It Takes Two
Where It Has the Edge
- co-op experience is 5.0 vs 2.8. Co-op experience is the clearest strength, with every review praising how essential, joyful, collaborative, or unusually strong the...
- pacing is 4.4 vs 2.6. Pacing is mostly praised as breakneck, fantastic, and expertly paced, though one reviewer felt the game overstayed its...
- core gameplay loop is 5.0 vs 3.3. The core loop is described as a well-crafted platforming foundation that supports the game's cooperative variety.
- boss design is 4.7 vs 3.3. Bosses are praised as fun, challenging, cinematic, and sometimes wonderful, with checkpoints supporting the tougher encounters.