Monster Hunter Wilds
Where It Has the Edge
- protagonist appeal is 4.0 vs 2.0. The voiced protagonist helped the created hunter feel more involved in the plot.
- quest design is 4.0 vs 2.0. Quest activation in the field was praised as seamless because fights can turn directly into formal quests.
- environmental detail is 4.7 vs 2.8. Environmental detail was a major strength, with beautiful biomes, detailed areas, and living ecosystems repeatedly noted.
- user interface design is 3.8 vs 2.5. UI design was flexible in some areas but also criticized for menu confusion and occasional awkwardness.