Best Video Games for multiplayer design

multiplayer design Decision Dashboard

Best for multiplayer design

It Takes Two

5.0 feature score

Highest scored product for this feature based on supporting review evidence.

Most evidence

Battlefield 6

14 supporting reviews

Has the broadest review evidence for this feature.

Best overall product

Donkey Kong Bananza

4.4 overall score

Strongest overall product among items with scored evidence for this feature.

See ranked products
#1 It Takes Two
5.0

Multiplayer design is praised as fully built around two players, with local, online, and cooperative structure central to the experience.

Pros: core gameplay loop, movement feel

Cons: character development, dialogue quality

#2 Borderlands 4
5.0

Multiplayer design has limited but strong positive evidence for frictionless shared play design.

Pros: sandbox freedom, art direction

Cons: polish, save system reliability

#3 Hyrule Warriors: Age of Imprisonment
5.0

Multiplayer design was positive where local split-screen support was tested, though related evidence also notes 30 fps compromises.

Pros: animation quality, multiplayer design

Cons: save system reliability, companion AI

#4 Death Stranding 2: On the Beach
4.9

Asynchronous multiplayer is one of the clearest strengths, making players feel connected through structures, roads, likes, and shared effort.

Pros: animation quality, facial animations

Cons: quest design, AI behavior

#5 Diablo IV
4.8

Multiplayer design was praised for cross-platform flexibility, online integration, and group play freshness.

Pros: lore depth, art direction

Cons: mission variety, protagonist appeal

#6 Street Fighter 6
4.7

Multiplayer design was praised for Battle Hub, ranked/casual paths, and flexible ways to fight without forcing the social lobby.

Pros: movement feel, art direction

Cons: platforming precision, writing quality

#7 Capcom Fighting Collection 2
4.6

Multiplayer design is a major strength, especially online/local play, lobbies, and chaotic Power Stone-style group play.

Pros: emotional impact, sound design

Cons: cross-play support, boss design

#8 Arc Raiders
4.5

Reviewers consistently emphasized that Arc Raiders’ PvPvE structure creates unpredictable, social, and often hopeful multiplayer moments.

Pros: frame rate stability, platform-specific feature support

Cons: voice acting, writing quality

#9 Forza Horizon 5
4.5

Multiplayer design is broadly positive, with better grouping, seamless linking, and revamped online modes.

Pros: controls responsiveness, movement feel

Cons: tutorial quality, animation quality

#10 BlazBlue Entropy Effect X
4.5

Multiplayer design is praised in one review because separate co-op builds can complement each other during runs.

Pros: movement feel, skill tree depth

Cons: menu usability, HUD clarity

#11 Split Fiction
4.5

Multiplayer design was praised for fitting the exclusively co-op approach and supporting differing skill levels.

Pros: puzzle design, level design

Cons: exploration quality, side character depth

#12 Battlefield 6
4.4

multiplayer design was the strongest consensus positive, praised as layered, chaotic, and highly replayable.

Pros: haptic feedback integration, performance optimization

Cons: pacing, microtransaction impact

#13 Forza Horizon 6
4.4

Multiplayer design is generally positive, especially online modes, leagues, robust options, and win-focused competition.

Pros: open-world design, replay value

Cons: dialogue quality, writing quality

#14 Kirby Air Riders
4.3

Multiplayer was usually praised as the game's happy place, especially with groups, though Stadium splitting and missing Grand Prix-style structure drew complaints.

Pros: flying mechanics, exploration quality

Cons: AI behavior, boss design

#15 Dragon Ball FighterZ
4.3

Multiplayer design is generally strong in mode variety, ranked/casual options, party matches, and local play, but online infrastructure hurts access.

Pros: movement feel, world-building

Cons: save system reliability, mission variety

#16 Directive 8020
4.3

Multiplayer design was received positively, especially the improved Movie Night mode and the idea of working together under impostor pressure.

Pros: user interface design, graphics quality

Cons: combat system, animation quality

#17 Rhythm Heaven Groove
4.3

Multiplayer design is repeatedly highlighted as quick, quirky, tense, chaotic, and well suited to party play, especially the cake-grabbing competitive mode.

Pros: couch co-op quality, accessibility options

Cons: platform-specific feature support, performance optimization

#18 Tony Hawk’s Pro Skater 3 + 4
4.3

Multiplayer design was generally praised for returning modes, HAWK mode, Graffiti, and arcade competition, with some playlist and choice caveats.

Pros: core gameplay loop, controls responsiveness

Cons: crash stability, cross-save support

#19 Monster Hunter Wilds
4.2

Multiplayer design was broadly positive, especially once connected, though some reviewers noted restrictions and setup friction.

Pros: art direction, cross-play support

Cons: dialogue quality, monetization fairness

#20 Invincible VS
4.1

Multiplayer design was mostly praised for tag tactics, team composition, and defensive tools, but one beta reviewer disliked the tag-guessing system.

Pros: immersion, frame rate stability

Cons: user interface design, bug frequency

#21 Fatal Fury: City of the Wolves
4.1

Multiplayer design is considered solid overall, with ranked, casual, room matches, and online basics, though it depends on players gelling with the systems.

Pros: emotional impact, animation quality

Cons: enemy variety, server reliability

#22 Donkey Kong Bananza
4.0

Multiplayer design appears intentionally support-oriented, with the available two-player mode fitting parent-child play best.

Pros: gameplay mechanics, world interactivity

Cons: economy and resource balance, enemy variety

#23 Nioh 3
4.0

Multiplayer design received limited positive evidence for remaining a strong suit.

Pros: pacing, visual effects quality

Cons: tutorial quality, character roster

#24 Pokémon Legends: Z-A
4.0

Multiplayer design received positive evidence after a patch made battle rewards more directly useful.

Pros: crash stability, gameplay mechanics

Cons: AI behavior, monetization fairness

#25 Marvel Tōkon: Fighting Souls
3.8

The 4v4/tag structure is the most debated design point: some praise all-out team play, while others question tagging incentives and clunky swaps.

Pros: emotional impact, frame rate stability

Cons: server reliability, tutorial quality

#26 Pokémon Pokopia
3.8

Multiplayer design had strong ideas like shared islands and group building, but some reviewers saw limitations or early roughness.

Pros: protagonist appeal, faithfulness to franchise

Cons: map and navigation design, aiming precision

#27 Gears of War: E-Day
3.8

Multiplayer design is promising but risky: classic 4v4 and new traversal excite some reviewers while movement changes could alienate others.

Pros: emotional impact, art direction

Cons: value for money, platform-specific feature support

#28 Mario Kart World Review
3.3

Multiplayer design was split: local play and friend sessions were praised, but online grouping, public Knockout Tour with friends, and mode limitations drew criticism.

Pros: animation quality, sound design

Cons: difficulty balance, AI behavior

#29 Reanimal
3.2

Multiplayer design is limited by the lack of drop-in/drop-out support, though playing both solo and co-op remains worthwhile.

Pros: onboarding experience, environmental detail

Cons: family friendliness, movement feel

#30 Civilization VII
3.2

Multiplayer worked smoothly for one reviewer and had useful age/session ideas, but others noted launch feature limits or platform restrictions.

Pros: animation quality, controls responsiveness

Cons: matchmaking quality, user interface design

#31 Elden Ring Nightreign
3.1

Multiplayer design was ambitious but divisive, thriving with coordinated teams and struggling with strangers or limited communication.

Pros: emotional impact, visual effects quality

Cons: crash stability, cross-play support

#32 Fantasy Life i: The Girl Who Steals Time
2.8

Multiplayer is the clearest recurring weakness: some fun is acknowledged, but reviewers cite limits, time gates, and afterthought design.

Pros: load times, crash stability

Cons: originality, voice acting

#33 Assassin's Creed Black Flag Resynced
2.8

Multiplayer design is a weak point because the mode is absent; reviewers ranged from disappointed to not considering it a major loss.

Pros: core gameplay loop, visual effects quality

Cons: monetization fairness, microtransaction impact

#34 Lego Batman: Legacy of the Dark Knight
2.7

Multiplayer design is mixed to negative because local multiplayer sounds fun, but lack of online co-op is repeatedly called out.

Pros: pacing, core gameplay loop

Cons: companion AI, map and navigation design

#35 Sword Art Online: Echoes of Aincrad
2.0

Multiplayer design was criticized because the single-player quest structure seemed like it would benefit from online co-op.

Pros: environmental detail, art direction

Cons: world interactivity, loot system

#36 Little Nightmares III
1.8

Multiplayer design was criticized for online-only limits, no drop-in switching, and difficult co-op setup despite the feature’s prominence.

Pros: load times, haptic feedback integration

Cons: save system reliability, aiming precision

#37 Monster Hunter Stories 3: Twisted Reflection
1.8

Multiplayer design was a weakness because reviewers missed PvP or multiplayer dungeon-style options.

Pros: art direction, environmental detail

Cons: multiplayer design, accessibility options