Average score
Death Stranding 2: On the Beach
4.3
Kingdom Come: Deliverance II
4.3
load times
Death Stranding 2: On the Beach
5.0
Load times receive a perfect single-review score for near-seamless transitions between menu, cutscenes, and gameplay.
Kingdom Come: Deliverance II
2.8
Load times were criticized by one reviewer as long enough to worsen stealth retries and experimentation.
movement feel
Death Stranding 2: On the Beach
4.6
Movement and hiking retain a distinctive physical weight that many reviewers loved, even when vehicles reduce how often players need to walk.
Kingdom Come: Deliverance II
2.5
One reviewer felt early traversal was unnecessarily taxing, especially before stronger equipment and better mobility options eased the burden.
protagonist appeal
Death Stranding 2: On the Beach
4.5
One reviewer found Sam especially well cast and suited to the game’s semi-silent protagonist role.
Kingdom Come: Deliverance II
2.6
One reviewer strongly disliked Hans as a long-term companion presence, creating strain on their desire to continue.
AI behavior
Death Stranding 2: On the Beach
2.8
Enemy AI is a repeated weak spot, with reviewers noting it is not especially sharp even when combat remains fun.
Kingdom Come: Deliverance II
4.7
AI and NPC behavior were praised for believable reactions, routines, crime responses, and increased sophistication over the first game.
quest design
Death Stranding 2: On the Beach
2.8
Fetch-style questing remains a pain point for one reviewer, who found ferrying boxes back and forth exhausting.
Kingdom Come: Deliverance II
4.6
Quest design was one of the strongest points, with reviewers praising memorable side stories, branching approaches, and strong writing, despite a few disappointing payoffs.
tutorial quality
Death Stranding 2: On the Beach
4.5
VR Training/tutorial support is praised as both useful and fun for refreshing mechanics.
Kingdom Come: Deliverance II
2.9
Tutorial quality was mixed, with one reviewer calling it decent while others criticized dense text screens and poor explanations.
menu usability
Death Stranding 2: On the Beach
4.1
Menu usability is improved overall, especially radial menus and reworked menus, though some still found systems fiddly or clunky.
Kingdom Come: Deliverance II
2.7
Menu usability was mixed to negative, with some praise for navigation but others calling the menu system dire or frustrating.
core gameplay loop
Death Stranding 2: On the Beach
4.5
The delivery loop is often called addictive, satisfying, and more approachable, with dissent focused on repetition rather than the basic loop itself.
Kingdom Come: Deliverance II
3.2
One reviewer found the loop rewarding but volatile, with strong highs offset by repeated frustration and setbacks.
stealth mechanics
Death Stranding 2: On the Beach
4.4
Stealth is broadly praised as deeper, more flexible, and more fun, with many reviewers comparing the expanded toolkit favorably to Kojima’s stealth legacy.
Kingdom Come: Deliverance II
3.1
Stealth was useful and sometimes satisfying, yet reviewers also called it finicky, weak, or frustrating in specific forced sections.
writing quality
Death Stranding 2: On the Beach
3.4
Writing quality is split sharply, ranging from career-best praise to criticisms that the script and finale do not land.
Kingdom Come: Deliverance II
4.7
Writing was described as excellent, engaging, humorous, and consistently strong across main and side content.
facial animations
Death Stranding 2: On the Beach
5.0
Facial animation evidence is uniformly positive, with reviewers highlighting detailed faces, capture, and rendered human contact.
Kingdom Come: Deliverance II
3.8
Facial animation feedback was mixed: one reviewer noted lifeless dialogue faces, while another praised key character animations.
dialogue quality
Death Stranding 2: On the Beach
3.2
Dialogue quality is mixed, with one review praising clarity while others complain about long or nonsensical speeches.
Kingdom Come: Deliverance II
4.4
Dialogue was mostly praised for impact, humor, and organic choices, though one reviewer found some repeated dialogue drawn out.
grind level
Death Stranding 2: On the Beach
4.5
Grind level is rated positively by one reviewer who felt the game can be enjoyed at the player’s own pace without grinding.
Kingdom Come: Deliverance II
3.5
The game was not seen as a pure grind, but reviewers still emphasized the effort and repetition needed to gain traction.
onboarding experience
Death Stranding 2: On the Beach
4.5
Onboarding is praised for clearer instructions, a stronger opening, and a better job of pulling players into the systems.
Kingdom Come: Deliverance II
3.7
Onboarding divided reviewers: returning and new-player recaps helped, but some found the opening overloaded or blunt.
narrative quality
Death Stranding 2: On the Beach
4.0
Narrative quality is highly divisive: many praise the story as memorable and emotional, while others find it muddled, messy, or unsatisfying.
Kingdom Come: Deliverance II
4.7
Narrative quality was a major strength, with reviewers praising the historical saga, main quest, character arcs, and cinematic ambition.
world-building
Death Stranding 2: On the Beach
4.1
World-building is praised as bizarre, imaginative, and distinctive, though one review criticized gaps in cultural representation.
Kingdom Come: Deliverance II
4.9
World-building was repeatedly praised as immersive, historically grounded, and central to the game’s appeal.
aiming precision
Death Stranding 2: On the Beach
3.0
The only clear aiming criticism was the absence of gyroscopic aiming, despite the game pushing ranged weapons more heavily.
Kingdom Come: Deliverance II
3.7
Ranged play was viewed as improved by some reviewers, especially archery, but another found ranged combat weightless and weak.
world interactivity
Death Stranding 2: On the Beach
4.2
Dynamic weather, terrain hazards, and reactive routes add life and variety, though one critic felt some additions gesture at depth without enough substance.
Kingdom Come: Deliverance II
4.8
Reviewers consistently praised the reactive crime, reputation, NPC, and quest systems that made the world feel alive and responsive.
learning curve
Death Stranding 2: On the Beach
3.5
The main noted learning curve is movement weight, which takes adjustment before it becomes satisfying.
Kingdom Come: Deliverance II
2.9
The learning curve was repeatedly described as steep, slow, and friction-heavy, rewarding patience but likely turning some players away.
fast travel convenience
Death Stranding 2: On the Beach
4.0
Fast travel is useful and convenient through the Magellan and waypoint systems, though some restrictions and grading tradeoffs remain.
Kingdom Come: Deliverance II
3.4
Fast travel opinions were mixed: one reviewer praised dynamic events, while another found it cumbersome and interruption-prone.
frame rate stability
Death Stranding 2: On the Beach
5.0
Frame-rate stability is consistently positive, with reviewers citing smooth 60fps, high PC frame rates, and handheld stability.
Kingdom Come: Deliverance II
4.4
One reviewer reported a consistent frame rate and treated that as part of the game’s stronger technical state.
lore depth
Death Stranding 2: On the Beach
4.2
Lore support and depth are praised through the Corpus encyclopedia, which helps handle the dense terminology and proper nouns.
Kingdom Come: Deliverance II
4.8
The historical codex and contextual detail were praised for offering extensive background on people, events, and society.
visual effects quality
Death Stranding 2: On the Beach
5.0
Visual effects are praised as incredible, with weather, landscapes, and special effects repeatedly singled out.
Kingdom Come: Deliverance II
4.4
Visual set pieces and in-engine scenes were praised for creating striking emotional moments.
fun factor
Death Stranding 2: On the Beach
4.3
Fun factor trends positive, with many reviewers calling the sequel more fun, though some still did not personally connect with it.
Kingdom Come: Deliverance II
4.9
Several reviewers found the game highly entertaining, addictive, and rewarding once its demanding systems clicked.
companion AI
Death Stranding 2: On the Beach
4.9
Dollman’s companion role is strongly praised for scouting, advice, and personality, making the journey feel less lonely.
Kingdom Come: Deliverance II
4.4
The dog companion Mutt was praised as useful and worthwhile, especially for tracking and early side-quest benefits.
emotional impact
Death Stranding 2: On the Beach
4.3
Emotional impact is usually strong, driven by sincerity, human stories, and moving payoffs, but not every reviewer felt affected.
Kingdom Come: Deliverance II
4.9
Reviewers described the story as memorable and emotionally powerful, including scenes that brought strong lasting reactions.
sound design
Death Stranding 2: On the Beach
5.0
Sound design is very highly rated for immersive environmental audio, rain, wind, footsteps, and overall atmosphere.
Kingdom Come: Deliverance II
4.5
Sound design was praised for supporting immersion and helping players identify attacks or stealth-relevant cues.
innovation
Death Stranding 2: On the Beach
5.0
Reviewers praise the sequel’s inventive systems, unusual world, and a gameplay structure that few other games attempt.
Kingdom Come: Deliverance II
4.5
One reviewer praised the scale of improvement as something other studios rarely achieve.
map and navigation design
Death Stranding 2: On the Beach
5.0
Map and navigation design gets strong praise from the Route Simulator and more convenient route planning.
Kingdom Come: Deliverance II
4.6
Maps were praised for medieval flair and exquisite town art, supporting the game’s historical presentation.
gameplay mechanics
Death Stranding 2: On the Beach
4.2
Reviewers generally describe the broader mechanics as substantially refined and more approachable, though one review found the gameplay disappointing despite the spectacle.
Kingdom Come: Deliverance II
4.7
Reviewers repeatedly framed the systems-heavy design as a major strength, praising how mechanics connect to role-playing, dialogue, world simulation, and player expression.
content variety
Death Stranding 2: On the Beach
4.3
Reviewers praise expanded tools, weapons, boots, and unlockable options, making the sequel feel broader than the first game.
Kingdom Come: Deliverance II
4.7
Reviewers praised the breadth of activities, quests, and post-launch additions, with many describing a large and varied set of things to do.
economy and resource balance
Death Stranding 2: On the Beach
3.2
Resource balance is mixed because plentiful building materials make construction smoother but also reduce challenge.
Kingdom Come: Deliverance II
2.8
The early economy was described as restrictive, especially when selling damaged or stolen goods with limited vendor money.
platform-specific feature support
Death Stranding 2: On the Beach
5.0
Platform-specific support is excellent in cited reviews, covering deep PC settings, controller support, and full DualSense implementation.
Kingdom Come: Deliverance II
4.6
The PS5 Pro version was praised as a graphical treat, with platform-specific technical strengths noted.
mission variety
Death Stranding 2: On the Beach
4.5
Mission variety is praised for fresher cargo conditions, hazards, and delivery setups, though some reviewers still noted simplification.
Kingdom Come: Deliverance II
4.9
Mission variety was strongly praised, especially for quests that went beyond simple errands or bandit-clearing objectives.
performance optimization
Death Stranding 2: On the Beach
4.9
Performance optimization is praised across PS5 and PC, including smooth performance mode, strong PC scaling, and polished port work.
Kingdom Come: Deliverance II
4.6
Performance was generally praised across PC and console contexts, with reviewers noting strong optimization and technical improvements.
weapon balance
Death Stranding 2: On the Beach
3.1
Weapon balance is mixed to weak, with several reviewers calling Sam overpowered or finding many weapons redundant, despite some praise for variety.
Kingdom Come: Deliverance II
3.4
Weapon balance was mixed: one reviewer liked weapon choice, while another found some ranged options hard to use effectively.
graphics quality
Death Stranding 2: On the Beach
5.0
Graphics quality receives near-universal acclaim, with reviewers repeatedly calling it gorgeous, stunning, or among the best-looking games on PS5/PC.
Kingdom Come: Deliverance II
4.6
Graphics were broadly praised for impressive landscapes, cutscenes, lighting, and major visual improvements over the first game.
exploration quality
Death Stranding 2: On the Beach
4.7
Exploration is strongly praised for making Australia exciting, scenic, and rewarding to traverse, especially when routes and vistas click.
Kingdom Come: Deliverance II
4.4
Exploration was praised for beautiful spaces, meaningful discoveries, and a strong adventuring feel, though harsh systems made some travel demanding.
handheld play suitability
Death Stranding 2: On the Beach
4.2
Handheld play is viable but compromised, with Steam Deck running at low resolution while ROG handheld play was issue-free.
Kingdom Come: Deliverance II
4.5
Handheld suitability was supported by one reviewer who described the game as scalable enough for handheld play.
haptic feedback integration
Death Stranding 2: On the Beach
5.0
Haptic/DualSense integration is praised as highly immersive through controller feedback, speaker use, and adaptive triggers.
Kingdom Come: Deliverance II
4.7
DualSense haptics and adaptive triggers were praised for reflecting stamina, sword clashes, and sharpening interactions.
level design
Death Stranding 2: On the Beach
4.8
Level and environment design is praised for being more thoughtful and confident in how it leverages traversal.
Kingdom Come: Deliverance II
4.5
One reviewer praised the way locations were recontextualized into memorable set-pieces that rewarded planning and awareness.
polish
Death Stranding 2: On the Beach
4.9
Polish is praised through refined systems, a smooth PC port, and an almost flawless technical presentation.
Kingdom Come: Deliverance II
4.7
Reviewers saw the sequel as much more polished than the first game, with rough edges reduced and systems better realized.
animation quality
Death Stranding 2: On the Beach
5.0
Animation quality is strongly praised through motion capture, character animation, and facial/body performance work.
Kingdom Come: Deliverance II
4.8
Cutscene direction and mocap were praised for selling relationships and emotional scenes convincingly.
mission design
Death Stranding 2: On the Beach
3.3
Mission design is mixed: reviewers liked forward momentum and variety, but some criticized forced backtracking or insufficient challenge.
Kingdom Come: Deliverance II
3.5
Main mission design was mixed: reviewers praised varied scenarios, but one criticized a required sequence for lacking an alternate path.
skill tree depth
Death Stranding 2: On the Beach
4.4
Skill-tree and APAS-style systems are praised for rewarding playstyle choices and allowing situational re-specs.
Kingdom Come: Deliverance II
4.7
Reviewers liked the depth and usefulness of perks, weapon techniques, and skill trees, especially when they enabled meaningful playstyle specialization.
art direction
Death Stranding 2: On the Beach
4.8
Art direction is strongly praised, especially the detailed vistas and rugged depiction of Australia.
Kingdom Come: Deliverance II
4.5
The visual style of menus, maps, and medieval presentation received praise for matching the game’s historical tone.
side character depth
Death Stranding 2: On the Beach
4.3
Supporting characters are often praised for nuance and memorable moments, though one review felt they were underused.
Kingdom Come: Deliverance II
4.1
The sequel was credited with giving supporting women and other groups somewhat more agency than before.
horror tension
Death Stranding 2: On the Beach
2.9
Horror tension is mixed to weak because BTs can still feel tense, but several reviewers say the sequel reduces their fear factor.
Kingdom Come: Deliverance II
2.7
A horror-leaning quest was criticized for being too short for its dread to fully develop.
originality
Death Stranding 2: On the Beach
4.5
Originality remains high, with reviewers praising bold creativity, even as some say the sequel is safer than the first.
Kingdom Come: Deliverance II
4.7
Reviewers repeatedly emphasized how unusual and specific the game feels compared with modern RPGs.
character development
Death Stranding 2: On the Beach
4.5
Character development is praised where reviewers saw Sam relying on others more and the sequel deepening characterization.
Kingdom Come: Deliverance II
4.7
Henry and Hans received strong praise for their evolving relationship and character arcs, with Henry’s trauma and growth adding stakes.
controls responsiveness
Death Stranding 2: On the Beach
4.4
Controls are mostly praised as more refined, smoother, and less cumbersome, including PC input support, with only minor complexity caveats.
Kingdom Come: Deliverance II
4.6
Controls were described as noticeably smoother than the first game, especially in camera feel, aiming, and sword fighting responsiveness.
immersion
Death Stranding 2: On the Beach
5.0
Immersion is strongly praised, with reviewers describing effortless absorption and deeply lingering experiences.
Kingdom Come: Deliverance II
4.8
Immersion was one of the clearest strengths, with reviewers repeatedly describing the world, systems, and presentation as absorbing.
pacing
Death Stranding 2: On the Beach
3.9
Pacing is mixed: many reviews praise improved mission or story momentum, while others call the narrative slow, muddled, or filler-heavy.
Kingdom Come: Deliverance II
3.7
Pacing opinions varied: some praised the sustained momentum, while others complained about indulgent cutscenes or late-game pacing issues.
atmosphere
Death Stranding 2: On the Beach
4.6
Atmosphere is a major strength, ranging from meditative and haunting to warm, strange, and emotionally resonant.
Kingdom Come: Deliverance II
4.8
Atmosphere was praised alongside world-building, especially in cities, music, and historically grounded locations.
replay value
Death Stranding 2: On the Beach
4.5
Replay value is supported by one reviewer eager to return for more missions after finishing the story.
Kingdom Come: Deliverance II
4.7
Replay value looked strong thanks to hardcore mode, major content additions, and reviewers wanting to return for more playthroughs.
progression system
Death Stranding 2: On the Beach
4.4
Progression is praised for faster unlock pacing and more forgiving advancement that keeps deliveries rewarding.
Kingdom Come: Deliverance II
4.6
Progression was widely praised for turning early friction into rewarding growth through skills, perks, equipment, and player learning.
difficulty balance
Death Stranding 2: On the Beach
3.3
Difficulty balance is one of the more divisive areas: some praise fair harder settings, while others say combat, BTs, or traversal became too easy.
Kingdom Come: Deliverance II
3.5
Difficulty was often called demanding and unforgiving; reviewers generally treated this as part of the appeal, though not always an easy one.
open-world design
Death Stranding 2: On the Beach
4.7
The open world is repeatedly praised as varied, beautiful, and more densely interesting, with Australia seen as a stronger setting than before.
Kingdom Come: Deliverance II
4.8
The open world drew strong praise for its scale, density, historically grounded cities, and lived-in regions across multiple maps.
environmental detail
Death Stranding 2: On the Beach
4.9
Environmental detail is consistently praised for texture, variety, visual density, and natural effects.
Kingdom Come: Deliverance II
4.8
Environmental detail was praised for dense, specific objects, puddles, tools, farms, residences, and believable spaces.
upgrade system
Death Stranding 2: On the Beach
4.5
Upgrade systems are praised for flexible perks and incentives that help tailor traversal, stealth, and combat approaches.
Kingdom Come: Deliverance II
4.6
The revised perk and upgrade system was praised for offering meaningful upside-focused choices rather than weak side-grades.
combat system
Death Stranding 2: On the Beach
4.0
Combat is widely seen as tighter and more viable than before, but several reviewers still found it basic, intrusive, or less compelling than traversal.
Kingdom Come: Deliverance II
4.1
Combat drew broad attention for its realism, skill focus, and improvements, though several reviewers still found it harsh, clunky, or frustrating early on.
character roster
Death Stranding 2: On the Beach
4.6
The cast/character roster is widely praised as excellent, quirky, memorable, and performance-rich, with a few mixed views on newer characters.
Kingdom Come: Deliverance II
4.5
The cast was praised for memorable personalities, humor, and a strong sense of history.
faithfulness to franchise
Death Stranding 2: On the Beach
4.8
One reviewer praised the sequel for preserving the franchise’s heart and soul while expanding its systems.
Kingdom Come: Deliverance II
4.7
Reviewers generally agreed the sequel stays true to the original while improving its systems, scope, and accessibility.
sandbox freedom
Death Stranding 2: On the Beach
4.5
One reviewer praised the sequel for letting individual playstyles feel legitimate through its expanded systems.
Kingdom Come: Deliverance II
4.6
Reviewers admired the freedom to solve problems, exploit systems, and role-play, though the sandbox sometimes clashed with scripted story demands.
voice acting
Death Stranding 2: On the Beach
4.6
Voice acting is one of the strongest consensus positives, with performances frequently called excellent, memorable, or world-bringing.
Kingdom Come: Deliverance II
4.6
Voice acting was broadly praised, especially the main cast, though some reviewers noted repeated or uneven minor NPC voices.
soundtrack quality
Death Stranding 2: On the Beach
4.9
Soundtrack quality is strongly praised, from licensed tracks to Ludvig Forssell/Woodkid scoring and emotionally timed music.
Kingdom Come: Deliverance II
4.9
The soundtrack was one of the most consistently praised elements, with several reviewers calling it orchestral, phenomenal, or legendary.
user interface design
Death Stranding 2: On the Beach
4.5
User interface design is praised for thoughtful fictional UI and a radial menu that makes road management easier.
Kingdom Come: Deliverance II
4.5
UI feedback was positive when reviewers discussed improved, adaptable, or visually polished interface presentation.
accessibility options
Death Stranding 2: On the Beach
4.1
Accessibility-adjacent options, especially boss skips and a more accessible sequel structure, are treated positively by reviewers who mentioned them.
Kingdom Come: Deliverance IINo score yet
age appropriateness
Death Stranding 2: On the BeachNo score yet
Kingdom Come: Deliverance II
2.4
One reviewer warned that excessive profanity and potentially offensive material make the game unsuitable for some audiences.
boss design
Death Stranding 2: On the Beach
4.2
Boss design earns frequent praise for spectacle and improvement, though some reviewers found bosses simple or out of place.
Kingdom Come: Deliverance IINo score yet
bug frequency
Death Stranding 2: On the BeachNo score yet
Kingdom Come: Deliverance II
3.7
Bugs were present but usually minor; reviewers ranged from calling glitches common to saying issues rarely disrupted play.
camera behavior
Death Stranding 2: On the BeachNo score yet
Kingdom Come: Deliverance II
2.9
Camera behavior was a noted issue for one reviewer, especially through finicky first-person viewpoint problems.
checkpoint system
Death Stranding 2: On the BeachNo score yet
Kingdom Come: Deliverance II
2.0
Checkpointing was criticized for causing lost progress when autosaves appeared only at limited quest points.
community features
Death Stranding 2: On the Beach
4.9
Community features receive strong praise for likes, shared structures, monorails, roads, and the sense of helping unseen players.
Kingdom Come: Deliverance IINo score yet
crafting system
Death Stranding 2: On the BeachNo score yet
Kingdom Come: Deliverance II
3.8
Crafting split reviewers: blacksmithing and alchemy could be charming and rewarding, but several found parts clunky, slow, or repetitive.
crash stability
Death Stranding 2: On the BeachNo score yet
Kingdom Come: Deliverance II
4.6
Crash stability was praised by multiple reviewers who reported no crashes, no soft locks, or no hard crashes.
DLC value
Death Stranding 2: On the BeachNo score yet
Kingdom Come: Deliverance II
4.5
The post-launch expansions were credited with adding a large amount of extra content to the package.
driving mechanics
Death Stranding 2: On the Beach
4.0
Vehicles are praised for handling better and arriving earlier, though several reviewers felt driving can trivialize the hiking-focused identity.
Kingdom Come: Deliverance IINo score yet
enemy variety
Death Stranding 2: On the Beach
4.1
Enemy variety is mostly praised for new forms and loadouts, but at least one review felt bandits and BTs were too familiar.
Kingdom Come: Deliverance IINo score yet
family friendliness
Death Stranding 2: On the BeachNo score yet
Kingdom Come: Deliverance II
2.0
Family friendliness was limited by repeated profanity, sexual content, and depictions of women that one reviewer found objectifying.
HUD clarity
Death Stranding 2: On the BeachNo score yet
Kingdom Come: Deliverance II
4.4
The adaptive HUD was praised for hiding unnecessary elements and improving immersion when information was not relevant.
live-service support
Death Stranding 2: On the BeachNo score yet
Kingdom Come: Deliverance II
4.3
Post-launch support was described positively through free updates, fixes, and eagerly awaited features.
loot system
Death Stranding 2: On the BeachNo score yet
Kingdom Come: Deliverance II
2.9
Loot was criticized for early encumbrance pressure and the difficulty of carrying everything a player might want.
multiplayer design
Death Stranding 2: On the Beach
4.9
Asynchronous multiplayer is one of the clearest strengths, making players feel connected through structures, roads, likes, and shared effort.
Kingdom Come: Deliverance IINo score yet
save system reliability
Death Stranding 2: On the BeachNo score yet
Kingdom Come: Deliverance II
2.8
The save system was one of the most divisive topics, praised by one reviewer but criticized by many as stingy or punishing.
social features
Death Stranding 2: On the Beach
4.8
Social features are praised where likes and player feedback create a warm, positive network of encouragement.
Kingdom Come: Deliverance IINo score yet
value for money
Death Stranding 2: On the BeachNo score yet
Kingdom Come: Deliverance II
4.8
Value was praised because the game is both strong and very long, with some reviewers reporting enormous playtime.
vehicle roster
Death Stranding 2: On the Beach
4.0
Vehicle roster evidence is limited but positive, with one reviewer praising the usefulness and variety of vehicles across missions.
Kingdom Come: Deliverance IINo score yet