Compare Hollow Knight: Silksong vs Fatal Fury: City of the Wolves

P1 Hollow Knight: Silksong
P2 Fatal Fury: City of the Wolves

Comparison Takeaways

Hollow Knight: Silksong

Where It Has the Edge

  • dialogue quality is 4.5 vs 2.4. Dialogue is often praised for making Hornet and Pharloom's cast more engaging, though one reviewer found some dialogue...
  • user interface design is 3.8 vs 1.8. Interface design is mixed-positive: journals, tracked quests, pins, sliders, and tool categories help, though map and compass limitations...
  • writing quality is 4.3 vs 2.8. Writing is praised for stronger dialogue, clearer story beats, and emotional character interactions, although a few reviewers find...
  • sound design is 4.9 vs 4.3. Sound design receives strong praise for surface-specific footsteps, detailed audio, and atmospheric effects that make areas feel alive.

Fatal Fury: City of the Wolves

Where It Has the Edge

  • economy and resource balance is 4.5 vs 2.8. Meter management and REV decisions were described as important tactical tradeoffs during matches.
  • mission design is 4.2 vs 2.8. The campaign was praised for presenting different fighting scenarios instead of repeating the same setup.
  • accessibility options is 3.5 vs 2.8. One review called the game fully accessible with remappable controls and subtitles, but also noted the lack of...
  • onboarding experience is 4.2 vs 3.7. One review said the game was easier to pick up than expected, even for someone worried about complexity.
Average score
Product 1: Hollow Knight: Silksong
4.2
Product 2: Fatal Fury: City of the...
4.0
accessibility options
Product 1: Hollow Knight: Silksong
2.8

Reviewers found only a basic accessibility set: camera shake, HUD size, audio sliders, and remapping appear, but difficulty, color-blind, and repeated-input options are called limited or absent.

Product 2: Fatal Fury: City of the...
3.5

One review called the game fully accessible with remappable controls and subtitles, but also noted the lack of colorblind modes.

age appropriateness
Product 1: Hollow Knight: Silksong
No score yet
Product 2: Fatal Fury: City of the...
3.0

A reviewed accessibility/parents section described the game as ESRB Teen with language, suggestive themes, and violence.

AI behavior
Product 1: Hollow Knight: Silksong
No score yet
Product 2: Fatal Fury: City of the...
2.5

One review found the AI frustratingly reactive in arcade-style play, saying many moves were blocked and countered immediately.

animation quality
Product 1: Hollow Knight: Silksong
4.7

Animation is repeatedly praised as part of the hand-drawn presentation, especially Hornet's character movement and the many detailed environmental touches.

Product 2: Fatal Fury: City of the...
4.6

Reviews praised the smooth animation work, linking it to the game’s flashy, readable presentation.

art direction
Product 1: Hollow Knight: Silksong
4.7

The art direction is a major strength, with reviewers emphasizing hand-drawn beauty, richer color, distinctive biomes, and a style that feels carefully authored.

Product 2: Fatal Fury: City of the...
4.7

The comic book-inspired art style was highlighted as a standout part of the package.

atmosphere
Product 1: Hollow Knight: Silksong
4.7

Pharloom's atmosphere blends beauty, melancholy, dread, charm, and danger, creating a world reviewers often describe as memorable even when it frustrates them.

Product 2: Fatal Fury: City of the...
4.3

One review said each location had its own unique look and feel, helping the stages avoid sameness.

boss design
Product 1: Hollow Knight: Silksong
4.5

Boss design is one of the strongest areas overall, with many reviewers praising choreography, variety, spectacle, and pattern learning while noting occasional slog or runback friction.

Product 2: Fatal Fury: City of the...
4.0

A review noted Campaign+ culminates in a brutal final boss, suggesting a strong challenge spike.

camera behavior
Product 1: Hollow Knight: Silksong
2.2

Only one direct camera-related complaint appears, but it is meaningful: a reviewer says some high-speed boss movement leaves threats outside the camera bounds.

Product 2: Fatal Fury: City of the...
No score yet
character development
Product 1: Hollow Knight: Silksong
4.3

Hornet receives more explicit characterization than the Knight, and reviewers describe her softening through relationships, duty, and reactions to Pharloom's residents.

Product 2: Fatal Fury: City of the...
4.1

Arcade mode was praised for delivering nice character-building moments and long-awaited payoffs for fans.

character roster
Product 1: Hollow Knight: Silksong
4.5

The supporting cast is repeatedly described as charming and varied, with bug NPCs, pilgrims, fleas, mapmakers, and side characters giving the world personality.

Product 2: Fatal Fury: City of the...
No score yet
checkpoint system
Product 1: Hollow Knight: Silksong
2.3

Checkpoint design is the most repeated concern: sparse, paid, trapped, or distant benches and long boss runbacks often turn difficulty into tedium.

Product 2: Fatal Fury: City of the...
No score yet
combat system
Product 1: Hollow Knight: Silksong
4.6

Combat is widely praised as fast, precise, rhythmic, and expressive, with Hornet's agility and tool options creating dynamic fights despite the harsh damage model.

Product 2: Fatal Fury: City of the...
4.8

The core fighting was described as excellent, with the actual moment-to-moment combat standing out most.

competitive balance
Product 1: Hollow Knight: Silksong
No score yet
Product 2: Fatal Fury: City of the...
4.4

One review said the defensive and aggressive systems work together to create more balanced fights.

content variety
Product 1: Hollow Knight: Silksong
4.4

Reviewers consistently point to a huge amount of areas, enemies, bosses, tools, secrets, and optional content, though some additions create minor clutter or friction.

Product 2: Fatal Fury: City of the...
4.7

The package was repeatedly framed as content-rich, with plenty of single-player and multiplayer ways to play.

controls responsiveness
Product 1: Hollow Knight: Silksong
4.6

Controls are generally praised for giving strong control over Hornet, maintaining flow, and supporting precise combat and traversal once the player adapts.

Product 2: Fatal Fury: City of the...
4.7

Controls were praised as smooth and responsive in motion.

core gameplay loop
Product 1: Hollow Knight: Silksong
4.5

The Metroidvania loop of exploring, unlocking abilities, opening shortcuts, and returning stronger is described as satisfying and central to the appeal.

Product 2: Fatal Fury: City of the...
4.6

The loop of strategy, mind games, and explosive damage was singled out as especially satisfying.

crafting system
Product 1: Hollow Knight: Silksong
3.4

The tool and shard systems add flexibility, but some reviewers criticize their resource costs and the way consumable repair needs can lead to grinding.

Product 2: Fatal Fury: City of the...
No score yet
cross-play support
Product 1: Hollow Knight: Silksong
No score yet
Product 2: Fatal Fury: City of the...
4.7

Cross-play was explicitly praised for making it easier to find opponents across platforms.

dialogue quality
Product 1: Hollow Knight: Silksong
4.5

Dialogue is often praised for making Hornet and Pharloom's cast more engaging, though one reviewer found some dialogue dry at times.

Product 2: Fatal Fury: City of the...
2.4

Dialogue drew criticism in one review for feeling random at times.

difficulty balance
Product 1: Hollow Knight: Silksong
3.9

Difficulty is strongly debated: most reviewers call it intentional, rewarding, and often fair, but many also highlight two-mask damage, early friction, and harsh runbacks.

Product 2: Fatal Fury: City of the...
4.1

One review said campaign fights felt evenly matched for most of the run, aside from bosses.

DLC value
Product 1: Hollow Knight: Silksong
No score yet
Product 2: Fatal Fury: City of the...
4.5

A review praised the first season DLC being included free for owners, boosting perceived value.

economy and resource balance
Product 1: Hollow Knight: Silksong
2.8

Resource balance is mixed to negative, with repeated complaints about rosaries, paid benches, tool shards, and farming interrupting the otherwise strong flow.

Product 2: Fatal Fury: City of the...
4.5

Meter management and REV decisions were described as important tactical tradeoffs during matches.

emotional impact
Product 1: Hollow Knight: Silksong
4.6

The game creates notable emotional peaks through hard-won victories, character moments, music, and late-game story beats, though some players feel relief as much as joy.

Product 2: Fatal Fury: City of the...
No score yet
endgame content
Product 1: Hollow Knight: Silksong
4.8

Reviewers describe substantial post-credits or alternate-ending content, optional bosses, zones, and secrets, making the endgame unusually large for the genre.

Product 2: Fatal Fury: City of the...
No score yet
enemy variety
Product 1: Hollow Knight: Silksong
4.7

Enemy variety is broadly praised for giving biomes and combat encounters distinct threats, though flying enemies and monster-room waves annoy some reviewers.

Product 2: Fatal Fury: City of the...
No score yet
environmental detail
Product 1: Hollow Knight: Silksong
4.8

Environmental detail is consistently praised through lived-in spaces, small animation touches, surface-specific sounds, and dense background storytelling.

Product 2: Fatal Fury: City of the...
4.5

Stages were praised for animated background elements and lively scene detail.

exploration quality
Product 1: Hollow Knight: Silksong
4.5

Exploration is a core strength: reviewers describe Pharloom as vast, secret-filled, interconnected, and rewarding, though a few completion and corpse-run frustrations remain.

Product 2: Fatal Fury: City of the...
4.1

Episodes of South Town was credited with letting players explore the city district by district.

faithfulness to franchise
Product 1: Hollow Knight: Silksong
4.6

Reviewers generally agree Silksong honors Hollow Knight while feeling faster, bigger, and more colorful, with some preferring the original's simplicity.

Product 2: Fatal Fury: City of the...
4.6

One review said the presentation modernizes the game while staying true to the series.

fast travel convenience
Product 1: Hollow Knight: Silksong
4.1

Fast travel through Bellways and marked stations helps reduce backtracking, though some stations must be unlocked or paid for.

Product 2: Fatal Fury: City of the...
No score yet
frame rate stability
Product 1: Hollow Knight: Silksong
4.5

Frame-rate impressions are positive across Switch 2, PC, and video coverage, with reviewers citing 120 fps, 60 fps, and stable low-end performance.

Product 2: Fatal Fury: City of the...
4.7

Performance was praised as flawless, with no stutters or drops during flashy moments.

fun factor
Product 1: Hollow Knight: Silksong
4.8

Even frustrated reviewers repeatedly describe Silksong as fun, compelling, or worth pushing through because its victories and discoveries feel so rewarding.

Product 2: Fatal Fury: City of the...
4.7

Multiple reviews describe the game as simply fun, with one explicitly saying they had a lot of fun throughout.

gameplay mechanics
Product 1: Hollow Knight: Silksong
4.4

The broader mechanics are praised for adding aerial combos, diagonal dives, tools, crests, and more agile traversal, though they raise the learning demand.

Product 2: Fatal Fury: City of the...
4.8

The REV system was praised as a fantastic new layer that deepens the broader mechanics.

graphics quality
Product 1: Hollow Knight: Silksong
4.7

Graphics are a consensus highlight, with reviewers praising gorgeous hand-drawn visuals, richer color, strong biome identity, and platform-specific crispness.

Product 2: Fatal Fury: City of the...
4.6

Visuals were strongly praised in at least one review, especially character detail and lighting.

grind level
Product 1: Hollow Knight: Silksong
2.5

Grinding is a common caveat, especially around rosaries, shards, fetch quests, and repeated boss attempts that exhaust consumable tool resources.

Product 2: Fatal Fury: City of the...
2.5

One review criticized Episodes of South Town for feeling more like grinding in an RPG than pure skill growth.

handheld play suitability
Product 1: Hollow Knight: Silksong
4.5

Handheld suitability is positive: Switch 2 handheld and Steam Deck impressions suggest the game works especially well as a portable Metroidvania.

Product 2: Fatal Fury: City of the...
No score yet
horror tension
Product 1: Hollow Knight: Silksong
4.2

The game is not reviewed as pure horror, but reviewers repeatedly note frightening, cruel, eerie, or terror-filled spaces that give Pharloom tension.

Product 2: Fatal Fury: City of the...
No score yet
HUD clarity
Product 1: Hollow Knight: Silksong
3.2

HUD clarity is supported mainly through TechRadar's note that HUD size can be customized; no broader HUD praise appears.

Product 2: Fatal Fury: City of the...
No score yet
immersion
Product 1: Hollow Knight: Silksong
4.5

Immersion comes through the dense world, ultrawide support, atmosphere, music, and the feeling of being pulled into Pharloom's secrets.

Product 2: Fatal Fury: City of the...
4.3

A review said the stage variety made fights feel like a city-wide tour through town, strengthening immersion.

innovation
Product 1: Hollow Knight: Silksong
4.3

Reviewers see innovation in how Silksong builds on Hollow Knight through Hornet's movement, crests, tools, protagonist voice, and uncompromising design.

Product 2: Fatal Fury: City of the...
4.2

The quest-led campaign concept was described as moving the needle for the fighting genre.

learning curve
Product 1: Hollow Knight: Silksong
4.1

The learning curve is steep because of diagonal pogoing, higher enemy damage, resource management, and a higher skill floor, but many reviewers find mastery rewarding.

Product 2: Fatal Fury: City of the...
4.3

Reviews frequently positioned the game as accessible at first touch but demanding to truly master.

level design
Product 1: Hollow Knight: Silksong
4.8

Level design is strongly praised for purposeful rooms, seamless area transitions, shortcuts, hidden branches, and spaces that teach or challenge the player.

Product 2: Fatal Fury: City of the...
No score yet
live-service support
Product 1: Hollow Knight: Silksong
No score yet
Product 2: Fatal Fury: City of the...
4.2

Free season-one DLC was cited as a reason the game should stay engaging over the long haul.

loot system
Product 1: Hollow Knight: Silksong
2.0

Loot and reward structure is one of the weaker areas, with several reviewers noting bosses may give little or no material reward after difficult fights.

Product 2: Fatal Fury: City of the...
No score yet
lore depth
Product 1: Hollow Knight: Silksong
4.5

Lore depth is strong, with reviewers pointing to mysteries, world history, item details, subtle reveals, and connections between Pharloom and Hallownest.

Product 2: Fatal Fury: City of the...
4.1

One review felt the game digs deeper into story and lore than expected after the long wait.

map and navigation design
Product 1: Hollow Knight: Silksong
4.3

Map and navigation design is mostly strong thanks to pins, clearer direction, shortcuts, and story-rich maps, but completion tracking and map clarity draw criticism.

Product 2: Fatal Fury: City of the...
No score yet
matchmaking quality
Product 1: Hollow Knight: Silksong
No score yet
Product 2: Fatal Fury: City of the...
3.6

Matchmaking impressions were mixed: one review reported long waits in betas, while another praised quick matchmaking and smooth online performance.

menu usability
Product 1: Hollow Knight: Silksong
No score yet
Product 2: Fatal Fury: City of the...
1.9

Room-match navigation was criticized for relying on a slow-moving cursor and feeling awkward.

mission design
Product 1: Hollow Knight: Silksong
2.8

Arena or mission-like encounter design is mixed, with some reviewers disliking repeated combat rooms and endurance-style waves that feel less creative.

Product 2: Fatal Fury: City of the...
4.2

The campaign was praised for presenting different fighting scenarios instead of repeating the same setup.

mission variety
Product 1: Hollow Knight: Silksong
4.0

Mission variety exists through wishes, hunting, collecting, fetch tasks, puzzles, and optional routes, though fetch quests are a repeated weak spot.

Product 2: Fatal Fury: City of the...
4.3

Mission variety was supported by examples like gauntlets and multi-opponent encounters.

monetization fairness
Product 1: Hollow Knight: Silksong
No score yet
Product 2: Fatal Fury: City of the...
3.4

Monetization impressions were mixed, with one review praising free included DLC and another objecting to paying extra for fan-favorite content.

movement feel
Product 1: Hollow Knight: Silksong
4.7

Movement feel is one of Silksong's clearest strengths: Hornet is fast, agile, expressive, and satisfying to control after the adjustment period.

Product 2: Fatal Fury: City of the...
4.3

One review praised the game’s excellent flow in matches, suggesting strong movement feel once systems click.

multiplayer design
Product 1: Hollow Knight: Silksong
No score yet
Product 2: Fatal Fury: City of the...
4.2

A review described the overall multiplayer offering as valuable within a sizable package.

narrative quality
Product 1: Hollow Knight: Silksong
4.4

Narrative quality is stronger than the original for many reviewers because Hornet speaks and the story is more explicit, though some still experience it as sparse.

Product 2: Fatal Fury: City of the...
4.0

Narrative coverage praised the quest-led story structure and the amount of campaign content.

onboarding experience
Product 1: Hollow Knight: Silksong
3.7

Onboarding is mixed: reviewers say the game works as a standalone entry and teaches some basics, but its opening hours create notable friction for new players.

Product 2: Fatal Fury: City of the...
4.2

One review said the game was easier to pick up than expected, even for someone worried about complexity.

online stability
Product 1: Hollow Knight: Silksong
No score yet
Product 2: Fatal Fury: City of the...
3.3

Online stability drew split impressions: one review said rollback play was stable, while another encountered disconnects and poor signal.

originality
Product 1: Hollow Knight: Silksong
4.0

Originality comes from Silksong's confident, sometimes cruel identity, which reviewers see as distinctive even when comparing it to other Metroidvanias.

Product 2: Fatal Fury: City of the...
4.2

A review described the combat as feeling both familiar and fresh rather than derivative.

pacing
Product 1: Hollow Knight: Silksong
3.2

Pacing is mixed: exploration and progression can be absorbing, but punishing progression, long checkpoints, and structural ending requirements interrupt momentum.

Product 2: Fatal Fury: City of the...
3.6

The main complaint in one otherwise positive review was that the PvE side ends too quickly.

performance optimization
Product 1: Hollow Knight: Silksong
4.8

Performance optimization is a strength, with reviewers citing smooth play on lower-end hardware, flawless-feeling performance, and strong PC/Switch handling.

Product 2: Fatal Fury: City of the...
4.7

Optimization was praised thanks to flawless performance and no noticeable stutter during supers.

platform-specific feature support
Product 1: Hollow Knight: Silksong
4.5

Platform-specific support is meaningfully discussed through ultrawide PC support, Steam Deck suitability, and Switch 2 120Hz support.

Product 2: Fatal Fury: City of the...
No score yet
platforming precision
Product 1: Hollow Knight: Silksong
3.5

Platforming precision is divisive: many praise demanding obstacle design, while several criticize diagonal pogoing and certain sections as inconsistent or punishing.

Product 2: Fatal Fury: City of the...
No score yet
polish
Product 1: Hollow Knight: Silksong
4.8

Polish is consistently praised through meticulous detail, precision, high production values, and the feeling of a handcrafted game refined over years.

Product 2: Fatal Fury: City of the...
4.3

A review described the overall package as complete and rewarding, pointing to solid polish despite smaller rough edges elsewhere.

progression system
Product 1: Hollow Knight: Silksong
4.4

Progression is strong overall, with frequent tools, abilities, upgrades, optional routes, and build-altering discoveries, though some requirements are opaque.

Product 2: Fatal Fury: City of the...
4.0

Episodes of South Town uses battle-earned experience and leveling as its main progression structure.

protagonist appeal
Product 1: Hollow Knight: Silksong
4.7

Hornet is widely liked as a protagonist because she is agile, voiced, heroic, confident, and emotionally connected to Pharloom's people.

Product 2: Fatal Fury: City of the...
No score yet
puzzle design
Product 1: Hollow Knight: Silksong
4.0

Puzzle evidence is limited but present in special puzzle areas, Needolin interactions, mechanical puzzles, and path-solving through exploration.

Product 2: Fatal Fury: City of the...
No score yet
quest design
Product 1: Hollow Knight: Silksong
3.1

Quest design is mixed: wishes and optional tasks give structure and reasons to revisit areas, but fetch quests and opaque ending requirements are criticized.

Product 2: Fatal Fury: City of the...
No score yet
replay value
Product 1: Hollow Knight: Silksong
4.7

Replay value is high due to 100% completion, alternate endings, optional bosses, build variety, second runs, and reviewers wanting to return.

Product 2: Fatal Fury: City of the...
4.6

One review said the content and upcoming support should keep players engaged for the long haul.

sandbox freedom
Product 1: Hollow Knight: Silksong
4.6

Nonlinear freedom is strong: reviewers describe multiple routes, optional bosses, different paths to objectives, and broad freedom to leave hard walls for later.

Product 2: Fatal Fury: City of the...
No score yet
side character depth
Product 1: Hollow Knight: Silksong
4.5

Side characters are a strength, giving relief, charm, pathos, and recurring interactions across Pharloom's towns and hubs.

Product 2: Fatal Fury: City of the...
No score yet
skill tree depth
Product 1: Hollow Knight: Silksong
No score yet
Product 2: Fatal Fury: City of the...
3.6

RPG-lite progression includes new skills and abilities as characters level up.

sound design
Product 1: Hollow Knight: Silksong
4.9

Sound design receives strong praise for surface-specific footsteps, detailed audio, and atmospheric effects that make areas feel alive.

Product 2: Fatal Fury: City of the...
4.3

Sound effects were described as strong and impactful overall.

soundtrack quality
Product 1: Hollow Knight: Silksong
4.8

The soundtrack is a consensus highlight, with reviewers praising Christopher Larkin's orchestral, haunted, dynamic, and boss-specific music.

Product 2: Fatal Fury: City of the...
4.5

The soundtrack was praised for its diversity, ranging from funk-inspired tracks to heavier material.

tutorial quality
Product 1: Hollow Knight: Silksong
No score yet
Product 2: Fatal Fury: City of the...
3.8

Tutorial impressions were positive but mixed in strength: one review called it passable, while another called it really good.

upgrade system
Product 1: Hollow Knight: Silksong
4.7

Upgrade systems around crests, tools, abilities, and silk skills add major build flexibility and playstyle changes.

Product 2: Fatal Fury: City of the...
No score yet
user interface design
Product 1: Hollow Knight: Silksong
3.8

Interface design is mixed-positive: journals, tracked quests, pins, sliders, and tool categories help, though map and compass limitations remain.

Product 2: Fatal Fury: City of the...
1.8

UI design was criticized as ugly and frustrating even when the game itself was strong.

value for money
Product 1: Hollow Knight: Silksong
4.9

Value for money is excellent across the reviews, with multiple reviewers citing the $20 price and huge amount of content.

Product 2: Fatal Fury: City of the...
4.5

One review flatly said the game is definitely worth checking out.

visual effects quality
Product 1: Hollow Knight: Silksong
No score yet
Product 2: Fatal Fury: City of the...
4.6

Lighting effects and visual flourishes were explicitly praised.

voice acting
Product 1: Hollow Knight: Silksong
No score yet
Product 2: Fatal Fury: City of the...
3.4

Voice acting impressions were mixed: one review praised the English cast, while another disliked the lack of voice acting in part of Episodes of South Town.

world-building
Product 1: Hollow Knight: Silksong
4.7

World-building is one of the strongest consensus areas, with Pharloom's history, class structure, religion, silk, architecture, and inhabitants reinforcing the setting.

Product 2: Fatal Fury: City of the...
4.3

The game’s lore and setting inspired enough interest that one reviewer emphasized being invested in South Town and Fatal Fury history.

world interactivity
Product 1: Hollow Knight: Silksong
4.2

World interactivity appears in subtle touches such as water preventing map use, Needolin interactions, NPC events, and changing locations.

Product 2: Fatal Fury: City of the...
No score yet
writing quality
Product 1: Hollow Knight: Silksong
4.3

Writing is praised for stronger dialogue, clearer story beats, and emotional character interactions, although a few reviewers find parts dry or sparse.

Product 2: Fatal Fury: City of the...
2.8

Writing received a lukewarm read in one review, which called it nothing special.