Shinobi: Art of Vengeance

Shinobi: Art of Vengeance Feature Scores

Explore all 63 feature scores for Shinobi: Art of Vengeance, organized into pros and cons.

Scores by Feature

Summary

63 reviewed features
  • Very positive 4.5-5.0
    33 (52%)
  • Positive 3.5-4.4
    18 (29%)
  • Neutral 2.5-3.4
    11 (17%)
  • Negative 1.5-2.4
    1 (2%)

Pros

Sort
  • 4.9
    28 reviews strong consensus
    combat system: 4.9, 28 reviews, strong consensus
    Combat is the most consistently praised attribute, with reviewers calling it fluid, deep, expressive, satisfying, and central to the game’s appeal.
  • 5.0
    18 reviews strong consensus
    art direction: 5.0, 18 reviews, strong consensus
    The hand-drawn art direction receives near-universal praise for its style, cohesion, painterly look, and strong franchise fit.
  • 4.7
    20 reviews strong consensus
    faithfulness to franchise: 4.7, 20 reviews, strong consensus
    Reviewers broadly describe the revival as faithful to Shinobi’s legacy while modernizing it with new structure, combat depth, and visual presentation.
  • 5.0
    10 reviews strong consensus
    graphics quality: 5.0, 10 reviews, strong consensus
    Graphics quality is a major strength, with reviewers repeatedly calling the game gorgeous, beautiful, and visually impressive.
  • 4.7
    12 reviews strong consensus
    controls responsiveness: 4.7, 12 reviews, strong consensus
    Controls are usually described as smooth, tight, intuitive, and responsive, with a few caveats around moments where scripted control loss or platforming inputs feel awkward.
  • 4.9
    8 reviews strong consensus
    animation quality: 4.9, 8 reviews, strong consensus
    Animation quality is a standout, especially Joe’s motion, hand-drawn character work, and the way combat and traversal read in motion.
  • 4.7
    9 reviews strong consensus
    core gameplay loop: 4.7, 9 reviews, strong consensus
    The core loop is widely liked as fast, stylish 2D action with strong combat and traversal, with a few reviewers calling it great despite structural complaints.
  • 4.7
    10 reviews strong consensus
    enemy variety: 4.7, 10 reviews, strong consensus
    Enemy variety is a strength, with reviewers praising the range of ninjas, soldiers, monsters, bosses, and specialized foes that shape encounters.
  • 4.8
    8 reviews strong consensus
    movement feel: 4.8, 8 reviews, strong consensus
    Movement feel is heavily praised as fast, fluid, snappy, and fun, though one Switch review notes combat can feel slower than traversal.
  • 4.5
    13 reviews strong consensus
    content variety: 4.5, 13 reviews, strong consensus
    Content variety is strong across stage themes, optional challenges, enemy encounters, bonus levels, and replay modes, though some side segments are less loved.
  • 4.8
    7 reviews strong consensus
    fast travel convenience: 4.8, 7 reviews, strong consensus
    Fast travel is repeatedly praised for making revisits, secret hunting, and post-completion cleanup smoother rather than tedious.
  • 4.8
    7 reviews strong consensus
    fun factor: 4.8, 7 reviews, strong consensus
    Fun factor is high, with many reviewers calling the combat, challenge rooms, and overall ninja fantasy enjoyable or easy to recommend.
  • 4.6
    9 reviews strong consensus
    progression system: 4.6, 9 reviews, strong consensus
    Progression is praised for steadily adding moves, abilities, upgrades, and customization that keep combat and traversal evolving.
  • 4.3
    13 reviews moderate consensus
    boss design: 4.3, 13 reviews, moderate consensus
    Boss design earns many positive notes for memorable, exciting encounters, though a few reviewers find some bosses too easy, clunky, or mechanically weaker than regular fights.
  • 4.4
    12 reviews moderate consensus
    soundtrack quality: 4.4, 12 reviews, moderate consensus
    The soundtrack is mostly praised as energetic, fitting, and memorable, though one review finds it weaker than the visuals and Genesis-era expectations.
  • 4.1
    17 reviews moderate consensus
    exploration quality: 4.1, 17 reviews, moderate consensus
    Exploration is divisive: many enjoy secrets, replayable routes, and rewards, while others find backtracking or Metroidvania-lite detours less compelling.
  • 4.1
    13 reviews moderate consensus
    replay value: 4.1, 13 reviews, moderate consensus
    Replay value is strong for completionists thanks to collectibles, secrets, stage revisits, Arcade Mode, Boss Rush, ranks, and unlockables, though not every reviewer loves revisiting.
  • 4.6
    5 reviews strong consensus
    value for money: 4.6, 5 reviews, strong consensus
    Value for money is positive overall, especially for combat-focused or completionist players, though one review frames value as more moderate for players skipping side content.
  • 4.2
    9 reviews strong consensus
    accessibility options: 4.2, 9 reviews, strong consensus
    Accessibility options are praised for adjustable difficulty, assist settings, and sliders that make the challenge more approachable without fully flattening it.
  • 4.8
    4 reviews strong consensus
    innovation: 4.8, 4 reviews, strong consensus
    Innovation is praised where reviewers say the game evolves Shinobi meaningfully instead of merely repeating the past.
  • 4.8
    4 reviews strong consensus
    visual effects quality: 4.8, 4 reviews, strong consensus
    Visual effects are praised for stylish Ninjutsu, cinematic flourishes, audiovisual impact, and bold combat feedback.
  • 4.0
    18 reviews low consensus
    platforming precision: 4.0, 18 reviews, low consensus
    Platforming is often praised as tight, precise, and rewarding, though several reviewers flag optional challenge rooms or late-game traversal as frustrating or inconsistent.
  • 4.1
    11 reviews moderate consensus
    level design: 4.1, 11 reviews, moderate consensus
    Level design is usually praised for scale, variety, secrets, and challenge structure, but some reviewers criticize flow, pacing, or underused combat spaces.
  • 5.0
    3 reviews strong consensus
    environmental detail: 5.0, 3 reviews, strong consensus
    Environmental detail stands out in reviews that praise painterly backgrounds, large-scale set pieces, and richly detailed level backdrops.
  • 4.1
    8 reviews strong consensus
    endgame content: 4.1, 8 reviews, strong consensus
    Endgame content is generally seen as useful for replay through Arcade Mode, Boss Rush, superbosses, and ranking challenges, though one reviewer sees arcade mode as padding.
  • 4.1
    9 reviews moderate consensus
    difficulty balance: 4.1, 9 reviews, moderate consensus
    Difficulty is generally viewed as fair and satisfying, but opinions split on spikes, projectile-heavy sections, undertuned enemies, and some hard optional challenges.
  • 4.5
    4 reviews strong consensus
    upgrade system: 4.5, 4 reviews, strong consensus
    The upgrade system is praised for meaningful amulets, combat additions, and flexible build choices that alter playstyle.
  • 4.0
    8 reviews moderate consensus
    voice acting: 4.0, 8 reviews, moderate consensus
    Voice acting receives mixed-to-positive reactions: some reviews praise the performances, while others call the English voices merely fine or jarring.
  • 4.4
    4 reviews low consensus
    gameplay mechanics: 4.4, 4 reviews, low consensus
    Gameplay mechanics are praised for depth and power fantasy, though one reviewer argues an execution mechanic lacks meaningful challenge pressure.
  • 4.8
    2 reviews limited evidence
    polish: 4.8, 2 reviews, limited evidence
    Polish is praised where reviewers highlight the game as well put together and visually refined.
  • 3.6
    10 reviews moderate consensus
    pacing: 3.6, 10 reviews, moderate consensus
    Pacing is mixed: several reviewers like the length and steady tool rollout, while others say long stages, revisit loops, or samey rhythm weaken momentum.
  • 3.8
    4 reviews strong consensus
    performance optimization: 3.8, 4 reviews, strong consensus
    Performance optimization varies by platform and context, with PS5 impressions strong but Switch-oriented reviews noting optimization and frame-pacing caveats.
  • 5.0
    1 review
    camera behavior: 5.0, 1 review
    Camera behavior is praised in one review for intelligently changing framing to support mood, traversal, and visual depth.
  • 5.0
    1 review
    checkpoint system: 5.0, 1 review
    The checkpoint system is praised as a quality-of-life improvement because it reduces frustration around difficult optional challenges.
  • 5.0
    1 review
    crash stability: 5.0, 1 review
    Crash stability is strong in the PS5 review that reports no crashes, soft-locks, or freezes over a long playthrough.
  • 5.0
    1 review
    menu usability: 5.0, 1 review
    Menu usability is praised through the clean, easy-to-navigate interface that removes friction around fast travel and play.
  • 5.0
    1 review
    user interface design: 5.0, 1 review
    User interface design receives praise for being clean and easy to navigate.
  • 3.8
    3 reviews moderate consensus
    map and navigation design: 3.8, 3 reviews, moderate consensus
    Map and navigation design is mixed: reviewers like map clarity and fast travel, but some cite confusing secret tracking or unclear pits.
  • 4.0
    2 reviews limited evidence
    immersion: 4.0, 2 reviews, limited evidence
    Immersion is supported by strong presentation and visual depth, though one reviewer says the game remained enjoyable without strongly resonating.
  • 4.5
    1 review
    atmosphere: 4.5, 1 review
    Atmosphere is supported by presentation touches such as camera framing and mood-setting scenes that help the 2D spaces feel more dramatic.
  • 4.5
    1 review
    learning curve: 4.5, 1 review
    The learning curve is favorable because reviewers describe the combat as simple to engage with while still rewarding mastery.
  • 4.5
    1 review
    load times: 4.5, 1 review
    Load times receive a positive note from one Switch reviewer who says they did not take too long.
  • 4.5
    1 review
    mission design: 4.5, 1 review
    Mission design is praised through comments about well-crafted stages that mix platforming, combat, puzzles, and optional routes.
  • 4.5
    1 review
    mission variety: 4.5, 1 review
    Mission variety is supported by praise for fresh objectives and distinct environments across the stages.
  • 4.5
    1 review
    onboarding experience: 4.5, 1 review
    Onboarding is praised for easing the player into each move rather than overwhelming them with the full combat kit at once.
  • 4.5
    1 review
    originality: 4.5, 1 review
    Originality is praised where reviewers call the revival fresh for the series rather than a simple nostalgic retread.
  • 4.5
    1 review
    protagonist appeal: 4.5, 1 review
    Protagonist appeal is positive where Joe Musashi is described as a compelling, badass ninja fantasy rather than a talkative character.
  • 4.5
    1 review
    tutorial quality: 4.5, 1 review
    Tutorial quality is positive where one reviewer says the early tutorials made combat options easy to understand and apply.
  • 4.0
    1 review
    lore depth: 4.0, 1 review
    Lore depth gets mild praise where the reviewer appreciates Shinobi’s blend of cultural mythological elements.
  • 4.0
    1 review
    puzzle design: 4.0, 1 review
    Puzzle design receives a mild positive note for being logical and not slowing the action down.
  • 3.5
    2 reviews limited evidence
    sound design: 3.5, 2 reviews, limited evidence
    Sound design is mixed: impact feedback and combat audio are praised, but one reviewer strongly disliked the harsh radio or speaker filter.

Cons

Sort
  • 2.0
    1 review
    bug frequency: 2.0, 1 review
    Bug frequency is a concern in one review that reports a severe save-wipe issue, even though other technical impressions were cleaner.
  • 2.5
    2 reviews limited evidence
    dialogue quality: 2.5, 2 reviews, limited evidence
    Dialogue quality is uneven: one review criticizes a dull character, and another finds paused dialogue barks jarring despite fun narrative moments.
  • 2.5
    1 review
    emotional impact: 2.5, 1 review
    Emotional impact is limited in the review evidence, with one reviewer wishing for a stronger moment of emotional weight.
  • 2.5
    1 review
    side character depth: 2.5, 1 review
    Side character depth is weak in the evidence focused on Ankou, whom one reviewer calls dull despite liking the broader visual design.
  • 2.5
    1 review
    world-building: 2.5, 1 review
    World-building is weak in the evidence that explicitly says not to expect captivating world building from the campy action story.
  • 2.8
    3 reviews strong consensus
    writing quality: 2.8, 3 reviews, strong consensus
    Writing quality is mixed-to-weak, with reviewers describing the script as fine, tropey, or not especially nuanced.
  • 2.9
    4 reviews strong consensus
    frame rate stability: 2.9, 4 reviews, strong consensus
    Frame rate stability is mixed, especially on Switch, where reviewers note dips or painful frame-rate issues despite otherwise strong presentation.
  • 3.0
    1 review
    flying mechanics: 3.0, 1 review
    Flying mechanics are mildly criticized in the glider’s case, with the reviewer saying it slows down otherwise snappy traversal.
  • 3.0
    1 review
    HUD clarity: 3.0, 1 review
    HUD clarity receives a mixed score because flashy combat effects can make the player lose track of the action.
  • 3.3
    2 reviews limited evidence
    character development: 3.3, 2 reviews, limited evidence
    Character development is limited overall, with one reviewer liking a supporting character but another calling broader character depth minimal.
  • 3.3
    2 reviews limited evidence
    save system reliability: 3.3, 2 reviews, limited evidence
    Save reliability is split: one review praises frequent saves, while another reports the serious problem of a save being wiped twice.
  • 3.3
    13 reviews moderate consensus
    narrative quality: 3.3, 13 reviews, moderate consensus
    Narrative quality is the most mixed creative element: some call it one of the franchise’s better stories, while many describe it as simple, thin, or tonally inconsistent.