BlazBlue Entropy Effect X

BlazBlue Entropy Effect X Feature Scores

Explore all 63 feature scores for BlazBlue Entropy Effect X, organized into pros and cons.

Scores by Feature

Summary

63 reviewed features
  • Very positive 4.5-5.0
    22 (35%)
  • Positive 3.5-4.4
    21 (33%)
  • Neutral 2.5-3.4
    15 (24%)
  • Negative 1.5-2.4
    5 (8%)

Pros

Sort
  • 4.7
    18 reviews strong consensus
    combat system: 4.7, 18 reviews, strong consensus
    Combat is the clearest consensus strength: reviewers repeatedly call it fun, fluid, satisfying, stylish, and the main reason to keep playing.
  • 4.7
    13 reviews strong consensus
    upgrade system: 4.7, 13 reviews, strong consensus
    The upgrade system is a major strength, with Potentials, tactics, elements, inheritance, and build crafting repeatedly praised.
  • 4.6
    12 reviews strong consensus
    replay value: 4.6, 12 reviews, strong consensus
    Replay value is very high overall, driven by character variety, builds, modifiers, inheritance, and the urge for another run.
  • 4.8
    8 reviews strong consensus
    fun factor: 4.8, 8 reviews, strong consensus
    Fun factor is very strong, with reviewers repeatedly calling the game enjoyable, hard to stop playing, and a standout roguelike.
  • 4.6
    10 reviews strong consensus
    progression system: 4.6, 10 reviews, strong consensus
    Progression is a consistent strength, with permanent upgrades, inheritance, mind systems, and run rewards making attempts feel purposeful.
  • 4.7
    8 reviews strong consensus
    core gameplay loop: 4.7, 8 reviews, strong consensus
    The core loop is widely praised as fruitful, hooking, rewarding, pristine, and strong enough to overcome repetition or rough edges.
  • 4.8
    6 reviews strong consensus
    animation quality: 4.8, 6 reviews, strong consensus
    Animation is a consistent strength, with reviewers praising superb, beautiful, smooth, expressive, and detailed 2D character work.
  • 4.3
    14 reviews moderate consensus
    character roster: 4.3, 14 reviews, moderate consensus
    Reviewers strongly like the roster’s variety and distinctive playstyles, though some note the pool can feel small or miss fan favorites.
  • 4.8
    6 reviews strong consensus
    graphics quality: 4.8, 6 reviews, strong consensus
    Graphics are a major strength, repeatedly described as appealing, sumptuous, gorgeous, sharp, beautiful, and impressive within the genre.
  • 4.4
    9 reviews strong consensus
    value for money: 4.4, 9 reviews, strong consensus
    Value is viewed favorably through Game Pass, complete console content, reasonable price, and general recommendation, with deluxe value more conditional.
  • 4.6
    5 reviews strong consensus
    controls responsiveness: 4.6, 5 reviews, strong consensus
    Controls are usually praised as responsive, simple, and precise, although one review finds group hit confirmation less exact than desired.
  • 4.6
    5 reviews strong consensus
    gameplay mechanics: 4.6, 5 reviews, strong consensus
    Gameplay mechanics are praised for fluid action, clever roguelike systems, and meaningful changes, despite some bugs in one review.
  • 4.1
    10 reviews moderate consensus
    faithfulness to franchise: 4.1, 10 reviews, moderate consensus
    Faithfulness is mostly positive in X, with reviewers saying it ties closer to BlazBlue and preserves combat identity, though one older review disliked the branding fit.
  • 4.2
    8 reviews strong consensus
    content variety: 4.2, 8 reviews, strong consensus
    Content variety is generally strong thanks to systems, characters, and builds, but several reviews still flag repetition in rooms or overall structure.
  • 4.3
    5 reviews low consensus
    voice acting: 4.3, 5 reviews, low consensus
    Voice acting is mostly praised for strong Japanese performances and cyberpunk atmosphere, though one review finds repeated lines annoying.
  • 4.1
    7 reviews strong consensus
    difficulty balance: 4.1, 7 reviews, strong consensus
    Difficulty is mixed: reviewers value fair modifiers and player tailoring, but some find normal runs too easy or later content awkwardly tuned.
  • 4.7
    3 reviews strong consensus
    co-op experience: 4.7, 3 reviews, strong consensus
    Co-op impressions are positive when tested, with online/local play described as working well and creating a balanced trade-off.
  • 3.9
    11 reviews low consensus
    boss design: 3.9, 11 reviews, low consensus
    Boss impressions are mostly positive for challenge and spectacle, though several reviewers criticize predictability, instant kills, or early repetition.
  • 5.0
    2 reviews limited evidence
    movement feel: 5.0, 2 reviews, limited evidence
    Movement feel is a strength, with reviewers praising speed, acrobatics, quick readability, and fluid movement.
  • 4.5
    3 reviews strong consensus
    art direction: 4.5, 3 reviews, strong consensus
    Art direction is broadly praised for appealing hand-drawn style, gorgeous environments, sleek presentation, and strong character looks.
  • 4.1
    4 reviews moderate consensus
    polish: 4.1, 4 reviews, moderate consensus
    Polish is mostly praised, especially in overviews, but bugs and mechanical rough edges keep it from being uniformly flawless.
  • 4.8
    2 reviews limited evidence
    endgame content: 4.8, 2 reviews, limited evidence
    Endgame content is praised for extended zones, stronger rewards, and extreme-mode challenges that keep players engaged.
  • 4.3
    3 reviews low consensus
    frame rate stability: 4.3, 3 reviews, low consensus
    Frame-rate evidence is platform-dependent: Switch has odd lag, while PS5/Xbox-style impressions report smooth or lag-free play.
  • 3.9
    4 reviews low consensus
    sound design: 3.9, 4 reviews, low consensus
    Sound design is mixed: some reviewers praise slick effects, while others mention repetitive effects or music buried under combat noise.
  • 3.7
    6 reviews low consensus
    soundtrack quality: 3.7, 6 reviews, low consensus
    Soundtrack opinions are split between fantastic or well-judged music and complaints that tracks fade into the background or disappear.
  • 4.3
    2 reviews limited evidence
    dialogue quality: 4.3, 2 reviews, limited evidence
    Dialogue is described as straightforward and engaging where voiced lab conversations and shard scenes move the story along.
  • 5.0
    1 review
    couch co-op quality: 5.0, 1 review
    Couch co-op has limited evidence, but the one direct reviewer says the couch co-op implementation works really well.
  • 5.0
    1 review
    emotional impact: 5.0, 1 review
    Emotional impact is limited but strong in one review, where the game was hard to put down because of its fun factor.
  • 5.0
    1 review
    save system reliability: 5.0, 1 review
    Save reliability gets strong evidence from one reviewer whose mid-run progress survived a power outage.
  • 5.0
    1 review
    skill tree depth: 5.0, 1 review
    Skill depth is praised in one detailed overview for stacking tactics with inherited passives to build stronger characters.
  • 4.0
    2 reviews limited evidence
    character development: 4.0, 2 reviews, limited evidence
    Character development evidence centers on the X storyline, where reviewers liked researcher backstories and clearer characterization.
  • 4.0
    2 reviews limited evidence
    originality: 4.0, 2 reviews, limited evidence
    Originality is positive but not revolutionary, with reviewers liking the fighter-roguelike blend while noting it does not redefine the genre.
  • 4.5
    1 review
    AI behavior: 4.5, 1 review
    Enemy behavior is praised for readable signaling that lets players counter attacks, supporting fairer high-pressure encounters.
  • 4.5
    1 review
    lore depth: 4.5, 1 review
    Lore depth gets positive but limited evidence because the story links back through familiar BlazBlue continuity and characters.
  • 4.5
    1 review
    multiplayer design: 4.5, 1 review
    Multiplayer design is praised in one review because separate co-op builds can complement each other during runs.
  • 4.5
    1 review
    quest design: 4.5, 1 review
    Quest design has limited positive evidence, especially for character-specific unlock quests described as genuinely cool.
  • 3.8
    2 reviews limited evidence
    innovation: 3.8, 2 reviews, limited evidence
    Innovation is modestly positive: one overview liked the unusual 2D-fighter roguelike transfer, while another said it is not earth-shattering.
  • 4.0
    1 review
    accessibility options: 4.0, 1 review
    Accessibility evidence is limited but positive: one reviewer notes visual settings help address excessive flashiness.
  • 4.0
    1 review
    atmosphere: 4.0, 1 review
    Atmosphere has limited but positive evidence, with cyberpunk presentation strengthened by sound and voice work.
  • 4.0
    1 review
    platform-specific feature support: 4.0, 1 review
    Platform-specific support has limited positive evidence: one reviewer says the controller implementation works well.
  • 4.0
    1 review
    side character depth: 4.0, 1 review
    Side character depth improves in X, with researchers described as having clearer characterization and individual struggles.
  • 3.5
    2 reviews limited evidence
    handheld play suitability: 3.5, 2 reviews, limited evidence
    Handheld suitability is split: PS Portal play was recommended, while Switch handheld text and UI size drew criticism.
  • 3.5
    1 review
    DLC value: 3.5, 1 review
    Edition commentary suggests the deluxe bundle makes sense mainly for players who value the extra cosmetics and soundtrack.

Cons

Sort
  • 2.1
    4 reviews strong consensus
    user interface design: 2.1, 4 reviews, strong consensus
    UI design is a repeated weakness, with overlap, clutter, cumbersome potential screens, and unreadable bugged menus mentioned.
  • 2.2
    3 reviews strong consensus
    bug frequency: 2.2, 3 reviews, strong consensus
    Bug reports are a recurring concern, from Switch technical issues to overlapping UI and longer-lasting bugs that can disrupt progress.
  • 2.3
    2 reviews limited evidence
    performance optimization: 2.3, 2 reviews, limited evidence
    Performance is mixed by platform or stage, with Switch issues and late-stage slowdown offset by some reports of stable play.
  • 2.6
    4 reviews moderate consensus
    pacing: 2.6, 4 reviews, moderate consensus
    Pacing is mixed: short runs help, but shard gating, story sequencing, and exposition can make progress feel padded.
  • 2.0
    1 review
    HUD clarity: 2.0, 1 review
    HUD clarity is a weakness in one review because the missing combo counter makes it harder to read perfect-clear performance.
  • 2.0
    1 review
    menu usability: 2.0, 1 review
    Menu usability is criticized for intrusive between-screen upgrade spaces that slow the action flow.
  • 2.8
    14 reviews low consensus
    narrative quality: 2.8, 14 reviews, low consensus
    Narrative quality is the biggest split: some X reviews like its stronger BlazBlue ties, while many others call it confusing, padded, or hard to follow.
  • 2.8
    5 reviews strong consensus
    enemy variety: 2.8, 5 reviews, strong consensus
    Enemy variety is one of the main weak spots, with several reviewers finding repeated minions or limited enemy pools despite good combat.
  • 2.5
    1 review
    class balance: 2.5, 1 review
    Balance between playable characters is a concern in one review, which found some avatars clearly stronger than others.
  • 2.5
    1 review
    immersion: 2.5, 1 review
    Immersion evidence is negative in one review, where animated sequences look good but the complex story fails to pull the reviewer in.
  • 2.5
    1 review
    mission variety: 2.5, 1 review
    Mission variety is a weakness in one video review, which wanted objectives to be more varied than repeated combat rooms.
  • 2.5
    1 review
    world-building: 2.5, 1 review
    World-building is weak in one review because the roguelike action left the reviewer detached from the dialogue and setting.
  • 2.8
    2 reviews limited evidence
    grind level: 2.8, 2 reviews, limited evidence
    Grind is mixed to negative: one reviewer finds early repetition tolerable, while another says initial grinding is required before the game blooms.
  • 2.8
    2 reviews limited evidence
    tutorial quality: 2.8, 2 reviews, limited evidence
    Tutorial quality is split: one review found the brief tutorial useful, while another criticized wordy, jargon-heavy tutorial text.
  • 2.8
    2 reviews limited evidence
    visual effects quality: 2.8, 2 reviews, limited evidence
    Visual effects are mixed: flashy effects look impressive but can obscure readability and cause players to miss damage.
  • 3.0
    1 review
    level design: 3.0, 1 review
    Level design has limited, mixed evidence, with one reviewer criticizing repeated small rooms that look similar.
  • 3.0
    1 review
    writing quality: 3.0, 1 review
    Writing quality is mixed to negative in one review that calls the story the weakest point despite improved presentation.
  • 3.1
    8 reviews moderate consensus
    learning curve: 3.1, 8 reviews, moderate consensus
    Learning curve is mixed: the action can be easy to learn, but many systems, terms, and early decisions are unclear or overwhelming.
  • 3.2
    3 reviews strong consensus
    environmental detail: 3.2, 3 reviews, strong consensus
    Environments are praised for distinct looks early on, but extended play exposes repetition and familiar layouts.
  • 3.3
    4 reviews moderate consensus
    onboarding experience: 3.3, 4 reviews, moderate consensus
    Onboarding improves in X for newcomers and hub streamlining, but several reviewers still say systems are poorly explained early on.