The Outer Worlds 2
Where It Has the Edge
- loot system is 4.2 vs 2.7. Loot was praised as meaningful, rewarding, and varied enough to support distinct builds.
- voice acting is 4.3 vs 2.8. Voice acting was considered strong or solid, with performances generally supporting the setting and comedy.
- stealth mechanics is 4.0 vs 2.5. Stealth was often viable and rewarding, especially with builds and gadgets, but some reviewers found it imbalanced or...
- world-building is 4.7 vs 3.4. World-building was a major strength, with reviewers praising factions, moral dilemmas, environmental context, and a lived-in universe.