The Alters
Where It Has the Edge
- map and navigation design is 4.3 vs 2.5. Map and navigation design was praised for clever fast travel and tense maze-like routing that reduced backtracking.
- sound design is 5.0 vs 3.3. Sound design evidence was strongly positive, emphasizing exceptional audio, tension-building environmental sound, and fantastic sound design.
- crafting system is 4.5 vs 2.8. The crafting and production automation earned positive evidence for reducing food and essential-goods micromanagement.
- onboarding experience is 5.0 vs 3.5. Onboarding was praised for introducing many systems without overwhelming the player.