boss design

#1
Optional superbosses and late encounters are specifically praised, making boss design one of the clearer strengths.
#2
Bosses are generally seen as memorable and varied enough to stand out, even by reviewers who were cooler on regular combat.
#3
A review noted Campaign+ culminates in a brutal final boss, suggesting a strong challenge spike.
#4
Boss design is divisive: reviewers like the scale and number of bosses, but many also call them frustrating, unbalanced, or exhausting.