Compare Lost Records: Bloom & Rage vs Absolum

P1 Lost Records: Bloom & Rage
P2 Absolum

Comparison Takeaways

Lost Records: Bloom & Rage

Where It Has the Edge

  • progression system is 4.1 vs 2.6. The relationship and choice systems were often praised for reactivity, especially in Tape 2, though at least one...
  • narrative quality is 3.5 vs 2.9. Narrative quality was sharply mixed: reviewers praised the character drama and emotional payoffs but often criticized the supernatural...
  • atmosphere is rated 4.5 while the other product has no score yet. Atmosphere was a strong point, with praise for dreamlike, creepy, nostalgic, and emotionally charged mood.
  • side character depth is rated 4.4 while the other product has no score yet. Side character depth was often strong, especially around Kat, though one review singled out Dylan’s unresolved arc as...

Absolum

Where It Has the Edge

  • core gameplay loop is 4.5 vs 1.5. The core loop was often described as addictive and replay-friendly, though a few reviewers found the loop slowed...
  • polish is 4.8 vs 2.0. Polish was widely positive, with reviewers calling the game polished, crafted, and high-quality despite design caveats.
  • pacing is 5.0 vs 2.7. Pacing was praised by some for compact run lengths and momentum once the systems clicked.
  • handheld play suitability is 4.8 vs 2.8. Handheld suitability was positive, especially for Steam Deck and Switch, despite small-text and co-op screen caveats.
Average score
Product 1: Lost Records: Bloom & Rage
3.5
Product 2: Absolum
4.3
accessibility options
Product 1: Lost Records: Bloom & Rage
No score yet
Product 2: Absolum
4.8

Accessibility was a strong point thanks to assist settings and damage modifiers, with some online limitations noted.

AI behavior
Product 1: Lost Records: Bloom & Rage
No score yet
Product 2: Absolum
4.5

AI behavior received limited but positive support for enemy responses that punish careless play.

animation quality
Product 1: Lost Records: Bloom & Rage
4.5

Animation quality was praised where discussed, especially expressive action and realistic imperfect body movement.

Product 2: Absolum
4.8

Animation quality drew strong praise for smooth, expressive motion and lively character/enemy animation.

art direction
Product 1: Lost Records: Bloom & Rage
4.1

Art direction was mostly praised for cinematography, lighting, production design, and visual identity, with one strongly negative dissent calling the aesthetic average.

Product 2: Absolum
4.9

Art direction was one of the strongest consensus positives, repeatedly described as gorgeous, striking, or beautifully stylized.

atmosphere
Product 1: Lost Records: Bloom & Rage
4.5

Atmosphere was a strong point, with praise for dreamlike, creepy, nostalgic, and emotionally charged mood.

Product 2: Absolum
No score yet
boss design
Product 1: Lost Records: Bloom & Rage
No score yet
Product 2: Absolum
3.3

Boss design ranged from memorable and mechanically strong to harshly criticized for an instant-kill final-boss gimmick.

bug frequency
Product 1: Lost Records: Bloom & Rage
2.4

Bug frequency was a common concern, with many reviews mentioning texture pop-in, progression issues, visual bugs, reloads, or a buggy launch.

Product 2: Absolum
3.5

Bug frequency was limited but mixed, with one pre-launch freeze fixed and another reviewer reporting several bugs.

character development
Product 1: Lost Records: Bloom & Rage
4.2

Character development was one of the strongest areas, with broad praise for the four girls, their relationships, and the adult/teen contrasts, offset by a few dissenting views.

Product 2: Absolum
No score yet
character roster
Product 1: Lost Records: Bloom & Rage
4.7

The character roster was praised for diversity, design, and romanceable central characters, with reviewers responding strongly to the core group.

Product 2: Absolum
4.5

The character roster was praised for distinct heroes, but some reviewers wished there were more than four playable characters.

class balance
Product 1: Lost Records: Bloom & Rage
No score yet
Product 2: Absolum
3.0

Class balance had limited mixed evidence, with at least one broken build described as trivializing the game.

co-op experience
Product 1: Lost Records: Bloom & Rage
No score yet
Product 2: Absolum
4.4

Co-op was usually praised as fun and easy to access, though reviewers wanted more than two players and noted balance limits.

combat system
Product 1: Lost Records: Bloom & Rage
No score yet
Product 2: Absolum
4.9

Combat was the clearest strength, with reviewers repeatedly praising its feel, depth, combo freedom, and beat-em-up fundamentals.

content variety
Product 1: Lost Records: Bloom & Rage
4.0

Content variety had limited direct evidence, but one review positively highlighted the abundance of collectibles.

Product 2: Absolum
4.3

Content variety was praised for new encounters, paths, and discoveries, though some reviewers still wanted more areas or variation.

controls responsiveness
Product 1: Lost Records: Bloom & Rage
No score yet
Product 2: Absolum
4.7

Controls were generally praised as responsive and fluid, especially with a controller, with only a few platform or precision caveats.

core gameplay loop
Product 1: Lost Records: Bloom & Rage
1.5

The core loop was criticized by the few reviewers who addressed it directly, with one saying it needed more as a game and another finding little gameplay at all.

Product 2: Absolum
4.5

The core loop was often described as addictive and replay-friendly, though a few reviewers found the loop slowed by structure.

crash stability
Product 1: Lost Records: Bloom & Rage
4.0

Crash stability had limited direct evidence, with one PS5 reviewer noting no crashes.

Product 2: Absolum
No score yet
dialogue quality
Product 1: Lost Records: Bloom & Rage
2.6

Dialogue quality leaned mixed to negative, with recurring criticism of clunky, awkward, or unnatural lines despite some qualified praise.

Product 2: Absolum
No score yet
difficulty balance
Product 1: Lost Records: Bloom & Rage
No score yet
Product 2: Absolum
2.8

Difficulty balance was mixed, ranging from adjustable and fair to overly grind-dependent or punishing in co-op.

emotional impact
Product 1: Lost Records: Bloom & Rage
4.2

Emotional impact was a major strength for many reviewers, with praise for poignancy, tears, nostalgia, grief, and connection, despite a few negative reactions.

Product 2: Absolum
No score yet
endgame content
Product 1: Lost Records: Bloom & Rage
No score yet
Product 2: Absolum
2.3

Endgame content was a recurring concern, with reviewers describing it as thin, anticlimactic, or lacking meaningful progression.

enemy variety
Product 1: Lost Records: Bloom & Rage
No score yet
Product 2: Absolum
4.4

Enemy variety was usually positive, with several reviewers praising distinct foes, while one found variety lacking.

environmental detail
Product 1: Lost Records: Bloom & Rage
4.5

Environmental detail was a clear strength, with reviewers highlighting era-specific props, lived-in rooms, and careful production details.

Product 2: Absolum
5.0

Environmental detail was praised for highly detailed locations and memorable, secret-filled areas.

exploration quality
Product 1: Lost Records: Bloom & Rage
3.0

Exploration divided reviewers, with one calling object hunting wasteful while another enjoyed moving through the world at a personal pace.

Product 2: Absolum
4.9

Exploration was a major positive, supported by alternate routes, secrets, handcrafted spaces, and reasons to revisit paths.

facial animations
Product 1: Lost Records: Bloom & Rage
3.8

Facial animations were mixed: one review praised expressive faces, another criticized lip syncing, and another praised facial animation effects.

Product 2: Absolum
No score yet
frame rate stability
Product 1: Lost Records: Bloom & Rage
3.0

Frame rate stability had mixed evidence, with one Steam Deck review saying it never chugged and another PS5 review reporting hefty drops.

Product 2: Absolum
4.9

Frame rate stability was usually praised, especially 60 FPS reports, though one Switch review noted occasional drops.

fun factor
Product 1: Lost Records: Bloom & Rage
3.8

Fun factor was polarized, with enthusiastic enjoyment from several reviewers and one reviewer saying they did not enjoy it.

Product 2: Absolum
4.8

Fun factor was very high overall, with many reviewers calling the game addictive, joyful, or a favorite.

gameplay mechanics
Product 1: Lost Records: Bloom & Rage
3.4

Reviewers split on the simple narrative-adventure mechanics: several liked the camcorder and environmental interaction, while others felt filming and light interactivity became filler.

Product 2: Absolum
4.8

Reviewers praised the mechanical depth and expressive systems, especially once combos, rituals, and enemy responses opened up.

graphics quality
Product 1: Lost Records: Bloom & Rage
4.5

Graphics quality was broadly strong, with repeated praise for landscapes, character models, lighting, and overall visual presentation.

Product 2: Absolum
5.0

Graphics quality was praised for hand-drawn detail, strong locations, and appealing fantasy presentation.

grind level
Product 1: Lost Records: Bloom & Rage
No score yet
Product 2: Absolum
2.4

Grind level was one of the most common complaints, though a few reviewers felt it avoided becoming a total grindfest.

handheld play suitability
Product 1: Lost Records: Bloom & Rage
2.8

Handheld suitability was split, with one reviewer praising improved Steam Deck performance and another strongly discouraging Steam Deck play.

Product 2: Absolum
4.8

Handheld suitability was positive, especially for Steam Deck and Switch, despite small-text and co-op screen caveats.

haptic feedback integration
Product 1: Lost Records: Bloom & Rage
No score yet
Product 2: Absolum
4.5

Haptic feedback support received limited praise for selective controller jolts reinforcing hits.

horror tension
Product 1: Lost Records: Bloom & Rage
3.3

Horror tension had limited evidence and mixed results, with one review praising suspense while another felt the mystery lacked momentum.

Product 2: Absolum
No score yet
immersion
Product 1: Lost Records: Bloom & Rage
3.5

Immersion was mixed: one reviewer praised immediate immersion, while another said an editing-like issue broke immersion.

Product 2: Absolum
5.0

Immersion was praised when reviewers felt pulled into the magical world and its escapist atmosphere.

innovation
Product 1: Lost Records: Bloom & Rage
No score yet
Product 2: Absolum
5.0

Innovation was praised where reviewers felt Absolum advanced or changed expectations for the beat-em-up genre.

learning curve
Product 1: Lost Records: Bloom & Rage
No score yet
Product 2: Absolum
3.8

The learning curve can be frustrating early, but reviewers said mastery and focused builds make the game more rewarding.

level design
Product 1: Lost Records: Bloom & Rage
No score yet
Product 2: Absolum
4.0

Level design earned praise for criss-crossing paths and route variety rather than a purely linear brawler flow.

lore depth
Product 1: Lost Records: Bloom & Rage
2.1

Lore depth was a repeated weakness; reviewers often found the Abyss, supernatural elements, or broader mystery underexplained or unresolved.

Product 2: Absolum
No score yet
map and navigation design
Product 1: Lost Records: Bloom & Rage
No score yet
Product 2: Absolum
5.0

Map and navigation design was praised for making routes and playthroughs feel meaningfully different.

menu usability
Product 1: Lost Records: Bloom & Rage
No score yet
Product 2: Absolum
5.0

Menu usability received positive support for sleek, easy navigation.

mission design
Product 1: Lost Records: Bloom & Rage
No score yet
Product 2: Absolum
5.0

Mission structure worked best when story events and run transitions surfaced naturally during exploration.

movement feel
Product 1: Lost Records: Bloom & Rage
4.0

Movement feel received limited but positive evidence, with one reviewer saying roaming and camera use usually felt good despite the game’s simplicity.

Product 2: Absolum
3.8

Movement feel was split: some found it exceptionally fluid, while others struggled with 2.5D positioning and precision.

narrative quality
Product 1: Lost Records: Bloom & Rage
3.5

Narrative quality was sharply mixed: reviewers praised the character drama and emotional payoffs but often criticized the supernatural mystery, structure, ending, or uneven payoff.

Product 2: Absolum
2.9

Narrative quality split reviewers: some enjoyed the world and evolving story, while others found the plot bland or slow.

online stability
Product 1: Lost Records: Bloom & Rage
No score yet
Product 2: Absolum
5.0

Online stability had limited evidence, but one co-op review reported no crashes or bugs during Steam play.

originality
Product 1: Lost Records: Bloom & Rage
2.5

Originality had limited evidence, with one reviewer criticizing the story as trope-heavy.

Product 2: Absolum
4.5

Originality received positive support for its fresh beat-em-up and roguelite hybrid approach.

pacing
Product 1: Lost Records: Bloom & Rage
2.7

Pacing was the clearest repeated concern, with many reviews calling the game slow, glacial, rushed in Tape 2, or uneven despite some praise for deliberate buildup.

Product 2: Absolum
5.0

Pacing was praised by some for compact run lengths and momentum once the systems clicked.

performance optimization
Product 1: Lost Records: Bloom & Rage
3.5

Performance optimization was inconsistent across platforms and patches, ranging from PS5 stability praise to texture loading and popping complaints.

Product 2: Absolum
4.8

Performance optimization was positive overall, especially on Steam Deck and Switch 2, with some Switch caveats.

polish
Product 1: Lost Records: Bloom & Rage
2.0

Polish received limited direct evidence but was criticized through technical blemishes in one review.

Product 2: Absolum
4.8

Polish was widely positive, with reviewers calling the game polished, crafted, and high-quality despite design caveats.

progression system
Product 1: Lost Records: Bloom & Rage
4.1

The relationship and choice systems were often praised for reactivity, especially in Tape 2, though at least one review felt dialogue choices lacked meaning.

Product 2: Absolum
2.6

Progression was the most divisive system: some liked the steady growth, while others felt it over-relied on grinding and numbers.

protagonist appeal
Product 1: Lost Records: Bloom & Rage
3.9

Swann’s protagonist appeal was mixed but mostly positive: several reviewers loved or related to her, while others found her bland or rarely compelling.

Product 2: Absolum
4.5

The playable leads were generally appealing, with reviewers highlighting fun fantasy archetypes and standout characters.

puzzle design
Product 1: Lost Records: Bloom & Rage
2.7

Puzzle design was mixed to negative: a few simple puzzles were praised for the right complexity, but multiple reviews wanted more depth or found specific puzzles clunky.

Product 2: Absolum
No score yet
quest design
Product 1: Lost Records: Bloom & Rage
No score yet
Product 2: Absolum
2.0

Quest design was divisive, with some side-quest gating and RNG requirements described as tedious.

replay value
Product 1: Lost Records: Bloom & Rage
3.8

Replay value was generally tied to branching outcomes, relationship variation, and alternate endings, though one negative reviewer said they would never replay it.

Product 2: Absolum
4.0

Replay value was highly divisive: many found it addictive and varied, while others felt repetition and forced replay hurt it.

side character depth
Product 1: Lost Records: Bloom & Rage
4.4

Side character depth was often strong, especially around Kat, though one review singled out Dylan’s unresolved arc as a weakness.

Product 2: Absolum
No score yet
sound design
Product 1: Lost Records: Bloom & Rage
3.8

Sound design was mostly positive for soundscape and cinematic effect, though one review reported overlapping audio issues.

Product 2: Absolum
5.0

Sound design was praised for punchy hits, crunchy feedback, and strong audiovisual pairing.

soundtrack quality
Product 1: Lost Records: Bloom & Rage
4.2

Soundtrack quality was usually praised, often as excellent, atmospheric, or emotionally effective, though one review found it disappointing.

Product 2: Absolum
4.9

The soundtrack was a standout strength, repeatedly described as excellent, phenomenal, varied, or among the year’s best.

stealth mechanics
Product 1: Lost Records: Bloom & Rage
2.2

Stealth was mostly a weak point: one reviewer liked a short sequence as variety, but others called later stealth awkward, padding-like, or simply not good.

Product 2: Absolum
No score yet
upgrade system
Product 1: Lost Records: Bloom & Rage
No score yet
Product 2: Absolum
3.8

Upgrade systems offered build variety and experimentation, but reviewers split over random, temporary, or underwhelming upgrades.

user interface design
Product 1: Lost Records: Bloom & Rage
No score yet
Product 2: Absolum
3.5

User interface design was mostly fine but received a handheld-specific caveat around small text and lack of font scaling.

value for money
Product 1: Lost Records: Bloom & Rage
3.5

Value for money was polarized: some called the $40 package a steal or worthwhile, while others were hesitant or said it was not worth buying.

Product 2: Absolum
5.0

Value for money was positive in the limited evidence available, with reviewers calling it inexpensive or good value.

visual effects quality
Product 1: Lost Records: Bloom & Rage
No score yet
Product 2: Absolum
5.0

Visual effects were praised for making spells, explosions, and combat impacts engaging.

voice acting
Product 1: Lost Records: Bloom & Rage
3.9

Voice acting was mostly praised, especially the cast performances, though a few reviewers found Swann’s performance weaker or grating.

Product 2: Absolum
3.8

Voice acting was mixed, with several reviewers praising performances while others found some delivery weak or uneven.

world-building
Product 1: Lost Records: Bloom & Rage
4.4

World-building was widely praised for its nostalgic 1990s setting, memory framing, and believable sense of place.

Product 2: Absolum
4.7

World-building was widely praised for its magical setting, history, culture, and lore hooks even when the main plot lagged.

world interactivity
Product 1: Lost Records: Bloom & Rage
No score yet
Product 2: Absolum
5.0

World interactivity stood out when player actions produced new dialogue, events, enemies, and persistent changes.

writing quality
Product 1: Lost Records: Bloom & Rage
3.7

Writing quality ranged from graceful, hard-truth character writing to complaints about structural problems, contrivance, and uneven dialogue.

Product 2: Absolum
No score yet