Compare Hollow Knight: Silksong vs South of Midnight

P1 Hollow Knight: Silksong
P2 South of Midnight

Comparison Takeaways

Hollow Knight: Silksong

Where It Has the Edge

  • replay value is 4.7 vs 2.2. Replay value is high due to 100% completion, alternate endings, optional bosses, build variety, second runs, and reviewers...
  • upgrade system is 4.7 vs 2.5. Upgrade systems around crests, tools, abilities, and silk skills add major build flexibility and playstyle changes.
  • core gameplay loop is 4.5 vs 2.7. The Metroidvania loop of exploring, unlocking abilities, opening shortcuts, and returning stronger is described as satisfying and central...
  • frame rate stability is 4.5 vs 2.8. Frame-rate impressions are positive across Switch 2, PC, and video coverage, with reviewers citing 120 fps, 60 fps,...

South of Midnight

Where It Has the Edge

  • accessibility options is 4.7 vs 2.8. The reviews consistently note robust accessibility support, including visual adjustments, accessibility tools, and options to bypass major gameplay...
  • originality is 4.8 vs 4.0. The game’s blend of Deep South folklore and modern fairy-tale framing gives it a notably original identity.
  • platforming precision is 4.2 vs 3.5. Platforming is approachable yet precise enough that jumps, wall-runs, and grapples usually feel reliable.
  • pacing is 3.7 vs 3.2. Pacing is mostly seen as good for a short campaign, though some reviews call out a slow start...
Average score
Product 1: Hollow Knight: Silksong
4.2
Product 2: South of Midnight
3.8
accessibility options
Product 1: Hollow Knight: Silksong
2.8

Reviewers found only a basic accessibility set: camera shake, HUD size, audio sliders, and remapping appear, but difficulty, color-blind, and repeated-input options are called limited or absent.

Product 2: South of Midnight
4.7

The reviews consistently note robust accessibility support, including visual adjustments, accessibility tools, and options to bypass major gameplay demands.

age appropriateness
Product 1: Hollow Knight: Silksong
No score yet
Product 2: South of Midnight
2.2

Reviews describe abuse, kidnapping, murder, and similarly heavy material, making the game better suited to older teens and adults than younger players.

animation quality
Product 1: Hollow Knight: Silksong
4.7

Animation is repeatedly praised as part of the hand-drawn presentation, especially Hornet's character movement and the many detailed environmental touches.

Product 2: South of Midnight
4.5

The stop-motion-inspired animation is widely praised for giving the game a distinctive, intentionally stylized look.

art direction
Product 1: Hollow Knight: Silksong
4.7

The art direction is a major strength, with reviewers emphasizing hand-drawn beauty, richer color, distinctive biomes, and a style that feels carefully authored.

Product 2: South of Midnight
4.7

Reviewers repeatedly highlight the game’s strong artistic vision and highly stylized presentation as standout strengths.

atmosphere
Product 1: Hollow Knight: Silksong
4.7

Pharloom's atmosphere blends beauty, melancholy, dread, charm, and danger, creating a world reviewers often describe as memorable even when it frustrates them.

Product 2: South of Midnight
5.0

The Deep South setting, folklore, and haunting tone create an atmosphere reviewers found memorable and absorbing.

boss design
Product 1: Hollow Knight: Silksong
4.5

Boss design is one of the strongest areas overall, with many reviewers praising choreography, variety, spectacle, and pattern learning while noting occasional slog or runback friction.

Product 2: South of Midnight
4.3

Bosses are generally seen as memorable and varied enough to stand out, even by reviewers who were cooler on regular combat.

bug frequency
Product 1: Hollow Knight: Silksong
No score yet
Product 2: South of Midnight
3.2

Technical issues exist, but the reviews point to occasional bugs rather than constant problems.

camera behavior
Product 1: Hollow Knight: Silksong
2.2

Only one direct camera-related complaint appears, but it is meaningful: a reviewer says some high-speed boss movement leaves threats outside the camera bounds.

Product 2: South of Midnight
2.0

Camera issues are a real weakness, with at least one review citing camera glitches and another criticizing lock-on behavior in crowded fights.

character development
Product 1: Hollow Knight: Silksong
4.3

Hornet receives more explicit characterization than the Knight, and reviewers describe her softening through relationships, duty, and reactions to Pharloom's residents.

Product 2: South of Midnight
4.5

Hazel’s personal growth lands well in stronger reviews, which describe her coming into her own over the course of the story.

character roster
Product 1: Hollow Knight: Silksong
4.5

The supporting cast is repeatedly described as charming and varied, with bug NPCs, pilgrims, fleas, mapmakers, and side characters giving the world personality.

Product 2: South of Midnight
No score yet
checkpoint system
Product 1: Hollow Knight: Silksong
2.3

Checkpoint design is the most repeated concern: sparse, paid, trapped, or distant benches and long boss runbacks often turn difficulty into tedium.

Product 2: South of Midnight
No score yet
combat system
Product 1: Hollow Knight: Silksong
4.6

Combat is widely praised as fast, precise, rhythmic, and expressive, with Hornet's agility and tool options creating dynamic fights despite the harsh damage model.

Product 2: South of Midnight
3.2

Combat is functional but divisive: some reviewers enjoyed the late-game flow, while many still found it shallow or merely serviceable.

companion AI
Product 1: Hollow Knight: Silksong
No score yet
Product 2: South of Midnight
3.5

Crouton adds a useful twist by briefly turning enemies against each other, but companion play is treated as a light supplement rather than a core pillar.

content variety
Product 1: Hollow Knight: Silksong
4.4

Reviewers consistently point to a huge amount of areas, enemies, bosses, tools, secrets, and optional content, though some additions create minor clutter or friction.

Product 2: South of Midnight
4.0

The game offers varied scenery and chapter-to-chapter folklore color, even if its structure stays linear.

controls responsiveness
Product 1: Hollow Knight: Silksong
4.6

Controls are generally praised for giving strong control over Hornet, maintaining flow, and supporting precise combat and traversal once the player adapts.

Product 2: South of Midnight
2.9

Responsiveness is mixed, with some criticism of sluggishness or delay despite otherwise playable controls.

core gameplay loop
Product 1: Hollow Knight: Silksong
4.5

The Metroidvania loop of exploring, unlocking abilities, opening shortcuts, and returning stronger is described as satisfying and central to the appeal.

Product 2: South of Midnight
2.7

The core loop is easy to grasp but becomes repetitive, especially once combat arenas start repeating the same pattern.

crafting system
Product 1: Hollow Knight: Silksong
3.4

The tool and shard systems add flexibility, but some reviewers criticize their resource costs and the way consumable repair needs can lead to grinding.

Product 2: South of Midnight
No score yet
crash stability
Product 1: Hollow Knight: Silksong
No score yet
Product 2: South of Midnight
4.4

Crash stability looks solid overall, with reviews mentioning smooth runs and no widespread crash issues.

dialogue quality
Product 1: Hollow Knight: Silksong
4.5

Dialogue is often praised for making Hornet and Pharloom's cast more engaging, though one reviewer found some dialogue dry at times.

Product 2: South of Midnight
4.5

Dialogue is regularly described as natural, conversational, and believable.

difficulty balance
Product 1: Hollow Knight: Silksong
3.9

Difficulty is strongly debated: most reviewers call it intentional, rewarding, and often fair, but many also highlight two-mask damage, early friction, and harsh runbacks.

Product 2: South of Midnight
3.3

Difficulty tuning is uneven: some found it fair and forgiving, while others felt combat spikes unless eased on lower settings.

economy and resource balance
Product 1: Hollow Knight: Silksong
2.8

Resource balance is mixed to negative, with repeated complaints about rosaries, paid benches, tool shards, and farming interrupting the otherwise strong flow.

Product 2: South of Midnight
No score yet
emotional impact
Product 1: Hollow Knight: Silksong
4.6

The game creates notable emotional peaks through hard-won victories, character moments, music, and late-game story beats, though some players feel relief as much as joy.

Product 2: South of Midnight
4.8

The game’s storytelling and themes hit hard emotionally, with multiple reviewers saying it stirred strong feelings.

endgame content
Product 1: Hollow Knight: Silksong
4.8

Reviewers describe substantial post-credits or alternate-ending content, optional bosses, zones, and secrets, making the endgame unusually large for the genre.

Product 2: South of Midnight
No score yet
enemy variety
Product 1: Hollow Knight: Silksong
4.7

Enemy variety is broadly praised for giving biomes and combat encounters distinct threats, though flying enemies and monster-room waves annoy some reviewers.

Product 2: South of Midnight
3.1

Enemy variety is enough to create some contrast early on, but several reviews say the same enemy sets wear out their welcome.

environmental detail
Product 1: Hollow Knight: Silksong
4.8

Environmental detail is consistently praised through lived-in spaces, small animation touches, surface-specific sounds, and dense background storytelling.

Product 2: South of Midnight
4.7

Environmental detail is a major strength, with richly dressed spaces and strong place-making throughout Prospero.

exploration quality
Product 1: Hollow Knight: Silksong
4.5

Exploration is a core strength: reviewers describe Pharloom as vast, secret-filled, interconnected, and rewarding, though a few completion and corpse-run frustrations remain.

Product 2: South of Midnight
3.3

Exploration is pleasant for atmosphere and light secrets, but many reviewers found it simple and not especially rewarding.

facial animations
Product 1: Hollow Knight: Silksong
No score yet
Product 2: South of Midnight
4.5

Character faces and expressions are frequently praised for helping cutscenes land emotionally.

faithfulness to franchise
Product 1: Hollow Knight: Silksong
4.6

Reviewers generally agree Silksong honors Hollow Knight while feeling faster, bigger, and more colorful, with some preferring the original's simplicity.

Product 2: South of Midnight
No score yet
family friendliness
Product 1: Hollow Knight: Silksong
No score yet
Product 2: South of Midnight
1.8

Its story regularly deals with trauma, abuse, kidnapping, and murder, so it is not presented as family-friendly entertainment.

fast travel convenience
Product 1: Hollow Knight: Silksong
4.1

Fast travel through Bellways and marked stations helps reduce backtracking, though some stations must be unlocked or paid for.

Product 2: South of Midnight
No score yet
frame rate stability
Product 1: Hollow Knight: Silksong
4.5

Frame-rate impressions are positive across Switch 2, PC, and video coverage, with reviewers citing 120 fps, 60 fps, and stable low-end performance.

Product 2: South of Midnight
2.8

Frame-rate performance is mixed rather than disastrous, ranging from smooth reports to visible dips on some platforms.

fun factor
Product 1: Hollow Knight: Silksong
4.8

Even frustrated reviewers repeatedly describe Silksong as fun, compelling, or worth pushing through because its victories and discoveries feel so rewarding.

Product 2: South of Midnight
4.5

Even with clear flaws, several reviewers still describe the overall experience as enjoyable and easy to recommend to story-minded players.

gameplay mechanics
Product 1: Hollow Knight: Silksong
4.4

The broader mechanics are praised for adding aerial combos, diagonal dives, tools, crests, and more agile traversal, though they raise the learning demand.

Product 2: South of Midnight
3.8

The mechanics are competent and readable, but most reviews frame them as familiar rather than inventive.

graphics quality
Product 1: Hollow Knight: Silksong
4.7

Graphics are a consensus highlight, with reviewers praising gorgeous hand-drawn visuals, richer color, strong biome identity, and platform-specific crispness.

Product 2: South of Midnight
4.7

Visual fidelity is widely praised, especially the lighting, environments, and overall presentation quality.

grind level
Product 1: Hollow Knight: Silksong
2.5

Grinding is a common caveat, especially around rosaries, shards, fetch quests, and repeated boss attempts that exhaust consumable tool resources.

Product 2: South of Midnight
No score yet
handheld play suitability
Product 1: Hollow Knight: Silksong
4.5

Handheld suitability is positive: Switch 2 handheld and Steam Deck impressions suggest the game works especially well as a portable Metroidvania.

Product 2: South of Midnight
4.0

One review specifically calls the Steam Deck a perfectly fine place to play, suggesting good handheld suitability.

horror tension
Product 1: Hollow Knight: Silksong
4.2

The game is not reviewed as pure horror, but reviewers repeatedly note frightening, cruel, eerie, or terror-filled spaces that give Pharloom tension.

Product 2: South of Midnight
4.2

The game sustains a creepy, Southern Gothic unease without leaning entirely into full horror.

HUD clarity
Product 1: Hollow Knight: Silksong
3.2

HUD clarity is supported mainly through TechRadar's note that HUD size can be customized; no broader HUD praise appears.

Product 2: South of Midnight
2.8

Combat readability suffers a bit, with cooldown information criticized for relying on visual indicators without explicit timers.

immersion
Product 1: Hollow Knight: Silksong
4.5

Immersion comes through the dense world, ultrawide support, atmosphere, music, and the feeling of being pulled into Pharloom's secrets.

Product 2: South of Midnight
4.7

Strong regional detail and careful environmental touches help the world feel immersive and lived in.

innovation
Product 1: Hollow Knight: Silksong
4.3

Reviewers see innovation in how Silksong builds on Hollow Knight through Hornet's movement, crests, tools, protagonist voice, and uncompromising design.

Product 2: South of Midnight
3.9

The setting and cultural framing feel fresh, but reviewers are clear that the underlying gameplay systems are not especially groundbreaking.

learning curve
Product 1: Hollow Knight: Silksong
4.1

The learning curve is steep because of diagonal pogoing, higher enemy damage, resource management, and a higher skill floor, but many reviewers find mastery rewarding.

Product 2: South of Midnight
3.2

The learning curve is moderate, with some early friction but not much severe punishment once systems click.

level design
Product 1: Hollow Knight: Silksong
4.8

Level design is strongly praised for purposeful rooms, seamless area transitions, shortcuts, hidden branches, and spaces that teach or challenge the player.

Product 2: South of Midnight
4.2

Level design earns praise for comfort, clarity, and striking spaces, even from reviewers who dislike other parts of the game.

loot system
Product 1: Hollow Knight: Silksong
2.0

Loot and reward structure is one of the weaker areas, with several reviewers noting bosses may give little or no material reward after difficult fights.

Product 2: South of Midnight
No score yet
lore depth
Product 1: Hollow Knight: Silksong
4.5

Lore depth is strong, with reviewers pointing to mysteries, world history, item details, subtle reveals, and connections between Pharloom and Hallownest.

Product 2: South of Midnight
4.2

The game’s folklore, notes, and chapter tales give the world satisfying lore density for a compact adventure.

map and navigation design
Product 1: Hollow Knight: Silksong
4.3

Map and navigation design is mostly strong thanks to pins, clearer direction, shortcuts, and story-rich maps, but completion tracking and map clarity draw criticism.

Product 2: South of Midnight
3.4

Navigation is mixed: guidance tools keep the critical path clear, but at least one reviewer disliked the lack of a map.

menu usability
Product 1: Hollow Knight: Silksong
No score yet
Product 2: South of Midnight
4.2

Menus are described as straightforward and easy to understand.

mission design
Product 1: Hollow Knight: Silksong
2.8

Arena or mission-like encounter design is mixed, with some reviewers disliking repeated combat rooms and endurance-style waves that feel less creative.

Product 2: South of Midnight
No score yet
mission variety
Product 1: Hollow Knight: Silksong
4.0

Mission variety exists through wishes, hunting, collecting, fetch tasks, puzzles, and optional routes, though fetch quests are a repeated weak spot.

Product 2: South of Midnight
4.0

Chapter-based subplots and folklore arcs give the campaign more mission-to-mission variety than its combat structure suggests.

movement feel
Product 1: Hollow Knight: Silksong
4.7

Movement feel is one of Silksong's clearest strengths: Hornet is fast, agile, expressive, and satisfying to control after the adjustment period.

Product 2: South of Midnight
4.0

Movement generally feels smooth and satisfying during traversal, helping the game maintain momentum between fights.

narrative quality
Product 1: Hollow Knight: Silksong
4.4

Narrative quality is stronger than the original for many reviewers because Hornet speaks and the story is more explicit, though some still experience it as sparse.

Product 2: South of Midnight
3.5

Narrative reception is mixed but positive overall, with strong praise for the main themes offset by complaints about loose connective tissue or unresolved threads.

onboarding experience
Product 1: Hollow Knight: Silksong
3.7

Onboarding is mixed: reviewers say the game works as a standalone entry and teaches some basics, but its opening hours create notable friction for new players.

Product 2: South of Midnight
3.5

The onboarding is effective in some reviews thanks to strong tutorial framing, but others felt the game over-explains too much.

originality
Product 1: Hollow Knight: Silksong
4.0

Originality comes from Silksong's confident, sometimes cruel identity, which reviewers see as distinctive even when comparing it to other Metroidvanias.

Product 2: South of Midnight
4.8

The game’s blend of Deep South folklore and modern fairy-tale framing gives it a notably original identity.

pacing
Product 1: Hollow Knight: Silksong
3.2

Pacing is mixed: exploration and progression can be absorbing, but punishing progression, long checkpoints, and structural ending requirements interrupt momentum.

Product 2: South of Midnight
3.7

Pacing is mostly seen as good for a short campaign, though some reviews call out a slow start or abrupt later beats.

performance optimization
Product 1: Hollow Knight: Silksong
4.8

Performance optimization is a strength, with reviewers citing smooth play on lower-end hardware, flawless-feeling performance, and strong PC/Switch handling.

Product 2: South of Midnight
4.0

Optimization appears generally sound, with several reviews noting stable play and few major hitches.

platform-specific feature support
Product 1: Hollow Knight: Silksong
4.5

Platform-specific support is meaningfully discussed through ultrawide PC support, Steam Deck suitability, and Switch 2 120Hz support.

Product 2: South of Midnight
No score yet
platforming precision
Product 1: Hollow Knight: Silksong
3.5

Platforming precision is divisive: many praise demanding obstacle design, while several criticize diagonal pogoing and certain sections as inconsistent or punishing.

Product 2: South of Midnight
4.2

Platforming is approachable yet precise enough that jumps, wall-runs, and grapples usually feel reliable.

polish
Product 1: Hollow Knight: Silksong
4.8

Polish is consistently praised through meticulous detail, precision, high production values, and the feeling of a handcrafted game refined over years.

Product 2: South of Midnight
3.9

Overall polish is good but not spotless, with strong presentation covering for a handful of rough edges.

progression system
Product 1: Hollow Knight: Silksong
4.4

Progression is strong overall, with frequent tools, abilities, upgrades, optional routes, and build-altering discoveries, though some requirements are opaque.

Product 2: South of Midnight
3.0

Progression helps later combat somewhat, but many reviews still frame it as limited rather than transformative.

protagonist appeal
Product 1: Hollow Knight: Silksong
4.7

Hornet is widely liked as a protagonist because she is agile, voiced, heroic, confident, and emotionally connected to Pharloom's people.

Product 2: South of Midnight
4.5

Hazel is one of the game’s clearest strengths, regularly praised as likable, charming, and easy to follow.

puzzle design
Product 1: Hollow Knight: Silksong
4.0

Puzzle evidence is limited but present in special puzzle areas, Needolin interactions, mechanical puzzles, and path-solving through exploration.

Product 2: South of Midnight
2.4

Puzzle design is one of the weaker areas, with repeated criticism that solutions are too obvious or low challenge.

quest design
Product 1: Hollow Knight: Silksong
3.1

Quest design is mixed: wishes and optional tasks give structure and reasons to revisit areas, but fetch quests and opaque ending requirements are criticized.

Product 2: South of Midnight
No score yet
replay value
Product 1: Hollow Knight: Silksong
4.7

Replay value is high due to 100% completion, alternate endings, optional bosses, build variety, second runs, and reviewers wanting to return.

Product 2: South of Midnight
2.2

Replay appeal looks limited for most reviewers, who did not view combat or structure as reasons to revisit the whole campaign.

sandbox freedom
Product 1: Hollow Knight: Silksong
4.6

Nonlinear freedom is strong: reviewers describe multiple routes, optional bosses, different paths to objectives, and broad freedom to leave hard walls for later.

Product 2: South of Midnight
No score yet
side character depth
Product 1: Hollow Knight: Silksong
4.5

Side characters are a strength, giving relief, charm, pathos, and recurring interactions across Pharloom's towns and hubs.

Product 2: South of Midnight
4.2

Even brief side characters leave an impression thanks to expressive writing and presentation.

skill tree depth
Product 1: Hollow Knight: Silksong
No score yet
Product 2: South of Midnight
2.7

The skill tree is consistently described as small or underwhelming, with limited build depth.

sound design
Product 1: Hollow Knight: Silksong
4.9

Sound design receives strong praise for surface-specific footsteps, detailed audio, and atmospheric effects that make areas feel alive.

Product 2: South of Midnight
4.8

Sound design is excellent, with ambient effects and movement cues repeatedly highlighted as part of the game’s identity.

soundtrack quality
Product 1: Hollow Knight: Silksong
4.8

The soundtrack is a consensus highlight, with reviewers praising Christopher Larkin's orchestral, haunted, dynamic, and boss-specific music.

Product 2: South of Midnight
4.7

The soundtrack is one of the game’s biggest draws, earning repeated praise for memorable songs and strong story integration.

tutorial quality
Product 1: Hollow Knight: Silksong
No score yet
Product 2: South of Midnight
3.5

Tutorial quality is mixed: one review praises its narrative framing, while another finds the pop-ups overbearing.

upgrade system
Product 1: Hollow Knight: Silksong
4.7

Upgrade systems around crests, tools, abilities, and silk skills add major build flexibility and playstyle changes.

Product 2: South of Midnight
2.5

Upgrades exist, but several reviews argue they do not evolve combat enough to feel essential.

user interface design
Product 1: Hollow Knight: Silksong
3.8

Interface design is mixed-positive: journals, tracked quests, pins, sliders, and tool categories help, though map and compass limitations remain.

Product 2: South of Midnight
4.2

The UI is praised for being clean, simple, and easy to navigate.

value for money
Product 1: Hollow Knight: Silksong
4.9

Value for money is excellent across the reviews, with multiple reviewers citing the $20 price and huge amount of content.

Product 2: South of Midnight
3.2

At full price the value feels decent rather than outstanding, with some reviewers specifically steering buyers toward Game Pass.

visual effects quality
Product 1: Hollow Knight: Silksong
No score yet
Product 2: South of Midnight
4.5

Lighting, fog, and other visual flourishes regularly stand out and help scenes feel cinematic.

voice acting
Product 1: Hollow Knight: Silksong
No score yet
Product 2: South of Midnight
4.8

Voice acting is a standout, with performances repeatedly singled out as authentic and emotionally effective.

world-building
Product 1: Hollow Knight: Silksong
4.7

World-building is one of the strongest consensus areas, with Pharloom's history, class structure, religion, silk, architecture, and inhabitants reinforcing the setting.

Product 2: South of Midnight
4.5

The world-building around Prospero, its folklore, and its history is one of the game’s biggest strengths.

world interactivity
Product 1: Hollow Knight: Silksong
4.2

World interactivity appears in subtle touches such as water preventing map use, Needolin interactions, NPC events, and changing locations.

Product 2: South of Midnight
No score yet
writing quality
Product 1: Hollow Knight: Silksong
4.3

Writing is praised for stronger dialogue, clearer story beats, and emotional character interactions, although a few reviewers find parts dry or sparse.

Product 2: South of Midnight
4.2

Writing is one of the better-regarded parts of the package, especially in dialogue and scene construction, even if some larger story beats divide reviewers.