#1
Difficulty balance was mostly approachable, with stronger late-game or optional challenges, but several reviewers thought the main path and bosses were easy.
Pros: gameplay mechanics, world interactivity
Cons: economy and resource balance, enemy variety
#2
Difficulty is seen as challenging and rewarding, but reviewers note the fast pace and fear stacking can create frustration.
Pros: skill tree depth, dialogue quality
Cons: emotional impact, economy and resource balance
#3
Difficulty balance was mixed, with tactical higher difficulties and tough bosses offset by comments that Normal or optimized play could be too easy.
Pros: animation quality, multiplayer design
Cons: save system reliability, companion AI
#4
Difficulty drew mixed comments, from generous solo challenge to complaints that some penalties or modes felt unfair or too easy.
Pros: flying mechanics, exploration quality
Cons: AI behavior, boss design
#5
Difficulty balance was uneven: Rogue Mega fights and late battles could challenge, while standard trainers were often called trivial or easy.
Pros: crash stability, gameplay mechanics
Cons: AI behavior, monetization fairness
#6
Difficulty was mixed: bosses and set pieces could be satisfyingly challenging, but spikes and hand-cramping moments frustrated some players.
Pros: world-building, frame rate stability
Cons: companion AI, upgrade system
#7
Difficulty balance was criticized for lacking a sweet spot, with high settings feeling too harsh and lower settings too easy.
Pros: animation quality, sound design
Cons: difficulty balance, AI behavior