design is one of the stronger usability improvements.
accessibility options
Tales of Berseria Remastered
4.6
Encounter toggles, difficulty controls, Grade Shop modifiers, button mapping, and other conveniences give players strong control over how demanding or time-consuming the journey feels, though one review noted the lack of colorblind modes.
Elder Scrolls V: Skyrim
2.5
Accessibility is inconsistent across versions. Streamlined RPG systems help newcomers, but console ports are repeatedly criticized for missing basics such as an FoV slider, brightness controls, and broader visual options.
facial animations
Tales of Berseria Remastered
2.0
Facial models can still look stiff, one of several presentation details that make the game’s older technical foundation visible.
Elder Scrolls V: Skyrim
4.0
Faces are improved over Oblivion and can look more expressive, but they still sit within an aging character presentation.
progression system
Tales of Berseria Remastered
3.2
Progression has useful depth through equipment, Grade Shop options, and evolving combat choices, but some reviewers feel growth is muted because the game can be too easy or bonuses too incremental.
Elder Scrolls V: Skyrim
4.9
Use-based skill growth, perks, and classless development are among the game’s most praised systems. They make character growth intuitive, flexible, and tightly connected to how the player actually behaves.
mission variety
Tales of Berseria Remastered
1.5
One review specifically criticized repeated tasks and story padding for making the adventure feel longer than its central conflict needed.
Elder Scrolls V: Skyrim
3.2
Mission quality ranges from imaginative faction stories and strange side adventures to repetitive fetch tasks and cave-clearing errands. The amount of content is huge, but not every activity is equally inventive.
dialogue quality
Tales of Berseria Remastered
4.6
Skits, banter, and party conversations are often funny, warm, and character-rich, though one remaster review noticed awkwardly compressed dialogue timing.
Elder Scrolls V: Skyrim
2.9
Dialogue is uneven: some reviews praise natural conversational flow and a large amount of voiced material, while others find the script generic, repetitive, or uninspired. It rarely matches the strength of the world design.
sound design
Tales of Berseria Remastered
2.8
Audio opinions are mixed: battle effects can be excellent, but some remaster versions have distracting menu mixing or unusually loud effects.
Elder Scrolls V: Skyrim
4.4
Ambient wind, wildlife, combat effects, environmental sounds, and upgraded audio help sell the physical world. A Switch-specific audio-warping problem is a sharp exception to otherwise strong sound work.
save system reliability
Tales of Berseria Remastered
5.0
Autosave is a welcome modern convenience that reduces the risk of lost progress and makes the long RPG easier to play casually.
Elder Scrolls V: Skyrim
3.5
Frequent autosaves, quick saves, and multiple files can reduce the pain of bugs and experimentation. Reliability is still undermined when glitches force reloads or long sessions lose progress.
value for money
Tales of Berseria Remastered
2.7
Value depends heavily on ownership: newcomers often get the best package with bundled DLC and QoL upgrades, while existing PS4/PC owners repeatedly see little reason to pay again.
Elder Scrolls V: Skyrim
4.2
The base game’s enormous content and replayability make it strong value for many players, and some bundles add DLC, Creation Club content, or free upgrades. Repeat buyers are more skeptical when an Anniversary release adds too little beyond versions they already own.
handheld play suitability
Tales of Berseria Remastered
3.6
Portable Berseria is a major selling point for some reviewers, but Switch-specific image quality, 30fps limits, and one severe input-lag report make handheld recommendations platform-sensitive.
Elder Scrolls V: Skyrim
5.0
Portable Skyrim is repeatedly singled out as a major success. Switch and Switch 2 versions make the huge world easy to dip into anywhere while preserving strong image quality and generally stable play.
user interface design
Tales of Berseria Remastered
3.8
New icons and clearer indicators improve navigation and inventory clarity, but older build menus can still feel convoluted.
Elder Scrolls V: Skyrim
2.4
Interface quality is platform-dependent: controller menus are often streamlined, but PC layout and some base UI choices are criticized as clumsy or messy. Mods such as SkyUI are frequently treated as practical fixes.
character roster
Tales of Berseria Remastered
4.9
The cast is the most consistently praised element after the story, with strong chemistry, memorable personalities, and unusually compelling anti-hero dynamics.
Elder Scrolls V: Skyrim
3.5
Skyrim has a huge population with memorable factions and some distinctive personalities, but repeated archetypes and limited companion depth keep the cast from matching the world’s richness.
soundtrack quality
Tales of Berseria Remastered
3.7
The soundtrack divides reviewers more than the story or voice acting: some rank it highly, while others call most of it average or forgettable outside standout themes.
Elder Scrolls V: Skyrim
5.0
The soundtrack is one of the strongest points of agreement in the entire set. Its exploration themes, battle music, choral pieces, and Dragonborn motif repeatedly heighten atmosphere, emotion, and discovery.
writing quality
Tales of Berseria Remastered
3.8
Characterization and emotional writing are often excellent, especially around Velvet and the party, but a few reviewers criticize tropey sections, weaker villains, or missed thematic opportunities.
Elder Scrolls V: Skyrim
5.0
The best faction quests, books, lore, and optional stories earn strong praise for writing, even when the main plot or routine dialogue is less consistent.
pacing
Tales of Berseria Remastered
3.2
Story pacing is often strong, but repetitive dungeons and backtracking can interrupt emotional highs; the remaster’s faster travel helps without eliminating the issue.
Elder Scrolls V: Skyrim
2.0
Pacing is a recurring weakness around the long intro and main-quest structure. Repeat players especially dislike the unskippable opening, and starting the dragon storyline too quickly can overwhelm the quieter exploration rhythm.
platform-specific feature support
Tales of Berseria Remastered
3.4
Bringing Berseria to Switch and Xbox expands access, but missing upgrade paths, sparse PC options, screenshot restrictions, and no native Switch 2 version disappointed some reviewers.
Elder Scrolls V: Skyrim
4.6
Gyro aiming, motion controls, mouse support, amiibo/Zelda content, and even native GameCube controller support add worthwhile platform flavor. Implementation quality varies, but these extras are usually viewed positively.
learning curve
Tales of Berseria Remastered
3.1
Combat can be approachable at first yet overwhelming as systems stack up; reviewers disagree on whether the tutorials and gradual introductions make that complexity manageable.
Elder Scrolls V: Skyrim
4.3
The streamlined classless progression is approachable, but the sheer number of possibilities can overwhelm newcomers. Starting slowly and engaging with a small area at a time can make the game much easier to absorb.
difficulty balance
Tales of Berseria Remastered
2.6
Difficulty can swing too far toward easy when Grade Shop bonuses or Velvet’s strongest loops are used, while harder settings do a better job exposing the combat’s strategic depth.
Elder Scrolls V: Skyrim
3.8
The less rigid level scaling and ability to encounter enemies above or below the player’s strength are generally improvements. Some fights still swing on luck, cheese tactics, or overpowered builds, and Survival Mode changes the balance substantially.
load times
Tales of Berseria Remastered
4.8
Modern versions generally load faster, with several reviewers calling the improvements noticeable or nicely brisk.
Elder Scrolls V: Skyrim
3.6
Loading varies dramatically by platform and edition: older console versions are often criticized for long, frequent waits, while PC and newer Anniversary versions can load extremely quickly.
voice acting
Tales of Berseria Remastered
4.7
Voice work is a major strength, especially the performances behind Velvet and the main cast, though one reviewer strongly preferred Japanese audio over the English dub.
Elder Scrolls V: Skyrim
3.5
Voice acting ranges from strong and immersive to forced, repetitive, or too obviously recycled across NPCs. The size of the voiced cast is impressive, but performance consistency is uneven.
narrative quality
Tales of Berseria Remastered
4.8
The revenge story is the clearest consensus strength, praised for its darker perspective, twists, emotional weight, and willingness to center morally gray characters.
Elder Scrolls V: Skyrim
3.7
Story opinions are mixed. Some sources call the main campaign excellent or epic, while others see it as predictable, thin, or weaker than the faction and side-quest stories that make up much of Skyrim’s appeal.
economy and resource balance
Tales of Berseria Remastered
4.5
The Soul system’s give-and-take creates an enjoyable resource rhythm when earning and spending Souls is working well.
Elder Scrolls V: Skyrim
3.5
Inventory selling and merchant limits can be tedious in the base game, while Survival Mode makes food and ordinary supplies feel meaningfully valuable. Resource balance depends heavily on how the game is played.
family friendliness
Tales of Berseria Remastered
2.0
The revenge plot’s violence, mature themes, and occasional revealing costumes make this a less family-friendly Tales entry than the series’ lighter adventures.
Elder Scrolls V: Skyrim
1.0
The game is not especially family-friendly for younger children because of gore, violence, sexual themes, and alcohol references.
controls responsiveness
Tales of Berseria Remastered
4.2
Most versions feel smooth and responsive in combat, but one Switch review reported severe input lag that made both fighting and exploration unwieldy.
Elder Scrolls V: Skyrim
3.4
Controls range from fluid and precise on strong versions to frustratingly sluggish on specific ports. Switch 2 input lag and some PC/VR control issues stand out against generally solid controller play.
character customization
Tales of Berseria Remastered
3.9
Costumes and cosmetic options are fun and plentiful, but deeper build customization can feel limited or inflexible in places.
Elder Scrolls V: Skyrim
4.7
Flexible race choices, appearance options, classless builds, and use-based skill growth let players shape very different characters. A few reviewers miss deeper old-school specialization, but build freedom is overwhelmingly praised.
remake/remaster quality
Tales of Berseria Remastered
2.6
The dominant complaint is that this feels more like a port or convenience-focused rerelease than a transformative remaster. The QoL work is useful, but many existing owners see too little reason to rebuy.
Elder Scrolls V: Skyrim
3.4
Re-releases improve resolution, lighting, framerate, loading, portability, and bundled content, but opinions are mixed on how much they modernize the underlying game. Old animation, bugs, and limited new features make some editions feel low-effort or unnecessary.
immersion
Tales of Berseria Remastered
4.0
Strong art and music can bring Midgand to life, but pop-in and dated environmental presentation can noticeably break immersion.
Elder Scrolls V: Skyrim
4.8
Skyrim remains exceptionally easy to get lost in because its world, weather, sound, routines, role-playing freedom, and environmental detail work together. Bugs and repeated NPC behavior can break the spell, but the broader immersion survives.
world interactivity
Tales of Berseria Remastered
4.0
Collectibles, Katz rewards, treasure, and other field pickups add small reasons to explore otherwise straightforward spaces.
Elder Scrolls V: Skyrim
4.8
Objects, crafting stations, homes, books, theft, routines, and small physical details make Skyrim unusually interactive. The ability to affect and inhabit ordinary spaces is a major contributor to immersion.
combat system
Tales of Berseria Remastered
3.8
Combat is the biggest point of disagreement: many reviewers love its speed, combo freedom, and risk-reward systems, while others find it button-mashy, overcomplicated, poorly balanced, or repetitive.
Elder Scrolls V: Skyrim
3.0
Combat is the biggest design tradeoff. Magic, archery, dual-wielding, Shouts, and hybrid builds provide variety, but melee is repeatedly described as floaty, clunky, shallow, or dated.
skill tree depth
Tales of Berseria Remastered
4.3
Arte and combo customization gives combat meaningful flexibility, letting players experiment with large move sets and different strings.
Elder Scrolls V: Skyrim
5.0
Perk trees strongly reward experimentation and specialization, with meaningful bonuses across combat, magic, stealth, crafting, and social skills. Build planning remains one of the most satisfying long-term systems.
visual effects quality
Tales of Berseria Remastered
5.0
Battle effects and flashy ultimate attacks add energy and spectacle to the real-time combat.
Elder Scrolls V: Skyrim
4.3
Weather, lighting, spell effects, auroras, god rays, and remaster improvements can be striking. Some ports introduce distracting reflection, color, or pop-in artifacts, but the overall effects work is well regarded.
graphics quality
Tales of Berseria Remastered
3.5
The visual picture is mixed: the anime style still looks appealing and some remaster versions are crisp, but many reviewers see only minor upgrades and Switch can look noticeably worse.
Elder Scrolls V: Skyrim
4.1
The landscapes, lighting, weather, vistas, and later-edition upgrades often look beautiful, while character models, old textures, pop-in, and some port-specific artifacts expose the game’s age. The visual verdict is strong overall but clearly version-dependent.
grind level
Tales of Berseria Remastered
4.1
Encounter toggles and Grade Shop XP boosts make grinding far easier to control, a widely appreciated convenience for story-focused or returning players.
Elder Scrolls V: Skyrim
3.5
Skyrim usually avoids feeling like a conventional grind because exploration and skill use produce progress naturally. Some later players still find repetitive leveling or optimization chores annoying.
frame rate stability
Tales of Berseria Remastered
3.4
Performance is strong on PS5 in several reviews, but Switch impressions are much less consistent, with 30fps caps and occasional dips drawing criticism.
Elder Scrolls V: Skyrim
4.0
Most versions are praised for stable performance within their targets, including strong handheld results. The recurring complaint is that some newer ports remain capped at 30fps despite hardware that seems capable of more.
polish
Tales of Berseria Remastered
3.6
Quality-of-life tweaks add welcome smoothness, but dated assets, unresolved rough edges, and the small scale of the update keep the remaster from feeling comprehensively polished.
Elder Scrolls V: Skyrim
3.0
Skyrim’s enormous ambition is balanced by visible rough edges. Some releases feel polished overall, yet persistent bugs, dated systems, and missing quality-of-life refinements keep it from feeling consistently finished.
DLC value
Tales of Berseria Remastered
4.6
Bundled DLC is one of the remaster’s clearest wins: most reviewers liked getting the original costumes and extras included, especially for newcomers.
Elder Scrolls V: Skyrim
4.1
The major expansions and Anniversary/Creation Club additions add substantial quests, locations, systems, and replay value. Opinions split on individual packs and on whether re-release bundles add enough to justify another purchase.
gameplay mechanics
Tales of Berseria Remastered
4.5
Soul management, Break Souls, combo trees, and character-specific systems can create satisfying tactical depth, though some critics think the systems do not always harmonize.
Elder Scrolls V: Skyrim
5.0
The classless skill system, Shouts, dual-wielding, crafting, exploration, and flexible interaction combine into a broad, rewarding RPG toolkit.
onboarding experience
Tales of Berseria Remastered
2.5
The opening combat hours can feel overwhelming as Artes and interconnected systems arrive before every player feels comfortable with them.
Elder Scrolls V: Skyrim
3.0
The opening is divisive: it can establish tone effectively, but its unskippable length and early information overload hurt repeat play and have caused some newcomers to bounce off the game.
crafting system
Tales of Berseria Remastered
5.0
Equipment enhancement earned praise for making dropped materials useful and giving gear management a satisfying purpose between battles.
Elder Scrolls V: Skyrim
4.6
Smithing, enchanting, alchemy, cooking, and equipment creation make gathered resources useful and support self-directed builds. Survival Mode gives some of these systems, especially cooking, even more purpose.
fun factor
Tales of Berseria Remastered
4.4
Even reviewers who criticize the remaster often still call Berseria itself fun, entertaining, or a must-play first experience.
Elder Scrolls V: Skyrim
4.9
Across original, remastered, portable, and modern retrospective coverage, Skyrim is consistently described as highly enjoyable and hard to put down. Even critical reviews tend to return to how much fun the overall experience remains.
puzzle design
Tales of Berseria Remastered
2.6
Dungeon puzzles are usually considered simple or underdeveloped, with only occasional later sections standing out positively.
Elder Scrolls V: Skyrim
3.0
Dungeon puzzles can be memorable early on, but several sources find traps and puzzle patterns overused or too simple across a very long campaign.
lore depth
Tales of Berseria Remastered
5.0
The story’s moral ambiguity, revenge themes, free-will questions, and philosophical framing give reviewers more to think about than a typical straightforward hero narrative.
Elder Scrolls V: Skyrim
4.6
Books, factions, history, Daedric stories, regional politics, and environmental storytelling provide enormous background depth. Engaging with the lore can make quests and locations substantially more meaningful.
bug frequency
Tales of Berseria Remastered
2.3
Technical polish varies sharply by platform. PS5 reports are often smooth, while Switch reviews repeatedly mention pop-in, flicker, shimmering, and other visual glitches.
Elder Scrolls V: Skyrim
1.9
Bugs are the most consistent technical complaint, ranging from funny physics oddities to broken quests, stuck NPCs, and progress-loss situations. Many reviewers tolerate them because of the game’s scale, but later re-releases are criticized for still carrying old problems.
companion AI
Tales of Berseria Remastered
1.8
Companion AI is a weak spot, with basic behavior and unreliable healing leaving the player to handle much of the important decision-making.
Elder Scrolls V: Skyrim
2.2
Followers are useful in fights and can add personality, but their pathfinding and positioning are frequent frustrations. They get stuck, block routes, or behave awkwardly often enough to be a recurring complaint.
art direction
Tales of Berseria Remastered
4.7
The anime and watercolor-inspired art direction continues to hold up well, with reviewers praising its style even when textures and environments look dated.
Elder Scrolls V: Skyrim
5.0
The Nordic landscapes, weather, lighting, architecture, and strong visual mood have aged extremely well. Even reviewers who call the raw graphics dated still praise the art direction for making Skyrim distinctive and beautiful.
age appropriateness
Tales of Berseria Remastered
2.0
The darker story includes death, killing, child-directed violence, and revealing costumes, making it a more mature Tales entry than some reviewers expected.
Elder Scrolls V: Skyrim
1.7
The mature violence, gore, sexual themes, and alcohol references make the game a poor fit for younger children. One review suggests some teens may handle it, but the overall suitability signal is clearly mature.
boss design
Tales of Berseria Remastered
3.9
Boss opinions were split: several reviewers enjoyed the stronger encounters, while another found boss battles uninspired.
Elder Scrolls V: Skyrim
3.6
Dragon and major encounters can be spectacular, tense, and memorable, especially early on. Repeated attack patterns, easy exploits, and shallow scaling make some boss fights lose impact over time.
movement feel
Tales of Berseria Remastered
3.9
The 20% movement-speed boost is one of the most appreciated QoL changes, though some reviewers still find traversal floaty, sluggish, or detached from the world.
Elder Scrolls V: Skyrim
3.8
Movement and third-person play are improved over Oblivion and can feel responsive, but traversal is still basic and horses or first-person combat can feel awkward compared with newer games.
AI behavior
Tales of Berseria Remastered
2.0
Party and enemy AI drew criticism for being basic, with players often expected to do most of the meaningful work themselves.
Elder Scrolls V: Skyrim
1.8
Enemy AI is a recurring weak spot: pathfinding can be exploited, companions and enemies get confused by geometry, and dragon behavior can become predictable. Some versions improve aggression, but the overall pattern remains rough.
world-building
Tales of Berseria Remastered
4.9
Midgand’s moral conflicts, regional stories, and changing societies give the setting a stronger sense of history and consequence than its plain environments suggest.
Elder Scrolls V: Skyrim
5.0
Skyrim’s frozen region, cities, factions, politics, histories, architecture, and ambient details form one of its most celebrated strengths. The world often feels like a character in itself and gives exploration lasting meaning.
fast travel convenience
Tales of Berseria Remastered
3.9
Earlier and less restrictive travel tools are a meaningful improvement, though some reviewers still found warping limited or awkwardly structured.
Elder Scrolls V: Skyrim
4.0
Fast travel is convenient, but Survival Mode’s removal of it can actually deepen discovery; carriages provide a limited compromise when long-distance travel is needed.
performance optimization
Tales of Berseria Remastered
3.8
PS5 performance is usually smooth, while PC and especially Switch reports are more variable; the harshest Switch review described serious input-lag and image-quality problems.
Elder Scrolls V: Skyrim
3.9
Performance is highly version-dependent. Several ports are stable and newer editions improve optimization, but older PS3 issues, Switch 2 input/framerate choices, and occasional slowdown keep the record from being spotless.
content variety
Tales of Berseria Remastered
5.0
Minigames, battle arenas, collectibles, exploration rewards, and other side activities help break up the main loop and give the package welcome variety.
Elder Scrolls V: Skyrim
4.9
The game is packed with guilds, dungeons, side quests, crafting, exploration, homes, books, random encounters, expansions, and role-playing diversions. Its breadth is one of the strongest points of agreement across the sources.
atmosphere
Tales of Berseria Remastered
5.0
Berseria’s darker, morally gray tone is a standout strength, giving the familiar Tales formula a more mature and emotionally charged identity.
Elder Scrolls V: Skyrim
5.0
Skyrim’s cold, rugged setting, weather, audio, and sense of place create an unusually strong atmosphere. The world often feels compelling enough that players simply stop to look around or wander without a quest goal.
innovation
Tales of Berseria Remastered
4.5
Berseria’s anti-hero lead, darker story, and freer combat represented meaningful departures from older Tales conventions that several reviewers still appreciate.
Elder Scrolls V: Skyrim
4.5
Skyrim is not viewed as a wholesale revolution, yet its streamlined progression, classless character development, open-world density, and combination of systems were important refinements that helped define modern open-world RPG expectations.
emotional impact
Tales of Berseria Remastered
5.0
The revenge story repeatedly lands with real emotional force; reviewers describe tears, goosebumps, poignancy, and a strong attachment to Velvet’s journey.
Elder Scrolls V: Skyrim
5.0
Emergent role-playing can create surprisingly personal attachment; one player describes genuinely feeling the loss of a companion within a self-made story.
mission design
Tales of Berseria Remastered
2.0
Repeated objectives and forced backtracking can turn progression into a routine trek through already visited maps.
Elder Scrolls V: Skyrim
2.0
One DLC questline is criticized for bland locations and an unenjoyable structure, showing that added content does not always match the strongest base-game questing.
aiming precision
Tales of Berseria RemasteredNo score yet
Elder Scrolls V: Skyrim
4.0
Archery and ranged combat are often praised as accurate and satisfying, especially with gyro or VR. Mouse/input-lag issues on some ports and occasional collision problems can undermine that precision.
battle mode quality
Tales of Berseria Remastered
5.0
Reviewers who clicked with the battle system found fights fast, satisfying, and highly engaging, with especially strong moment-to-moment action.
Elder Scrolls V: SkyrimNo score yet
character development
Tales of Berseria Remastered
4.9
Character growth is one of Berseria’s strongest qualities, especially Velvet’s arc and the way major party members evolve across the story.
Elder Scrolls V: SkyrimNo score yet
choice impact
Tales of Berseria RemasteredNo score yet
Elder Scrolls V: Skyrim
3.4
Faction choices and individual quests can alter outcomes, but the main narrative often absorbs very different role-playing behavior without much consequence. The freedom to act is stronger than the long-term narrative reactivity.
class balance
Tales of Berseria Remastered
1.5
Velvet’s power is a recurring balance problem in the more critical combat takes, where her Break Soul loop can make other party members feel unnecessary.
Elder Scrolls V: SkyrimNo score yet
co-op experience
Tales of Berseria Remastered
3.8
Local battle multiplayer is welcomed as a useful extra, though it is described as serviceable rather than essential.
Elder Scrolls V: SkyrimNo score yet
collector appeal
Tales of Berseria Remastered
5.0
A physical release with extra presentation value was specifically appreciated by a longtime Tales fan.
Elder Scrolls V: SkyrimNo score yet
couch co-op quality
Tales of Berseria Remastered
3.8
Local battle co-op is functional and welcome for players who want to share fights, but it is not presented as a major reason to buy.
Elder Scrolls V: SkyrimNo score yet
crash stability
Tales of Berseria RemasteredNo score yet
Elder Scrolls V: Skyrim
1.6
Crashes, freezes, and forced save reloads appear across several versions and eras. They are less universal than minor bugs, but when they occur they can erase progress and materially hurt reliability.
cross-save support
Tales of Berseria Remastered
1.5
The lack of PS4 save transfer was called a missed opportunity for returning players considering the remaster.
Elder Scrolls V: SkyrimNo score yet
endgame content
Tales of Berseria Remastered
1.0
One detailed review found the endgame side content rushed, typo-heavy, and noticeably less polished than the main story.
Elder Scrolls V: SkyrimNo score yet
faithfulness to franchise
Tales of Berseria Remastered
5.0
Despite its darker tone, Berseria still feels recognizably Tales, retaining the series’ charm, party chemistry, visual identity, and action-RPG character.
Elder Scrolls V: SkyrimNo score yet
fishing mechanics
Tales of Berseria RemasteredNo score yet
Elder Scrolls V: Skyrim
3.4
Fishing receives mixed reactions. Some find it simple, relaxing, and fun with worthwhile quests, while others call it boring, overly restricted to designated spots, or too shallow to matter.
game length
Tales of Berseria RemasteredNo score yet
Elder Scrolls V: Skyrim
5.0
Skyrim can absorb hundreds of hours through quests, exploration, character builds, expansions, and mods. Several reviewers still had major content left after dozens or even more than a hundred hours.
haptic feedback integration
Tales of Berseria RemasteredNo score yet
Elder Scrolls V: Skyrim
1.0
Anniversary Edition on PS5 is criticized for making little meaningful use of DualSense features.
HUD clarity
Tales of Berseria Remastered
5.0
New objective and collectible indicators make the minimap more useful and reduce friction when tracking goals and pickups.
Elder Scrolls V: SkyrimNo score yet
loot system
Tales of Berseria RemasteredNo score yet
Elder Scrolls V: Skyrim
4.5
Treasure, unique gear, crafted equipment, and exploration rewards give players frequent reasons to search dungeons and wander off-route. Some individual chests disappoint, but the broader reward loop is satisfying.
map and navigation design
Tales of Berseria Remastered
4.2
New objective markers, collectible icons, and minimap changes are genuinely useful, although a few reviewers found them inconsistent or absent when most needed.
Elder Scrolls V: SkyrimNo score yet
mod support
Tales of Berseria RemasteredNo score yet
Elder Scrolls V: Skyrim
4.4
Mods are central to Skyrim’s longevity, adding fixes, visuals, quests, systems, and radically different playthroughs. Platform restrictions matter: PC is strongest, consoles vary, and Switch support is notably limited.
monetization fairness
Tales of Berseria Remastered
1.0
One PC-focused review went beyond calling the remaster unnecessary and described the commercial proposition as potentially predatory for existing owners.
Elder Scrolls V: SkyrimNo score yet
multiplayer design
Tales of Berseria Remastered
3.5
Battle multiplayer was described as serviceable but superfluous: usable for shared play, yet far from central to the experience.
Elder Scrolls V: SkyrimNo score yet
originality
Tales of Berseria Remastered
5.0
The anti-hero revenge structure and morally gray party help Berseria stand apart from the brighter, more traditional hero stories associated with the series.
Elder Scrolls V: SkyrimNo score yet
protagonist appeal
Tales of Berseria Remastered
4.8
Velvet is overwhelmingly praised as a distinctive, compelling anti-heroine whose anger, vulnerability, and growth give the story its identity.
Elder Scrolls V: SkyrimNo score yet
sandbox freedom
Tales of Berseria RemasteredNo score yet
Elder Scrolls V: Skyrim
5.0
Skyrim gives players extraordinary freedom to ignore the main story, change builds, join factions, wander, craft, steal, explore, or simply live in the world. That agency is central to nearly every positive assessment.
stealth mechanics
Tales of Berseria RemasteredNo score yet
Elder Scrolls V: Skyrim
4.0
Stealth is more readable and strategic than in Oblivion, with detection feedback that supports careful play. It can also become overpowered, especially when combined with archery.
survival mechanics
Tales of Berseria RemasteredNo score yet
Elder Scrolls V: Skyrim
4.4
Survival Mode meaningfully changes Skyrim by making food, sleep, warmth, travel, and planning matter. Most sources enjoy the added immersion and challenge, though it is deliberately more demanding and not for every playstyle.
tutorial quality
Tales of Berseria Remastered
3.6
Some reviewers think the game teaches its mechanics well, while others find the explanations confusing or insufficient for the combat’s complexity.
Elder Scrolls V: SkyrimNo score yet
upgrade system
Tales of Berseria Remastered
3.0
Gear and ability systems can support steady growth, but several critics see them as shallow, overly menu-heavy, or unnecessary because combat can be trivialized.
Elder Scrolls V: SkyrimNo score yet
VR implementation
Tales of Berseria RemasteredNo score yet
Elder Scrolls V: Skyrim
2.0
VR makes Skyrim’s scale novel to inhabit, but imprecise interaction, compromised visuals, and unresolved interface/combat problems keep it from being the strongest way to play.
weapon balance
Tales of Berseria RemasteredNo score yet
Elder Scrolls V: Skyrim
2.0
Combat styles are not equally effective: stealth archery is repeatedly overpowered, magic can be uneven, and melee lacks the responsiveness of stronger modern action RPGs.