Hollow Knight: Silksong
Where It Has the Edge
- world interactivity is 4.2 vs 2.5. World interactivity appears in subtle touches such as water preventing map use, Needolin interactions, NPC events, and changing...
- learning curve is 4.1 vs 3.0. The learning curve is steep because of diagonal pogoing, higher enemy damage, resource management, and a higher skill...
- movement feel is 4.7 vs 3.9. Movement feel is one of Silksong's clearest strengths: Hornet is fast, agile, expressive, and satisfying to control after...
- originality is 4.0 vs 3.2. Originality comes from Silksong's confident, sometimes cruel identity, which reviewers see as distinctive even when comparing it to...