Compare Starfield vs Final Fantasy VII Rebirth

P1 Starfield
P2 Final Fantasy VII Rebirth

Comparison Takeaways

Starfield

Where It Has the Edge

  • sound design is 5.0 vs 3.3. Sound design is a high point in the strongest audio-focused review, especially ship and ambient effects.
  • mission design is 3.5 vs 2.4. Mission design is uneven: some missions and factions are memorable, while others feel short, repetitive, or underdeveloped.
  • crafting system is 3.8 vs 2.8. Crafting, outposts, mods, and ship-building depth stand out, but the same systems can feel under-explained or tedious when...
  • progression system is 4.3 vs 3.7. Progression is a relative strength, with skill trees, outposts, and build growth giving players multiple ways to shape...

Final Fantasy VII Rebirth

Where It Has the Edge

  • art direction is 5.0 vs 1.5. Art direction receives high praise for maximalist world creation and imaginative modern design.
  • world-building is 5.0 vs 2.0. World-building is praised for making Gaia feel more alive, detailed, and newly understandable compared with older versions.
  • fast travel convenience is 5.0 vs 2.2. Fast travel is praised as well-designed, plentiful, and fast.
  • load times is 4.9 vs 2.2. Load times and fast-travel speed are praised as quick and convenient.
Average score
Product 1: Starfield
3.2
Product 2: Final Fantasy VII Rebirth
4.2
accessibility options
Product 1: Starfield
1.0

Accessibility is a serious weak spot in the most critical take, with one reviewer saying the limited options leave some players shut out rather than merely inconvenienced.

Product 2: Final Fantasy VII Rebirth
No score yet
AI behavior
Product 1: Starfield
1.3

Enemy and security behavior drew sharp complaints, especially where foes seemed easy to exploit or failed to react convincingly.

Product 2: Final Fantasy VII Rebirth
No score yet
animation quality
Product 1: Starfield
No score yet
Product 2: Final Fantasy VII Rebirth
4.8

Synergy Ability animations are praised for personality and relationship expression.

art direction
Product 1: Starfield
1.5

Art direction splits opinion, with NASA-punk praised for a distinctive look in some places and dismissed as bland or ineffective in others.

Product 2: Final Fantasy VII Rebirth
5.0

Art direction receives high praise for maximalist world creation and imaginative modern design.

atmosphere
Product 1: Starfield
2.5

Atmosphere is uneven. Some players miss the expected Bethesda charm, while others are pulled in by the large sci-fi setting.

Product 2: Final Fantasy VII Rebirth
5.0

Atmosphere is praised for beauty, loss, escapism, and a strong sense of place.

boss design
Product 1: Starfield
No score yet
Product 2: Final Fantasy VII Rebirth
4.8

Boss fights are regarded as major highlights, with reviewers praising their spectacle, challenge, and layered design.

bug frequency
Product 1: Starfield
3.1

Bug frequency varies widely by version and platform, from almost no issues to repeated freezes, broken interactions, and crash-adjacent problems.

Product 2: Final Fantasy VII Rebirth
4.9

Reported bug frequency is low, with multiple reviewers saying they encountered no bugs or only minor visual issues.

character customization
Product 1: Starfield
4.5

Character creation earns praise for depth, with reviewers liking how far customization and background setup can go.

Product 2: Final Fantasy VII Rebirth
No score yet
character development
Product 1: Starfield
4.3

Companions and character arcs are a relative strength when reviewers spend time with them, though the broader cast is not universally loved.

Product 2: Final Fantasy VII Rebirth
4.9

Character development is a standout consensus strength, with reviewers emphasizing deeper bonds, richer backstories, and more rounded portrayals across the party.

character roster
Product 1: Starfield
No score yet
Product 2: Final Fantasy VII Rebirth
4.8

The roster is praised for adding distinct, memorable party members whose combat styles and personalities broaden the experience.

checkpoint system
Product 1: Starfield
No score yet
Product 2: Final Fantasy VII Rebirth
4.2

The checkpoint system is praised for reducing repetition during tricky chocobo-taming sections.

combat system
Product 1: Starfield
3.6

Combat is one of the better-liked systems overall, often described as Bethesda’s strongest gunplay yet, though a few reviewers still find it basic or merely serviceable.

Product 2: Final Fantasy VII Rebirth
4.7

Combat is one of the strongest points: reviewers repeatedly praise the hybrid action/ATB foundation, Synergy additions, tactical depth, and character-specific playstyles, while only a few note occasional clumsy or frustrating encounters.

companion AI
Product 1: Starfield
1.8

Companions are divisive. Some reviewers enjoy their stories and usefulness, while others complain about chatty behavior, getting stuck, or interrupting the flow.

Product 2: Final Fantasy VII Rebirth
4.4

One review specifically says AI-controlled party behavior and aerial-combat complaints from Remake were addressed through Synergy systems.

content variety
Product 1: Starfield
4.3

Content volume is a major selling point, with reviewers pointing to many quests, systems, updates, and activities that can keep players busy for a long time.

Product 2: Final Fantasy VII Rebirth
4.3

The game is packed with minigames, card battles, side activities, races, and regional diversions; most reviewers praise the abundance, while a few feel it becomes too much.

core gameplay loop
Product 1: Starfield
3.8

The core loop works best for players who enjoy Bethesda-style wandering, looting, and quest chaining, though it can take time to settle in.

Product 2: Final Fantasy VII Rebirth
4.8

Reviewers describe the overall loop as a much larger and more satisfying RPG experience than Remake, with battle, exploration, and side systems keeping them engaged.

crafting system
Product 1: Starfield
3.8

Crafting, outposts, mods, and ship-building depth stand out, but the same systems can feel under-explained or tedious when resource handling gets in the way.

Product 2: Final Fantasy VII Rebirth
2.8

Crafting receives limited support and one reviewer found little need to engage with it.

crash stability
Product 1: Starfield
2.5

Stability is inconsistent. Some players report only rare crashes, while others describe freezing, repeated restarts, or crashes serious enough to interrupt progress.

Product 2: Final Fantasy VII Rebirth
5.0

Crash stability is strong in the limited evidence, with one reviewer reporting no crashes.

dialogue quality
Product 1: Starfield
2.6

Dialogue is polarizing: one reviewer calls conversation trees best-in-class, while others find the writing flat, generic, or dated.

Product 2: Final Fantasy VII Rebirth
4.5

Dialogue is praised for charming quiet moments, sharp exchanges, and touching character interactions.

difficulty balance
Product 1: Starfield
4.0

Difficulty earns limited praise where late missions test combat skill without feeling unfair.

Product 2: Final Fantasy VII Rebirth
3.6

Difficulty balance is mostly manageable and rewarding, but reviewers mention a strange spike, demanding bosses, and encounters that occasionally test patience.

DLC value
Product 1: Starfield
2.7

DLC and expansion value is mixed. Some reviews like the added content, while others call specific expansions dull or worth waiting on sale for patches.

Product 2: Final Fantasy VII Rebirth
No score yet
economy and resource balance
Product 1: Starfield
2.3

The economy and resource balance are recurring frustrations, especially around ship costs, resource pricing, inventory clutter, and limited trading fantasy.

Product 2: Final Fantasy VII Rebirth
No score yet
emotional impact
Product 1: Starfield
No score yet
Product 2: Final Fantasy VII Rebirth
4.7

Emotional impact is very strong overall, producing tears, reflection, and attachment, though one review says the ending's delivery undermines a crucial moment.

endgame content
Product 1: Starfield
No score yet
Product 2: Final Fantasy VII Rebirth
4.4

Postgame content is viewed positively for adding more to do after the main story.

enemy variety
Product 1: Starfield
No score yet
Product 2: Final Fantasy VII Rebirth
3.8

Enemy variety is praised in combat-focused reviews, though one reviewer found open-world mobs bland and rote.

environmental detail
Product 1: Starfield
4.8

Environmental detail is often praised, especially city detail, planet presentation, and the sense of visual scale.

Product 2: Final Fantasy VII Rebirth
4.9

Environmental detail is heavily praised for making Gaia's landscapes, regions, and familiar locations feel vivid and emotionally resonant.

exploration quality
Product 1: Starfield
2.4

Exploration is the biggest fault line. Some players love the scale and city discovery, while many criticize empty planets, fast-travel dependency, and repeated points of interest.

Product 2: Final Fantasy VII Rebirth
4.5

Exploration is broadly praised for rewarding curiosity with sights, activities, and regional depth, especially when the world design feels handcrafted rather than checklist-driven.

facial animations
Product 1: Starfield
2.5

Facial animation and conversation presentation feel dated to several reviewers, even when voice work is praised.

Product 2: Final Fantasy VII Rebirth
5.0

Expressive faces are credited with amplifying the cast's emotional drama.

faithfulness to franchise
Product 1: Starfield
4.5

Fans of space RPGs and Mass Effect-style adventures may feel at home, but this is not framed as faithful to an existing Starfield franchise.

Product 2: Final Fantasy VII Rebirth
4.9

Reviewers strongly praise its respect for Final Fantasy VII's legacy while still modernizing or reshaping it.

family friendliness
Product 1: Starfield
5.0

The gifting comments are positive, but the reviews do not give a detailed family-suitability analysis.

Product 2: Final Fantasy VII Rebirth
No score yet
fast travel convenience
Product 1: Starfield
2.2

Fast travel is convenient but also one of the most repeated complaints, with many reviewers saying it fragments the space fantasy.

Product 2: Final Fantasy VII Rebirth
5.0

Fast travel is praised as well-designed, plentiful, and fast.

flying mechanics
Product 1: Starfield
3.8

Ship flight and space combat can be fun, especially after updates, but several reviewers say travel still feels limited or merely good enough.

Product 2: Final Fantasy VII Rebirth
No score yet
frame rate stability
Product 1: Starfield
3.5

Frame rate impressions depend on platform. PS5 and PS5 Pro comments range from smoother performance to fluctuating modes that still need work.

Product 2: Final Fantasy VII Rebirth
No score yet
fun factor
Product 1: Starfield
4.0

Overall fun is sharply split. Many players are hooked or having a blast, while others find the game boring, underwhelming, or only fun for a narrow sandbox audience.

Product 2: Final Fantasy VII Rebirth
4.8

Reviewers frequently describe the game, combat, Queen's Blood, and minigames as extremely fun despite pacing or bloat caveats.

gameplay mechanics
Product 1: Starfield
1.5

General gameplay draws both praise and disappointment: it offers a huge Bethesda-style RPG framework, but some reviewers find the actual moment-to-moment play bland.

Product 2: Final Fantasy VII Rebirth
No score yet
graphics quality
Product 1: Starfield
3.9

Visuals are usually a strength, with praise for gorgeous graphics and presentation, though some reviewers call the look dated or bland.

Product 2: Final Fantasy VII Rebirth
4.2

Visuals are often praised for cutscenes, vistas, and character models, but performance-mode blur and occasional inconsistency reduce the score in several reviews.

grind level
Product 1: Starfield
No score yet
Product 2: Final Fantasy VII Rebirth
3.2

Grind and bloat are manageable when players avoid completionist impulses, but the amount of optional content can be overwhelming.

handheld play suitability
Product 1: Starfield
No score yet
Product 2: Final Fantasy VII Rebirth
3.7

Handheld suitability is mixed: Steam Deck/PC handheld play is possible but compromised, while PlayStation Portal use is praised.

innovation
Product 1: Starfield
No score yet
Product 2: Final Fantasy VII Rebirth
4.8

Innovation is praised in the game's density, polish, and inventive design ambition.

learning curve
Product 1: Starfield
2.5

The learning curve is steep. Several reviewers say Starfield has many systems and does not explain enough up front.

Product 2: Final Fantasy VII Rebirth
3.6

The interlocking combat and progression systems can feel overwhelming at first, but reviewers say they become rewarding once understood.

level design
Product 1: Starfield
1.5

Level design criticism focuses on repeated arenas and spaces that do not support the scope of the world.

Product 2: Final Fantasy VII Rebirth
3.7

Level design ranges from exceptional set pieces to divisive dungeons, with the Cait Sith/Shinra Manor-style segments and hallway-like stretches drawing the sharpest criticism.

load times
Product 1: Starfield
2.2

Loading screens are one of the most consistent complaints. A few note short load times, but many say frequent transitions and menus make the universe feel chopped up.

Product 2: Final Fantasy VII Rebirth
4.9

Load times and fast-travel speed are praised as quick and convenient.

lore depth
Product 1: Starfield
No score yet
Product 2: Final Fantasy VII Rebirth
4.5

World Intel and regional information are praised for deepening understanding of Final Fantasy VII's world.

map and navigation design
Product 1: Starfield
No score yet
Product 2: Final Fantasy VII Rebirth
2.5

Map and compass design is criticized as insufficient for complex terrain such as Gongaga.

menu usability
Product 1: Starfield
1.8

Menus and inventory are repeated pain points, with reviewers calling the UI clunky, slow, or shockingly poor for a game with so much item management.

Product 2: Final Fantasy VII Rebirth
2.8

Menu usability has a notable complaint around the lack of saveable loadouts for equipment and Materia setups.

mission design
Product 1: Starfield
3.5

Mission design is uneven: some missions and factions are memorable, while others feel short, repetitive, or underdeveloped.

Product 2: Final Fantasy VII Rebirth
2.4

Some mandatory or heavily gamified tasks were criticized for interrupting flow and failing to give players breathing room.

mission variety
Product 1: Starfield
No score yet
Product 2: Final Fantasy VII Rebirth
3.1

Mission variety is mixed because Chadley-style objectives and world intel can repeat across regions despite the game offering many different activities overall.

mod support
Product 1: Starfield
4.0

Mods and Creations are a meaningful plus for some reviewers because they can improve rough edges and deepen the experience.

Product 2: Final Fantasy VII Rebirth
No score yet
movement feel
Product 1: Starfield
No score yet
Product 2: Final Fantasy VII Rebirth
2.9

Movement is mixed: broad traversal supports adventure, but dodging, climbing, chocobo handling, and uneven-ground movement drew complaints for feeling awkward or stiff.

narrative quality
Product 1: Starfield
3.1

The main story is one of the most mixed areas. Some reviewers find it surprisingly interesting or a useful guide, while others call it weak, flat, or forgettable.

Product 2: Final Fantasy VII Rebirth
4.0

Narrative response is divided: reviewers praise the character-driven journey and remixed story, but several criticize thin macro plotting, convolution, or the ending's execution.

onboarding experience
Product 1: Starfield
1.5

Onboarding is a weak spot because important systems can be under-explained, leaving players to figure out menus, building, and progression on their own.

Product 2: Final Fantasy VII Rebirth
3.5

Onboarding is uneven: Red XIII's recap helps returning players, but multiple reviewers warn newcomers may still be lost.

open-world design
Product 1: Starfield
2.0

The open-world structure disappoints reviewers who expected seamless discovery, with empty terrain and repeated outposts undercutting the sense of a living galaxy.

Product 2: Final Fantasy VII Rebirth
3.9

The open-world structure is the most divisive area: many reviewers admire its scale and reward loops, while others criticize bloat, repetition, and momentum-breaking busywork.

originality
Product 1: Starfield
4.0

Originality gets some credit for the space RPG ambition, though several reviews also call the formula familiar.

Product 2: Final Fantasy VII Rebirth
4.5

Originality is supported by reviewers who say the reimagined story still surprises them despite familiarity with the original.

pacing
Product 1: Starfield
2.8

Pacing is uneven. Reviewers describe slow openings, rushed-feeling story beats, and stronger stretches once the game finally clicks.

Product 2: Final Fantasy VII Rebirth
3.2

Pacing is mixed: some reviewers like the scenic, character-forward route, but many complain that open-world checklists, minigames, and late sections slow or derail the main story.

performance optimization
Product 1: Starfield
3.4

Performance varies by hardware and mode, from smooth PS5 impressions to inconsistent PS5 Pro behavior and demanding PC requirements.

Product 2: Final Fantasy VII Rebirth
3.6

Performance is mixed across platforms and modes: some reviews report smooth play, while others criticize blur, pop-in, texture streaming, or technical tradeoffs.

platform-specific feature support
Product 1: Starfield
2.5

Platform-specific support is mixed: PS5 features and smoothness are praised, but the physical-disc/download and internet requirements frustrate some buyers.

Product 2: Final Fantasy VII Rebirth
4.2

PS5-specific features receive light but positive mention through DualSense motion controls and haptics.

polish
Product 1: Starfield
4.4

Polish is better than many expected for a Bethesda-scale RPG, though it does not eliminate bugs, crashes, or rough UI.

Product 2: Final Fantasy VII Rebirth
4.3

Polish is generally high but not flawless, with minor hiccups, visual issues, or areas needing more shoring up.

progression system
Product 1: Starfield
4.3

Progression is a relative strength, with skill trees, outposts, and build growth giving players multiple ways to shape their playstyle.

Product 2: Final Fantasy VII Rebirth
3.7

Folios and related progression systems are considered useful and flexible by several reviewers, though at least one found character leveling and skill growth confusing.

puzzle design
Product 1: Starfield
5.0

Puzzle design receives limited but strong praise through the lockpicking minigame.

Product 2: Final Fantasy VII Rebirth
No score yet
quest design
Product 1: Starfield
3.4

Side quests and faction quests are among the most praised parts, even when the main story disappoints.

Product 2: Final Fantasy VII Rebirth
4.1

Side quests are generally viewed positively when they deepen party relationships or world context, though some reviewers call out filler, repetition, or isolated dull tasks.

remake/remaster quality
Product 1: Starfield
No score yet
Product 2: Final Fantasy VII Rebirth
4.6

As a remake/reimagining, Rebirth is widely praised for honoring the original while expanding, modernizing, and sometimes boldly changing it.

replay value
Product 1: Starfield
4.5

Replay value is positive for players who like long RPGs, new game plus, and self-directed builds.

Product 2: Final Fantasy VII Rebirth
4.5

Replay value is strong thanks to hard mode, New Game Plus, postgame options, relationship outcomes, and many remaining activities.

sandbox freedom
Product 1: Starfield
4.7

Sandbox freedom is one of Starfield’s main attractions for the right player, with reviewers praising the ability to wander, build, survey, and pursue your own goals.

Product 2: Final Fantasy VII Rebirth
No score yet
skill tree depth
Product 1: Starfield
4.5

Skill trees earn praise for meaningful perks and challenge-based progression that gives builds structure.

Product 2: Final Fantasy VII Rebirth
No score yet
sound design
Product 1: Starfield
5.0

Sound design is a high point in the strongest audio-focused review, especially ship and ambient effects.

Product 2: Final Fantasy VII Rebirth
3.3

Sound design is mixed: effects and environmental audio can impress, but multiple reviews mention poor mixing or music drowning out dialogue.

soundtrack quality
Product 1: Starfield
4.8

The soundtrack earns strong praise where discussed, with orchestral and sweeping music fitting the space setting well.

Product 2: Final Fantasy VII Rebirth
5.0

The soundtrack is an overwhelming consensus strength, repeatedly described as incredible, phenomenal, moving, and among the series' best.

stealth mechanics
Product 1: Starfield
No score yet
Product 2: Final Fantasy VII Rebirth
2.5

The small stealth segments were singled out as a weak link, especially because the engine was not seen as well-suited to stealth maneuvers.

tutorial quality
Product 1: Starfield
2.3

Tutorial quality is a complaint when players want more help; several reviews say the game leaves too much unexplained.

Product 2: Final Fantasy VII Rebirth
No score yet
upgrade system
Product 1: Starfield
No score yet
Product 2: Final Fantasy VII Rebirth
4.2

The character upgrade system is viewed as more nuanced and strategic than Remake's approach.

user interface design
Product 1: Starfield
2.3

Interface design is a regular drawback, especially with maps, menus, and navigation that feel awkward for a game this large.

Product 2: Final Fantasy VII Rebirth
No score yet
value for money
Product 1: Starfield
3.5

Value depends on taste and edition. Fans can get a strong price-to-playtime ratio, while skeptics may find the full-price or DLC value harder to justify.

Product 2: Final Fantasy VII Rebirth
4.3

Value is strong because of the game's length and abundance of content, though some reviewers question whether it asks for too much time.

vehicle roster
Product 1: Starfield
3.3

The REV-8/vehicle addition helps planet traversal, but user reports also connect surface driving with freezes.

Product 2: Final Fantasy VII Rebirth
No score yet
visual effects quality
Product 1: Starfield
No score yet
Product 2: Final Fantasy VII Rebirth
4.4

Visual spectacle is strong, although one reviewer notes motion blur can obscure otherwise striking battle imagery.

voice acting
Product 1: Starfield
4.6

Voice acting is often praised, sometimes even when the writing or facial presentation gets criticized.

Product 2: Final Fantasy VII Rebirth
4.9

Voice acting is one of the clearest strengths, with reviewers repeatedly calling out expressive, emotional, and well-cast performances.

weapon balance
Product 1: Starfield
3.5

Weapon balance is only lightly addressed, with one review saying the combat tools get the job done.

Product 2: Final Fantasy VII Rebirth
No score yet
world-building
Product 1: Starfield
2.0

World-building is divisive: some admire the sci-fi scale, while others find the vision of humanity and space underwhelming.

Product 2: Final Fantasy VII Rebirth
5.0

World-building is praised for making Gaia feel more alive, detailed, and newly understandable compared with older versions.

world interactivity
Product 1: Starfield
No score yet
Product 2: Final Fantasy VII Rebirth
4.0

World interactions such as animals leading to objectives and fast-travel points were seen as pleasant touches that make Gaia feel reactive, though repetition remains a caveat.

writing quality
Product 1: Starfield
2.3

Writing quality is one of the weaker areas for critical reviewers, especially in main-quest dialogue and characterizations.

Product 2: Final Fantasy VII Rebirth
4.8

Writing is strongly praised for expanding the original, deepening the human element, and selling relationships, even when broader story choices remain divisive.