Best 2025 Video Games for multiplayer design

#1 Borderlands 4
5.0

Multiplayer design has limited but strong positive evidence for frictionless shared play design.

Pros: sandbox freedom, art direction

Cons: polish, save system reliability

#2 Hyrule Warriors: Age of Imprisonment
5.0

Multiplayer design was positive where local split-screen support was tested, though related evidence also notes 30 fps compromises.

Pros: animation quality, multiplayer design

Cons: save system reliability, companion AI

#3 Death Stranding 2: On the Beach
4.9

Asynchronous multiplayer is one of the clearest strengths, making players feel connected through structures, roads, likes, and shared effort.

Pros: animation quality, facial animations

Cons: quest design, AI behavior

#4 Capcom Fighting Collection 2
4.6

Multiplayer design is a major strength, especially online/local play, lobbies, and chaotic Power Stone-style group play.

Pros: emotional impact, sound design

Cons: cross-play support, boss design

#5 Arc Raiders
4.5

Reviewers consistently emphasized that Arc Raiders’ PvPvE structure creates unpredictable, social, and often hopeful multiplayer moments.

Pros: frame rate stability, platform-specific feature support

Cons: voice acting, writing quality

#6 Split Fiction
4.5

Multiplayer design was praised for fitting the exclusively co-op approach and supporting differing skill levels.

Pros: puzzle design, level design

Cons: exploration quality, side character depth

#7 Battlefield 6
4.4

multiplayer design was the strongest consensus positive, praised as layered, chaotic, and highly replayable.

Pros: haptic feedback integration, performance optimization

Cons: pacing, microtransaction impact

#8 Kirby Air Riders
4.3

Multiplayer was usually praised as the game's happy place, especially with groups, though Stadium splitting and missing Grand Prix-style structure drew complaints.

Pros: flying mechanics, exploration quality

Cons: AI behavior, boss design

#9 Tony Hawk’s Pro Skater 3 + 4
4.3

Multiplayer design was generally praised for returning modes, HAWK mode, Graffiti, and arcade competition, with some playlist and choice caveats.

Pros: core gameplay loop, controls responsiveness

Cons: crash stability, cross-save support

#10 Monster Hunter Wilds
4.2

Multiplayer design was broadly positive, especially once connected, though some reviewers noted restrictions and setup friction.

Pros: art direction, cross-play support

Cons: dialogue quality, monetization fairness

#11 Fatal Fury: City of the Wolves
4.1

Multiplayer design is considered solid overall, with ranked, casual, room matches, and online basics, though it depends on players gelling with the systems.

Pros: emotional impact, animation quality

Cons: enemy variety, server reliability

#12 Donkey Kong Bananza
4.0

Multiplayer design appears intentionally support-oriented, with the available two-player mode fitting parent-child play best.

Pros: gameplay mechanics, world interactivity

Cons: economy and resource balance, enemy variety

#13 Pokémon Legends: Z-A
4.0

Multiplayer design received positive evidence after a patch made battle rewards more directly useful.

Pros: crash stability, gameplay mechanics

Cons: AI behavior, monetization fairness

#14 Mario Kart World Review
3.3

Multiplayer design was split: local play and friend sessions were praised, but online grouping, public Knockout Tour with friends, and mode limitations drew criticism.

Pros: animation quality, sound design

Cons: difficulty balance, AI behavior

#15 Civilization VII
3.2

Multiplayer worked smoothly for one reviewer and had useful age/session ideas, but others noted launch feature limits or platform restrictions.

Pros: animation quality, controls responsiveness

Cons: matchmaking quality, user interface design

#16 Elden Ring Nightreign
3.1

Multiplayer design was ambitious but divisive, thriving with coordinated teams and struggling with strangers or limited communication.

Pros: emotional impact, visual effects quality

Cons: crash stability, cross-play support

#17 Fantasy Life i: The Girl Who Steals Time
2.8

Multiplayer is the clearest recurring weakness: some fun is acknowledged, but reviewers cite limits, time gates, and afterthought design.

Pros: load times, crash stability

Cons: originality, voice acting

#18 Little Nightmares III
1.8

Multiplayer design was criticized for online-only limits, no drop-in switching, and difficult co-op setup despite the feature’s prominence.

Pros: load times, haptic feedback integration

Cons: save system reliability, aiming precision