Crimson Desert

Crimson Desert Review

Brand: Deep Silver
Updated: 3 days ago
3.3
Consolidated expert score
290
Review insights
77
Scored features
21
Expert reviews

Bottom Line

Choose Crimson Desert for a huge, gorgeous sandbox with deep combat and endless distractions. Skip it if weak storytelling, clunky controls, boss spikes, or open-world jank will wear you down.

Best for

Best for players who want a massive open-world action sandbox with deep combat, long-term progression, and lots of systems to discover. It especially suits players who enjoy exploration more than tightly scripted storytelling.

Not for

Not for players who need polished controls, a strong protagonist-led narrative, clean menus, or friction-free boss encounters. Base-console players should also weigh the mixed performance evidence.

Verdict

Crimson Desert earns its excitement through scale, spectacle, and unusually deep sandbox systems. Reviewers repeatedly praise its vast world, striking visuals, rewarding exploration, strong PC performance, and combat that can feel powerful once its many moves and tools click. The tradeoff is that the same ambition creates friction: the story and protagonist often fail to carry the adventure, controls and menus can feel overloaded, bosses swing from thrilling to aggravating, and bugs or checkpoint issues can undercut long sessions. It is most convincing as a discovery-driven action sandbox, less convincing as a polished narrative RPG.

Reviewer Consensus

Strong agreement: Reviewers most consistently agree that Crimson Desert is enormous, visually impressive, and packed with exploration-driven content.

Mixed opinions: Combat, bosses, puzzles, and progression are context-dependent, with some reviewers calling them thrilling and others finding them frustrating.

Common concern: The most repeated concern is friction from weak storytelling, clunky controls, jank, inventory/menu issues, and uneven boss difficulty.

Evidence coverage
  • 21 expert reviews
  • 45 of 77 scored features show reviewer agreement
  • 28 scored features have limited or less conclusive evidence
  • 4 scored features show reviewer disagreement or mixed evidence
  1. Limited review data
  2. Mixed evidence
  3. Moderate consensus
  4. Strong consensus

Compared in Reviews

Products reviewers directly compared with this model, grouped into quick takeaways.

Breath of the Wild

  • Worse: world density and side content VICE argues Crimson Desert surpasses BOTW in the amount of unique side content and scenarios.

Cyberpunk 2077

  • Compared: console launch quality Gameranx says the console version is compromised but not a Cyberpunk-level base-console disaster.

Devil May Cry

  • Similar: combat feel Eurogamer likens the melee combat's impact and style to Devil May Cry with extra weight.

Feature Scorecards

Pros

  • 4.8
    based on 2 reviews
    soundtrack quality: 4.8, based on 2 reviews
    The soundtrack receives strong praise, with reviewers calling it a standout part of the experience.
  • 4.8
    based on 1 review
    visual effects quality: 4.8, based on 1 review
    Visual effects are praised through examples like physics-based water and weather effects.
  • 4.7
    based on 5 reviews
    exploration quality: 4.7, based on 5 reviews
    Exploration is one of the clearest strengths, with multiple reviewers describing the world as rewarding to wander through for hours.
  • 4.6
    based on 4 reviews
    world interactivity: 4.6, based on 4 reviews
    World interactivity is a major strength, with reactive environments, physical objects, lived-in NPC routines, and dense town activity.
  • 4.6
    based on 3 reviews
    environmental detail: 4.6, based on 3 reviews
    Environmental detail is consistently strong, with reviewers highlighting vistas, landscapes, towns, and dense world detail.
  • 4.5
    based on 2 reviews
    mission variety: 4.5, based on 2 reviews
    Mission variety is praised in the stronger reviews, especially across main and side quests.
  • 4.5
    based on 1 review
    level design: 4.5, based on 1 review
    Level design benefits from distinct biomes and varied spaces that encourage exploration across a huge world.
  • 4.5
    based on 1 review
    originality: 4.5, based on 1 review
    Originality is praised by reviewers who say there is nothing else quite like it.
  • 4.5
    based on 9 reviews
    open-world design: 4.5, based on 9 reviews
    The open world is consistently described as huge, beautiful, and technically ambitious, though not every reviewer finds it fully cohesive.
  • 4.5
    based on 4 reviews
    sandbox freedom: 4.5, based on 4 reviews
    Sandbox freedom is praised for letting players roam, experiment, and approach exploration in their own way.
  • 4.4
    based on 13 reviews
    content variety: 4.4, based on 13 reviews
    Content variety is enormous, with minigames, side activities, quests, systems, and mechanics repeatedly noted across reviews.
  • 4.4
    based on 5 reviews
    voice acting: 4.4, based on 5 reviews
    Voice acting is one of the stronger presentation elements, repeatedly praised even when story writing is criticized.
  • 4.4
    based on 13 reviews
    graphics quality: 4.4, based on 13 reviews
    Graphics are one of Crimson Desert's strongest and most consistent positives, with repeated praise for vistas, foliage, and scale.
  • 4.4
    based on 12 reviews
    performance optimization: 4.4, based on 12 reviews
    Performance optimization is generally strong on PC and PS5 Pro, though platform caveats remain for base consoles.
  • 4.4
    based on 3 reviews
    atmosphere: 4.4, based on 3 reviews
    Atmosphere is praised through the living world, inviting spaces, and believable towns.
  • 4.4
    based on 1 review
    vehicle roster: 4.4, based on 1 review
    Vehicle and mount variety is broad, including unusual rideable animals and combat mounts.
  • 4.3
    based on 2 reviews
    animation quality: 4.3, based on 2 reviews
    Animation quality is praised for grounded combat weight, motion capture, and strong action presentation.
  • 4.2
    based on 5 reviews
    skill tree depth: 4.2, based on 5 reviews
    The skill trees are seen as deep and rewarding, often expanding movement and combat in noticeable ways.
  • 4.2
    based on 9 reviews
    frame rate stability: 4.2, based on 9 reviews
    Frame-rate stability is strong on high-end PC and PS5 Pro but more mixed on base consoles and large combat scenes.
  • 4.2
    based on 2 reviews
    innovation: 4.2, based on 2 reviews
    Innovation comes through the game's unusual scale and information delivery, even when some borrowed systems feel obvious.
  • 4.1
    based on 17 reviews
    combat system: 4.1, based on 17 reviews
    Combat is one of the most discussed strengths, praised for impact, depth, and spectacle, but some reviews find it uneven or dragged down by encounter design.
  • 4.1
    based on 4 reviews
    value for money: 4.1, based on 4 reviews
    Value is high for players who want hundreds of hours, but one review questions day-one value for everyone.
  • 4.0
    based on 4 reviews
    progression system: 4.0, based on 4 reviews
    Progression earns praise when Abyss artifacts, reputation, loot, and new abilities create meaningful long-term growth.
  • 4.0
    based on 2 reviews
    core gameplay loop: 4.0, based on 2 reviews
    The loop works best when exploration, combat, and camp/base systems feed into each other, though not every system is equally refined.
  • 4.0
    based on 1 review
    companion AI: 4.0, based on 1 review
    Companions are described as useful in combat support roles, especially for weakening enemy forces.
  • 4.0
    based on 1 review
    handheld play suitability: 4.0, based on 1 review
    Handheld suitability is supported by one PC-performance discussion that calls Xbox Ally X a good portable way to play.
  • 4.0
    based on 1 review
    map and navigation design: 4.0, based on 1 review
    Map and navigation design emphasizes scale and travel, with the map taking hours to cross.
  • 4.0
    based on 5 reviews
    flying mechanics: 4.0, based on 5 reviews
    Flying, gliding, grappling, and aerial traversal are generally praised as exciting mobility tools, with some control caveats.
  • 3.9
    based on 2 reviews
    loot system: 3.9, based on 2 reviews
    Loot is promising and sometimes deep, especially unique weapons and gear systems, but inventory friction affects the experience.
  • 3.9
    based on 7 reviews
    fun factor: 3.9, based on 7 reviews
    Fun factor depends heavily on tolerance for friction: many reviews report a blast, while others call it uneven.
  • 3.9
    based on 2 reviews
    enemy variety: 3.9, based on 2 reviews
    Enemy variety and density are present, but the number of enemies can become overwhelming in large fights.
  • 3.8
    based on 1 review
    art direction: 3.8, based on 1 review
    The art direction mixes high fantasy, steampunk, and sci-fi elements in a way that stands out but can feel less cohesive.
  • 3.8
    based on 4 reviews
    gameplay mechanics: 3.8, based on 4 reviews
    Reviewers describe Crimson Desert as mechanically dense, with overlapping systems that can feel exciting, confusing, or MMO-like depending on tolerance.
  • 3.8
    based on 2 reviews
    side character depth: 3.8, based on 2 reviews
    Side characters fare better than Kliff in some reviews, especially Greymane allies with distinct personalities or bonding moments.
  • 3.7
    based on 3 reviews
    platform-specific feature support: 3.7, based on 3 reviews
    Platform-specific support includes console modes and ultrawide support, but console performance quality varies by hardware.
  • 3.5
    based on 3 reviews
    crash stability: 3.5, based on 3 reviews
    Crash stability is mixed, with some crashes reported but not uniformly across all reviewers.

Cons

  • 3.4
    based on 4 reviews
    character roster: 3.4, based on 4 reviews
    The character roster adds variety through multiple playable characters, though progression across them is not always streamlined.
  • 3.3
    based on 7 reviews
    puzzle design: 3.3, based on 7 reviews
    Puzzle design is divisive: some reviewers enjoy the thoughtful, discovery-driven puzzles, while others find them obtuse, clunky, or progression-stopping.
  • 3.3
    based on 3 reviews
    immersion: 3.3, based on 3 reviews
    Immersion is strong when the world and factions work, but visual issues and design setbacks can break it.
  • 3.3
    based on 5 reviews
    crafting system: 3.3, based on 5 reviews
    Crafting and life-skill systems are substantial, but some reviewers find food, resources, and storage frustrating.
  • 3.2
    based on 4 reviews
    world-building: 3.2, based on 4 reviews
    World-building is mixed: some reviews praise regional context and Pywel, while others find it lacking soul or distinctiveness.
  • 3.1
    based on 2 reviews
    weapon balance: 3.1, based on 2 reviews
    Weapon balance is mixed, with weapon variety praised but bows singled out as weak.
  • 3.0
    based on 7 reviews
    boss design: 3.0, based on 7 reviews
    Bosses are one of the most polarizing elements: some reviewers call them epic and varied, while others find them frustrating, spongy, or poorly balanced.
  • 3.0
    based on 1 review
    load times: 3.0, based on 1 review
    Load times are a minor concern in one review, though they reportedly improved during the review period.
  • 3.0
    based on 1 review
    upgrade system: 3.0, based on 1 review
    Upgrades are important for stats and abilities, though they are tied to resource gathering and preparation.
  • 2.9
    based on 2 reviews
    economy and resource balance: 2.9, based on 2 reviews
    Resource balance is split between an interesting trade economy and major complaints about inventory/storage limitations.
  • 2.9
    based on 2 reviews
    movement feel: 2.9, based on 2 reviews
    On-foot movement is criticized as slow or clunky, even by reviewers who enjoy broader traversal once more tools open up.
  • 2.9
    based on 5 reviews
    quest design: 2.9, based on 5 reviews
    Quest design is mixed, ranging from strong side content to needlessly drawn-out errands and uneven narrative delivery.
  • 2.8
    based on 4 reviews
    learning curve: 2.8, based on 4 reviews
    The learning curve is steep, with little hand-holding and many systems that take time to understand.
  • 2.8
    based on 2 reviews
    tutorial quality: 2.8, based on 2 reviews
    Tutorials and instructions are inconsistent, with some guidance appreciated but several reviewers calling it vague or insufficient.
  • 2.7
    based on 1 review
    platforming precision: 2.7, based on 1 review
    Platforming precision is a weak point, with movement and controls not feeling precise enough for traversal-heavy sections.
  • 2.6
    based on 5 reviews
    difficulty balance: 2.6, based on 5 reviews
    Difficulty is divisive, especially around boss spikes that can feel rewarding to some and punishing or unfair to others.
  • 2.6
    based on 13 reviews
    narrative quality: 2.6, based on 13 reviews
    Narrative quality is mixed to negative overall, with a few reviewers finding coherence or appeal but many calling the story weak.
  • 2.5
    based on 7 reviews
    polish: 2.5, based on 7 reviews
    Polish is one of the main caveats, with repeated mentions of jank, rough edges, and systems that need refinement.
  • 2.5
    based on 6 reviews
    bug frequency: 2.5, based on 6 reviews
    Bugs appear across several reviews, including progression-blocking issues and visual glitches.
  • 2.5
    based on 4 reviews
    pacing: 2.5, based on 4 reviews
    Pacing is a recurring weakness, with reviewers pointing to padding, slow progression, and systems that waste time.
  • 2.5
    based on 1 review
    AI behavior: 2.5, based on 1 review
    Enemy AI receives limited but negative early-impression evidence, with basic foes described as passive.
  • 2.5
    based on 1 review
    lore depth: 2.5, based on 1 review
    Lore is present but sometimes buried in menu entries rather than delivered naturally through quests.
  • 2.4
    based on 2 reviews
    grind level: 2.4, based on 2 reviews
    The grind level is a concern, especially around resource harvesting and required preparation.
  • 2.4
    based on 2 reviews
    user interface design: 2.4, based on 2 reviews
    User interface design is criticized for inventory, controls, MMO-style padding, and missing quality-of-life expectations.
  • 2.3
    based on 3 reviews
    fast travel convenience: 2.3, based on 3 reviews
    Fast travel convenience is limited by discoverable points and confusing unlock rules, frustrating multiple reviewers.
  • 2.3
    based on 11 reviews
    controls responsiveness: 2.3, based on 11 reviews
    Controls are a repeated complaint, especially controller and keyboard mappings that reviewers call clunky, overloaded, or slow to learn.
  • 2.3
    based on 7 reviews
    menu usability: 2.3, based on 7 reviews
    Menu usability is hurt by inventory management, storage limitations, and nested or messy menus.
  • 2.3
    based on 4 reviews
    onboarding experience: 2.3, based on 4 reviews
    The opening and onboarding are frequently described as rough, overwhelming, or weak before the game opens up.
  • 2.0
    based on 3 reviews
    protagonist appeal: 2.0, based on 3 reviews
    Kliff is widely seen as underwhelming, hollow, or too close to a blank protagonist.
  • 2.0
    based on 2 reviews
    camera behavior: 2.0, based on 2 reviews
    Camera behavior is a combat problem, especially when enemies surround the player or boss fights become tight.
  • 2.0
    based on 2 reviews
    character development: 2.0, based on 2 reviews
    Character development is weak overall, with reviewers saying the main cast often lacks growth or personhood.
  • 2.0
    based on 1 review
    aiming precision: 2.0, based on 1 review
    Ranged aiming and bow use receive negative feedback, with bows singled out as unsatisfying regardless of investment.
  • 2.0
    based on 1 review
    checkpoint system: 2.0, based on 1 review
    Checkpointing can frustrate when deaths force players to repeat puzzle sections.
  • 2.0
    based on 1 review
    emotional impact: 2.0, based on 1 review
    The intended emotional beats are criticized for lacking payoff.
  • 2.0
    based on 1 review
    facial animations: 2.0, based on 1 review
    Facial animation is a weak spot, with janky faces and lip sync called out.
  • 2.0
    based on 1 review
    mission design: 2.0, based on 1 review
    Some mission structures are criticized for repetitive kill-count objectives that stretch encounters too long.
  • 1.7
    based on 1 review
    writing quality: 1.7, based on 1 review
    Writing is directly criticized in one review as messy and lacking depth.
  • 1.6
    based on 1 review
    dialogue quality: 1.6, based on 1 review
    Dialogue is directly criticized as hard to listen to in one review.
  • 1.5
    based on 2 reviews
    save system reliability: 1.5, based on 2 reviews
    Save reliability is a serious concern in reviews that encountered progression bugs or large setbacks.
  • 1.5
    based on 1 review
    endgame content: 1.5, based on 1 review
    Endgame content is criticized as minimal by one reviewer after the main story.
  • 1.5
    based on 1 review
    stealth mechanics: 1.5, based on 1 review
    Stealth is treated as an underdeveloped detour rather than a core strength.

Compared With Category Average

Compared with other Video Games, this product is below average in endgame content, emotional impact, save system reliability.

Attribute This product Category average Difference
endgame content 1.5 4.0 -2.5
emotional impact 2.0 4.4 -2.4
save system reliability 1.5 3.8 -2.3
stealth mechanics 1.5 3.8 -2.3
character development 2.0 4.2 -2.2
controls responsiveness 2.3 4.2 -1.9
aiming precision 2.0 4.1 -2.1
dialogue quality 1.6 3.7 -2.1

FAQ

Is Crimson Desert more about story or exploration?

The review evidence leans strongly toward exploration, combat, and sandbox discovery. Story reactions are mixed to negative, with several reviewers calling the narrative weak, messy, or secondary to the gameplay.

How good is the combat?

Combat is one of the biggest strengths when the systems click, with reviewers praising its impact, depth, and over-the-top moves. The main caveat is that boss fights and large encounters can become frustrating or uneven.

Does Crimson Desert run well?

PC performance is widely praised, and PS5 Pro impressions are strong. Base console impressions are more mixed, with visual compromises and frame-rate drops during hectic combat.

Is the open world actually worth exploring?

Yes, reviewers repeatedly highlight the size, vistas, environmental detail, and many discoveries. The world is one of the most consistently praised parts of the game.

Are the controls hard to learn?

Yes. Multiple reviewers criticize overloaded controls, awkward mappings, and menus that take time to understand, especially early on.

Who will enjoy Crimson Desert most?

It fits players who want a huge action sandbox, deep combat tools, and a long checklist of systems to explore. It is less suited to players who prioritize a polished story, clean controls, or friction-free pacing.

Consider This Instead

If you want better save system reliability

Choose Saros. It scores 4.6 vs 1.5 for save system reliability, with a 4.3 overall score.

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