Compare Kingdom Come: Deliverance II vs Fatal Fury: City of the Wolves

P1 Kingdom Come: Deliverance II
P2 Fatal Fury: City of the Wolves

Comparison Takeaways

Kingdom Come: Deliverance II

Where It Has the Edge

  • user interface design is 4.4 vs 1.8. Interface design improves through outfit slots and loadouts, though broader menu usability remains mixed.
  • dialogue quality is 4.8 vs 2.4. Dialogue is consistently praised as abundant, well-written, and well-performed, with skill checks and conversations shaping play.
  • AI behavior is 4.7 vs 2.5. NPC and crime behavior are a major strength, with reviewers praising realistic reactions, memory, and consequences, though AI...
  • writing quality is 4.8 vs 2.8. Writing quality is a standout, with reviewers praising humor, quest writing, emotional drama, and historically grounded dialogue.

Fatal Fury: City of the Wolves

Where It Has the Edge

  • learning curve is 4.3 vs 2.9. Reviews frequently positioned the game as accessible at first touch but demanding to truly master.
  • economy and resource balance is 4.5 vs 3.8. Meter management and REV decisions were described as important tactical tradeoffs during matches.
  • combat system is 4.8 vs 4.2. The core fighting was described as excellent, with the actual moment-to-moment combat standing out most.
  • difficulty balance is 4.1 vs 3.5. One review said campaign fights felt evenly matched for most of the run, aside from bosses.
Average score
Product 1: Kingdom Come: Deliverance II
4.2
Product 2: Fatal Fury: City of the...
4.0
accessibility options
Product 1: Kingdom Come: Deliverance II
4.0

Post-launch coverage supports adaptable HUD visibility as the main accessibility-adjacent option, improving immersion and readability rather than offering a broad accessibility suite.

Product 2: Fatal Fury: City of the...
3.5

One review called the game fully accessible with remappable controls and subtitles, but also noted the lack of colorblind modes.

age appropriateness
Product 1: Kingdom Come: Deliverance II
2.5

Review evidence points to adult suitability: violence, misogyny, racism, and heavy profanity are repeatedly flagged as caveats.

Product 2: Fatal Fury: City of the...
3.0

A reviewed accessibility/parents section described the game as ESRB Teen with language, suggestive themes, and violence.

AI behavior
Product 1: Kingdom Come: Deliverance II
4.7

NPC and crime behavior are a major strength, with reviewers praising realistic reactions, memory, and consequences, though AI exploits remain possible.

Product 2: Fatal Fury: City of the...
2.5

One review found the AI frustratingly reactive in arcade-style play, saying many moves were blocked and countered immediately.

aiming precision
Product 1: Kingdom Come: Deliverance II
4.4

Aiming is improved over the first game, with smoother sensitivity and more accurate archery, while still staying relatively HUD-light.

Product 2: Fatal Fury: City of the...
No score yet
animation quality
Product 1: Kingdom Come: Deliverance II
4.7

Animation and cinematic presentation are generally strong, especially mocap and facial work, though minor visual oddities remain.

Product 2: Fatal Fury: City of the...
4.6

Reviews praised the smooth animation work, linking it to the game’s flashy, readable presentation.

art direction
Product 1: Kingdom Come: Deliverance II
4.7

The art direction leans into medieval authenticity, painterly presentation, stylish maps, and strong cinematic composition.

Product 2: Fatal Fury: City of the...
4.7

The comic book-inspired art style was highlighted as a standout part of the package.

atmosphere
Product 1: Kingdom Come: Deliverance II
4.9

Reviewers consistently describe the medieval atmosphere as immersive, memorable, and central to the game's appeal.

Product 2: Fatal Fury: City of the...
4.3

One review said each location had its own unique look and feel, helping the stages avoid sameness.

boss design
Product 1: Kingdom Come: Deliverance II
No score yet
Product 2: Fatal Fury: City of the...
4.0

A review noted Campaign+ culminates in a brutal final boss, suggesting a strong challenge spike.

bug frequency
Product 1: Kingdom Come: Deliverance II
3.7

Bugs are present across several reviews, mostly graphical or silly rather than game-breaking, with some later coverage noting improvement.

Product 2: Fatal Fury: City of the...
No score yet
camera behavior
Product 1: Kingdom Come: Deliverance II
3.0

Camera issues are a repeated but limited complaint, especially around the finicky first-person perspective and in-engine scenes.

Product 2: Fatal Fury: City of the...
No score yet
character development
Product 1: Kingdom Come: Deliverance II
4.4

Character development is strongest around Henry, Hans, and their relationship, with memorable characterization and humor supporting the journey.

Product 2: Fatal Fury: City of the...
4.1

Arcade mode was praised for delivering nice character-building moments and long-awaited payoffs for fans.

character roster
Product 1: Kingdom Come: Deliverance II
4.5

The cast is repeatedly described as diverse, complex, and memorable, even though some secondary faces or voices repeat.

Product 2: Fatal Fury: City of the...
No score yet
checkpoint system
Product 1: Kingdom Come: Deliverance II
2.5

Checkpointing is a weak spot because autosaves are limited and can force replay after failed encounters.

Product 2: Fatal Fury: City of the...
No score yet
combat system
Product 1: Kingdom Come: Deliverance II
4.2

Combat is divisive but deeply evidenced: many praise the skill-focused melee system, while some find it slow, awkward, or punishing.

Product 2: Fatal Fury: City of the...
4.8

The core fighting was described as excellent, with the actual moment-to-moment combat standing out most.

companion AI
Product 1: Kingdom Come: Deliverance II
3.9

Companion support is mainly represented by Mutt, whose usefulness is praised, while broader companion AI is less central.

Product 2: Fatal Fury: City of the...
No score yet
competitive balance
Product 1: Kingdom Come: Deliverance II
No score yet
Product 2: Fatal Fury: City of the...
4.4

One review said the defensive and aggressive systems work together to create more balanced fights.

content variety
Product 1: Kingdom Come: Deliverance II
4.9

Content variety is one of the strongest attributes, spanning quests, dice, crafting, alchemy, hunting, side activities, and large maps.

Product 2: Fatal Fury: City of the...
4.7

The package was repeatedly framed as content-rich, with plenty of single-player and multiplayer ways to play.

controls responsiveness
Product 1: Kingdom Come: Deliverance II
4.5

Controls are generally smoother and more responsive than the first game, especially camera control, aiming, and combat feel.

Product 2: Fatal Fury: City of the...
4.7

Controls were praised as smooth and responsive in motion.

core gameplay loop
Product 1: Kingdom Come: Deliverance II
5.0

The loop of making stories, choosing approaches, building Henry, and reacting to consequences is strongly supported by reviewer evidence.

Product 2: Fatal Fury: City of the...
4.6

The loop of strategy, mind games, and explosive damage was singled out as especially satisfying.

crafting system
Product 1: Kingdom Come: Deliverance II
4.3

Crafting is deep and often satisfying, especially blacksmithing and alchemy, though a few reviewers find parts clunky or elaborate.

Product 2: Fatal Fury: City of the...
No score yet
crash stability
Product 1: Kingdom Come: Deliverance II
4.7

Crash stability is strong overall, with several reviewers reporting no crashes or soft locks despite bugs elsewhere.

Product 2: Fatal Fury: City of the...
No score yet
cross-play support
Product 1: Kingdom Come: Deliverance II
No score yet
Product 2: Fatal Fury: City of the...
4.7

Cross-play was explicitly praised for making it easier to find opponents across platforms.

dialogue quality
Product 1: Kingdom Come: Deliverance II
4.8

Dialogue is consistently praised as abundant, well-written, and well-performed, with skill checks and conversations shaping play.

Product 2: Fatal Fury: City of the...
2.4

Dialogue drew criticism in one review for feeling random at times.

difficulty balance
Product 1: Kingdom Come: Deliverance II
3.5

Difficulty is intentionally demanding; reviewers often praise the payoff but warn that the early hours and combat can overwhelm players.

Product 2: Fatal Fury: City of the...
4.1

One review said campaign fights felt evenly matched for most of the run, aside from bosses.

DLC value
Product 1: Kingdom Come: Deliverance II
4.2

Later coverage supports DLC value through Royal Edition packaging that includes all content in one bundle.

Product 2: Fatal Fury: City of the...
4.5

A review praised the first season DLC being included free for owners, boosting perceived value.

economy and resource balance
Product 1: Kingdom Come: Deliverance II
3.8

Resource balance is intentionally stingy and survival-oriented, with money, food, hunger, sleep, and inventory pressure shaping play.

Product 2: Fatal Fury: City of the...
4.5

Meter management and REV decisions were described as important tactical tradeoffs during matches.

emotional impact
Product 1: Kingdom Come: Deliverance II
5.0

The narrative lands real emotional weight for some reviewers, including tears and strong reactions to major story moments.

Product 2: Fatal Fury: City of the...
No score yet
enemy variety
Product 1: Kingdom Come: Deliverance II
4.0

Enemy and wildlife variety is supported through wolves, rats, bears, bandits, and varied combat encounters, though it is not a central praise point.

Product 2: Fatal Fury: City of the...
No score yet
environmental detail
Product 1: Kingdom Come: Deliverance II
4.7

Environmental detail is a standout, from forests, streams, and meadows to detailed medieval cities and weather effects.

Product 2: Fatal Fury: City of the...
4.5

Stages were praised for animated background elements and lively scene detail.

exploration quality
Product 1: Kingdom Come: Deliverance II
4.3

Exploration is consistently rewarding, with huge regions, hidden sites, side quests, and a world that rewards close attention.

Product 2: Fatal Fury: City of the...
4.1

Episodes of South Town was credited with letting players explore the city district by district.

facial animations
Product 1: Kingdom Come: Deliverance II
3.0

Facial animation evidence is mixed: one reviewer found some characters lifeless during dialogue scenes.

Product 2: Fatal Fury: City of the...
No score yet
faithfulness to franchise
Product 1: Kingdom Come: Deliverance II
4.9

As a sequel, reviewers strongly agree it improves and continues the original's identity without abandoning its core design.

Product 2: Fatal Fury: City of the...
4.6

One review said the presentation modernizes the game while staying true to the series.

family friendliness
Product 1: Kingdom Come: Deliverance II
2.0

Family friendliness is low because reviewers cite objectification of women, profanity, brutality, and potentially offensive portrayals.

Product 2: Fatal Fury: City of the...
No score yet
fast travel convenience
Product 1: Kingdom Come: Deliverance II
3.4

Fast travel is mixed: one review praises dynamic events, while another finds it cumbersome and slow.

Product 2: Fatal Fury: City of the...
No score yet
frame rate stability
Product 1: Kingdom Come: Deliverance II
4.8

Frame rate and smoothness are positively supported, including 4K/60 on PS5 Pro and consistent PC frame rate reports.

Product 2: Fatal Fury: City of the...
4.7

Performance was praised as flawless, with no stutters or drops during flashy moments.

fun factor
Product 1: Kingdom Come: Deliverance II
4.9

Fun factor is high for patient players, with reviewers describing the game as entertaining, satisfying, and hard to stop playing.

Product 2: Fatal Fury: City of the...
4.7

Multiple reviews describe the game as simply fun, with one explicitly saying they had a lot of fun throughout.

gameplay mechanics
Product 1: Kingdom Come: Deliverance II
4.9

Gameplay mechanics are dense, systemic, and highly improved, with layered simulation and meaningful quality-of-life changes.

Product 2: Fatal Fury: City of the...
4.8

The REV system was praised as a fantastic new layer that deepens the broader mechanics.

graphics quality
Product 1: Kingdom Come: Deliverance II
4.7

Graphics earn strong praise across reviews for landscapes, lighting, painterly visuals, and overall fidelity.

Product 2: Fatal Fury: City of the...
4.6

Visuals were strongly praised in at least one review, especially character detail and lighting.

grind level
Product 1: Kingdom Come: Deliverance II
2.8

Grind and friction are real concerns, especially early, where persistence and repeated failure can wear players down.

Product 2: Fatal Fury: City of the...
2.5

One review criticized Episodes of South Town for feeling more like grinding in an RPG than pure skill growth.

handheld play suitability
Product 1: Kingdom Come: Deliverance II
3.5

Handheld suitability has limited support, with transcript evidence only noting handheld performance testing rather than a full evaluation.

Product 2: Fatal Fury: City of the...
No score yet
haptic feedback integration
Product 1: Kingdom Come: Deliverance II
4.5

DualSense haptics are specifically praised for adaptive triggers and steel-clash feedback on PS5.

Product 2: Fatal Fury: City of the...
No score yet
horror tension
Product 1: Kingdom Come: Deliverance II
3.0

Horror tension appears in at least one memorable quest, but the reviewer says the sequence ends too quickly to fully build dread.

Product 2: Fatal Fury: City of the...
No score yet
HUD clarity
Product 1: Kingdom Come: Deliverance II
4.4

HUD clarity is praised when it avoids intrusive guidance and later improves through adaptive HUD options.

Product 2: Fatal Fury: City of the...
No score yet
immersion
Product 1: Kingdom Come: Deliverance II
4.7

Immersion is one of the best-supported attributes, with reviewers repeatedly describing the world as absorbing and believable.

Product 2: Fatal Fury: City of the...
4.3

A review said the stage variety made fights feel like a city-wide tour through town, strengthening immersion.

innovation
Product 1: Kingdom Come: Deliverance II
4.7

Innovation comes from its rare, systems-heavy medieval RPG style and unusually committed simulation design.

Product 2: Fatal Fury: City of the...
4.2

The quest-led campaign concept was described as moving the needle for the fighting genre.

learning curve
Product 1: Kingdom Come: Deliverance II
2.9

The learning curve is steep and often frustrating at first, but multiple reviewers say the payoff improves once systems click.

Product 2: Fatal Fury: City of the...
4.3

Reviews frequently positioned the game as accessible at first touch but demanding to truly master.

level design
Product 1: Kingdom Come: Deliverance II
4.5

Level design shines when areas are reused or reframed for different objectives and story beats.

Product 2: Fatal Fury: City of the...
No score yet
live-service support
Product 1: Kingdom Come: Deliverance II
4.5

Post-launch support is evidenced through multiple combat patches, fixes, and quality-of-life updates.

Product 2: Fatal Fury: City of the...
4.2

Free season-one DLC was cited as a reason the game should stay engaging over the long haul.

load times
Product 1: Kingdom Come: Deliverance II
3.5

Load-time evidence is limited but includes one endless loading screen causing a restart.

Product 2: Fatal Fury: City of the...
No score yet
loot system
Product 1: Kingdom Come: Deliverance II
3.8

Loot handling is intentionally constrained by carry weight and realism, making inventory management part of the challenge rather than a pure reward stream.

Product 2: Fatal Fury: City of the...
No score yet
lore depth
Product 1: Kingdom Come: Deliverance II
4.9

Lore depth is excellent, with historical codex material, extensive script detail, and strong cultural grounding.

Product 2: Fatal Fury: City of the...
4.1

One review felt the game digs deeper into story and lore than expected after the long wait.

map and navigation design
Product 1: Kingdom Come: Deliverance II
4.2

Map and navigation design are praised for medieval flair, uncluttered structure, and breathable exploration.

Product 2: Fatal Fury: City of the...
No score yet
matchmaking quality
Product 1: Kingdom Come: Deliverance II
No score yet
Product 2: Fatal Fury: City of the...
3.6

Matchmaking impressions were mixed: one review reported long waits in betas, while another praised quick matchmaking and smooth online performance.

menu usability
Product 1: Kingdom Come: Deliverance II
3.3

Menu usability is mixed: some find menus easy to navigate, while others criticize controller-oriented paneling and dense UI.

Product 2: Fatal Fury: City of the...
1.9

Room-match navigation was criticized for relying on a slow-moving cursor and feeling awkward.

mission design
Product 1: Kingdom Come: Deliverance II
4.1

Mission design is ambitious and often excellent, but a few reviews criticize scripted sequences or required paths that clash with sandbox freedom.

Product 2: Fatal Fury: City of the...
4.2

The campaign was praised for presenting different fighting scenarios instead of repeating the same setup.

mission variety
Product 1: Kingdom Come: Deliverance II
4.8

Mission variety is a strength, with reviewers praising diverse main quests, side quests, mysteries, heists, and unique objectives.

Product 2: Fatal Fury: City of the...
4.3

Mission variety was supported by examples like gauntlets and multi-opponent encounters.

monetization fairness
Product 1: Kingdom Come: Deliverance II
No score yet
Product 2: Fatal Fury: City of the...
3.4

Monetization impressions were mixed, with one review praising free included DLC and another objecting to paying extra for fan-favorite content.

movement feel
Product 1: Kingdom Come: Deliverance II
No score yet
Product 2: Fatal Fury: City of the...
4.3

One review praised the game’s excellent flow in matches, suggesting strong movement feel once systems click.

multiplayer design
Product 1: Kingdom Come: Deliverance II
No score yet
Product 2: Fatal Fury: City of the...
4.2

A review described the overall multiplayer offering as valuable within a sizable package.

narrative quality
Product 1: Kingdom Come: Deliverance II
4.7

Narrative quality is a major strength, with reviewers praising the epic medieval saga, emotional range, political stakes, and strong finale.

Product 2: Fatal Fury: City of the...
4.0

Narrative coverage praised the quest-led story structure and the amount of campaign content.

onboarding experience
Product 1: Kingdom Come: Deliverance II
3.7

Onboarding ranges from elegant catch-up material to overwhelming early information, so new-player friendliness is useful but uneven.

Product 2: Fatal Fury: City of the...
4.2

One review said the game was easier to pick up than expected, even for someone worried about complexity.

online stability
Product 1: Kingdom Come: Deliverance II
No score yet
Product 2: Fatal Fury: City of the...
3.3

Online stability drew split impressions: one review said rollback play was stable, while another encountered disconnects and poor signal.

open-world design
Product 1: Kingdom Come: Deliverance II
4.7

Open-world design is a major highlight, with huge maps, dense cities, reactive systems, and immersive spaces.

Product 2: Fatal Fury: City of the...
No score yet
originality
Product 1: Kingdom Come: Deliverance II
4.5

Originality is high because reviewers emphasize how few modern games offer this specific old-school, simulation-heavy RPG style.

Product 2: Fatal Fury: City of the...
4.2

A review described the combat as feeling both familiar and fresh rather than derivative.

pacing
Product 1: Kingdom Come: Deliverance II
3.9

Pacing is mixed: some reviewers say the game sustains momentum, while others cite rapid climaxes, long cutscenes, or dragging quests.

Product 2: Fatal Fury: City of the...
3.6

The main complaint in one otherwise positive review was that the PvE side ends too quickly.

performance optimization
Product 1: Kingdom Come: Deliverance II
4.4

Performance optimization is generally strong on PC and console, though one reviewer calls performance occasionally unpredictable.

Product 2: Fatal Fury: City of the...
4.7

Optimization was praised thanks to flawless performance and no noticeable stutter during supers.

platform-specific feature support
Product 1: Kingdom Come: Deliverance II
4.5

Platform-specific support is strongest on PS5 Pro and DualSense, with direct evidence for 4K/60 and controller feedback.

Product 2: Fatal Fury: City of the...
No score yet
polish
Product 1: Kingdom Come: Deliverance II
3.9

Polish is improved over the original but still imperfect, with typos, mismatched voice lines, bugs, and small visual oddities.

Product 2: Fatal Fury: City of the...
4.3

A review described the overall package as complete and rewarding, pointing to solid polish despite smaller rough edges elsewhere.

progression system
Product 1: Kingdom Come: Deliverance II
4.5

Progression is meaningful, use-based, and more natural than before, with perks and training making difficult systems easier over time.

Product 2: Fatal Fury: City of the...
4.0

Episodes of South Town uses battle-earned experience and leveling as its main progression structure.

protagonist appeal
Product 1: Kingdom Come: Deliverance II
4.4

Protagonist appeal is supported through Henry's grounded role, humor, trauma, and ordinary-man framing, though he is not universally central to every review.

Product 2: Fatal Fury: City of the...
No score yet
quest design
Product 1: Kingdom Come: Deliverance II
4.7

Quest design is a core strength, repeatedly praised for depth, reactivity, memorable episodes, and multiple solutions.

Product 2: Fatal Fury: City of the...
No score yet
replay value
Product 1: Kingdom Come: Deliverance II
4.8

Replay value is strong because different playstyles and choices can produce distinct stories and reviewers wanted to continue after long runs.

Product 2: Fatal Fury: City of the...
4.6

One review said the content and upcoming support should keep players engaged for the long haul.

sandbox freedom
Product 1: Kingdom Come: Deliverance II
4.9

Sandbox freedom is highly praised, with multiple ways to solve problems, exploit systems, and tailor Henry's role.

Product 2: Fatal Fury: City of the...
No score yet
save system reliability
Product 1: Kingdom Come: Deliverance II
2.9

The save system is a common concern, with restricted manual saves and stingy checkpoints frustrating some reviewers.

Product 2: Fatal Fury: City of the...
No score yet
side character depth
Product 1: Kingdom Come: Deliverance II
4.2

Side character depth is supported by individual praise for characters like Katherine and the Henry-Capon relationship.

Product 2: Fatal Fury: City of the...
No score yet
skill tree depth
Product 1: Kingdom Come: Deliverance II
4.6

Skill tree depth is strong, with many perks, archetypes, stats, buffs, and meaningful bonuses.

Product 2: Fatal Fury: City of the...
3.6

RPG-lite progression includes new skills and abilities as characters level up.

sound design
Product 1: Kingdom Come: Deliverance II
4.5

Sound design supports stealth and combat awareness, including positional audio and tactile-sounding steel clashes.

Product 2: Fatal Fury: City of the...
4.3

Sound effects were described as strong and impactful overall.

soundtrack quality
Product 1: Kingdom Come: Deliverance II
4.9

The soundtrack is one of the clearest strengths, repeatedly described as memorable, orchestral, and emotionally elevating.

Product 2: Fatal Fury: City of the...
4.5

The soundtrack was praised for its diversity, ranging from funk-inspired tracks to heavier material.

stealth mechanics
Product 1: Kingdom Come: Deliverance II
3.4

Stealth is useful and sometimes satisfying, but reviewers often call it finicky, exploitable, or the weakest gameplay element.

Product 2: Fatal Fury: City of the...
No score yet
tutorial quality
Product 1: Kingdom Come: Deliverance II
3.2

Tutorial quality is mixed: the game explains a lot but leans heavily on dense text and can overwhelm new players.

Product 2: Fatal Fury: City of the...
3.8

Tutorial impressions were positive but mixed in strength: one review called it passable, while another called it really good.

upgrade system
Product 1: Kingdom Come: Deliverance II
4.2

Upgrade systems are supported through weapon quality tiers and damage scaling tied to crafting and equipment progression.

Product 2: Fatal Fury: City of the...
No score yet
user interface design
Product 1: Kingdom Come: Deliverance II
4.4

Interface design improves through outfit slots and loadouts, though broader menu usability remains mixed.

Product 2: Fatal Fury: City of the...
1.8

UI design was criticized as ugly and frustrating even when the game itself was strong.

value for money
Product 1: Kingdom Come: Deliverance II
5.0

Value for money is excellent for players who like this style, with reviewers citing very long playtimes and large amounts of content.

Product 2: Fatal Fury: City of the...
4.5

One review flatly said the game is definitely worth checking out.

visual effects quality
Product 1: Kingdom Come: Deliverance II
4.7

Visual effects and presentation are supported by lighting, weather, moonlight, cutscenes, and environmental visual touches.

Product 2: Fatal Fury: City of the...
4.6

Lighting effects and visual flourishes were explicitly praised.

voice acting
Product 1: Kingdom Come: Deliverance II
4.7

Voice acting is consistently praised for main performances and many NPCs, with occasional mismatches as a polish caveat.

Product 2: Fatal Fury: City of the...
3.4

Voice acting impressions were mixed: one review praised the English cast, while another disliked the lack of voice acting in part of Episodes of South Town.

weapon balance
Product 1: Kingdom Come: Deliverance II
4.2

Weapon balance is mostly positive because weapons have distinct armor interactions, though some reviews note stat dominance or uneven usefulness.

Product 2: Fatal Fury: City of the...
No score yet
world-building
Product 1: Kingdom Come: Deliverance II
5.0

World-building is a major strength, grounded in medieval Bohemia, historical events, codex material, and dense social systems.

Product 2: Fatal Fury: City of the...
4.3

The game’s lore and setting inspired enough interest that one reviewer emphasized being invested in South Town and Fatal Fury history.

world interactivity
Product 1: Kingdom Come: Deliverance II
4.8

World interactivity is exceptional, with NPC memory, crime systems, object reactions, reputation, and reactive scripts repeatedly praised.

Product 2: Fatal Fury: City of the...
No score yet
writing quality
Product 1: Kingdom Come: Deliverance II
4.8

Writing quality is a standout, with reviewers praising humor, quest writing, emotional drama, and historically grounded dialogue.

Product 2: Fatal Fury: City of the...
2.8

Writing received a lukewarm read in one review, which called it nothing special.