Monster Hunter Wilds
Where It Has the Edge
- gameplay mechanics is 4.5 vs 3.2. New mechanics such as Seikret, Focus Mode, and monster wounds were praised for enhancing the familiar Monster Hunter...
- facial animations is 4.0 vs 2.8. Facial animation and character movement were noted as more natural than prior entries.
- protagonist appeal is 4.0 vs 2.8. The voiced protagonist helped the created hunter feel more involved in the plot.
- boss design is 4.8 vs 3.7. Boss and monster design received strong praise for awe-inspiring, intimidating, epic, and visually powerful encounters.