Competitive balance was viewed positively overall, especially through roster/system integration and later balance changes, with Drive Rush caveats not treated as game-breaking.
Competitive balance was viewed positively overall, especially through roster/system integration and later balance changes, with Drive Rush caveats not treated as game-breaking.
One review said the defensive and aggressive systems work together to create more balanced fights.
Competitive balance is mostly inferred from PvP restructuring and reduced pressure, but reviewers still mention AI and difficulty spikes, so the balance is positive but not perfect.
PvP and risk-reward zones are framed as optional, tense, and fun, but the evidence is more about structure than fine competitive balance.
Competitive balance is generally positive but not perfect. Reviews praise roster balance and team variety, while some note lower skill ceiling, repeated character slots, or offense-heavy play.
Competitive balance is one of the biggest caveats. Sources praise counterplay, but beta-focused reviews call out character-strength gaps, excessive damage, and later tuning to reduce solo touch-of-death routes.