Kingdom Come: Deliverance II
Where It Has the Edge
- AI behavior is 4.7 vs 1.0. AI and NPC behavior were praised for believable reactions, routines, crime responses, and increased sophistication over the first...
- value for money is 4.8 vs 1.5. Value was praised because the game is both strong and very long, with some reviewers reporting enormous playtime.
- world interactivity is 4.8 vs 1.9. Reviewers consistently praised the reactive crime, reputation, NPC, and quest systems that made the world feel alive and...
- voice acting is 4.6 vs 1.7. Voice acting was broadly praised, especially the main cast, though some reviewers noted repeated or uneven minor NPC...