Avowed
Where It Has the Edge
- camera behavior is 4.2 vs 2.5. Camera-related options were appreciated, especially the ability to adjust head bob and camera shake for comfort.
- emotional impact is 4.1 vs 2.8. Emotional impact came mostly from moral choices, consequences, and companion moments, though some endings or fallout felt muted...
- content variety is 4.2 vs 3.0. Reviewers liked the dense zones and amount of side content, although some felt the scope was restrained rather...
- immersion is 3.7 vs 2.5. Immersion was helped by dense worldbuilding and atmosphere but hurt for some by static NPCs and limited world...