Death Stranding 2: On the Beach
Where It Has the Edge
- level design is 4.8 vs 2.5. Level and environment design is praised for being more thoughtful and confident in how it leverages traversal.
- innovation is 5.0 vs 3.2. Reviewers praise the sequel’s inventive systems, unusual world, and a gameplay structure that few other games attempt.
- grind level is 4.5 vs 2.8. Grind level is rated positively by one reviewer who felt the game can be enjoyed at the player’s...
- menu usability is 4.1 vs 2.5. Menu usability is improved overall, especially radial menus and reworked menus, though some still found systems fiddly or...