Absolum

Absolum Review

Updated: 10 hours ago
4.0
Consolidated expert score
257
Review insights
70
Scored features
30
Expert reviews

Bottom Line

Choose Absolum if you want slick fantasy beat ’em up combat, striking art, co-op, and replayable builds. Skip it if roguelite repetition, grind-heavy progression, or uneven story pacing will bother you.

Best for

Best for players who want a stylish fantasy beat ’em up with deep combos, character variety, strong music, and two-player co-op. It especially fits players who enjoy roguelite runs, branching paths, and build experimentation.

Not for

Not for players who dislike repetition, grind-based permanent upgrades, or roguelite structures that require repeated failed runs. Story-first players may also find the narrative uneven or slow to pay off.

Verdict

Reviewers consistently frame Absolum as a standout beat ’em up first and a more divisive roguelite second. Its strongest evidence points to deep, responsive combat, distinct characters, striking hand-drawn art, excellent animation, and a soundtrack that several critics call among the year's best. The tradeoff is structure: some reviews love the branching routes, buildcrafting, and one-more-run pull, while others feel permanent upgrades, repeated early areas, and grind delay the game's best moments. Co-op is a real strength, especially locally or online with one partner, but multiple reviewers wished for larger parties or better two-player balance.

Reviewer Consensus

Strong agreement: Reviewers most consistently agree that Absolum's combat, art direction, animation, and soundtrack are major strengths.

Mixed opinions: Opinions split on whether the roguelite progression creates exciting replayability or stretches a great beat ’em up with too much grind.

Common concern: The most repeated concern is that early repetition, meta-progression, and limited late-game payoff can undercut the action.

Evidence coverage
  • 30 expert reviews
  • 31 of 70 scored features show reviewer agreement
  • 39 scored features have limited or less conclusive evidence
  • no scored features show reviewer disagreement or mixed evidence
  1. Limited review data
  2. Mixed evidence
  3. Moderate consensus
  4. Strong consensus

Compared in Reviews

Products reviewers directly compared with this model, grouped into quick takeaways.

Hades

  • Compared: roguelite structure The demo review summarizes Absolum as Streets of Rage 4 blended with Hades.
  • Compared: roguelite structure and narrative payoff IGN says Absolum's progression structure might suit Hades better because Absolum has less narrative reward between runs.

Dead Cells

  • Compared: fluidity and feel Analog Stick Gaming compares Absolum's fluid feel favorably to Dead Cells.

Dragon's Crown

  • Worse: overall key metrics Nintendo Life frames Absolum as on par with Dragon's Crown but superior on key metrics.

Feature Scorecards

Pros

  • 5.0
    based on 1 review
    environmental detail: 5.0, based on 1 review
    Environmental detail receives strong praise where discussed, especially for detailed textures and themed areas.
  • 4.8
    based on 1 review
    atmosphere: 4.8, based on 1 review
    The fantasy tone, music, and environmental presentation create a strong atmosphere, though this is usually discussed through art, sound, and world-building.
  • 4.8
    based on 1 review
    handheld play suitability: 4.8, based on 1 review
    Handheld suitability is strong, especially on Steam Deck, with Switch and Deck reviews noting good portable play despite minor issues.
  • 4.8
    based on 1 review
    immersion: 4.8, based on 1 review
    Immersion is supported through reviewers describing Talamh as engrossing, escapist, and easy to miss after stopping play.
  • 4.8
    based on 1 review
    polish: 4.8, based on 1 review
    Polish is praised in broad terms, though bug and Switch performance comments prevent a flawless picture.
  • 4.8
    based on 11 reviews
    soundtrack quality: 4.8, based on 11 reviews
    The soundtrack is one of the most consistently praised elements, often called excellent, memorable, or among the year's best.
  • 4.8
    based on 12 reviews
    art direction: 4.8, based on 12 reviews
    Reviewers strongly agree that Absolum's hand-drawn fantasy art and bold visual identity are standout strengths.
  • 4.7
    based on 14 reviews
    combat system: 4.7, based on 14 reviews
    Combat is the clearest consensus strength, repeatedly described as slick, deep, responsive, impactful, and among the best in modern beat-em-ups.
  • 4.7
    based on 4 reviews
    sound design: 4.7, based on 4 reviews
    Sound design is a consistent presentation strength, with crunchy impacts, strong effects, and audio that sells combat.
  • 4.7
    based on 5 reviews
    animation quality: 4.7, based on 5 reviews
    Animation is consistently praised as smooth, stylish, expressive, and central to the hand-drawn presentation.
  • 4.6
    based on 4 reviews
    gameplay mechanics: 4.6, based on 4 reviews
    Core mechanics are praised for depth, mastery, combo flexibility, and beat-em-up fundamentals.
  • 4.6
    based on 9 reviews
    exploration quality: 4.6, based on 9 reviews
    Exploration is a major strength, with hidden paths, secrets, map changes, side areas, and discoveries across repeated runs.
  • 4.6
    based on 5 reviews
    graphics quality: 4.6, based on 5 reviews
    Graphics are widely praised for gorgeous hand-drawn art, clean fantasy styling, and strong handheld presentation.
  • 4.5
    based on 6 reviews
    controls responsiveness: 4.5, based on 6 reviews
    Controls are mostly praised as responsive, fluid, and reliable, though a few defensive inputs require adjustment.
  • 4.5
    based on 9 reviews
    accessibility options: 4.5, based on 9 reviews
    Assist and accessibility options are a repeated strength, with reviewers praising damage sliders, no-damage settings, and flexible difficulty tuning, though online co-op may limit assist use.
  • 4.5
    based on 2 reviews
    performance optimization: 4.5, based on 2 reviews
    Performance optimization is positive on PC and Steam Deck, with strong efficiency and few reported issues after patching.
  • 4.5
    based on 2 reviews
    world interactivity: 4.5, based on 2 reviews
    World interactivity is a strength through breakables, mounts, throwables, environmental traps, and interactable spaces.
  • 4.5
    based on 1 review
    emotional impact: 4.5, based on 1 review
    Emotional impact is mostly tied to escapism and fondness for the world rather than heavy story emotion.
  • 4.5
    based on 1 review
    innovation: 4.5, based on 1 review
    Innovation is supported by the beat-em-up roguelite fusion and buildcrafting, though not every reviewer thinks the blend fully works.
  • 4.5
    based on 1 review
    online stability: 4.5, based on 1 review
    Online play is positively noted through online co-op and rollback netcode, but detailed stability evidence is limited.
  • 4.5
    based on 1 review
    platform-specific feature support: 4.5, based on 1 review
    Platform-specific support is strongest on Steam Deck, where badge status, controller-first design, and performance are emphasized.
  • 4.5
    based on 3 reviews
    visual effects quality: 4.5, based on 3 reviews
    Visual effects are impressive and energetic, though on-screen clutter occasionally affects clarity.
  • 4.5
    based on 4 reviews
    fun factor: 4.5, based on 4 reviews
    Fun factor is high overall because the combat, co-op, and run structure keep most reviewers engaged despite caveats.
  • 4.4
    based on 2 reviews
    haptic feedback integration: 4.4, based on 2 reviews
    Controller feedback is praised where mentioned, especially selective vibration and HD rumble that make hits feel impactful.
  • 4.3
    based on 8 reviews
    co-op experience: 4.3, based on 8 reviews
    Co-op is usually praised locally and online, but two-player limits and co-op difficulty tuning create caveats.
  • 4.3
    based on 4 reviews
    value for money: 4.3, based on 4 reviews
    Value for money is generally positive, with reviewers citing fair pricing, hours of entertainment, and worthwhile co-op/action value.
  • 4.3
    based on 7 reviews
    character roster: 4.3, based on 7 reviews
    The four-character roster is widely liked for distinct playstyles, though some reviewers wished for more characters or larger parties.
  • 4.3
    based on 4 reviews
    crafting system: 4.3, based on 4 reviews
    Build crafting is usually positive, with rituals, trinkets, and synergies adding variety without fully taking over the beat-em-up core.
  • 4.3
    based on 4 reviews
    level design: 4.3, based on 4 reviews
    Level design is strong overall thanks to handcrafted branching routes, secret areas, and varied biomes, though some repetition remains.
  • 4.2
    based on 5 reviews
    world-building: 4.2, based on 5 reviews
    World-building is frequently praised for history, lore, magical rules, and a rich fantasy setting, though some reviewers want stronger storytelling.
  • 4.2
    based on 5 reviews
    core gameplay loop: 4.2, based on 5 reviews
    The loop is addictive for many reviewers thanks to short runs, build choices, and one-more-run momentum, though some find the grind intrusive.
  • 4.2
    based on 1 review
    couch co-op quality: 4.2, based on 1 review
    Local/couch co-op is regarded as fun and functional, with the main limitation being the two-player cap.
  • 4.2
    based on 1 review
    map and navigation design: 4.2, based on 1 review
    Map and navigation design supports replay through branching routes and an opening map, but some pathing choices can be unclear.
  • 4.2
    based on 1 review
    onboarding experience: 4.2, based on 1 review
    Onboarding is generally approachable after a run or two, though some early systems and the opening hours can feel weak or unclear.
  • 4.2
    based on 1 review
    originality: 4.2, based on 1 review
    Originality is reflected in reviewers calling the genre fusion refreshing or a new direction for roguelite beat-em-ups.
  • 4.2
    based on 1 review
    protagonist appeal: 4.2, based on 1 review
    Playable protagonists are appealing because the quartet has fun archetypes and distinct move sets.
  • 4.1
    based on 2 reviews
    mission variety: 4.1, based on 2 reviews
    Mission variety is supported through routes, secrets, combat scenarios, and quest goals that change runs.
  • 4.1
    based on 4 reviews
    enemy variety: 4.1, based on 4 reviews
    Enemy variety is generally positive across regions and bosses, but a few reviewers find repetition or recolors noticeable.
  • 4.1
    based on 6 reviews
    boss design: 4.1, based on 6 reviews
    Bosses are often called memorable, unique, and mechanically interesting, but a few reviewers criticize late-game or gimmick boss decisions.
  • 4.0
    based on 10 reviews
    replay value: 4.0, based on 10 reviews
    Replay value is highly divisive: many reviewers praise fresh routes, secrets, and one-more-run momentum, while others say repetition or weak postgame limits longevity.
  • 4.0
    based on 4 reviews
    multiplayer design: 4.0, based on 4 reviews
    Multiplayer design works well for two players and supports local/online play, but reviewers repeatedly wish for more than two players or better co-op balance.
  • 4.0
    based on 2 reviews
    writing quality: 4.0, based on 2 reviews
    Writing is mixed: some reviewers enjoyed the humor and storytelling touches, while others found the broader narrative generic.
  • 4.0
    based on 1 review
    character development: 4.0, based on 1 review
    Character development evidence is moderate: some new character moments expand the story, but several reviewers wanted deeper core-cast development.
  • 4.0
    based on 1 review
    companion AI: 4.0, based on 1 review
    Companion support is mentioned positively through mercenaries, chickens, and helpers that can assist during runs.
  • 4.0
    based on 1 review
    crash stability: 4.0, based on 1 review
    Crash stability evidence is narrow but positive after a pre-launch freeze issue was fixed.
  • 4.0
    based on 1 review
    matchmaking quality: 4.0, based on 1 review
    Matchmaking is mentioned as easy to access in one co-op-focused review, but evidence is otherwise limited.
  • 4.0
    based on 1 review
    skill tree depth: 4.0, based on 1 review
    Skill trees are positively mentioned as reasons to play multiple heroes, though depth evidence is limited.
  • 4.0
    based on 4 reviews
    frame rate stability: 4.0, based on 4 reviews
    Frame rate is generally strong on PC, Steam Deck, and Switch, though Switch evidence includes some drops.
  • 3.9
    based on 3 reviews
    learning curve: 3.9, based on 3 reviews
    The learning curve is accessible but uneven, with easy basics and deeper defensive systems that take patience or experimentation.
  • 3.9
    based on 2 reviews
    user interface design: 3.9, based on 2 reviews
    UI evidence is mixed: attack previews help selection, but font scaling on handhelds is a notable complaint.
  • 3.8
    based on 4 reviews
    lore depth: 3.8, based on 4 reviews
    Lore depth is mixed: reviewers see rich lore and world details, but some find it self-indulgent or unevenly delivered.
  • 3.7
    based on 5 reviews
    voice acting: 3.7, based on 5 reviews
    Voice acting is mixed but leans positive, with several reviewers praising performances and others finding some voices weak or poorly directed.
  • 3.7
    based on 4 reviews
    mission design: 3.7, based on 4 reviews
    Quest and mission design can create discoveries and new routes, but side quests are also criticized as repetitive or RNG-dependent.
  • 3.7
    based on 3 reviews
    movement feel: 3.7, based on 3 reviews
    Movement feel is mostly positive for fluidity, but several reviews note 2.5D precision or grab/dodge awkwardness.
  • 3.7
    based on 2 reviews
    economy and resource balance: 3.7, based on 2 reviews
    Resource and stat balancing is mixed, with some useful upgrade currencies but concerns that numbers can overshadow action skill.
  • 3.6
    based on 8 reviews
    content variety: 3.6, based on 8 reviews
    Content variety is divisive: many reviewers praise branching routes and changing events, while others feel repetition sets in too quickly.
  • 3.6
    based on 3 reviews
    pacing: 3.6, based on 3 reviews
    Pacing is mixed: run length is praised by some, while others say the game takes too long to find its best rhythm.

Cons

  • 3.4
    based on 2 reviews
    bug frequency: 3.4, based on 2 reviews
    Bug evidence is limited, with one reviewer citing several bugs and another noting pre-launch freezes that were patched.
  • 3.3
    based on 3 reviews
    menu usability: 3.3, based on 3 reviews
    Menu usability ranges from sleek and navigable to specific complaints about unclear maps and item prompts blocking information.
  • 3.3
    based on 11 reviews
    progression system: 3.3, based on 11 reviews
    Progression is highly divisive: some reviewers love the growth systems, while others feel meta-progression gates the best version of the game.
  • 3.0
    based on 7 reviews
    narrative quality: 3.0, based on 7 reviews
    Narrative quality is the most split major attribute, ranging from generic and stilted to masterful or strong after it opens up.
  • 2.9
    based on 4 reviews
    grind level: 2.9, based on 4 reviews
    Grind level is a central tradeoff: some reviewers find progression tolerable or motivating, while others feel the game forces too much repetition.
  • 2.9
    based on 2 reviews
    loot system: 2.9, based on 2 reviews
    Loot and trinkets add build variety, but some reviewers found passive bonuses underwhelming or hard to parse.
  • 2.8
    based on 1 review
    class balance: 2.8, based on 1 review
    Class/build balance is mixed because one review found a build that could trivialize the game.
  • 2.8
    based on 1 review
    side character depth: 2.8, based on 1 review
    Side character depth is a weak spot where discussed, with evidence that supporting figures and cast backstory can feel thin or inconsistent.
  • 2.8
    based on 1 review
    tutorial quality: 2.8, based on 1 review
    Tutorial evidence is mixed to negative where discussed, with one reviewer saying counterattack timing felt off even in the tutorial.
  • 2.8
    based on 1 review
    weapon balance: 2.8, based on 1 review
    Weapon/build balance is only lightly supported; evidence points to some busted ritual/skill combinations rather than traditional weapon balance.
  • 2.7
    based on 5 reviews
    difficulty balance: 2.7, based on 5 reviews
    Difficulty balance is one of the most contested areas, with praise for adjustable challenge but criticism of grind, co-op scaling, and late-game spikes.
  • 2.5
    based on 1 review
    upgrade system: 2.5, based on 1 review
    Upgrade systems add important power and variety, but reviewers disagree over whether key moves should be temporary or permanently available.
  • 2.1
    based on 4 reviews
    endgame content: 2.1, based on 4 reviews
    Endgame content is a recurring weakness, with reviewers citing a lack of meaningful progression or frustrating true-final-boss requirements.

Compared With Category Average

Compared with other Video Games, this product is above average in matchmaking quality, below average in endgame content, upgrade system, class balance.

Attribute This product Category average Difference
endgame content 2.1 3.9 -1.8
upgrade system 2.5 4.2 -1.7
class balance 2.8 4.0 -1.2
side character depth 2.8 4.0 -1.2
progression system 3.3 4.1 -0.8
weapon balance 2.8 3.9 -1.1
difficulty balance 2.7 3.7 -0.9
matchmaking quality 4.0 3.0 +1.0

FAQ

Is Absolum more of a beat ’em up or a roguelite?

Reviewers mostly describe it as an excellent beat ’em up wrapped in a roguelite structure. The combat gets the strongest praise, while the roguelite progression is more divisive.

Does Absolum have good co-op?

Yes, most reviews praise local and online two-player co-op. The main caveats are that it is limited to two players and some reviewers found co-op difficulty tuning uneven.

Is Absolum repetitive?

It can be. Several reviewers love the branching paths, secrets, and changing events, but others say the early hours and repeated areas can feel grindy or stale.

How difficult is Absolum?

The default challenge is significant, and some reviewers felt progression can gate success. Assist options and damage sliders help players tune the difficulty, though online co-op may restrict assist settings.

Are the characters different enough?

Yes. Reviewers repeatedly note four distinct playable characters with different movement, attacks, specials, and builds, although some wished the roster or party size were larger.

How is Absolum on Steam Deck or Switch?

Steam Deck impressions are strong, with smooth 60 FPS and good handheld play. Switch coverage is positive overall, but one review mentions occasional drops on Switch 1.

Consider This Instead

If you want better side character depth

Choose Hades II. It scores 5.0 vs 2.8 for side character depth, with a 4.6 overall score.

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